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127845916 Seitenabrufe seit dem 30.06.2003


HauptseiteRollenspieleProduktlinien (Rollenspiele)13th Age (englisch & deutsch)

13th Age (englisch & deutsch)

13th Age (englisch & deutsch)

What is 13th Age?
13th Age is a d20-rolling fantasy roleplaying game by Rob Heinsoo and Jonathan Tweet, lead designers of 4th and 3rd editions of the World’s Most Famous RPG. 13th Age is a game of adventure in a world full of monsters and magic, with groundbreaking new rules that make each character unique, connect them to the world, and focus on what’s cool about having adventures in a world full of monsters and magic.
Also, owlbears rip your arms off and feed them to their young. That’s a thing.
Is 13th Age a good game for people new to roleplaying games?
It’s a fantastic game for new players because it lets them play nearly any kind of character they want (“The only dwarf in the world with a clockwork heart built by a hidden race of dragon wizards? Done!”) and the rules for fighting, spellcasting and using skills are flexible enough that they rarely run into a “you can’t do that” situation.
It’s not a great game for a first-time GM, though. The book assumes some amount of experience with RPGs, and in particular d20-rolling RPGs. It also asks the GM to do some creative collaboration along with the players, rather than defining everything with a rule or a canonical fact about the game world. For example, wizards can make up creative names for their spells. In return for their putting more effort into the game, the GM improvises an additional cool or useful effect that’s not listed in the spell description.
Is the game kid-friendly?
The kids who’ve played in our demos absolutely love it. The rulebook is written for adults, and there’s a couple of mild swear words in it. But nothing you wouldn’t hear in a PG-rated movie.


Produkte vom Herausgeber (Pelgrane Press)


PEL 13A01

13th Age Core Rulebook (HC)

Hot Seller


This is the game that Rob (lead designer of 4th edition D&D®) and Jonathan (lead designer of 3rd edition D&D®, Over the Edge and Everway) play at their own tables. 13th Age brings to the table new mechanics. Icon relationships, the escalation die are unique features which offer exciting storytelling possibilities with simple yet powerful skill rules and fun, fast-moving combat.

In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals kn... (vollständige Beschreibung)

52,00 EUR



PEL 13A02

13th Age RPG: Bestiary (HC)

The Bestiary has already been described as “an A+++ product” and “my new all-time favourite monster book” and “everything I want in a monster manual“.

The 13th Age Bestiary introduces all-new creatures for the 13th Age roleplaying game, plus surprising takes on some of your favorite monsters. It includes the fun and flexible mechanics you expect from 13th Age – and it makes every monster an adventure in its own right, with story hooks, icon relationships, customisable campaign e... (vollständige Beschreibung)

42,00 EUR


PEL 13A04

13th Age RPG: 13 True Ways (HC)

13 True Ways collects the team’s best ideas for 13th Age that aren’t in the core rulebook. The result will be a glorious grab-bag of usefulness and inspiration! Follow the 13 True Ways tag in the Pelgrane Press blog to learn more and see previews of this great book. It will include:
6 new character classes: monk (currently in playtest), druid, chaos shaman, necromancer, battle captain and occultist
New monsters, including a 13th Age take on devils by Robin D. Laws
More options for the Dra... (vollständige Beschreibung)

40,00 EUR


PEL 13A14

13th Age RPG: Bestiary 2 (HC)

The sequel to the award-winning 13th Age Bestiary, the Bestiary 2 features fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties! More than 250 individual variations appear in 51 entries, along with with story hooks, icon relationships, customizable campaign variants, and advice on creating exciting battles. New monsters for your campaign include:
• The Gold King and the Forest that Walks, fallen icons who must be defeated by a blend of swords, s... (vollständige Beschreibung)

44,00 EUR


PEL 13A16

13th Age RPG: Book of Demons

Artikel ist bereits auf dem Weg zu uns


When the world cracks open and the demons attack, what will YOU do? The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age – the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other, even weirder assaults on the world. For players, it features a new demonologist PC class, with three paths: corruption, flame, and slaughter. For GMs, it features:
- Six detailed hellholes and their denizens, plus advice ... (vollständige Beschreibung)

22,00 EUR



PEL 13A05

13th Age RPG: Shadows of Eldolan

A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud and create trouble for the town guard, the Silver Shields, who must clean up the wizards’ messes. The Council of Mages—who truly rule the town—involve themselves with stints of political one-upmanship that keeps any true political progress from moving forward. And rumors of people going missing have been on the rise, ... (vollständige Beschreibung)

18,00 EUR


PEL 13A06

13th Age RPG: The Book of Loot

Let us have a moment of silence for the defeated monsters.
Now, let us take their stuff.
What’s In This Book? Loot!
That’s both an answer and an exhortation. Yes, 13th Age is all about the story and the awesome action, but we’ve all got a treasure-hungry munchkin inside of us, and it’s time to let that grubby-fingered kid out to play.

The Book of Loot is full of more magic items to be found, stolen, given as rewards or otherwise looted by the player characters. We’ve also throw... (vollständige Beschreibung)

20,00 EUR


PEL 13A07

13th Age RPG: Eyes of the Stone Thief (HC)

Can you kill the dungeon before it kills you?

In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU.

For players:
Embark on a saga of madness, revenge and giant monsters
Aid or thwart the schemes of the Icons as th... (vollständige Beschreibung)

54,00 EUR


PEL 13A08

13th Age RPG: Shards of the Broken Sky

Bitte vorbestellen


Designed by Rob Heinsoo with ASH LAW this sandbox adventure for 13th Age centers on the crash of one of the Archmage’s flying realms. As threats multiply, the flying land turns out to have been the control point for magical wards neutralizing three ancient evils. With the cone of secrecy shattered, each of the thirteen icons offers rival opportunities for glory, plunder, or heroic sacrifice.

Plot, non-player character, and location options allow the gamemaster to tune each play-through of S... (vollständige Beschreibung)

ca. 0,00 EUR


PEL 13A09

13th Age RPG: The Strangling Sea

Bitte vorbestellen


ENTER THE GRAVEYARD OF DOOMED SHIPS! Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is both more and less than they were prepared for — and the forces of an enemy icon want him for the... (vollständige Beschreibung)

ca. 12,00 EUR


PEL 13A12

13th Age RPG: The Crown Commands: Battle Scenes for Four Icons

Iconic battles!
GMs: Crush a dwarven city beneath your mighty Gearwork Dungeon! Plunder the elven goldenwood library that holds the secrets of the Green! Soak the sands of the Emperor’s arena with the blood of his living champions in the name of the One-Eyed King!
PLAYERS: Please, stop the GM’s wicked schemes!
The Crown Commands: Battle Scenes for Four Icons by Cal Moore offers icon-themed 13th Age Roleplaying Game encounters for the Dwarf King, Elf Queen, Emperor, and Lich King. You’... (vollständige Beschreibung)

30,00 EUR


PEL 13A13

13th Age RPG: Fire & Faith: Battle Scenes for Four Icons

Bitte vorbestellen


Fire & Faith: Battle Scenes for Four Icons is the final volume in the Battle Scenes Series.
The Battle Scenes books are independent collections of icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain.
Less Prep, More Play!
Chase the Diabolist’s Circus of Hell cross the Dragon Empire! Fight your way through the nightmare dreamscape of a sleeping gold dragon! Ride with the Crusader to assault a hellhole! ... (vollständige Beschreibung)

ca. 30,00 EUR



PEL 13A10

13th Age RPG: 13th Age GM’s Screen and Resource Book

The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold-out map of the Dragon Empire. The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game, plus new hints, tips and tables to inspire creativity. The resource book includes advice, guidance and additional rules

26,00 EUR


PEL 13A12M

13th Age RPG: The Crown Commands: Battle Scenes for Four Icons Map Folio

Bring your battles to life!
“Ye asked for it.”
Kella – Dwarf Mercenary
The Crown Commands Map Folio brings you 40 maps from The Crown Commands – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes:
Player-facing maps for exciting battles in a gladiatorial arena, a haunted crypt, city streets, and more
GM-only versions of each map with the encounter title, page references, monster positions, and hidden terrain feature
A full index so you... (vollständige Beschreibung)

22,00 EUR


PEL 13A13M

13th Age RPG: Fire and Faith: Battle Scenes for Four Icons Map Folio

Bitte vorbestellen


Bring your battles to life!
The Fire and Faith Map Folio brings you 36 maps from Fire and Faith – Battle Scenes for Four Icons, in glorious full color by expert cartographers! This folio includes:

The Map Folio includes:

Player-facing maps for exciting battles in a hellhole, a diabolic circus, a dragon’s dreamscape, and more
GM-only versions of each map with the encounter title, Fire and Faith page references, monster positions, and hidden terrain features
A full index so you can ea... (vollständige Beschreibung)

ca. 22,00 EUR


Produkte von anderen Herstellern


CHA 4400H

13th Age Glorantha (HC)

Bitte vorbestellen


13th Age Glorantha is the merge of the F20 systems and the fantasy world of Glorantha, creating a new and exciting take on the game world made famous with RuneQuest. Thanks to a successful Kickstarter, the 13th Age Glorantha is ready for your gaming pleasure.

ca. 56,00 EUR


Kobold Press


13th Age RPG: 'Deep Magic' 13th Age Compatible Edition

Five Hundred and Fifty Five New Spells!

Wizards: You're welcome. Add 555 new spells to your repertoire. This book is one you'll want to have close to hand in every game.

Everybody Else: Trade in a class talent to become an initiate of magic, or trade in two talents to become an adept. Become an arcane-archer ranger, a spirit-calling barbarian, or a time-warping commander! Shadow-wielding rogues, filth-paladins, face-stealing trickster druids... the possibilities are endless. Spice up your ... (vollständige Beschreibung)

40,00 EUR



13th Age RPG: 'Midgard Bestiary' 13th Age Compatible Edition

Make your icon rolls—and hope for sixes!
The Midgard Bestiary: 13th Age Roleplaying Game Compatible Edition is sending 100 weird, warped and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from Kobold Quarterly magazine and Open Design’s award-winning adventures and sourcebooks for use in your 13th Age game.

You’ll also get:

Adventure hooks for each monster and lists of things you’re likely to find on them
9 new player character races inc... (vollständige Beschreibung)

26,00 EUR


Sasquatch Game Studio


13th Age RPG: Primeval Thule Campaign Setting (HC)

Primeval Thule, a campaign setting compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.)

Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the great lands of the north like a handful of gems strewn from a dead thief's hand.

This is ... (vollständige Beschreibung)

52,00 EUR


Uhrwerk Verlag
13th Age (deutsche Version)

UWV 13A01

13th Age Grundregelwerk (deutsche Version)

Die Welt kann sich nicht selber retten

Prophezeiungen treffen nicht ein, Dämonen überfluten alles, lebende Dungeons brechen zur Oberfläche durch und die Wächter des Drachenreiches wanken. Die Ikonen, die die Welt formen, bereiten sich auf den Krieg vor. Also, ihr Helden, wie stellt ihr euch die Zukunft vor? Geht ihr auf’s Ganze, um eure eigene epische Geschichte zu schreiben? Oder schnappt ihr euch die besten Schätze und verbergt euch in den Schatten? 13th Age ist ein d20-Spiel voller... (vollständige Beschreibung)

39,95 EUR



UWV 13A02

13th Age: Beutebuch (deutsche Version)

Bitte vorbestellen


Lasst uns eine Schweigeminute für all die besiegten Monster einlegen. Und jetzt krallen wir uns all ihre Schätze!

Von was handelt dieses Buch?


Dies ist sowohl eine Antwort als auch eine Ermunterung. Ja klar, bei 13th Age geht es vor allem um das Erleben einer tollen Geschichte und grandiose Action, aber wir alle haben auch einen schatzhungrigen Munchkin in uns - und es ist an der Zeit, dieses Kind zum Spielen rauszulassen.

Das Beutebuch ist voll mit neuen magischen Gegen... (vollständige Beschreibung)

ca. 14,95 EUR



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