Produktbeschreibung
Level 15 adventure. The official tournament module of Gen Con Indy 2004. An ancient prophecy foretells the return of the Devil Lich -- can the heroes defeat her once and for all?
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
This special tournament module was used for the First Annual Dungeon Crawl Classics Open Tournament in at Gen Indy 2004. The module includes the official tournament scoring system and pregenerated characters, as well as almost two dozen illustrated player handouts.
An ancient prophecy sends the heroes into the crypt of the Devil Lich to destroy her before she can return to power. Once inside, they must face horrors that could only be dreamt of by a mad half-drow half-fiend lich!
Features:
* The most vicious dungeon crawl since Tomb of Horrors, created in homage
to this classic with the goal of providing an even greater challenge
* An adventure destined to be legend, created collaboratively by 10
talented dungeon designers
* Color! The first DCC to feature color interior art
* The same module enjoyed by 52 gamers in the First Annual Dungeon
Crawl Classics Open Tournament at Gen Con Indy 2004
* 25 keyed encounter areas, each one a unique challenge, with a whopping
22 illustrated player handouts
* The longest DCC to date -- 96 pages of dungeon crawl action! Good
for many, many sessions of home play
* Highlights from the convention tournament, including 2 pages of
color photos, the Erol Otus art of the convention winner, a Roster
of Heroes recording all those who tried to best the Crypt at
Gen Con '04, the tournament scoring rules and pregenerated characters,
and more
For a recap of the Gen Con tournament, click here.
Reviews:
* RPG Now fan review: 4 stars. "Now, to my amazement, Goodman Games
has managed to single-handedly redeem the "killer dungeon" sub-genre,
and to create something worthwhile out of a sub-genre which I have
always considered beyond redemption. In my opinion, the student
has surpassed the master in this endeavor. The Crypt of the Devil-Lich
is the high-level, high-risk adventure the Tomb of Horrors never was,
and ought to have been."
* EN World, staff reviewer John Cooper: 4 stars. "I think Crypt of the
Devil Lich does a great job in doing what it sets out to do: provide
the DM with a 'meatgrinder' PC-killer of an adventure that any PC would
be proud to be able to boast that he survived. The numerous
player handouts add greatly to the adventure's appeal, and the majority
of the tricks and traps in the crypt are very well thought out, with
rules accounting for most everything a PC might try. Without
giving anything away to those who might go through this adventure,
I really liked the word-puzzle in room 3-3; congratulations to
Mike Ferguson for a real brain teaser!"
Awards:
* Winner, Best Adventure, 2005 Pen & Paper Fan Awards
Developer and Project Manager: Chris Doyle
Additional Development: Jason Little
Writers: Chris Doyle, Lisa Doyle, Mike Ferguson, Joseph Goodman, Andrew Hind, Jason Little, Adrian M. Pommier, Jeffrey Quinn, F. Wesley Schneider, Andrew N. Smith
Front Cover Artist: Erol Otus
Back Cover Artist: William McAusland
Interior Artists: Ian Armstrong, Jeff Doten, Jason Edwards, Michael Erickson, Tom Galambos, Friedrich Haas, James Holloway, Cliff Kurowski, Eric Lofgren, Lokarian, William McAusland, Brad McDevitt, Jesse Mohn, Erol Otus, Mark Parsons, Jim Pavelec, Chris Watkins, Chuck Whelon, Leo Winstead
Cartographer: Jeremy Simmons
Editor: Ken Hart |