Produktbeschreibung
In 1936, as the world plunged toward the grimmest war in history, a handful of people called "Talents" manifested strange powers that set them apart from the rest of humanity. No one really knew why. With these powers man took to the air without mechanical aid, explored the depths of the sea without life support, and touched the rim of space.
To the rank and file of humanity, Talents seemed godlike in their abilities. Only the Talents themselves, pushed to the front lines of every battle, knew the truth—that the power that they found by chance seemed pale and pointless in the face of death. That such power sets you apart from family, friends, and enemies; that it makes you more, and yet somehow less. These fears, like the power that feeds them, are godlike in their scope.
Welcome to GODLIKE. You are larger than life but the War is larger than you.
Godlike is a new RPG that has generated a lot of hype on the net, due in no small part to the previous efforts of its authors. Dennis Detwiller's past contributions towards Pagan Publishing products such as Delta Green and Delta Green:Countdown have garnered wide acclaim, while Greg Stolze's work on Unknown Armies and Usagi Yojimbo has also received high praise.
So what is Godlike, then? The quick and dirty answer is "World War II with superheroes," but that doesn't really do justice to either the setting or the system. Mr. Detwiller's setting is a grim and gritty alternate history that, despite the presence of people who can fly or deflect bullets or turn invisible, doesn't deviate too radically from our own history because of various checks and balances placed on the superpowers. Coupled with the intriguing setting is Mr. Stolze's innovative variation on the dice pool which some have termed the "one roll to rule them all" system. If that wasn't enough (it was for me), then there's also a set of Open Source (a.k.a. d20) conversion rules by Mike Mearls. |