Produktbeschreibung
Das zweite Deluxe ASL Modul. Deluxe heißt: Größere Hexe (ca. 6 cm) für besseres Stapeln und schlechtere Augen. Die Kämpfe in der Bocage in der Normandie 1944. Hedgerow Hell enthält keine Regeln. Sie sollten SL oder ASL (BEYOND VALOR und YANKS) besitzen.
Contents:
* Boards e, f, g, h
* DASL Scenarios 11 - 18
* One Counter Sheet
* 24 American AFV Cards
Time Scale: 2 minutes per Game Turn
Unit Scale: 5 to 10 men, plus individual leaders, vehicles, guns
Map Scale 40 meters per hex
Players: 2 (also suitable for solitaire or team play)
Playing Time: Varies with scenario played; on average, three hours
Complexity: High
Solitaire Suitability: Low
In HEDGEROW HELL you'll receive four full-color, geomorphic, mounted, 11"x26" mapboards depicting typical country terrain, and eight specially-designed scenarios for use on those boards depicting the bitter fighting following the invasion of Normandy. No unit counters or rules are provided. Those wishing to use basic SQUAD LEADER rules may use these mapboards; possession of ASL, BEYOND VALOR and YANKS is recommended for play of the specific scenarios enclosed herein.
HEDGEROW HELL is the second boxed module of Deluxe ASL, an enlarged 2.2" hex scale playing ASL. The greatest thing about Deluxe ASL may be that once you know how to play ASL, you also know how to play the Deluxe version. The rules, for all practical purposes, are identical; the only changes deal with the physical stacking or positioning of counters within the enlarged hexes. In short, Deluxe ASL is no more difficult than ASL. In fact, it is much more playable, due to the many conveniences proffered by the larger hex size; Deluxe ASL is simply ASL without stacking. There is sufficient room in each hex to allow over a dozen counters to be placed without placing one on atop another. This makes game play faster, because pieces don't have to be constantly shuffled to count FP factors or moved out of the way to check LOS or the height of buildings. Even system counters can often be laid aside units rather than stacked atop them, thus not obscuring their identity. Other informational counters, such as CA markers, are not even needed because CA is readily determined by placement within the hex. Deluxe ASL is so much easier to play that we even recommend the use of 1/285th scale miniatures for those interested in the ultimate panoramic splendor in their gaming. Frankly, if you enjoy SQUAD LEADER or ADVANCED SQUAD LEADER, we can't recommend this scale highly enough. It magnifies the playability and enjoyment of the game even more than it increases the size of the hexes themselves.
Scenario List
Deluxe ASL Scenario 11 Ripe Pickings
Deluxe ASL Scenario 12 Repulsed
Deluxe ASL Scenario 13 Bogged Down
Deluxe ASL Scenario 14 Buying the Farm
Deluxe ASL Scenario 15 Barkmann's Corner
Deluxe ASL Scenario 16 Clay Pigeons
Deluxe ASL Scenario 17 They're Coming!
Deluxe ASL Scenario 18 King of the Hill |