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Seitenabrufe
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247162165 Seitenabrufe seit dem 30.06.2003 |
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Night's Black Agents
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The Cold War is over. Bush’s War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn’t come in from the cold. Instead, you found your own entrances into Europe’s clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn’t matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don’t know those answers yet. So you’d better start asking questions. You have to trace the bloodsuckers’ operations, penetrate their networks, follow their trail, and target their weak points. Because if you don’t hunt them, they will hunt you. And they will kill you. Or worse. Night’s Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night’s Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors … and pray you’ve got your vampire stories straight.
Rollenspiele
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
PEL GN01 |
Night's Black Agents RPG Core Rulebook
The Cold War is over. Bush’s War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn’t come in from the cold. Instead, you found your own entrances into Europe’s clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yo... (vollständige Beschreibung)
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46,00 EUR
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Kaufen
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PEL GN05B |
Night's Black Agents - Dracula Dossier Bundle
This Bundle Includes:
-1x Night's Black Agents Core Rulebook
-1x The Dracula Dossier Director's Handbook
-1x Dracula Unredacted
Presenting an epic improvised campaign for the Night’s Black Agents Roleplaying Game. Do your Agents have what it takes to face the Lord of the Undead himself?
The wild beasts of the desert shall also meet with the wild beasts of the island, and the demon shall cry to his fellow; Lilith also shall rest there, and find for herself a place of rest. — Isaia... (vollständige Beschreibung)
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100,00 EUR
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Kaufen
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Regelerweiterungen |
PEL GN03 |
Night's Black Agents RPG: Double Tap
Double Tap is an expansion book for the very ENnie-award nominated Night’s Black Agents. Filled with more gear, more guns, more abilities, and more information to help agents uncover and succeed against Conspiracies of all sizes, it allows extra room to play in, expanding possibilities and illustrating potentialities we didn’t have room for in the core book.
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26,00 EUR
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Kaufen
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PEL GN05 |
Night's Black Agents RPG: Director's Handbook
The Director’s Handbook, together with Dracula Unredacted, comprises The Dracula Dossier -- an epic improvised, collaborative campaign for Night’s Black Agents, our award-winning vampire spy thriller RPG. Dracula is not a novel. It's the censored version of Bram Stoker's after-action report of the failed British Intelligence attempt to recruit a vampire in 1894. The Dracula Dossier: Director’s Handbook turns Dracula into a fully improvised campaign for Night’s Black Agents, inspired by ... (vollständige Beschreibung)
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52,00 EUR
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Kaufen
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PEL GN08 |
Night's Black Agents RPG: The Edom Field Manual
Bitte vorbestellen
You’re on the inside now. For more than a century, the top-secret operation within MI6 codenamed ‘Edom’ has defended the United Kingdom from the machinations of the Un-Dead. This book describes the operation’s history, methods, people and tradecraft, initiating you into the innermost secrets of the British vampire program. Players can create their own Edom officers and hunt vampires with the sanction of the British government with eyes-only documents and briefings, and use the Fields o... (vollständige Beschreibung)
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ca. 18,00 EUR
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Vorbestellen
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Hintergrundmaterialien |
PEL GN06 |
Night's Black Agents RPG: Dracula Unredacted
Sammlerstück / Rarität! Hot Seller
Dracula Unredacted, together with The Director’s Handbook, comprises The Dracula Dossier -- an epic improvised, collaborative campaign for Night’s Black Agents, our award-winning vampire spy thriller RPG.
Dracula is not a novel. It's the censored version of Bram Stoker's after-action report of the failed British Intelligence attempt to recruit and control the perfect asset — the ultimate weapon — Count Dracula. Kenneth Hite and Gareth Ryder-Hanrahan have restored the deleted characte... (vollständige Beschreibung)
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36,00 EUR
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Kaufen
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Szenarien |
PEL GN02 |
Night's Black Agents RPG: The Zalozhny Quartet
The Zalozhniy Quartet is a series of four linked adventures from acclaimed RPG writer Gareth Hanrahan, and designed by Night’s Black Agents creator Kenneth Hite. This operation is a Bourne-style “run and gun.” It starts off as a conventional investigation, but rapidly becomes a lesson in why crossing the Lisky Bratva is a very bad idea. When an investigation goes wrong, the agents are pursued by Russian mafiya assassins. Their only hope of survival is to make it to the safe city of Vienna.... (vollständige Beschreibung)
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28,00 EUR
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Kaufen
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PEL GN14 |
Night's Black Agents RPG: The Persephone Extraction
Bitte vorbestellen
The Persephone Extraction is a collection of five interlinked adventures for the award-winning Night’s Black Agents system, which can be run in any order as a campaign, or as stand-alone adventures. Five desperate adventures to save the living from the hungry dead! They are so old they cannot remember their names. They are pale, spindly things, with hollow eyes, and long fingers that scuttle like cave-spiders. They are strong – immensely, inhumanly strong – but act like old, arthritic pe... (vollständige Beschreibung)
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ca. 28,00 EUR
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Vorbestellen
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