Produktbeschreibung
A supplement for the very popular Great War at Sea: Zeppelins, adding 10
more scenarios in the same spiral-bound format as Panzer Grenadier:
Alaska's War. Take to the skies with German, British, Russian, French and
Italian airships in both operational and battle scenarios from the First
World War to re-create both historical battles and a few that could have
taken place, but did not.
For a brief period, Ferdinand Graf von Zeppelin's giant floating cylinders seemed poised to play a major role in naval warfare. But just as the technology matured, high-performance aircraft, a spectacular accident caught on film and the Great Depression combined to bring an end to military and most civilian use of the rigid airship.
Airships is a supplement for our Great War at Sea series of games, building on the popular Zeppelins to take a further look at lighter than air operations. There are ten scenarios, or separate game situations, based on missions that took place or could have taken place. All are by Ernie Wheeler and Doug McNair.
This module is not playable by itself, but requires ownership of our Zeppelins supplement and Jutland and Mediterranean games to play most of the scenarios, and our U.S. Navy Plan Gold game and Sea of Troubles and Dreadnoughts supplements to play all of them. Each scenario has its own card in a spiral-bound booklet, just like Panzer Grenadier's popular North Wind and Edelweiss supplements. |