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Seitenabrufe

242029738 Seitenabrufe seit dem 30.06.2003


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HauptseiteCosimsProduktlinien (Cosims)Great War At SeaGreat War at Sea: Jutland  (Playbook Ed.)


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Great War at Sea: Jutland (Playbook Ed.)

 

Hersteller: 

Avalanche Press

Produktlinie: 

Great War At Sea

Bestellnummer: 

APL 0722

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

166,00 EUR

Produktbeschreibung

History’s best-known naval battle was just one part of the ongoing four-year struggle to control the seas around Germany’s coasts. If the German High Seas Fleet could catch and destroy a portion of the much larger British Grand Fleet, the blockade suffocating Imperial Germany might finally be broken.

Great War at Sea: Jutland is an extensively updated version of the earlier GWAS Vol. II: The North and Baltic Seas published in 1998. It covers not only the signature battle, but also the many other sorties of the High Seas Fleet like the Scarborough, Lowestoft and Gorleston Raids, the Battle of Dogger Bank and Helgoland Bight.

Like all games in the Series: Great War at Sea (Avalanche Press) series, this one is packed with scenarios. Along with the operations in the North Sea, the game also includes the bitterly-fought naval war in the Baltic Sea. Here the roles are reversed, with the smaller Imperial Russian Navy aggressively seeking an advantage against the larger German forces. The Russian cruiser raids are all covered, as well as the climactic Battle of Moon Sound.

The scenario book includes not only more than 40 scenarios, it’s packed with the background information about the ships, the men and the battles.

The map covers the North and Baltic Seas, as well as the waters around the British Isles; it’s a bit larger than the map in the previous edition. The smaller navies of the region are all represented as well: Sweden, Norway, Denmark, the Netherlands.

But it’s the major powers that get most of the ships. The Royal Navy is huge, with ships ranging from ancient paddle-driven minesweepers to modern battle cruisers like Repulse and Renown. Famous ships like the battleships Dreadnought and Iron Duke, the inaptly-named battle cruiser Invincible, and early aircraft carriers like Engadine and Argus are all here.

The German High Seas Fleet has all the ships that challenged England, from the tiny coast defense ship Siegfried up to the huge battleships Sachsen and Württemburg. The Germans have zeppelins and submarines to help redress the balance somewhat, but it will take skilled play to overcome Britain’s sea dogs.

Russia has modern dreadnoughts, but will depend on her armored cruisers and a squadron of older battleships for most missions.

As with other games in the series, the tactical map is a generic blue field of hexagons, used to resolve surface combat. There, ships maneuver and fight using their gunnery and torpedo factors. Each player rolls a number of dice according to the ship’s capabilities, hitting on a result of 6. Gunnery and torpedo damage tables give the results: ships can suffer damage to engines, hull or armament.

Second Edition:
Great War at Sea: Jutland

On the last day of May 1916, the British Grand Fleet met the German High Seas Fleet off the coast of Denmark, in what would be the largest battle ever fought between dreadnought battleships.

Great War at Sea: Jutland’s Second Edition is focused on this battle. The 22 scenarios take you through the plans of both sides, each stage of the battle, and its aftermath. The scenarios are interwoven with historical text that let you play through the battle or pick up the action at any of its key points to see how you would have done better. This is a unique blend of history and game-play; there is nothing else out there quite like it.

The game is divided into seven chapters, with each part of the story followed by scenarios based on the action. Operational scenarios take place on the map of the North Sea, where fleets move and try to find one another. When they make contact, the action moves to the Naval Tactical Map. That’s also where the battle scenarios take place, which just show the fleets fighting one another.

Jutland includes a large operational map showing the North and Baltic Seas, and 910 pieces (490 of those are double-sized ship pieces). You get not only the ships that fought at Jutland, but the full order of battle for the British Grand Fleet and German High Seas Fleet during the First World War, plus Russian, Swedish, Dutch, American and a few other nationalities too, that you’ll use in the scenario/analysis books like North Sea 1914 and Dogger Bank 1915.

Jutland’s Second Edition is powered by the new Great War at Sea Second Edition rules set, a distillation of more than two decades’ experience with this popular and best-selling wargame series. It’s easier to play than ever, still based on simple concepts brought together to form a deceptively sophisticated game engine.

Everything you need to play, except dice, is right there in the package. This game is packaged in Playbook format; it does not include a box.

32 miles/sea zone campaign scale
420 1-inch counters, 420 1/2-inch counters
34" x 22" operational map
24" x 24" tactical map
16 page rules, 128 page scenario book

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