It's an alternate history pulpy retro-sci-fi space opera planetary romance. It's throttled up rocket packs burning radium on the long blast to the farthest reaches of the Solar System. It's hunting thunder lizards in the upland jungles of Venus. It's battling Ancient Martian killing machines piloted by the Deutsche Marskorps across the baking red deserts of Mars. It's exploring the deadly skies of Jupiter under the constant threat of Europan disintegration. It's RAY gun wielding heroes bulls-eyeing mutants in the blasted ruins of Io'
Rocket Age is powered by the Vortex System – the same ruleset that drives Doctor Who Adventures in Time and Space. It's a quick and easy system using D6s that encourages fast talking and high adventure.
The system is simple enough to pick up in moments – roll two dice, add them to a skill + stat and compare the total to a difficulty number. The more you beat it by, the better you did.
Throw in Story Points, which allow you to cheat death, introduce your own story elements, create technological gizmos and grab hold of the adventure with both hands, and the system really encourages the sort of high-stakes pulp action befitting the genre.
Finally, the Vortex System’s unique initiative system encourages players to talk, think and plot their way out of trouble before they draw their RAY guns, makes every fight exciting and inventive.
The Rocket Age Line
The Rocket Age Core Rulebook – The best place to start your adventures in the solar system is with the Rocket Age Core Rulebook. This book contains everything you need to blast off into a world of interplanetary adventure.