Fantasy En'Counter - Der Online-Shop für Rollenspiele, Brettspiele, Miniaturen, Tabletops, Cosims, Trading Cards und mehr!

Fantasy En'Counter Logo
 

Fantasy En'Counter c/o Holger Willert  •  Gudulastr. 5 D  •  (Hofgebäude rechts hinten)  •  45131 Essen
Tel.: 0201 786877  /   0201 797743 (rund um die Uhr 24h Service)  •  Fax: 0201 797410  •  EMail: fanen@fanen.com

Einkaufswagen
Suche
Suche starten

Kategorien

Brettspiele
Rollenspiele
Tabletops / Miniaturen
Cosims
Kartenspiele
Magazine
Bücher
CDs
Figuren
Allgemein


Kataloge
(Cosims)

Firmen
Produktlinien
Spiele nach Titel


Service
Warenkorb

Warenkorb / Kasse

Bestellbedingungen

Bestellungen und mehr

Bilder aller Art

Die Galerien - Bilder aller Art

Kontaktdaten

Kontaktdaten & Anfahrt

AGB

AGB

Impressum

Impressum

Datenschutzerklärung

Datenschutz-
erklärung


Seitenabrufe

242407418 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteCosimsProduktlinien (Cosims)War GamesBrothers at War 1862


 (Klicken zur Vergrößerung)

In den Warenkorb legen...
Artikel in den
Warenkorb legen

Brothers at War 1862

 

Hersteller: 

Compass Games

Produktlinie: 

War Games

Bestellnummer: 

CPG 1145

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

118,00 EUR

Anmerkungen:

 

Hot Seller

Produktbeschreibung

Brothers at War: 1862 is a quick-playing, tactical wargame exploring civil war brigade command. Units are regiments, batteries and companies of skirmishers. This is a quadrigame or set of four games, each featuring a full-size, 22×34? game map and covering battles from 1862: Antietam, South Mountain, Mill Springs, and Bloody Valverde.

Here Come the Rebels! It is a crisis year for the nation, as Invading armies march into Maryland, West Virginia and New Mexico.

Command rules are simple and abstracted. There are no combat results tables. Combat and all checks are resolved using six-sided dice, in which results of 5-6 mark success, and 1-4 failure. Brigades activate via chit pull, with their constituent units moving and fighting individually. Stacking is limited to two units per hex. Massive 1.5” hexes allow two 3/4” units to fit side by side… no information is obscured!

Distinctions are made between formed and unformed infantry, deployed and limbered artillery, mounted and dismounted cavalry. Unit facing is not an element of play. Instead, unit deployment in adjacent hexes can trigger pass-through fire, which simulates flanking fire, or fire on compressed lines (both dangerous situations for civil war units).

Battle Cards introduce an element of uncertainty and excitement to play. Unique off-map displays track every brigade’s reserves and casualties. Once a unit’s reserves are used up, it becomes exhausted and liable to break.

Four battles explore how the system can accommodate a variety of civil war battlefields: The meat-grinder of Antietam’s cornfield, in which brigades collide one after another in a brutally confined area, the mountainous terrain of Fox’s Gap, where a Union corps attempts to break through a handful of southern brigades; the sodden fields of Mill Springs, Kentucky, in which green rebels with old-style muskets battle freezing rain as well as their northern enemy; and an all-cavalry Texan brigade confronting union regulars and green New Mexican volunteers at Valverde in the distant western territories.

The four battles covered, each with its own full size map, include:

THE CORNFIELD:
The Battle of Antietam 5am-9am, September 17th, 1862
Four scenarios covering the Union’s morning attack at Miller’s Cornfield:
• Union Right Hook
• Hood Counterattacks
• XII Corps Advances
• Stemming the Blue Tide (Campaign Game
FOX’S GAP
The Battle of South Mountain, 9am-6pm, September 14th, 1862
Two scenarios covering the flanking attack by Reno’s IX Corps at Fox’s Gap
MILL SPRINGS
The Invasion of Kentucky, 7am-12pm, January 17th, 1862
Two scenarios covering the climax of CSA General Zollicoffer’s ill-fated winter campaign
BLOODY VALVERDE
War in the Territories, 10am-5pm, February 21st, 1862
Two scenarios covering the opening batle in Confederate General Sibley’s invasion of New Mexico

Product Information:
Complexity: Medium-High:
Time Scale: 1 Turn = 20 Minutes
Map Scale:100 yards/hex
Unit Scale: Regiments and Batteries
Players: 1-2 (best with two)
Solitaire: High
Playing Time: 1 to 4 hours depending upon scenario

Components:
Four 22? x 34? maps (one for each game)
520 3/4? counters
114 5/8? counters
9 Player Aid Cards
Rulebook
Four 6-sided dice

Game Credits:
Designer: Christopher Moeller
Artist: Christopher Moeller

Weitere Bilder

 (Klicken zur Vergrößerung)

 (Klicken zur Vergrößerung)

 (Klicken zur Vergrößerung)

Warenkorb

Im Moment ist Ihr Warenkorb noch leer. Klicken Sie auf 'Kaufen' oder 'In den Warenkorb legen', um ihn zu füllen.


Newsletter

Anmeldung für unseren Newsletter

Abmeldung für unseren Newsletter


News
(Cosims)

Frisch eingetroffen - "Prigoschin Strikes: The long Way to Moscow"

(28.06.2023)

Like it or not, we live in interesting times …”

(12.03.2022)

Like it or not, we live in interesting times …”

(03.03.2022)

Jäger verlorener Schätze aufgepasst!

(13.03.2019)

(Alle News)