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Seitenabrufe

242104354 Seitenabrufe seit dem 30.06.2003


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HauptseiteRollenspieleProduktlinien (Rollenspiele)True20


True20

True20

What Is True20?

True20 is an adventure roleplaying game in which you, the players, take on the roles of fictional heroes having thrilling adventures in an imagined environment. One player, the Narrator, takes on the job of creating that environment and the stories for the other players to take part in. Together, you create your own tales of action and adventure, like your favorite novels, movies, or video games. You don't need any expensive computers or video game systems to take part though. You just need a few books, some friends, and plenty of imagination.

The best part about adventure roleplaying is you are in control of the action! Literally anything you can imagine is possible, because you control the story.

True20 is the latest in generations of adventure roleplaying games that have been around since the 1970s. How is it different? Well, True20 is...
Familiar!

Thanks to something called the Open Game License, True20 is based on the world's most popular roleplaying game system, giving it many elements familiar to fans and players of that and other similar systems.

True20 has heroic roles to help define its characters, and six ability scores (Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma) to describe their capabilities. It uses skill ranks and heroic feats as well as saving throws. If these things sound familiar, you probably already know a great deal about how to play the game!

This familiarity lets you tap into a bigger audience of players. Even if they haven't played True20 before, odds are they already know how! If roleplaying is new to you, that's OK too. True20 gives you everything you need to get started in a rewarding and enjoyable hobby.
Fast!

Where True20 shines is in using the essential elements of adventure roleplaying, while streamlining them to make game-play fast and easy.

All the action is based around a single core mechanic: roll a twenty-sided die, add (or subtract) a modifier, and compare the result to a pre-determined difficulty number; that's it! It serves as the basis for everything in the True20 system; no need for other dice or types of die rolls, no point counting or multiplying or dividing.

True20 even does away with point accounting: no keeping track of hit points, spell points, fatigue points, and so forth. True20 uses various conditions to describe exactly what's happening in the game quickly and easily; so you can say your character is "bruised" or "staggered" rather than "down 11 hit points" or "exhausted" rather than "only having 4 fatigue points left."

Fans who have played True20 say it runs as fast as an action-adventure story should, without the game rules getting in the way of the fun, which brings us to it's most important quality...
Fun!

True20 is designed by adventure roleplayers for adventure roleplayers. It's meant to be the most amount of fun with the least amount of work, offering flexibility and choice without bogging down in unnecessary detail or rules. It gives you the tools to have exciting adventures and then gets out of your way to let you do it.

To further enhance the fun you can have with True20, Green Ronin has partnered with other game publishers to present you with fantastic worlds of adventure to play in! The True20 Adventure Roleplaying book contains four sample settings covering a broad range of genres, while the True20 Worlds of Adventure book presents five more. The Damnation Decade campaign setting also includes a True20 rules appendix, bringing the number of ready-made worlds of fun and adventure to an even ten, with more to come.
Getting Started

If this sounds like the RPG you've been waiting for, your first stop should be the True20 Adventure Roleplaying rulebook. This is available as both an attractive hardback book and a handy PDF file. If you'd like to see more before you buy, take a look around this website for additional info. You'll find several samples of the rulebook you can check out, and there's also a True20 Quick Start Rules PDF you can download for free. These rules show you the basics of True20 and give you enough info to try it out with Death in Freeport, a free adventure you can also download from this site.

True fun, true excitement, true adventure... True20!

Rollenspiele

Produkte vom Herausgeber (Green Ronin Publishing)


Bestellnr.
Beschreibung
Preis
Kaufen
Grundregeln

GRR 1704

True 20 Core Rulebook

Sammlerstück / Rarität

 

True excitement, true adventure, True20!

The Blue Rose roleplaying game introduced the True20 system to roleplayers interested in fast moving, easy-to-use rules for fantasy roleplaying. Now True20 Adventure Roleplaying makes the True20 rules available for creating the worlds of your imagination! This 96-page PDF contains all the rules you need to play! From creating your own heroes, to skills, feats, supernatural powers, and equipment, you can get started right away.

True20 simplifies and ... (vollständige Beschreibung)

88,00 EUR

Kaufen

GRR 1708

True20 Companion

The True20 Adventure Roleplaying rulebook provides everything you need to explore worlds of adventure. Now the True20 Companion helps you create some of those worlds, with advice and expanded information on adapting the True20 game system to various genres from adventure fiction, from fantasy to science fiction and beyond. The Companion also offers ways of customizing heroic roles and even creating your own! It's a great resource for Narrators and players alike looking to strike out on their own... (vollständige Beschreibung)

24,00 EUR

Kaufen

GRR 1709

True 20 Pocket Player's Guide

Sammlerstück / Rarität

 

True excitement, true adventure, True20!

The Blue Rose roleplaying game introduced the True20 system to roleplayers interested in fast moving, easy-to-use rules for fantasy roleplaying. Now True20 Adventure Roleplaying makes the True20 rules available for creating the worlds of your imagination! This 96-page PDF contains all the rules you need to play! From creating your own heroes, to skills, feats, supernatural powers, and equipment, you can get started right away.

True20 simplifies and ... (vollständige Beschreibung)

58,00 EUR

Kaufen

GRR 1714

True20 Adventure Roleplaying - Revised Edition

Bitte vorbestellen

 

True20 Adventure Roleplaying is the next evolution in game design from the company that brought you Mutants & Masterminds and Blue Rose. True20 offers a simplified and streamlined game system for all your roleplaying adventures.

The book contains everything you need to get started, from character creation and combat to special abilities, supernatural powers, and equipment. This revised edition of the original core rulebook also contains the full contents of the True20 Companion, which provide... (vollständige Beschreibung)

ca. 30,00 EUR

Vorbestellen

Regelerweiterungen

GRR 1706

True20 Bestiary

z.Zt. vergriffen

 

The True20 Bestiary is the monster book with a foe for every occasion. Say goodbye to pages and pages of flavorless numbers and useless minutia. True20 stats are lean and compact and that means this book can really pack the creatures in. Inside you'll find fantasy staples, eldritch horrors, bizarre aliens, and more. While fantasy is the focus, you'll also find opponents suitable for horror and sci-fi campaign settings. Illustrated to Green Ronin's usual high standards, the True20 Bestiary is an ... (vollständige Beschreibung)

z.Zt. vergriffen

GRR 1707

True20 Sorcery

Sammlerstück / Rarität

 

True Sorcery introduces a flexible, dynamic, and innovative magic system that puts eldritch mastery into your hands. Forget slots and spells per day; True Sorcery gives you the power to build spells of your own design, letting you decide how fast, how far, and how potent your spells will be. With these rules, you become the true master of magic. Revised and expanded from the ENnie Award-winning The Black Company Campaign Setting, this system provides new spells, a slew of sample spell effects, f... (vollständige Beschreibung)

74,00 EUR

Kaufen

GRR 1711

True20 Expert's Handbook

Sammlerstück / Rarität

 

The first in a series of three sourcebooks spotlighting the heroic roles of True20 Adventure Roleplaying, this handy sourcebook details the expert role, including new information on skills, feats, and diverse paths suited for a variety of adventure genres. The True20 Expert's Handbook also takes an expanded look at equipment and details suitable challenges for expert characters, from traps to cunning foes and beyond. Take your characters and your adventures to the next level with the True20 Expe... (vollständige Beschreibung)

42,00 EUR

Kaufen

GRR 1712

True20 Adept's Handbook

z.Zt. vergriffen

 

The second in the series of sourcebooks spotlighting the three primary roles of True20 Adventure Roleplaying, the Adept's Handbook expands on the role of supernatural powers in the game, looking at alternate ways of handling them and how to customize power-sets to suit different types of adepts, from fantasy sorcerers and priests to sci-fi psionics and modern day psychics and more. It also provides expanded feats, skills, and powers for the adept role. Take your heroes and your adventures to the... (vollständige Beschreibung)

z.Zt. vergriffen

GRR 1713

True20 Warrior's Handbook

Bitte vorbestellen

 

The Magic Burner expands on the seven systems presented in the Burning Wheel and the Monster Burner, offering new mechanics, options and variants to add to your Burning Wheel game.

This book contains:

* Eight new magic systems: Practical Magic, Familiars and Homunculi, Art Magic, Enchanting, Spirit Binding, Summoning, Death Art and Abstraction and Distillation
* Five variants and modifications for existing systems: Gifted, Religion, Blood Magic, The Arsenal Method and Alternate Re... (vollständige Beschreibung)

ca. 18,00 EUR

Vorbestellen

Hintergrundmaterialien

GRR 1411

Damnation Decade

Sammlerstück / Rarität

 

Enter a brave new world of adventure, excitement, and over-the-top weirdness with Damnation Decade, a Mythic Vistas setting for the d20 Modern role-playing game. In this darkly satirical future inspired by 1970s sci-fi cinema, the heroes struggle to overthrow the corporate bosses who domed over AmeriCo's cities and fogged the masses with sex, drugs, and disco.

50,00 EUR

Kaufen

GRR 1705

True20 Worlds of Adventure

Sammlerstück / Rarität

 

Fantastic worlds of adventure await you! The True20 Adventure Roleplaying game introduced players to four unique campaign settings, and now True 20 Worlds of Adventure opens up whole new vistas with new heroes to play, new battles to fight, and new stories to tell. The book features four more winners from the "True20 Setting Search," plus a new setting from Green Ronin's own Robert J. Schwalb. Fight against the horrifying forces of the unknown in Agents of Oblivion, struggle to save a fantasy wo... (vollständige Beschreibung)

30,00 EUR

Kaufen

GRR 1908

Freeport: The Lost Island

Bitte vorbestellen

 

Freeport began with the classic adventure Death in Freeport and now it returns to those roots with new adventures for True20 Adventure Roleplaying. The series kicks off with a bang with The Lost Island. This adventure takes the heroes from the streets of Freeport on a dangerous voyage through uncharted waters to a mysterious island. What's there and who wants it? Who is a friend and who is an enemy? Find out in The Lost Island!

ca. 18,00 EUR

Vorbestellen

Sonstiges

GRR 1710

True20 Narrator's Kit

Sammlerstück / Rarität

 

The True20 Narrator's Kit is the perfect accessory for True20 fans. This handy product features a three- panel hardback screen illustrated by Chris Moeller that puts all the essential game info right in front you. The Narrator's Kit also includes an introductory True20 adventure, "Last Voyage of the Stellar Galleon." In it a crippled starship crashes on a strange planet that's not on any star chart. Meanwhile, a band of brave explorers is summoned to a wizard's tower and charged with the task of... (vollständige Beschreibung)

28,00 EUR

Kaufen

Freeport
Regelerweiterungen

GRR 1904

True20 Freeport Companion

Sammlerstück / Rarität

 

The True20 Freeport Companion gives players and narrators everything they need to enjoy exciting campaigns in the City of Adventure with the True20 rules. The book includes new heroic roles and feats, True20 stats for all the major NPCs and creatures, an alternate magic system, and a new Freeport adventure.

56,00 EUR

Kaufen

Produkte von anderen Herstellern


Bestellnr.
Beschreibung
Preis
Kaufen
BlackWyrm Games
Regelerweiterungen

BWG 500

Lux Aeternum Expanded setting Guide

Lux Aeternum: Expanded Setting Guide explores the futuristic world initially presented in Green Ronin's True20 Adventure Roleplaying book. Lux Aeternum is a cinematic science fiction setting that strives to evoke the romanticized spirit of the 17th Century Age of Exploration - a time of sweeping changes, social upheaval, and limitless opportunity. Action, drama, and grand adventure are key elements to any grand tale to be told in this setting. The absence of faster-than-light travel limits the p... (vollständige Beschreibung)

20,00 EUR

Kaufen

Expeditious Retreat Press
Szenarien

XRP 7001

Liber Artefactorum

Sammlerstück / Rarität

 

Liber Artefactorum is a 36-page supplement containing complete rules for creating supernatural items for the True20 system, including:

* Armor, shields, and weapons
* Charms: single-use items of particular feats or powers
* Devices: items imbued with special abilities
* Enhancers: items that augment character by granting special abilities
* Foci: items that improve the wielder's supernatural powers
* Infusions: items infused with a single use of a supernatural pow... (vollständige Beschreibung)

24,00 EUR

Kaufen

XRP 7002

Big Trouble in Little Oaktown

The children of Oaktown are disappearing in the night!

Despite parents' precautions and the hamlet's patrols, they are no where to be found. While fear and despair grips the adults of Oaktown, the remaining children are locked away until the unseen threat passes.

However a group of older siblings and cousins all receive a mysterious dream. What does this dream mean? Where will it lead them? What will they find when they get there? These young heroes will soon discover the answers to these ... (vollständige Beschreibung)

14,00 EUR

Kaufen

Great White Games
Regelerweiterungen

GWG 50001

Gearcraft

Ready to get crafty with the gears? In Gearcraft, you'll get to do just that! This supplement contains everything you need to integrate steampunk into any True20 setting. Imagine building a starspanning steam trawler, a clever automaton to help you on your adventures, a folding fortress to repel pesky enemies, or a fantabulous raygun to fend off the forces of the night. Gearcraft allows you to do just that! Get your gears turning and craft your very own Amazing Machines with Gearcraft today!

16,00 EUR

Kaufen

Hintergrundmaterialien

GWG 50002

Mechagenesis

The Earth has been invaded by the Legion, an army of extraterrestrial shape-changing robots bent on galactic domination. They are opposed by the Global Defense Corps, brave humans who sacrifice themselves each and every day to preserve humanity, but they are not alone. You are a member of the Alliance, a valiant cadre of exiled robots who once fought them and lost. Now, you must muster every resource at your disposal to rise up once again and drive out the invaders and end the scourge of Legion ... (vollständige Beschreibung)

20,00 EUR

Kaufen

Mongoose Publishing
Grundregeln

MGP 6132

Shadows of Cthulhu

Sammlerstück / Rarität

 

For most people, the world appears to be a relatively safe place, filled with the usual problems associated with day to day living.

There are no monsters beneath the bed, nothing waiting in the darkness. But for others, there is the maddening truth; unimaginable horrors lurk in dark places beyond the world we know, horrific things who regard humanity as little more than cattle; insignificant creatures to be used and cast aside at their whim. Ever watchful, they seek to pry open the gates to t... (vollständige Beschreibung)

30,00 EUR

Kaufen

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