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Seitenabrufe

242177444 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteRollenspieleProduktlinien (Rollenspiele)Blood of HeroesThe Blood of Heroes - Sidekick Sourcebook


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The Blood of Heroes - Sidekick Sourcebook

 

Hersteller: 

Pulsar Games

Produktlinie: 

Blood of Heroes

Bestellnummer: 

PUL 1159

Produkttyp: 

Hintergrundmaterialien

Sprache: 

Englisch

Preis: 

60,00 EUR

Anmerkungen:

 

Sammlerstück / Rarität

Produktbeschreibung

The Sidekick sourcebook is over 180 pages long and packed full of artwork. The Sidekick Sourcebook features new, advanced, and optional rules for use with Blood of Heroes or any game which uses MEGS. In addition, a host of new Advantages, Drawbacks, Bonuses, Limitation, Powers, and Subskills are included in this "Must Have" sourcebook.
The Sidekick Sourcebook also comes with a starter scenario called "The Game in the Game." The Game in the Game is a hilarious adventure romp for brining a new group of heroes together by investigating a murder at a local gaming convention. You can use your own heroes or the ones provided in the Sidekick, The Guardians. In addition, we include the complete rules for a comical fictional Live Role-Playing Game!

New Advantages
New Advantages include a comprehensive Language Advantage as well as Credentials and a set of Physical Advantages. Many of the Original Blood of Heroes Advantages have been clarified and expanded upon!

New Drawbacks
The Drawbacks chapter also has some revisions of older Drawbacks as well as new Drawbacks including Debt, Cannot Heal, and many others. The introduction of rarities, new types of Vulnerabilities, and additions to Strange Appearance and Popularity are also present. An entire section is devoted to Linking and Linking techniques. Many of the Original Blood of Heroes Drawbacks have been clarified and expanded upon!

Bonuses
Power Bonuses have been revised and there are some new Bonuses including Charging, Indirect, and Trans-Dimensional!

Limitations
New Limitations include Lack of Control and Time Limit. In addition information has been included which deals with removing limitations from Powers.

New Powers
Adjustment Immunity, Adrenaline Surge, Alert, Anatomical Division, Animate Shadows, Chemical Attack, Color, Defensive Adaptation, Diminution., Drain Resistance, Electrical Control, Enlarge, Fabricate, Fluid Form, Friction Control, Frostbite, Interface, Knockout Gas, Metal Manipulation, Obscure, Petrification, Scramble, Shouting, Sound Nullify, and Time Stop.

Revised Powers
Revisions include clarifications to a Power's description, changes or adjustment to a power, and new Power-specific Bonuses and Limitations.
Analytical Smell/Tracking Scent, Animate Image, Attraction/Repulsion, Cell Rot, Damage Transference, Danger Sense, Darkness, Density Increase, Detect, Disintegration, Dispersal, Energy Absorption, Extra Limb, Flight, Force Field, Force Manipulation, Force Shield, Glue, Growth, Hypnotism, Ice Production, Invulnerability, Jumping, Mental Freeze, Mind Drain, Mind Over Matter, Molecular Chameleon, Mutation, Mystic Freeze, Neutralize, Omni Power, Paralysis, Recall, Regeneration, Sealed Systems, Self Link, Self Manipulation, Snare, Speak with Animals, Split, Spiritual Drain, Stretching, Superspeed, Suspension, Systemic Antidote, Time Control, Transform, Two Dimensional, and Vibe.

Skills
There is a new Skill called Accuracy, and the addition of more than 5 new Subskills. New versions of Martial Artist and Weaponry are also present.

New Rules
New Combat Maneuver including Bracing, Disarming and Ricochet. There are new Combat Situations detailed in the book including Crushing Damage and Attacking Grapplers. Optional Combat Rules include such topics as Distance Penalties and Power Tricks. Rules for Environmental Conditions are included to enhance battles.

Game Situations
A Chapter of the Sidekick Sourcebook has been devoted to Game Situations. This section is included to aid GMs with rules such as Aging and Personality Disorders.

New Gadgetry Rules
The Gadgetry Section includes new rules for Gadget Advantages (eg: Dart Bonus and Self-Repairing Gadgets), an improved Ammo Restriction Drawback, and Rules for building Weapons, Armor, and Computers.

Genre Rules
Genre Specific Rules for role-playing in unique settings are detailed in the Sidekick Sourcebook. This section includes Genre specific Drawbacks, Advantages, and Powers.

Advanced Rules
The Advanced Rules section contains information for really customizing Characters as well as guidelines for creating new Powers and determining the Hero Point cost of previously published Characters.

New Benchmark Charts
Three new Benchmark Charts have been added to the Sidekick Sourcebook!

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