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Archaia Studio Press

Archaia Studio Press
(auf das Logo klicken, um zur Firmen-Website zu gelangen)

Archaia Studios Press (ASP) is the publishing home of Artesia, the swords-and-sorcery epic fantasy comic written and illustrated by Mark Smylie. Information on Artesia can be found at Artesia Online.

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Artesia RPG

       

The Ages of The Known World come, and the Ages of The Known World go...

The Emperor of Thessid-Gola had been on the verge of recreating the Golden Empire of Dauban Hess when he fell into a Gray Dream from which he has not, even after over four hundred years, awakened. And his sleeping body slumped in the highest throne of the Phoenix Court has been the mark of this Age, the specter hanging over it, an Age in which rather than stepping forward into an Age of Men without gods, or backward into another Age of Legend, the World instead stepped sideways.

And now this dream of an Age is ending, and strange things are afoot in every corner of the World: the Sultan of Thessid-Gola has taken up the Emperor’s cause, and his armies stir to return the Empire to its glory; the heralds of the Isliklidae, dark memories of the Divine King’s time on earth, are moving in the Empire’s halls of power with hidden aims; the Lokhite barbarian hordes have appeared from out of the Unknown World to cast a long and horned shadow over the north; the Usurper has ruled the city-state of Palatia Archaia for almost a century, blending the Old Religion of the goddess Yhera with the state-of-the-art arms, armor, and ships of the Arsenal, and behind him stands the Lord Mott, rumored to be the Philosopher-King in Waiting; the ancient Daradjan Citadel of Dara Dess has a Queen again for the first time in over fourteen centuries, a young woman born with a witch’s power who has chosen the paths of War; and everywhere the secret Cults of forbidden gods and desires are spreading, and they seem to be whispering in the shadows: the Gray Dream is almost over, and something is coming, something strange and wonderful and never seen before, and the Emperor knows what it is.

Welcome to The Known World.
Welcome to the end of an Age.
Welcome to the world of Artesia.

   

Mouse Guard

       

The lives of mice are a daily struggle for survival—the weather, wilderness and animals are uncaring and savage. But mice are a doughty folk. Though all the world stands against them, they refuse to give up! They have claimed the Mouse Territories as their own: a network of cities, towns and villages where mice thrive and prosper despite all that stands in their way. A band of selfless heroes makes it all possible. Called the Mouse Guard, these fearless mice blaze trails through the wilderness, escort travelers from city to city, and protect mice cities from predators and the fury of nature. In the Eisner-Award winning Mouse Guard comics and graphic novels, author and illustrator David Petersen has shed light on some of the Guard’s heroes. And in the Mouse Guard Roleplaying Game, you get to be one of them. Designed by Burning Wheel creator Luke Crane and winner of the 2009 Origins Award for Roleplaying Game of the Year, the Mouse Guard Roleplaying Game contains everything players need to know about the world of the Guard including rules for forming patrols and heading up missions into the beleaguered Territories.

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