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Seitenabrufe

232483182 Seitenabrufe seit dem 30.06.2003


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HauptseiteMagazineProduktlinien (Magazine)Strategy & Tactics


Strategy & Tactics

Strategy & Tactics

Strategy & Tactics is published bi-monthly. It is mailed to subscribers and shipped to game specialty shops and newsstands around the world.

Article/Content Philosophy
Articles are accurate in their facts and focus on analysis rather than narrative. Maps, charts, and modules enhance the analysis and focus on key factors.

Game Design Focus
Each issue includes a game on the same subject as one of the articles. The game accurately portrays the situation and the salient factors confronting the forces involved. The players are able to consider how and why the historical outcome occurred as well as the potential for other outcomes. Players can test different tactics and strategies and see the effect of their decisions on the process and outcomes.

Diversity is a major strength in the continuing series of S&T games. With battles and campaigns ranging from ancient to modern period, from very low complexity games that can be played in less than one hour to high complexity games taking hours to play, from maps representing everything from tiny areas to virtually the entire world with hexes, squares, areas, box-to-box, from counters representing everything from individuals to armies, recent experiments with larger counters (and the 1/2 x 1 inch counters in the past), S&T provides something different every issue.

Games are selected through an annual Mega-Feedback process in which customers select the games that will go into production for future issues. Strategy & Tactics games are known for portraying unique and unusual situations rarely covered in boxed games.

A Quick History
Strategy & Tactics was originally founded in 1967 by Jim Dunnigan. In its original format, it did not include a game in each issue but focused on existing wargames, design material for games, and hobby news and information. At issue #19, Dunnigan formed Simulations Publications, Inc. (SPI) and began putting games in the magazine. The decade of the 1970's was dominated by SPI games and Strategy & Tactics magazine became the hobby flagship. Unfortunately, the transition from a direct mail order to a distribution model, rapidly rising component costs, and increasing competition combined to sink SPI. SPI declared bankruptcy shortly after issue #89 was published, and TSR, the company made famous by Dungeons and Dragons, took over as the largest creditor. TSR was not known for their wargames, and though they tried to develop a wargame line and continued publishing Strategy & Tactics from #90-#110, they eventually choose to sell off their SPI assets. Strategy & Tactics was purchased by World Wide Wargames (3W) and, later, most of the SPI box game titles were purchased by Decision Games. 3W published Strategy & Tactics from #111 to #139 and then sold it to Decision Games.

Decision Games has been publishing Strategy & Tactics since #140 with Joseph Miranda as editor. Beginning with issue #176, Strategy & Tactics magazine was distributed to newsstands, and by issue #216, more copies of the magazine edition were being produced than the game edition. Strategy & Tactics is the longest running wargame magazine and will shortly be celebrating its 40th anniversary and 250th issue.

Magazine

Produkte vom Herausgeber (Decision Games)


Bestellnr.
Beschreibung
Preis
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Magazine & Bücher

DCG ST 079

Strategy & Tactics # 079 (played - punched)

Dieser Artikel ist endgültig vergriffen

 

Berlin '85 - The Enemy at the Gates

This magazine includes a wargame titled BERLIN '85 which portrays the insane situation of defending West Berlin in WWIII; a Russian Tank Army vs a few French, British, and American border guards!! Most of the Allied defense force is policemen!! Defend the airports at all costs!! Hedgehogs in the ruins!!
The best part of the magazine itself is an article, "Battle for Stalingrad: The Struggle for the City, September-November 1942" by Dave Parham. An excerpt ... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 084

Strategy & Tactics # 084 (played - punched)

Sammlerstück / Rarität

 

GAME:
Operation Grenade - J.Balkoski, R.Simonsen
- The Battle for the Rhineland, 23 Feb - 5 Mar 1945

ARTICLES:
Operation Grenade - J.Balkoski
- The Battle for the Rhineland, 23 Feb - 5 Mar 1945

Briefings
For Your Information - B.Hessel

Nelson's Last Victory - A.Nofi
- The Battle of Trafalgar, 12 Oct 1805

30,00 EUR

Kaufen

DCG ST 085

Strategy & Tactics # 085

26,00 EUR

Kaufen

DCG ST 097

Strategy & Tactics # 097 (unpunched - mint)

Sammlerstück / Rarität

 

GAME:
The Trail of the Fox - D.Niles, R.Berg
- The Fight for Tunisia

ARTICLES:
Outgoing Mail

For Your Information - A.Nofi

Torch of Liberty - D.Niles
- The Fight for Tunisia

Small Unit 1980s Combat - J.Meldrum
- Updating the Firefight game

Berg's Review of Games - R.Berg
- Never Call Retreat (Wgmr)
- 14 Ottobre Hastings (Italy)
- Port Sta... (vollständige Beschreibung)

40,00 EUR

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DCG ST 105

Strategie & Tactics # 105

26,00 EUR

Kaufen

DCG ST 109

Strategie & Tactics # 109

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 115

Strategie & Tactics # 115

26,00 EUR

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DCG ST 117

Strategie & Tactics # 117

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 118

Strategie & Tactics # 118

26,00 EUR

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DCG ST 119

Strategie & Tactics # 119

26,00 EUR

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DCG ST 121

Strategie & Tactics # 121

26,00 EUR

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DCG ST 123

Strategie & Tactics # 123

26,00 EUR

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DCG ST 126

Strategie & Tactics # 126

26,00 EUR

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DCG ST 127

Strategie & Tactics # 127

26,00 EUR

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DCG ST 129

Strategie & Tactics # 129

26,00 EUR

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DCG ST 130

Strategy & Tactics # 130: Tsushima

Tsushima is a tactical naval game simulating the battles that were fought in the Sea of Japan in 1905, during the Russo-Japanese War. The game was first published in Strategy & Tactics magazine #130.

Counters represent individual capital ships with destroyer and torpedo boat flotillas. Hexes represent 1000 meters and each turn represents 7.5 minutes of real time. A number of scenarios are provided, each with its own victory conditions.

26,00 EUR

Kaufen

DCG ST 131

Strategie & Tactics # 131

26,00 EUR

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DCG ST 132

Strategie & Tactics # 132: Iron Cross - Man to Man Combat on the Eastern Front 1941-42

Sammlerstück / Rarität

 

Iron Cross is a man-to-man wargame covering infantry battles, on a tactical level, between German and Soviet forces in Russia during 1941-42. The game was first published in Strategy & Tactics magazine #132.

The game has been called "the poor man's Squad Leader", but does a great job simulating small unit tactics in the six provided scenarios.

Contents:
FYI A.A. Nofi
Iron Cross A. Vannoy
More Fighting in Beirut T. Kane
Morituri Te Salutanti! The Gladiators A.A. Nofi
Simulation: Iron C... (vollständige Beschreibung)

38,00 EUR

Kaufen

DCG ST 133

Strategie & Tactics # 133

26,00 EUR

Kaufen

DCG ST 134

Strategy & Tactics # 134

26,00 EUR

Kaufen

DCG ST 135

Strategy & Tactics # 135: Sideshow: The Campaign for German East Africa 1914-1918

Dieser Artikel ist endgültig vergriffen

 

Sideshow covers World War I in German East Africa (now known as Tanzania).

It includes a 22"x34" map, 200 counters, 14 pages of rules.

Scale is 16 miles across for each hex, each Strength Point is 100 men or 2 guns, individual leaders. Each turn is one month. The whole campaign lasts 50 turns.

Main mechanics are individual Operations based on Initiative and Reaction. Combat is done by totaling firing SPs and rolling a die on the Combat table to find out enemy's losses. Many "chrome" rul... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 137

Strategy & Tactics # 137: Men at Arms

Dieser Artikel ist endgültig vergriffen

 

A generic tactical game system for pre-gunpowder battles, spanning ancient and medieval times. Published as a magazine game in Strategy & Tactics issue #137. Don't miss the advanced rules found in Moves magazine issue #68.

endgültig vergriffen

DCG ST 138

Strategy & Tactics # 138

26,00 EUR

Kaufen

DCG ST 139

Strategy & Tactics # 139

26,00 EUR

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DCG ST 140

Strategy & Tactics # 140

26,00 EUR

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DCG ST 141

Strategy & Tactics # 141: Hannibal: The Second Punic War (Played)

Sammlerstück / Rarität

 

Hannibal: The Second Punic War, is a two-player game that covers the conflict between Carthage and Rome, during the period of 218 to 195 B.C.

The Carthaginians, under the military leadership of their general, Hannibal, marched into Italy and won several battle. The Romans, meanwhile, built up their strength and eventually counterattacked, leading to a Roman victory.

The game shows the difference between the two military systems, the Carthaginians start out with better leaders, but the Roma... (vollständige Beschreibung)

20,00 EUR

Kaufen

DCG ST 142

Strategy & Tactics # 142

26,00 EUR

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DCG ST 143

Strategy & Tactics # 143 Rio Grande - The Battle of Valverde

Sammlerstück / Rarität

 

Rio Grande is included as an insert game in Issue #143 of the Strategy & Tactics magazine.
Rio Grande is a mid complexity tactical level wargame, covering the battle of Valverde, fought in New Mexico Territory, on February 21, 1862, between the Union forces (and New Mexico volunteers) led by Col. Edward Canby and the Confederate Army of New Mexico (mostly Texas troopers and Arizona volunteers), led by Brig. Gen. Henry Sibley, during the Confederate offensive into New Mexico. The game highlights... (vollständige Beschreibung)

18,00 EUR

Kaufen

DCG ST 145

Strategy & Tactics # 145: Trajan - The Roman Campaign in the East (Played)

Sammlerstück / Rarität

 

Trajan is a two player wargame covering the military campaigns of Roman Emperor Marcus Ulpius Nerva Trajan from 114 to 117 AD. The game is strategic in scale, with units representing Roman and Parthian forces, and their allies. The mapsheet, overlaid with a hexagonal grid, covers an area corresponding approximately to modern day Iraq, Iran and Kuwait.

20,00 EUR

Kaufen

DCG ST 146

Strategy & Tactics # 146: The Italian Campaign: Sicily (Played)

Sammlerstück / Rarität

 

The Italian Campaign Series: Sicily, is the first of four operational level games (Sicily, Salerno, Anzio and Med War) simulating the Battle for Italy in World War II using the Westwar Gaming System developed by Vanguard Games. This game represents the Allied invasion of Sicily and was first published in Strategy & Tactics magazine #146. Errata was published in S&T #155.

The Allies are trying to force the Axis player to completely evacuate the island of Sicily, if they can manage to capture a... (vollständige Beschreibung)

20,00 EUR

Kaufen

DCG ST 147

Strategy & Tactics # 147

26,00 EUR

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DCG ST 148

Strategy & Tactics # 148: Cropredy Bridge - A Fleeting Victory

Sammlerstück / Rarität

 

Cropredy Bridge is a regimental simulation of the musket-and-pike era battle fought June 29, 1644 between the Royalist Oxford army of King Charles I and the Parliamentarian army of Sir William Waller.

The game is played in game turns each consisting of two player turns. During his/her player turn, a player will move and attack with any or all friendly units. Cavalry are the only units which may move and attack during the enemy player turn, under certain circumstances.
Optional rules provide ... (vollständige Beschreibung)

26,00 EUR

Kaufen

DCG ST 149

Strategy & Tactics # 149: The Franco Prussian War

Dieser Artikel ist endgültig vergriffen

 

Strategy & Tactics magazine #149, February 1992. Errata was published in S&T #159.

Franco-Prussian War is a simulation of the Franco-Prussian War of 1870-71. One player assumes the role of the German high command, the other the French. The German objective is to defeat France, thereby unifying the various German states into a single nation. The French player's objective is, initially, to gain glory for the French Empire; failing that, it is to successfully defend France against a German invas... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 150

Strategy & Tactics # 150

26,00 EUR

Kaufen

DCG ST 152

Strategy & Tactics # 152

26,00 EUR

Kaufen

DCG ST 153

Strategy & Tactics # 153: Operation Felix / Zama

Sammlerstück / Rarität

 

Game on the invasion of Gibraltar by the Germans in 1940/41. This game was published in Strategy & Tactics magazine #153, along with Zama.

Felix/ZAMA

The Ancient Battles game system (17 different battle scenarios spread over 3 boxed sets and 2 magazine game issues) is a tactical simulation of ancient battles. Each game in the system represents one of the great combats of the ancient world. The playing pieces represent the actual units that participated in the battles. The map represents th... (vollständige Beschreibung)

38,00 EUR

Kaufen

DCG ST 153P

Strategy & Tactics # 153: Operation Felix / Zama (Played)

Sammlerstück / Rarität

 

Game on the invasion of Gibraltar by the Germans in 1940/41. This game was published in Strategy & Tactics magazine #153, along with Zama.

Felix/ZAMA

The Ancient Battles game system (17 different battle scenarios spread over 3 boxed sets and 2 magazine game issues) is a tactical simulation of ancient battles. Each game in the system represents one of the great combats of the ancient world. The playing pieces represent the actual units that participated in the battles. The map represents th... (vollständige Beschreibung)

20,00 EUR

Kaufen

DCG ST 154

Strategy & Tactics # 154

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 155

Strategy & Tactics # 155

26,00 EUR

Kaufen

DCG ST 156

Strategy & Tactics # 156

26,00 EUR

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DCG ST 157P

Strategy & Tactics # 157: Roman Civil War (Played)

Sammlerstück / Rarität

 

MAGAZIN ONLY!

Roman Civil War is a two player wargame covering the battles between Pompey and Julius Caesar. The game is strategic in scale, with units representing legions, fleets and allied units on both sides. The mapsheet, overlaid with a hexagonal grid, covers the important areas of the Roman empire, including Italy, Greece, Asia and Egypt. Off-board areas represent surrounding areas such as Spain, Gaul and Syria.

Game components consist of a mapsheet, counters, rules and game charts.

20,00 EUR

Kaufen

DCG ST 158

Strategy & Tactics # 158

26,00 EUR

Kaufen

DCG ST 159

Strategy & Tactics # 159: Zeppelin

Sammlerstück / Rarität

 

First air-blitz on England during World War I by Zeppelins. Game covers air and sea searches, interception, raids on Zeppelin bases. Victory is determined by shooting down Zeppelins and bomb damage. Some scenarios have specific victory conditions.

1 errata counter provided in Strategy & Tactics #165.

40,00 EUR

Kaufen

DCG ST 160

Strategy & Tactics # 160

26,00 EUR

Kaufen

DCG ST 161P

Strategy & Tactics # 161: Successors (Played)

Sammlerstück / Rarität

 

Released with Strategy & Tactics magazine #161 covers the wars over Alexander the Great's empire after his death.

Simple game with a few pages of rules, an area map from Thrace to India. Includes combat, taxation, fleets, random events and leaders.

18,00 EUR

Kaufen

DCG ST 162

Strategy & Tactics # 162

26,00 EUR

Kaufen

DCG ST 165P

Strategy & Tactics # 165: Caesar in Gallia (Played)

Sammlerstück / Rarität

 

MAGAZIN ONLY!

Caesar in Gallia is a two player wargame covering Julius Caesar's conquest of Gaul. The game is strategic in scale, with units representing Roman legions, fleets, barbarian warbands and allied troops. The mapsheet, overlaid with a hexagonal grid, covers an area corresponding approximately to Britain. France, Belgium, Switzerland, Spain and parts of Africa. An off-board box is used to represent the Italian homeland.

Game components consist of a mapsheet, counters, rules and ga... (vollständige Beschreibung)

20,00 EUR

Kaufen

DCG ST 166

Strategy & Tactics # 166

26,00 EUR

Kaufen

DCG ST 167P

Strategy & Tactics # 167: The Austro-Prussian War, 1866 (Played)

Dieser Artikel ist endgültig vergriffen

 

Austro-Prussian War is the third of the Wars of the Imperial Age series. This one appeared in Strategy & Tactics magazine #167, March-April 1994.

From the introduction:
Austro-Prussian War simulates the Seven Weeks war of 1866 between Austria, assisted by a number of minor German states; and Prussia, with the support of the newly-formed Kingdom of Italy.

Others in the series were Franco-Prussian War (S&T #149); Russo-Turkish War (S&T #154) and Risorgimento (S&T #187).

Units portrayed a... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 169

Strategy & Tactics # 169: The Atlanta Campaign - Peachtree Creek & Jonesboro

Sammlerstück / Rarität

 

Four separate American Civil War games released over 2 issues of Strategy & Tactics magazine, based on Blue & Gray system. The updated game system is named Battles of the American Civil War ; it is also referred to as Second Edition Blue & Gray. The Series Rules have been updated and the Standard Rules may be used in playing previous published games in the series. This Second Edition series started with Seven Days Battles covering battles from the Penninsula Campaign, and continued through Savag... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG ST 170

Strategy & Tactics # 170: Bad Hill and Ezra Church

Sammlerstück / Rarität

 

Four separate American Civil War games released over 2 issues of Strategy & Tactics magazine, based on Blue & Gray system. The updated game system is named Battles of the American Civil War ; it is also referred to as Second Edition Blue & Gray. The Series Rules have been updated and the Standard Rules may be used in playing previous published games in the series. This Second Edition series started with Seven Days Battles covering battles from the Penninsula Campaign, and continued through Savag... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG ST 171

Strategy & Tactics # 171

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 172

Strategy & Tactics # 172

26,00 EUR

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DCG ST 173P

Strategy & Tactics # 173: The Thirty Years War: The Great War 1618-48 (Played)

Sammlerstück / Rarität

 

30 YEARS WAR is a game of the conflict fought from 1618 through 1648 in Europe. The game may be played by two, three or four individuals or groups, each representing one or more "Major Powers." The objective of each player is to gain dominance over Europe. ...

Each game turn represents one year. Each area represents a historical region. Each leader represents an individual and supporting staff. Each strength point represents a brigade of about three Tercios, regiments, Ortas, etc. with a stre... (vollständige Beschreibung)

60,00 EUR

Kaufen

DCG ST 174

Strategy & Tactics # 174

26,00 EUR

Kaufen

DCG ST 175

Strategy & Tactics # 175: Germania

Dieser Artikel ist endgültig vergriffen

 

Germania is a two-player wargame covering Roman campaigns in Germania. The game is strategic in scale, with units representing Roman legions, barbarian war bands and allied troops. The mapsheet, overlaid with a hexagonal grid, covers the area of operation.

Game consists of a 22 x 34 map, 280 counters, 13 pages of rules and 1 random events chart.

endgültig vergriffen

DCG ST 176P

Strategy & Tactics # 176: Blood on the Tigris (Played)

Sammlerstück / Rarität

 

Published in Strategy & Tactics magazine #176, Blood on the Tigris: The Iraq Campaign 1914-1917 is a simulation of the 1914-1917 British/Indian campaign in Mesopotamia during the Great War.

It has 1 22x34" map and 220 counters in 2 sheets (140 & 80).
Scale is 6 miles per hex, 1 month per turn. Units are battalions, regiments and brigades.

There are 3 scenarios, including the 30 turns campaign.

It is of low complexity for this sort of game, having 7 pages of rules.

20,00 EUR

Kaufen

DCG ST 177P

Strategy & Tactics # 177: The Hundred Years War (Played)

Sammlerstück / Rarität

 

The game recreates the wars fought between England and France between 1337 and 1453. Each game turn represents 1 year. Each unit represents leaders or 1-2000 soldiers. The units are either English (red), French (blue) or independent (white). The map is divided into areas not hexes and comes with 280 counters.

Victory is determined by comparing each major powers victory point total with its initial resource value. Victory points are awarded for occupation of capital cities, the total treasury ... (vollständige Beschreibung)

80,00 EUR

Kaufen

DCG ST 178P

Strategy & Tactics # 178: First Blood: Guadalcanal (Played)

Sammlerstück / Rarität

 

This was included with the SILVER Anniversary Issue of the A.H.I.K.S.-Vol.-26~#6-magazine and the game is akin to a "kit" in that you have to mount and cut-out the counters. They have been printed on adhesive backed paper which makes it easier for producing this aspect of the game.

The contents of the game include: the RULES Folder(8)-pages; a thick paper CHART; a Sheet of adhesive backed counters(over 150); & a (4)-COLOR 11" by 17" thick paper Mapsheet; while players will need to provide the... (vollständige Beschreibung)

60,00 EUR

Kaufen

DCG ST 179P

Strategy & Tactics # 179: The First Afghan War, 1939-42 (Played)

Sammlerstück / Rarität

 

First Afghan War uses the same system as Decision Games' boxed games, "Campaigns of the British Empire" and French Foreign Legion (S&T #200).

First Afghan War demonstrates the significant features of warfare in this era, including the great variety in weapons types, the importance of supply, leadership, and the meddling of the Home Office. Players must use organizational as well as tactical capabilities to win.

20,00 EUR

Kaufen

DCG ST 180P

Strategy & Tactics # 180: Reinforce the Right! (Played)

Sammlerstück / Rarität

 

Wargame covering the first few weeks of the German offensive in the west, 1914.

30,00 EUR

Kaufen

DCG ST 181P

Strategy & Tactics # 181: The Fall of Rome (Played)

Sammlerstück / Rarität

 

A strategic solitaire game of the barbarian invasion of Rome, with the player controlling the Roman forces.

Published as a magazine game in Strategy & Tactics magazine #39.
In 1997 Decision Games published Joe Miranda's version of the game in Strategy & Tactics magazine #181.

200 counters

Title The Fall of Rome
Subtitle Battle of Three Emperors: Austerlitz
Issue 181
Has Game Yes
Publisher Decision Games
PubDate 1996-08-01
Game Name Fall of Rome
Edition Game
Solitaire ... (vollständige Beschreibung)

70,00 EUR

Kaufen

DCG ST 182P

Strategy & Tactics # 182: The Balkans Campaign of 1941 (Played)

Sammlerstück / Rarität

 

The Balkans Camp. 1941 is a game for two players based on the German blitzkrieg into Yugoslavia and Greece in World War II. This set the stage for Operation Barbarossa, the invasion of Russia. One player is the Axis player, the other is the Allied. The Axis player controls all German (including Army, SS and Luftwaffe), Italian, Hungarian and Bulgarian units. The Allied player controls all Greek, Yugoslav and Commonwealth (British, Australian, New Zealand and Polish Exile) units.

Components:
... (vollständige Beschreibung)

36,00 EUR

Kaufen

DCG ST 183P

Strategy & Tactics # 183: Byzantium (Played)

Sammlerstück / Rarität

 

Byzantium is a game covering the high point of the Byzantine Empire, from the 8th century defeat of the Arabs to the fall of Constantinople in 1204 AD.... Byzantium can be played with up to four players: the Byzantines, the Franks, the Khazars, and the Muslims. Each player represents a single great power or alliance. Players must use a combination of military strength and cunning strategy to maintain and increase their power.

40,00 EUR

Kaufen

DCG ST 184P

Strategy & Tactics # 184: Twilight's Last Gleaming - The War of 1812 (Played)

Sammlerstück / Rarität

 

Twilight's Last Gleaming: Battles of the War of 1812, is a collection of three separate battles from the War of 1812 (Bladensburg, North Point and New Orleans), when the British attempted to win the war by seizing key American port cities in a series of amphibious campaigns.

Originally published by Decision Games (I) in Strategy & Tactics magazine #184.

Game Scale:
Turn: 15 minutes
Hex: 100 yards / 91 meters
Units: 50 men per strength point

Game Inventory:
One 22 x 33" full color ma... (vollständige Beschreibung)

20,00 EUR

Kaufen

DCG ST 185P

Strategy & Tactics # 185: The First Arab-Israeli War, 1947-49 (Played)

Sammlerstück / Rarität

 

The First Arab-Israeli War, 1947-49: Israeli War of Independence, covers the chaotic, tense 1948 war in which Israel established its formal existence at the expense of its Palestinian neighbors.

Two scenarios, War of Independence and Struggle for Palestine.

Originally published in Strategy & Tactics magazine #185.

Game Scale:
Turn: 1 month
Hex: 4.6 miles / 7.5 km
Unit: Battalion / Brigade

Game Inventory:
One 22" X 34" mapsheet
One countersheet (280 1/2" counters)
One 16 page ru... (vollständige Beschreibung)

70,00 EUR

Kaufen

DCG ST 186P

Strategy & Tactics # 186 Over the Top! The Battles of Mons & The Marne,1914 (Played)

Sammlerstück / Rarität

 

Two extra games from the Over the Top! Quad system that were published in Strategy & Tactics magazine #186, Jul/Aug 1997.

1 turn = 1/2 day, 1 hex = 2 miles.

Mons, 23-27 August 1914 : "As the right wing of the German Army swept through Belgium in the opening days of the World War, the British landed the British Expeditionary Force (BEF) on the continent. Taking up position on the French left, they prepared for the German onslaught at the town of Mons. German General Alexander von Kuck's Fir... (vollständige Beschreibung)

40,00 EUR

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DCG ST 187

Strategy & Tactics # 187: Risorgimento, War in Italy 1848

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Released with Strategy & Tactics magazine #187. Part of the "Wars of the Imperial Age". Others in the series were Austro-Prussian War (S&T #167); Franco-Prussian War (S&T #149) and Russo-Turkish War (S&T #154).

Operational recreation of the three Italian wars of independence in the mid nineteenth century. Simple rules with random political events. Important errata are in S&T #188.

60,00 EUR

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DCG ST 188

Strategy & Tactics # 188: Kiev & Rostov: Battles of Army Group South, 1941 (Played)

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Kiev & Rostov: Battles of Army Group South, 1941, is a set division/regiment level simulations of crucial campaigns in the southwestern Soviet Union during World War II.

Kiev: The Battle of Encirclement, 1941, depicts the German Blitzkrieg campaign that lasted from 29 August to 26 September 1941. It ended with one of the largest encirclements in history, Nearly the entire Southwestern Front of the Red Army was encircled, with the Soviets losing over 600,000 troops, 3700 guns and almost 900 ta... (vollständige Beschreibung)

20,00 EUR

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DCG ST 188

Strategy & Tactics # 188: Kiev & Rostov: Battles of Army Group South, 1941

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Kiev & Rostov: Battles of Army Group South, 1941, is a set division/regiment level simulations of crucial campaigns in the southwestern Soviet Union during World War II.

Kiev: The Battle of Encirclement, 1941, depicts the German Blitzkrieg campaign that lasted from 29 August to 26 September 1941. It ended with one of the largest encirclements in history, Nearly the entire Southwestern Front of the Red Army was encircled, with the Soviets losing over 600,000 troops, 3700 guns and almost 900 ta... (vollständige Beschreibung)

44,00 EUR

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DCG ST 189

Strategy & Tactics # 189: Charlemagne: Dark Ages in Europe (Played)

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Charlemagne is a game covering the rise of the Frankish Empire in the 8th-9th centuries AD under the leadership of Carl the Great - Carolus Magnus or Charlemagne. In this period, the Franks unified Western Europe and established the foundations for later Medieval civilization.

Charlemagne is a two-player game. The Empire player controls the forces of the Frankish Kingdom, its allies, and client states. The Tribal player controls the forces of various competing kingdoms and tribes. Players mus... (vollständige Beschreibung)

60,00 EUR

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DCG ST 190

Strategy & Tactics # 190: The Gauntlet - The Battle of Chongchon, 1950 (Played)

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Gauntlet is the epic battle of Chongchon, Korea 1950, where the Chinese Communists nearly overran the UN 8th Army. The game includes plenty of armor, infiltration tactics, and a complete air system. It's a tense race of Chinese mobility versus UN firepower. There are also options for reinforcing the UN and marching on the Yalu. Magazine articles include an extensive analysis of the campaign, including the possibilities for a UN total military victory (hint--very limited), the Soviet 19... (vollständige Beschreibung)

40,00 EUR

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DCG ST 191

Strategy & Tactics # 191: Sea Devils: The American Civil War on the High Seas (Played)

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American Civil War naval game with individual ships rated for gunnery, defense, and movement.

30,00 EUR

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DCG ST 192

Strategy & Tactics # 192: The Great War in the East 1914-18 (Played)

Dieser Artikel ist endgültig vergriffen

 

Two separate games (common rulebook and two different maps on one mapsheet):

Brusilov Offensive: Imperial Russia's Last Campaign, 1916
"The Brusilov Offensive is a simulation of the massive Russian offensive against the Austro-Hungarian army and its German allies along the Galician front in June, 1916. In terms of territory caputerd and losses inflicted, this offensive was the most successful operation conducted against the Central Powers during the entire war. the failure of the Russians to... (vollständige Beschreibung)

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DCG ST 193

Strategy & Tactics # 193: The Crimean War (Played)

Sammlerstück / Rarität

 

French, Brits, Turks, Sardinians and sundry extras versus the Russian Empire. Leaders and cavalry.
Three different CRTs (Skirmish, Assault & Manuever).
Limited supply and command points constrict operations. Three scenarios: To Balaclava, The Second Season, and a full Campaign scenario.

60,00 EUR

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DCG ST 194

Strategy & Tactics # 194: The Forgotten Axis: German Attack on Murmansk, 1941 (Played)

Sammlerstück / Rarität

 

Forgotten Axis: Murmansk 1941, is the first game in the Forgotten Axis Series by Decision Games in Strategy & Tactics #194 (November/December 1998). The game is based on the German attempts to capture the key Soviet Arctic port of Murmansk during 1941. The game uses the same low-complexity, fast-playing system as Romania 1941-42 (#206) and Finnish Front (#199) games (units are activated in formations via by random chit-pulls).

Game Scale:
Game Turn: ?
Hex: 1.24 miles / 2.0 kilometers
Units... (vollständige Beschreibung)

40,00 EUR

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DCG ST 195

Strategy & Tactics # 195: The Battles of Borodino & Friedland, 1807 & 1812 (Played)

Dieser Artikel ist endgültig vergriffen

 

Two battles. Typical Napoleon's Last Battles type of system.

1 turn = 1 hour, 1 hex = 250m in Bordino and 350 in Friedland. Units are brigades.

Has 10 counters for The Gauntlet, S& T 190

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DCG ST 196

Strategy & Tactics # 196

Dieser Artikel ist endgültig vergriffen

 

Vietnam Battles, Hue and Khe Sanh (Operation Pegasus). Articles include an extensive analysis of Tet Offensive operations, John Burtt on the all but forgotten battle of Kham Duc, Carl Schuster on the rise and fall of the Luftwaffe, and Jim Yates' reevaluation of Hannibal as general.

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DCG ST 197

Strategy & Tactics # 197

Dieser Artikel ist endgültig vergriffen

 

Great Medieval Battles, an update of two classic SPI games, warfare in the year 2000 and beyond (Gary Valenza on Colombia, Michael Weiser on Indo-Pakistani nukes, Joe Miranda on the Revolution in Military Affairs), and Jack Radey with the Korsun Pocket order of battle.

endgültig vergriffen

DCG ST 198

Strategy & Tactics # 198: Over the Top - The Battles of Verdun & Lemberg

Sammlerstück / Rarität

 

Lemberg 1914 and Verdun 1916 is a part of Strategy & Tactics magazine #198, using the Over the Top! game system.

Each player commands forces in one of the major battles of the First World War period.

Verdun/Lemberg (Over the Top System); lead article on the World War One Revolution in Military Affairs (Joe Miranda); the Air War in North Africa, 1940-43 (an extensive study by Michael Cunningham); the Allied Intervention at Archangel in the Russian Civil War (by noted... (vollständige Beschreibung)

60,00 EUR

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DCG ST 199

Strategy & Tactics # 199: Forgotten Axis: The Finnish Front (Played)

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Fight to the Finnish: Two more battles in the far north, 1941, the Battles of Allakurtti and Loukhi; lead article on Finland, 1941-44 (Brian Train); Moscow front 1941 (Joseph Miranda); World War One naval aviation (Carl Schuster); the "Double Signal" (Donald Mack).

Forgotten Axis: The Finnish Campaign is a pair of games based on two battles involving the Finnish army in World War II. Allakurtti and Loukhi cover the attempts of Finnish forces to push through the dark forests of Karelia to brea... (vollständige Beschreibung)

40,00 EUR

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DCG ST 200

Strategy & Tactics # 200: Campaigns of the French Foreign Legion (Played)

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French Foreign Legion.
Lead article on French Foreign Legion, with three wargames set in Algeria, North Vietnam and Africa. Articles include air war in Vietnam (Chuck Kamps), Cyberwar (Joseph Miranda), Arcane Secrets of Game Design (Jim Dunnigan), and the History of Wargaming (Bill Gray). Plus article and errata indexes.

Includes three campaign games: Algeria, Dahomey, Tonkin War.
Uses the same rule system as First Afghan War.

30,00 EUR

Kaufen

DCG ST 201

Strategy & Tactics # 201: Crimean War Battles (Played)

Sammlerstück / Rarität

 

Crimean War is a tactical level game on the battles that were fought on the Crimean Peninsula in the mid-1800's.
The Battles of the Alma and Tchernaya (SPI classic reprints)
Units are (presumably) companies of infantry, cavalry and artillery. The game has Standard Rules and scenario specific Exclusive Rules. Standard Rules cover the game system and include things like movement, fire combat, melee combat and rallying. Exclusive Rules are special rules that apply to the scenario in question. Ea... (vollständige Beschreibung)

60,00 EUR

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DCG ST 202

Strategy & Tactics # 202: Invasion Taipei (Played)

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Taipei is an operational level game on the hypothetical invasion of the Republic of China (known also as Taiwan) by the communist Peoples' Republic of China.

The game covers a wide spectrum of modern operation warfare, including rules for not only land and air warfare, but also has extensive rules covering C4I and political support for the warring sides. Players may choose from different options, which affects the number and strength of units available to both sides, at the expense of politic... (vollständige Beschreibung)

40,00 EUR

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DCG ST 203

Strategy & Tactics # 203: Xenophon & The Persian Civil War (Played)

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Xenophon: 10,000 Against Persia is a two player wargame covering the Persian civil war from 401-387 B.C. The game is strategic in scale, with units representing forces of the Persian Empire, its satrapies, and bordering states. The mapsheet, overlaid with a hexagonal grid, covers an area corresponding approximately to modern day Balkans to Afganistan.

Game components consist of a mapsheet, counters, rules and game charts.

Articles:
Taipei - Analysis and simulation of mainland China versus... (vollständige Beschreibung)

60,00 EUR

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DCG ST 204

Strategy & Tactics # 204: Twilight of the Habsburgs

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Twilight of the Habsburgs is a game for two players based on several battles which took place in northern Italy during the last year of WWI. There are three scenarios, covering the battles of Caporetto, the Piave, and Vittorio Veneto. One player is the Austrian player and the other is the Allied. The Austrian player controls all Austro-Hungarian imperial army, landwehr, honve, domobrana and imperial navy units, and all German and Baarian units. The Allied player controls all French, British, ... (vollständige Beschreibung)

60,00 EUR

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DCG ST 205

Strategy & Tactics # 205: Second Boer War, 1899-1902 (Played)

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Boer War is an operational level simulation of the Second Boer War(1899-1902), fought between the forces of the British Empire and the Boer republics of South Africa.

The game map portrays southern Africa as it was at the end of the Nineteenth Century. Counters represent the military forces that took part in the conflict, including headquarters, logistics as well as combat units. Relatively low unit density requires a key-point defense strategy for both sides and protection of supply lines wh... (vollständige Beschreibung)

50,00 EUR

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DCG ST 206

Strategy & Tactics # 206: Forgotten Axis: The Romanian Campaign 1941-42 (Played)

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Forgotten Axis: The Romanian Campaign is a pair of games based on battles involving the Romanian army of WW2. Jakimivka covers the August 1941 counterattack by the Soviet 9th Army against the Romanian Cavalry Corps, while Kuban Gateway covers the August 1942 seizure of the Taman Peninsula by the Romanian Cavalry Corps.

The game uses the same low-complexity, fast-playing system as the earlier Murmansk (#194) and Finnish Front (#199) games.

Game Scale:
Turn: unk
Hex: 1.2 miles / 2 km
Unit... (vollständige Beschreibung)

40,00 EUR

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DCG ST 207

Strategy & Tactics # 207: War of 1812 - Struggle for North America (Played)

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Covers the war between the United States and Great Britain in 1812-1815. Scale: Turns are 1 season, units represent a regiment sized unit. This game uses a point-to-point movement system and is not a remake of the early-'70s SPI game of the same name. There is a Basic Game as well as an Advanced Game.

Components include (16) pages of rules; (3) of those setup & charts, 1 map, (280) unit counters.

Articles:
Rise of the American Army (Joe Miranda)
Battle of the Philippine Sea (James C. Go... (vollständige Beschreibung)

60,00 EUR

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DCG ST 208

Strategy & Tactics # 208: Back to Iraq (Played)

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Back to Iraq Third Edition: US-Coalition versus Iran and Iraq (Ty Bomba & Joe Miranda co-design).

Articles: Next War in the Middle East (Ty Bomba)
Afghan Update (Gary Romano)
Afghan Wars (Andrew Preziosi)
Pearl Harbor (Gary Romano)
and the Soviet War in Afghanistan (Joe Miranda -- a revision of the one that appeared in the S&T Holy War Afghanistan issue).

Back To Iraq, 3rd Edition (B2I3e) is a "what if" simulation of the fighting that might occur across the northern littoral of t... (vollständige Beschreibung)

50,00 EUR

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DCG ST 209

Strategy & Tactics # 209: Indochina War (Played)

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Indochina simulates two campaigns of the French in Vietnam from 1946-1954 and also allows for the creation of new campaigns. Scale is Bn-Div, hexes are 25 km across and each turn represents one month. 1 map, (15) pages of rules with an additional (9) pages of scenarios/tables, (280) unit counters.

Articles:
Vo Nugyen Giap (Dr Gary Valenza)
Indochina armies (Joseph Miranda)
World War One strategic bombing (Carl Schuster)
Greene's southern campaign (John Burtt)

40,00 EUR

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DCG ST 210

Strategy & Tactics # 210

Dieser Artikel ist endgültig vergriffen

 

Belisarius is a wargame simulating the era of the Byzantine or Eastern Roman Emperor Justinian (527-564 AD), in which one of his generals, Belisarius, rose to prominence. Justinian’s reign saw the Byzantines reconquer much of the West from the barbarians who had precipitated the Fall of Rome in the prior century.

Belisarius is a two player game. The Empire player controls the forces of the Byzantine Empire and its allies. The Barbarian player controls various barbarian and insurgent forces,... (vollständige Beschreibung)

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DCG ST 211

Strategy & Tactics # 211

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Simulates the Allied intervention in Archangelsk, Russia during the Russian civil war.

Game scale is 6 miles/hex, 1 turn = 1 month and units are Company-to-Regiment in size.

12-pages of rules, 1 map, (260) counters.


A Real Cold War: Allied Intervention in the Russian Civil War
The Rise of the Soviet Red Army
The Boyne Campaign: The First of the Jacobite Wars in Britain
Empire of South America: A Military History of Colonial Brazil

30,00 EUR

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DCG ST 212

Strategy & Tactics # 212: Rough & Ready: Mexican/American War

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Rough & Ready: Opening Battles of the US-Mexican War (Richard Berg).

From Strategy & Tactics magazine #212, depicting the opening battles of the Mexican-American War, 1846-47. The battles of Palo Alto, Resaca de la Palma and Rio Sacramento are covered in a roughly tactical-operational scale.

Articles: Rough & Ready - Zachary Taylor's Invasion of Northern Mexico (Richard H. Berg); Bonnie Prince Charlie and the '45 (Lt. Col. Alistaire Pope, ret.); Samurai Warfare in the... (vollständige Beschreibung)

28,00 EUR

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DCG ST 213

Strategy & Tactics # 213

Dieser Artikel ist endgültig vergriffen

 

Two Spanish Civil War Battles - Jarama & Brunete. Articles: Spanish Civil War Blitzkrieg - The Jarama River Campaign, February, 1937 (Perry Moore); US 3rd Army - from Normandy Through Lorraine, 1944 (John D. Burtt); Patton - Master of War (Kevin Carson); The Last British Cavalry Charge (John Barrat).

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DCG ST 214

Strategy & Tactics # 214: Marathon & Granicus

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Marathon and Granicus uses the tried and tested Battles of the Ancient World system which now has clocked up an impressive 17 different battle scenarios spread over 3 boxed sets and 2 magazine game issues.

The map is up to the usual high standard of S&T and ancient battles standard. The bay, rises, 2 streams as well as the Persian camp are clearly shown, although the Persian camp hexes sit pretty on the map but appear to have no effect on the game at all - no vps for the Greeks pass... (vollständige Beschreibung)

40,00 EUR

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DCG ST 215

Strategy & Tactics # 215

Dieser Artikel ist endgültig vergriffen

 

The Iran-Iraq War, 1980-88

Articles
- Ignorant Armies : the Iran-Iraq War
- Russo-Swedish War of 1808-1809
- Japanese Strategy & the Opening Moves of the Pacific War, 1941-42
- A Brief History of Computers & Wargaming

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DCG ST 216

Strategy & Tactics # 216: Asia Crossroad - The Great Game (Played)

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The "Great Game" competition between the British and Russian Empires in Central Asia, especially Afghanistan, in the 19th century.

Articles:
- The Red River Campaign
- A Short History of Biological Warfare
- The Great Game : 19th Century Cold War
This issue presents The Great Game, designed by Joseph Miranda and developed by Brian Train. That's a crack team for the tough assignment of recreating the prolonged diplomatic and proxy military conflict between Britain and Russia in 19th Centur... (vollständige Beschreibung)

60,00 EUR

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DCG ST 217

Strategy & Tactics # 217: The Amerikan Army in WW I

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The Amerikan Army in WW I

Linebacker : The American Air War in Southeast Asia, 1972;

The Revolutionary War Campaign in New York & New Jersey, 1776;

Lost Battalion : The Meuse - Argonne Offensive 1918 Rules by John Desch

Historical magazine including a complete board game in each issue Game covers the largest US offensive in World War I Designed in part as a solitaire game (includes 2 player version)

40,00 EUR

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DCG ST 218

Strategy & Tactics # 218: The ACW - Battle of Chancellorsville

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Chancellorsville - This is an Empires at War series game from Joe Miranda.

Command control, morale, choice of combat tactics are given great attention. This covers the battle for the period 1 May 1863 thru 6 May 1863 in 21 turns. There is one large 34x22 map of which half+ is for Chancellorsville and the remainder is Plevna.

40,00 EUR

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DCG ST 219

Strategy & Tactics # 219

Spanish Civil War #2
Datafil: Spanish Civil War Battles
Stalingrad and the End of German Invicibility
The Firts Sikh War, 1845-46

26,00 EUR

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DCG ST 220

Strategy & Tactics # 220

Dieser Artikel ist endgültig vergriffen

 

Group Soviet Force Germany

Articles
- The World War That Never Was : NATO vs. the Warsaw Pact
- War Plan Orange and the Evolution of American Naval Strategy, 1907-1941
- Plan 1919 : Blueprint for Victory
- Soviet Invasion of Hungary, 1956

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DCG ST 221

Strategy & Tactics # 221: The Seven Years World War (Played)

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Seven Years War

Articles
- Seven Years World War : The First Global Conflict, 1756-1763
- Frederick the Great and the Art of Battle Management during the Seven Years War, 1756-1763
- War in the Philippines : The Insurrection of 1899-1902
- End of the Empire : The Destruction of Mobile Group 100

60,00 EUR

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DCG ST 222

Strategy & Tactics # 222: Ottoman Empire

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The Ottomans: Rise of the Turkish Empire

Ottomans is a historical simulation of the rise of the Ottoman Empire in the 15th and 16th centuries. That era saw the Ottomans go from a small nation competing for survival in the Near East to a regional superpower, forming a state that lasted until the end of the First World War. To build their empire, the Ottomans conquered the remnant of the Byzantine Empire, won smashing victories over other Islamic states and twice pushed to the gates of Vienna.
... (vollständige Beschreibung)

40,00 EUR

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DCG ST 223

Strategy & Tactics # 223: 1918: Imperial Germany's Last Chance

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"1918" (Imperial Germany's last chance) (Joseph Miranda). Articles: 1918 (Ted Raicer); French in Egypt 1799-1801 (Coley Cowan); Shogun's March on Peking (Joseph Miranda).

The game in this issue simulates Germany's last great offensive on the western front in the spring of 1918. Fresh from victories over Russia, Italy and in the Balkans, and betting heavily on their new shock troops, the Germans took their last shot at winning the war. 15 km/hex, 1 week/turn, division-corps.

Ted Raicer (of ... (vollständige Beschreibung)

30,00 EUR

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DCG ST 224

Strategy & Tactics # 224: The Sedan Campaign, 1870 (Played)

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The Sedan Campaign, 1870 (SC70), is a low-complexity, operational-level simulation of the battles that comprised the first month of active operations of the Franco-Prussian War. The game is intended for two players, one commanding the Prussian (actually, the North German Confederation) and the other French forces, though it can also easily be played solitaire by a person willing to command both sides.

Each hex on the map equals 4.4 miles from side to opposite side. Each game turn represents t... (vollständige Beschreibung)

60,00 EUR

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DCG ST 225

Strategy & Tactics # 225

Twilight's Last Gleaming 2

Articles
- The Greatest Tank Battle : The Kursk-Orel Salients, Summer 1943
- The Armies in the East, 1943
- The Development of the Canadian Army, 1600-1900
- Great Military Captain : Maurice of Nassau - Prince of Modern Warfare
- Alcibiades, Demagogue of the Peloponnesian War

28,00 EUR

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DCG ST 226

Strategy & Tactics # 226

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Middle East Battles: Clash of Arms in the Sinai Campaigns of 1956 & 1967
- By Joseph Miranda

Feature Articles Cromwell's New Model Army: The English Civil War, 1642-1651
- By Alistair Pope
German Naval Warfare in World War II
- By Carl O. Schuster
Departments Outgoing Mail Works in Progress Feedback Questions S&T Variant Rules Mega-Feedback Results For Your Information The Wehrmacht's Ersatz Desert
- By Swain Scheps
Insurgency in Shangri-La By Gary Romano Maginot Myths
- By J... (vollständige Beschreibung)

40,00 EUR

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DCG ST 227

Strategy & Tactics # 227

Dieser Artikel ist endgültig vergriffen

 

Vinegar Joe's War (China-Burma-India Theater of Operations) simulates World War II in Malaya, Burma, Indochina and adjoining areas of India and China. In the early campaigns the Japanese overran Malaya, captured the strategic British base of Singapore and conquered Burma. Later campaigns saw the Japanese-=Allied struggle for the Indian frontier, the deployments of the Chindits, and the final Japanese grasp during the Imphal campaign, followed by the Allied counterattack that won victory in the t... (vollständige Beschreibung)

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DCG ST 228

Strategy & Tactics # 228: The Old Contemptibles

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This game covers Mons, 23-24 Aug 1914. As Ty Bomba stated during playtesting, "It is a rare instance where a good (German) army comes up against an excellent (British Expeditionary Force) army." Done with large counters and large hex map, it is easy to play and a great challenge.

The Old Contemptibles: The Battle of Mons, 1914 is an operational-level simulation of the first major clash between the Germans and British in 1914. The "German player" is on the offensive, attempting to win the game... (vollständige Beschreibung)

40,00 EUR

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DCG ST 229

Strategy & Tactics # 229

Dieser Artikel ist endgültig vergriffen

 

KHAN: THE RISE OF THE MONGOL EMPIRE, A.D. 1206 - 1295

A wargame simulating the rise of the Mongols from their origins as a minor nomadic tribe through their sweep across Eurasia, during which they conquered the prominent empires of the age and established a vast realm that stretched from China to Russia and the Middle East. The game has several scenarios, representing the initial Mongol explosion out of Central Asia, the later campaigns of consolidation in the era of Kublai Khan, and a grand ... (vollständige Beschreibung)

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DCG ST 230

Strategy & Tactics # 230

DownFall: If the US Invaded Japan, 1945

(DF), is a wargame simulating the planned but never executed US invasion of the Japanese home island of Kyushu during the last quarter of that year. The design combines factual historical detail with educated guesswork to produce an alternative history simulation covering the period from X-Day +1 through X-Day +30. One player acts as the overall commander of the Allied invasion effort; the other takes the role of the leader of the Japanese defense force... (vollständige Beschreibung)

28,00 EUR

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DCG ST 231

Strategy & Tactics # 231

Dieser Artikel ist endgültig vergriffen

 

The French & India War: Struggle for the New World (F&IW), is a wargame simulating the conflict between the British and French Empires in North America, 1754-60, which eventually became part of the Seven Years War in Europe. The French initially won several stunning victories, but in the end the British triumphed, though that would set the stage for the American Revolution.

F&IW is a two player game. The British player controls the forces of the British Empire and its American colonies. The ... (vollständige Beschreibung)

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DCG ST 232

Strategy & Tactics # 232

Dieser Artikel ist endgültig vergriffen

 

CATHERINE THE GREAT is a purposed-designed solitaire wargame of the expansion of the Russian Empire under Empress Catherine II (1762-96). The player purposefully conducts the affairs of the Russian Empire and its allies, while the game system does the same for the anti-Russian coalition made up of a shifting alliance of powers.

Central to play of the game are its 'policy cards.' They trigger various strategies, powers at war, and other events that shape the general course of play. Policy car... (vollständige Beschreibung)

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DCG ST 233

Strategy & Tactics # 233

Dagger Thrusts: Patton or Montgomery, September 1944. This is low-to intermediate-complexity, two-player, examination of the historic alternative to Montgomery's ill-fated Operation Market Garden. Instead of his left-jab through lowland Holland to the Rhine, we have Patton's proposed right-hook, starting at Metz and swinging north and east toward the Ruhr for a war-winning knockout blow. Or, as an alternative within an alternative, the Allied player may try for a more conservative push straight ... (vollständige Beschreibung)

28,00 EUR

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DCG ST 234

Strategy & Tactics # 234

Lest Darkness Fall: Rome in Crisis, A.D. 235-285 (LDF), is a low- to intermediate-complexity, two-player, strategic-level wargame covering the third century crisis that beset the Mediterranean region and its environs. One player leads the Roman Empire and its client states, while the other commands an amalgamation of that realm's enemies: barbarian Germanic tribes, Parthia, Palmyra, and rebel forces from within the Roman world itself.

That second player is generally on the offensive, trying ... (vollständige Beschreibung)

30,00 EUR

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DCG ST 235

Strategy & Tactics # 235

The Cold War Battles game system is a grand tactical simulation of battles that were fought - or could have been fought - during the Cold War. The playing pieces represent the actual units that participated or could have participated.

Two games included in this issue are: BUDAPEST 1956, covering the ill-fated rebellion in the Hungarian capital in late 1956; and BLITZKRIEG ANGOLA, the clashes between Cuban and South African mechanized forces in Angola in 1987 and 1988.

There are two player... (vollständige Beschreibung)

30,00 EUR

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DCG ST 236

Strategy & Tactics # 236: They Died With Their Boots On, Vol. 1

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They Died With Their Boots On, Vol. 1, presents a wargame system that simulates two campaigns of the US Army in the 18th and 19th centuries. The rules use sub-systems that show the wild fluctuations of fortune that affected the forces of both sides, from heroic last stands to blunders that led to some of the more infamous military actions of the century.

Boots uses an interactive game turn in which both players command an overall force made up of several sub-commands. During each turn, play... (vollständige Beschreibung)

40,00 EUR

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DCG ST 237

Strategy & Tactics # 237: "Lawrence of Arabia"

No Prisoners is a wargame covering the Suez-Palestine-Arabian Theater of Operations during World War I. That theater saw two major campaigns: one in which the forces of the British Empire contested control of the vital Suez Canal and Jerusalem regions with the Ottoman Turks and their German allies; and the Arab Revolt, in which Thomas E. Lawrence ("Lawrence of Arabia") took a leading roll. Both campaigns featured several of the major mobile actions of the Great War. At stake was nothing less tha... (vollständige Beschreibung)

30,00 EUR

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DCG ST 238

Strategy & Tactics # 238: Marlborough

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Marlborough: War of the Spanish Succession ("Marby," for short), is a wargame of intermediate-to-high complexity, designed by Joseph Miranda, simulating that critical conflict of the early 18th century. The dynastic struggle began when France's Louis XIV attempted to place his grandson, Philip IV, on the throne of Spain. The other major powers saw that as a threat, and so supported their own candidate, Charles III. That in turn began over a decade of fighting that grew into a general struggle fo... (vollständige Beschreibung)

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DCG ST 239

Strategy & Tactics # 239: Winged Horse - Campaigns in Vietnam, 1965-66

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Winged Horse: Campaigns in Vietnam, 1965-66, is a simulation of the critical fighting that marked the first months after massive conventional US intervention into the Second Indochina War.

This is a two player wargame of intermediate complexity designed by Joseph Miranda. One player controls the Communists, the other the Free World Forces. Each game turn equals one week, and each hexagon represents 25 miles. The units of maneuver for both sides range from battalions up through regiments, bri... (vollständige Beschreibung)

36,00 EUR

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DCG ST 240

Strategy & Tactics # 240: 1066 - The Battle of Hasting

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1066 is a wargame of intermediate complexity, designed by Joseph Miranda, simulating the historic struggle to gain control of Britain during that crucial year of the 11th century.
That struggle saw the Anglo-Saxons, under King Harold, defeat the Vikings, only to in turn be defeated by the Normans from France led by Duke William. His victory eventually led to the establishment of the modern British nation. 1066 can be played by two, three or four, each representing a different side: Anglo-Saxons... (vollständige Beschreibung)

30,00 EUR

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DCG ST 241

Strategy & Tactics # 241: Ottoman Twilight WWI Middle East

Dieser Artikel ist endgültig vergriffen! Sammlerstück / Rarität

 

Twilight of the Ottomans: World War I in the Middle East

Twilight of the Ottomans: World War I in the Middle East (TOTO for short), is an intermediate-complexity simulation of the Ottoman Empire's campaigns, and those campaigns waged against that realm, during World War I.

One player controls the Ottoman forces along with other Central Power units. The other player controls the various Allied contingents. TOTO has been designed by Joseph Miranda.

The concept and exploitation of vict... (vollständige Beschreibung)

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DCG ST 242

Strategy & Tactics # 242: They Died With Their Boots On 2: Pershing & Mad Anthony

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They Died With Their Boots On 2 (Boots 2, for short), presents a wargame system that simulates two campaigns of the US Army from the late 18th and early 20th centuries.

The rules present sub-systems that show the wild fluctuations of fortune that historically affected the forces of both sides, from heroic fights to blunders that led to some of the more infamous military actions of those times.

Boots 2 uses an interactive game turn in which both players command an overall force made up of s... (vollständige Beschreibung)

40,00 EUR

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DCG ST 243

Strategy & Tactics # 243

Dieser Artikel ist endgültig vergriffen

 

SEALORDS: The Vietnam War in the Mekong Delta.

SEALORDS (SL) is a low-to -intermediate complexity, two-player, operational simulation (with important tactical undertones) of riverine combat the Mekong Delta during the Vietnam War. There are two players: the Free World, including US, South Vietnamese and other allies; and the Communists, including Viet Cong and North Vietnamese Army forces. The objective of the Communist player is to infiltrate men and supplies via the Mekong Delta's many wate... (vollständige Beschreibung)

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DCG ST 244

Strategy & Tactics # 244

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Drive On Moscow - Road to Ruin 2, Operation Typhoon, Autumn 1941

After an absence of many years, large-size, "mini-monsters" will begin making annual reappearances in S&T magazine. This is the first entry in that new series of larger games.

Drive on Moscow: Road to Ruin 2, Operation Typhoon, Autumn 1941 (DoM) is a two-player, low-to-intermediate complexity, strategic-level simulation of the final German attempt to capture the capital city of the Soviet Union late in 1941. The German player... (vollständige Beschreibung)

40,00 EUR

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DCG ST 245

Strategy & Tactics # 245

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The Triple Alliance War

The Triple Alliance War (TAW) is a two-player, low-to-intermediate complexity, strategic-level simulation of the second-largest war ever fought in the New World (the largest having been the American Civil War). The Paraguayan player is attempting to hold off the onslaught of three allied nations: Argentina, Brazil and Uruguay. The Allied player is generally on the offensive, attempting to win the game by invading Paraguay and seizing key areas on map within that count... (vollständige Beschreibung)

40,00 EUR

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DCG ST 246

Strategy & Tactics # 246

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Manila '45: Stalingrad of the Pacific

Manila '45: Stalingrad of the Pacific (M'45), is a two-player, low-to-intermediate complexity wargame that simulates the American liberation of the capital of the Philippines in World War II, which took place from 3 February to 4 March 1945. To control complexity and present an overall-force-commander's-view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled game turn length. The American player... (vollständige Beschreibung)

40,00 EUR

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DCG ST 247

Strategy & Tactics # 247: Holy Roman Empire

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Holy Roman Empire: Wars of the Reformation, 1524-38

Holy Roman Empire: Wars of the Reformation, 1524-38 (HRE) is a wargame of intermediate complexity intended for play by four, three or two, and was designed by S&T Editor Joseph Miranda. The era it covers - from the Peasants Revolt to the Truce of Nice - was one that proved decisive in shaping what has since come to be known as 'modernity.' On one side was the Holy Roman Empire, the (theoretically) Europe-wide polity under control of the Haps... (vollständige Beschreibung)

60,00 EUR

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DCG ST 248

Strategy & Tactics # 248

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First Blood: Second Marne, 15 July 1918 (FB) simulates the final day on World War I's western front during which it was the Germans who held the strategic initiative. After that day, the German high command, though they didn't yet understand they were soon to be fully and finally defeated, knew an offensive solution to the war was no longer available to them. The German player is generally on the offensive, trying to cross the Marne River and exit units southward off the map through the Surmelin... (vollständige Beschreibung)

40,00 EUR

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DCG ST 249

Strategy & Tactics # 249: Napoleons Forgotten Victory

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Forgotten Napoleonic Campaigns: The Egyptian Campaign & The Russo-Swedish War

Forgotten Napoleonic Campaigns (FNC) uses a single operational-level system to examine two of the more obscure, though nonetheless interesting, campaigns fought during the Napoleonic Wars. The designer is S&T Editor Joseph Miranda. The two complete games included in this issue are: The Russo-Swedish War (RSW), which covers the 1808 invasion of Finland, and The Egyptian Campaign (EC), which deals with Napoleon's inva... (vollständige Beschreibung)

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DCG ST 250

Strategy & Tactics # 250

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Red Dragon Rising: The Coming War With China

Red Dragon Rising (RDR), is a strategic-level investigation, with operational undertones, of the possibilities inherent in the first 30-or-so days of a hypothetical war between the Peoples Republic of China and a US-led counter-alliance. The timeframe is the not-too-distant future, roughly between now and the end of 2014. On the Chinese side, the viewpoint of the player is that of Peking's top-rung national leadership. On the US side, the opposing ... (vollständige Beschreibung)

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DCG ST 251

Strategy & Tactics # 251

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Cobra

This is an update of the popular game that originally appeared in S&T over a third of a century ago, and was then expanded and released in boxed format early in the 1980s. This is a two-map game, in which the action begins on D-Day, 6 June 1944, and continues through the Allied breakout and subsequent drive to the Seine River. Two one-map scenarios are also included: one covering the landings and fight to secure the beaches from 6 June to 15 July, and a second covering Patton's famed br... (vollständige Beschreibung)

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DCG ST 252

Strategy & Tactics # 252: The New Mexico Campaign, 1862

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The Civil War in the Far West: The New Mexico Campaign, 1862

The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union player to make counterattacks.

Each hexagon on the map represents nine mil... (vollständige Beschreibung)

28,00 EUR

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DCG ST 253

Strategy & Tactics # 253

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Drive on Kursk: July 1943

This design is actually the third edition of the "Kursk" game originally published by old-SPI back in the early 1970s, which was later redesigned into a second edition, retitled as: Eric Goldberg's Kursk: History's Greatest Tank Battle, July 1943. The first edition of the game used the proto-system originally devised by James F. Dunnigan for the France 1940 title he published early on in S&T. This new edition is by Ty Bomba, and shares an evolution of the system used... (vollständige Beschreibung)

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DCG ST 254

Strategy & Tactics # 254

Sammlerstück / Rarität

 

Hannibal's War

Hannibal's War is a two-player, three-player or four-player wargame of intermediate complexity, simulating the struggle to gain control of the western Mediterranean and the lands surrounding it during the late 3rd century BC. That struggle historically pitted Rome against Carthage in a titanic clash that shaped the fate of the Western world for the next several centuries. The historical scenario therefore also pits two players against each other, one commanding Rome and the oth... (vollständige Beschreibung)

40,00 EUR

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DCG ST 255

Strategy & Tactics # 255

The Air War Over England, 1917-18

First Battle of Britain (1BoB) is a two-player wargame of intermediate complexity covering the 1917-18 German bomber offensive against England, designed by S&T Editor Joseph Miranda. The objective is to score more morale points than your opponent. Historically the bombing inflicted little real damage on British cities in general or industry in particular. The attacks' psychological impact, however, was enormous: the campaign demonstrated Britain was vulnerabl... (vollständige Beschreibung)

26,00 EUR

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DCG ST 256

Strategy & Tactics # 256

Ramillies & Malplaquet

Marlborough's Battles (MBat) is a wargame of intermediate complexity, designed by Richard H. Berg, covering two of the Duke's great victories in the War of the Spanish Succession: Ramillies, a massive cavalry clash, and Malplaquet, a hue infantry battle. The period in which Marlborough fought was a transition between the musket-and-pike era and the more fluid, if still massed, tactics that emerged with Frederick the Great. The key transitional mechanic was the invention... (vollständige Beschreibung)

26,00 EUR

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DCG ST 257

Strategy & Tactics # 257

Chosin: X Corps Escapes the Trap

Chosin: X Corps Escapes the Trap, is a two-player, intermediate-complexity simulation of the fighting in eastern North Korea in late 1950 in which the Chinese attacked the United Nation's X Corps as it approached the Yalu River. One of the more famous incidents of the campaign was the US Marine Corps 1st Division fighting its way out of an envelopment at the Chosin Reservoir. Chosin, designed by Joseph Miranda, covers the entire campaign using the same game sy... (vollständige Beschreibung)

30,00 EUR

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DCG ST 258

Strategy & Tactics # 258

The Santiago Campaign, 1898

The Santiago Campaign, 1898 (TSC) is a low-complexity, two-player, operational-level simulation of the US campaign to capture the Cuban port of Santiago during the Spanish-American War, designed by Ron Bell. Solitaire play is also doable, provided the player is willing to "fudge" the concealed Spanish units rule. The US player controls all American and Cuban units; his opponent controls the Spanish units.

The scale on the 34x22" large-hex map is a half-mile (0.... (vollständige Beschreibung)

26,00 EUR

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DCG ST 259

Strategy & Tactics # 259

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Battle for China

Battle for China (B4C) is an intermediate-complexity wargame, designed by Brian Train, of what that people call their "War of Resistance Against Japan," specifically covering the struggle from the initial Japanese invasion in July 1937 to the end of 1941. The game is for two players, one directing the military forces acting to defend China against the Japanese, and the other commanding the forces of imperial Japan. The game can also be played with a third player taking the Ch... (vollständige Beschreibung)

26,00 EUR

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DCG ST SE 1

Strategy & Tactics - Specialedition Nr.1

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DCG ST 344

Strategy & Tactics # 344: Great Turkish War 1683-99

Fight for the Eastern reaches of the Holy Roman Empire, 1683-1699.

The Great Turkish War: the Balkans, 1683-1699 is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Balkans and the Eastern reaches of the Holy Roman Empire in the late 17th century. In 1683, the Ottomans launched their last major offensive on Vienna. The siege failed thanks to the timely arrival of reinforcements from Poland and the Empire. During the next decades the Holy Rom... (vollständige Beschreibung)

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Magazine & Bücher

DCG ST 260

Strategy & Tactics # 260: Black Prince: Crecy & Navarette

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Black Prince: Crecy & Navarette

The diversity of doctrines, weapons, training methods and leadership in medieval armies was a function of the geographic and cultural diversity in which those armies originated. Consequently, many military systems developed along divergent lines until the time of the widespread use of gunpowder, which dominated Renaissance warfare. Black Prince: Crecy & Navarette (BP) reflects that diversity by simulating two battles, both of which represented a clash of distin... (vollständige Beschreibung)

44,00 EUR

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DCG ST 261

Strategy & Tactics # 261: The Kaiser's War: World War I, 1918-19

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The Kaiser's War: World War I, 1918-19

The Kaiser's War (KW), is an intermediate-complexity, strategic-level simulation of the last year of World War I in Europe, including an optional what-if extension into 1919. As 1918's campaign season opened, the Central Powers had defeated the Russian Empire and dominated much of Europe, yet less than a year later the Western Allies were triumphant.

The concept of "victory points" (VP) is central to play of game. Players begin each scenario with a de... (vollständige Beschreibung)

44,00 EUR

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DCG ST 262

Strategy & Tactics # 262: Frederick's War: War of the Austrian Secession, 1741-48

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Frederick's War: War of the Austrian Secession, 1741-48

Frederick's War: War of the Austrian Succession (FW), is a wargame of intermediate complexity simulating the struggle for power in Europe during the highpoint of the Enlightenment, 1741-48. It was the era of soldier-kings and enlightened monarchs, when powerful states maneuvered professional armies and fought to gain rich provinces. FW is primarily intended as a multi-player player game. It can be played by two, three or four, with each ... (vollständige Beschreibung)

44,00 EUR

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DCG ST 263

Strategy & Tactics # 263

Cold War Battles 2: Kabul '79 & Pentomic Wurzburg

Cold War Battles 2 (CWB2) presents a low-to-intermediate complexity operational simulation of campaigns that were fought - or that could have been fought - during that long period of military history, 1946-1989. The playing pieces represent the actual units that participated, or could have participated, in those fights. The maps represent the terrain over which those units fought or could have fought. Two games are included: Kabul '79 (K'79),... (vollständige Beschreibung)

30,00 EUR

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DCG ST 264

Strategy & Tactics # 264

Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are ... (vollständige Beschreibung)

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DCG ST 265

Strategy & Tactics # 265

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Operation Jubilee: Dieppe, August 1942 (OJ), designed by John Butterfield, is a purpose-designed solitaire wargame of intermediate complexity simulating the disastrous Commonwealth raid against the German-held French port of Dieppe on 19 August 1942. A mixed force of Canadian troops and tanks and British commandos landed on several beaches along a 16 mile stretch of coast, with a variety of objectives. While the commando raids on the flanks met with some success, the major action against Dieppe ... (vollständige Beschreibung)

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DCG ST 266

Strategy & Tactics # 266

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Julian, designed by Joseph Miranda, is a wargame of intermediate complexity simulating the situation across the Roman Empire in the 4th century AD. There are two opposing players: Roman and Barbarian. The Roman player represents the high command of a centralized empire; the Barbarian player represents the various chaotic forces working to destroy that empire. The Roman objective is to reconsolidate the threatened empire and secure its frontier regions to prevent further barbarian invasion. The B... (vollständige Beschreibung)

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DCG ST 267

Strategy & Tactics # 267 Double-sized game!

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Russian Civil War, redesigned by Joseph Miranda,is a multi-player wargame of the military and political conflict of 1918-1921 that abolished the Czarist regime and created the foundation of the modern Soviet Union. The basic game is designed for three to six players, each of whom controls one or more factions among the revolutionary, counter-revolutionary, nationalist, and interventionist forces that participated in the chaotic struggle to determine Russia’s future. This new edition is based o... (vollständige Beschreibung)

50,00 EUR

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DCG ST 268

Strategy & Tactics # 268

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When Lions Sailed (WLS), designed by Joseph Miranda, is an intermediate-complexity wargame of global naval conflict in the 17th century. That era saw the beginning of a naval technology revolution that set the pace for Western expansion over the next two centuries. The game can be played by two, three or four, each representing a different nation: Netherlands, England, Spain and France.

Each game turn represents one year. Each operations phase represents several weeks of campaigning, dependin... (vollständige Beschreibung)

34,00 EUR

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DCG ST 269

Strategy & Tactics # 269

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Falklands Showdown: The 1982 Anglo-Argentine War (FS), designed by Philip Sharp, is an intermediate complexity two-player strategic and operational wargame of the conflict that took place between Argentina and the United Kingdom in 1982. It begins with Argentina in control of the Falkland Islands and UK forces approaching to try to retake them.

Aircraft counters represent four aircraft of one particular type. Ground-unit counters represent infantry battalions (500 to 600 men), artillery batta... (vollständige Beschreibung)

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DCG ST 270

Strategy & Tactics # 270

Dieser Artikel ist endgültig vergriffen

 

The American Revolution: Decision in North America (AR), is a two-player wargame, designed by Joseph Miranda, in which you command the Americans or the British in the War of American Independence, 1775-82. The American player may also control French and Spanish units if those nations enter the war. Instead of the full campaign game, players may also choose to play the shorter scenario that ends in 1779.

Each inch on the area map, which covers all of North America from the Mississippi River ea... (vollständige Beschreibung)

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DCG ST 271

Strategy & Tactics # 271: Second Kharkov: Strike & Counterstrike, May 1942

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Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack.

There’s a historical scenario covering the battle as it was fought, plus a what-if scenario that allows players to explore the possibilities inherent in the all-out ... (vollständige Beschreibung)

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DCG ST 272

Strategy & Tactics # 272

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Lepanto is a two-player or multi-player (Ottoman versus Christian) operational level game, designed by Robert Cowling. The game includes 280 die-cut counters, with the each warship chit representing two ships per counter; there are three primary ships types: Galleys, Galliots and Galleasses, each with different capabilities. The colorful map features the Ionian Sea, printed with the historical set up of both sides just as the two opposing fleets were arrayed to begin battle, as well as various c... (vollständige Beschreibung)

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DCG ST 273

Strategy & Tactics # 273

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Reichswher & Freikorps is a two-player (Soviet versus German) strategic level game, designed by Brian Train and Ty Bomba. The game includes 176 large-sized die-cut counters, with the Division as the primary maneuver unit, including Infantry, Naval Infantry, Cavalry and Armored Car units. The colorful map features the German/Polish border, with each hex representing approximately 15 miles across, and includes such prominent locations as Danzig, as well as various charts and tables for easy refere... (vollständige Beschreibung)

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DCG ST 274

Strategy & Tactics # 274 Double-sized game!

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The Sun Never Sets volume II

is an operational simulation of three major 19th century wars in which the British Empire participated. The British marched to the four corners of the earth, fighting against fierce Native opposition and covering themselves with glory...as well as a disaster or two.
Abyssinia covers the 1868 British expedition to free hostages which were being held by Abyssinian King Theodore. This was one of the great logistical feats of the 19th century, and at the time was c... (vollständige Beschreibung)

80,00 EUR

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DCG ST 275

Strategy & Tactics # 275: Battle of Koniggratz

On 3 July 1866 the armies of Austria-Hungary and Prussia met west of the Bohemian fortress of Königgrätz (now Hradec Králové). The battle was the culmination of a quarter-century of political and military maneuvering by Otto von Bismarck, aimed at enabling Prussia to supplant Austria-Hungary as the dominant state of the coalescing German nation.

The battle is presented using the folio line’s Musket & Saber system: brigade-sized units, one-fifth-mile hexes, 90-minute turns, 280 counters.... (vollständige Beschreibung)

30,00 EUR

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DCG ST 276

Strategy & Tactics # 276

Operation Anaconda,

designed by Joseph Miranda, is an intermediate-complexity, grand-tactical game covering that codenamed battle fought between US/Coalition forces and Al Qaeda in eastern Afghanistan in March 2002. It featured a combined US-Afghan-Coalition force attempting to surround and destroy enemy units while also capturing or killing Bin Laden. The operation ultimately failed in its larger objectives owing to poor command control. While technically and tactically a Coalition victory,... (vollständige Beschreibung)

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DCG ST 277

Strategy & Tactics # 277

 (vollständige Beschreibung)

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DCG ST 278

Strategy & Tactics # 278

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Tobruk;

uses the same system as Sedan: The Decisive Battle for France, May 1940. Tobruk is a simulation of British Eighth Army’s Operation Crusader, the attempt to relieve the Tobruk garrison during the period from November to early December 1941, with each turn representing two days. The units in the game represent regiments (228 counters), and operate according to a chit-pull divisional-command activation system. Movement and combat are randomized by each division’s potential activation... (vollständige Beschreibung)

40,00 EUR

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DCG ST 279

Strategy & Tactics # 279

Reconquista is a strategic-level game simulating the Christian re-conquest of Iberia during the years 850 to 1250. The map shows the entire Iberian peninsula, with land areas representing territories and kingdoms. The game is primarily two-player, simulating the struggle for control of the peninsula between collective Christian kingdoms and the Muslim Moors, but it can also be adapted to a multi-player format as various realms rise and fall. The game includes all the major historic Christian and... (vollständige Beschreibung)

30,00 EUR

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DCG ST 280

Strategy & Tactics # 280

Soldiers 1918: Decision in the Trenches, is a two-player tactical wargame of low-intermediate complexity simulating the first 30 to 60 minutes of a hypothetical (though typical) attack by an American infantry division somewhere along 1st US Army’s area of operations on the Western Front in the late summer or early autumn of that year. The American player is on the offensive, attempting to use his division to break through the German defense line that covers almost the entire map at the start o... (vollständige Beschreibung)

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DCG ST 281

Strategy & Tactics # 281: In Country: Vietnam 1965-75 (Special Edition Double-sized game)

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In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied forces. The game has several scenarios (1965, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been reached. It was during the periods of major offensive operations that there was the possibility to have altered the outcome of the war. While the e... (vollständige Beschreibung)

88,00 EUR

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DCG ST 282

Strategy & Tactics # 282

War of the Pacific, Chile vs. Perú and Bolivia, 1879-1883 is a two-player, low-complexity simulation of one of the most decisive wars waged in South America during the 19th Century. This game simulates the conventional aspects of the war, from the outbreak to January of 1881 when the Chileans captured the Peruvian capital of Lima, and the guerilla war that followed, to the standoff that ensued to 1883.

The game consists of twelve game turns, each game turn representing approximately two mont... (vollständige Beschreibung)

30,00 EUR

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DCG ST 283

Strategy & Tactics # 283: Fail Safe - Strategic Nuclear Warfare in the Cold War

Sammlerstück / Rarität

 

Fail Safe is a wargame of a hypothetical strategic nuclear air war sometime in the late 1950s, before the age of the ballistic missile. There are two players, the East Bloc and the Free World. Each player has units representing formations of aircraft, weapons systems, and air defense forces. Players move their units, conduct air-to-air battles, and bomb ground targets. The objective of the game is to drop sufficient nuclear weapons upon the other side in order to prevent them from dominating the... (vollständige Beschreibung)

66,00 EUR

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DCG ST 284

Strategy & Tactics # 284

"Shenandoah" - Jackson’s Shenandoah Valley Campaign is loosely based upon the Twilight’s Last Gleaming (2) rules system (S&T #225), and simulates the movement of Gen. "Stonewall" Jackson’s army into the Shenandoah Valley in 1862, raiding the Union forces and allowing Jackson to move out to reinforce Gen. Robert R. Lee’s forces outside of Richmond to participate in the Seven Days Battles that decisively defeated the Union Army of the Potomac. One player plays the Union, and the other play... (vollständige Beschreibung)

32,00 EUR

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DCG ST 285

Strategy & Tactics # 285

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Duel on the Steppe is a simulation of the Winter Campaign in the Ukraine, from 29 January to 17 March, 1943. Known as Operation Star and Gallop, the Soviets arrayed their incredible numerical advantage against some of the best units in the German army. This game uses the same rules system as Sedan: The Decisive Battle for France, May 1940 (World at War #24), and Tobruk: Operation Crusader, Nov-Dec, 1941 (Strategy & Tactics #278), but is modified appropriate to the scale and the theater. Here, th... (vollständige Beschreibung)

40,00 EUR

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DCG ST 286

Strategy & Tactics # 286

Sparta versus Athens is a strategic level game of the Peloponnesian War in its entirety, spanning twenty-eight years, from 431 B.C. to 404 B.C. The map is a point-to-point map, using city-states and the common land and navigable sea routes as the conduits that defined the Grecian Mediterranean. The game is designed for simple movement and combat mechanics to resolve battles and sieges, all centered upon the predominance of famous and historic leaders (e.g., Alcibiades). The game is richly histor... (vollständige Beschreibung)

30,00 EUR

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DCG ST 287

Strategy & Tactics # 287: SMS Goeben 1914 (Solitaire)

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Goeben, 1914 puts you in command of the SMS Goeben, the German battlecruiser that made a historically epic voyage through the Mediterranean during the opening days of World War One. This is a solitaire game in which the player must accomplish a specific “objective” to win the game, which will be generated at random at the start of the scenario. The player must manage the various outfittings and functions of the SMS Goeben and its escorting light cruiser, the SMS Breslau. As you fight your wa... (vollständige Beschreibung)

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DCG ST 288

Strategy & Tactics # 288: Hindenburg’s War: Decision in the Trenches, 1918

SPECIAL EDITION

Hindenburg’s War: Decision in the Trenches, 1918 (HW) is a strategic-level, two-player wargame of low complexity that covers the fighting on World War I’s western front during that final year of the war, from the start of the first German offensive on 21 March through Armistice Day on 11 November. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most pastel ... (vollständige Beschreibung)

50,00 EUR

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DCG ST 289

Strategy & Tactics # 289: War of the Austrian Succession

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War of the Austrian Succession is a wargame of Frederick the Great’s first military campaign, the First Silesian War of 1740-42. This was the opening War of the Austrian Succession which eventually involved the major powers of Europe. The intent of the game is to show operational level warfare in the 18th century Age of Kings. There are two sides in the game, Prussia and its allies (the Coalition), and Austria and its allies (Habsburgs).

The map portrays the area in Central Europe where the... (vollständige Beschreibung)

32,00 EUR

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DCG ST 290

Strategy & Tactics # 290: Angola

Angola is a simulation of the 1987-88 campaign which was the culmination of the civil war in that country during the height of the Cold War. This campaign saw major offensives by both sides, with considerable intervention by the armed forces of Cuba and South Africa. Among other things, Angola saw some of the biggest armored actions of the Cold War.

The game is operational level. Each player commands the forces of several different factions, each faction representing a major entity in this pa... (vollständige Beschreibung)

32,00 EUR

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DCG ST 291

Strategy & Tactics # 291: Warpath

Warpath covers the campaign for control of Indian Territory during the American Civil War. The map covers all of the ostensibly neutral Indian Territory, plus part of the neighboring Union and Confederate states. The playing area has spaces in lieu of hexes; each space is classified according to its dominant terrain which affects movement, combat, and supply. Some of the 204 counters represent the infantry and cavalry regiments and artillery batteries used by each player to create forces on the ... (vollständige Beschreibung)

36,00 EUR

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DCG ST 292

Strategy & Tactics # 292: North Cape: Convoy Battles in the Arctic, 1942-45

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North Cape: Convoy Battles in the Arctic, 1942-45 is a simulation of the convoy battles fought in the Barents Sea during World War Two. The game is played in several scenarios, each of which simulates one of the historical convoy battles in the Arctic. Each side must attempt to find and locate enemy positions and complete their missions. The objective in the game for the German player is to sink the largest number of enemy merchant ships possible. For the Allied player, the objective of the game... (vollständige Beschreibung)

36,00 EUR

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DCG ST 293

Strategy & Tactics # 293: 1066: The Year of Three Battles

Dieser Artikel ist endgültig vergriffen

 

1066: The Year of Three Battles covers the crucial year in the history of England when three men vied for the throne: Harold Godwinson, king of Wessex, Haraldr Sigurdsson (known as Hardrada), king of Norway, and William, Duke of Normandy. The game presents the three main battles of the campaign — Fulford (20 September), Stamford Bridge (25 September), and Hastings (14 October) — using the Battles of the Medieval World system. Each battle has its own map, with hexes approximately 55 yards acr... (vollständige Beschreibung)

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DCG ST 294

Strategy & Tactics # 294: World War I

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World War I is a remake of the classic game from Strategy & Tactics #51, chosen by our readers during "March Mag-ness" in 2013. It covers the entire war in Europe, with the map now extended into the Middle East, to include Palestine, Mesopotamia, and Persia. Hexes are approximately 60 kilometers (36 miles) across, slightly more one the Middle East map section. Most units are armies (100,000 to 200,000 men), with some specialized corps like the Italian Arditi. Turns are six months long, with mult... (vollständige Beschreibung)

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DCG ST 295

Strategy & Tactics # 295: Gates of Vienna

Gates of Vienna is a two-player game covering the campaign of 1683 in which an Ottoman army besieged that Habsburg capital only to be defeated by a multi-national Christian counterattack. It was the turning point in the centuries-long Habsburg-Turkish wars.

The Gates of Vienna system is based on the CSR award-winning Red Dragon Rising system. Players conduct actions encompassing discrete combat, logistical, intelligence and other operations. Each turn represents a month. During each turn, pla... (vollständige Beschreibung)

36,00 EUR

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DCG ST 296

Strategy & Tactics # 296: Korean War Battles

Sammlerstück / Rarität

 

Korean War Battles is an operational-level simulation of three engagements in 1950: the holding action at the Pusan Perimeter (August – September), the invasion at Inchon and subsequent battle to retake Seoul (September), and the withdrawal from the area of the Chosin Reservoir (December). The games all two-player, but are easily adaptable for solitaire. The time and space scales vary from game to game, and units of maneuver are battalions, regiments and brigades, with occasional divisional-si... (vollständige Beschreibung)

40,00 EUR

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DCG ST 297

Strategy & Tactics # 297: 1863 - Turning Point in the Civil War

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1863 is a two player wargame of a pivotal year in the American Civil War. 1863 saw the Union victories at Gettysburg in the east and Vicksburg in the west, and the Chattanooga-Chickamauga campaigns when the Confederates had the opportunity to win a decisive battle and potentially gain foreign recognition.

Each player commands one of the two Theater of Operations; East and West. What makes this game unique is that one player commands the Union in the Eastern Theater, and the Confederates in th... (vollständige Beschreibung)

36,00 EUR

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DCG ST 298

Strategy & Tactics # 298: Churchills Balkan Gambit

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Balkan Gambit is a wargame exploring the alternative-historical premise that the Allied powers have chosen to invade southern Europe via Greece, Albania, and Yugoslavia in the latter half of World War II. Nothing like this actually happened, though the Allies went to great lengths to convince the Axis powers that such plans were intended in order to mislead them as to their true intentions. Some Allied strategists and leaders, including Winston Churchill, believed that an invasion of Europe via ... (vollständige Beschreibung)

40,00 EUR

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DCG ST 299

Strategy & Tactics # 299: The First Crusade

z.Zt. vergriffen

 

The First Crusade is a solitaire wargame system covering the First Crusade of 1097-99. The player controls Crusader and allied Byzantine and Cilician Armenian forces. The game system controls Muslim forces (Seljuk Turks and Fatimids) as well as the Assassins.

The objective of the player is to reconquer the Holy Land while accomplishing various quests in the name of Christendom.

Wings over the Alps: Distinguished as the world’s first three-engine aircraft, the Italian Caproni bomber playe... (vollständige Beschreibung)

z.Zt. vergriffen

DCG ST 300

Strategy & Tactics # 300: Desert Fox Deluxe (Special Edition)

Dieser Artikel ist endgültig vergriffen! Sammlerstück / Rarität

 

Desert Fox Deluxe is a combination of two previously published games covering parts of the North African campaign–Desert Fox and Trail of the Fox–expanded with additional rules, units, and maps to cover the entire war in the North African desert from the Italian invasion of Egypt in 1940 to the final Allied clearance of Africa in 1943. The map scale is 10 miles perhix, turns cover one month each, while units are mostly regiments and brigades, with specialist battalions and a few Italian and ... (vollständige Beschreibung)

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DCG ST 301

Strategy & Tactics # 301: Kaisers War

Kaiser’s War in the East is a strategic level simulation of World War I on the Eastern Front, 1914-17. This is a two-player game; One player controls the Central Powers, the other player controls the Allies. The concept of “victory points” (VP) is central to play of game. Players begin each scenario with a designated number of VP. They gain new VP as a result of achieving objectives; they lose VP when they lose units in combat. They may expend them to gain reinforcements and carry out cert... (vollständige Beschreibung)

36,00 EUR

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DCG ST 302

Strategy & Tactics # 302: Greath Northern War

Great Northern War is a wargame covering the Swedish-Russian War of 1700-09. This period of the war ended with the decisive battle of Poltava. Scenarios show various periods of fighting. There are two sides in the game, the Swedish Empire (Empire for short) which is defined as Sweden and its allies, and the Russian Coalition (Coalition for short), which is defined as Russia and its allies. Players conduct Actions which generate discrete movement, combat, and other operations. Each turn represent... (vollständige Beschreibung)

36,00 EUR

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DCG ST 303

Strategy & Tactics # 303: War Returns to Europe - Yugoslavia 1991

War Returns to Europe: Yugoslavia 1991 is a simulation of the first engagements of the Yugoslav Wars of 1991-2001. Game play begins in June 1991 when Slovenia and Croatia proclaimed independence from the Federal Republic of Yugoslavia, and ends in early 1992.

There are two players: the Federalist and the Separatist. The Federalist player assumes the role of the commander of the People’s Army of Yugoslavia (JNA), the only Federal institution still working in Yugoslavia in the early 1990s. Th... (vollständige Beschreibung)

36,00 EUR

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DCG ST 304

Strategy & Tactics # 304: The American Revolution in the South

The American Revolution in the South is a single map game that simulates ten historic campaigns in North and South Carolina during the American Revolutionary War (from 1776 to 1781). The game system emphasizes the importance of individual leaders, and especially historical leaders from the time period, and highlights the relative skills, circumstances, and luck that could vary considerably, often within short periods of time. Throughout the game, leader skills will be tested as their unit’s ma... (vollständige Beschreibung)

36,00 EUR

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DCG ST 305

Strategy & Tactics # 305: Armies of the White Sun

Armies of the White Sun - The War in China, 1937-1945: China’s two-millennia-long imperial period came to an end in 1912. What followed was decades of war and unrest. Exploiting the turmoil was Japan, who in 1937 would spark the Second Sino-Japanese War.

Armies of the White Sun is a solitaire wargame covering the fighting in China from the Marco Polo Bridge Incident through Pearl Harbor to the planned 1943 Operation Go-Go aimed at capturing Chongking and ending Chinese resistance at the nat... (vollständige Beschreibung)

36,00 EUR

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DCG ST 306

Strategy & Tactics # 306: Agricola

Sammlerstück / Rarität

 

Agricola is a wargame of the campaign fought by Gnaeus Julius Agricola, the Roman governor of Britain (AD 77-85) to conquer northern Britannia (modern Britain). There are two players, the Roman and the Caledonian (the latter actually representing various northern British tribes). Each player has units that represent military formations or tribal warbands. Players move their units, conduct battles and objectives.

Each player has a set of Stratagem markers. Players use these markers to recruit ... (vollständige Beschreibung)

44,00 EUR

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DCG ST 307

Strategy & Tactics # 307: Cold War - Hot Armor

Cold War, Hot Armor is a two-player game in which players take command in armored actions during the Cold War. The game is part of a series; this particular game is set during the War in Vietnam, 1954-75. Future games will include battles in continental Africa, the Middle East and eventually a hypothetical NATO-Warsaw Pact conflict. The game system emphasizes command control, combined arms, and evolving technology.

Components: One 22" x 34" map & 280 counters

36,00 EUR

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DCG ST 308

Strategy & Tactics # 308: The War of Jenkins’ Ear 1739 - 1748

The War of Jenkins’ Ear is a theater-wide operational two-player game that simulates that last great clash between the English and Spanish empires in the Caribbean during the mid-1700's. Before the American Revolution, control of the Caribbean was to be decisive considering the lucrative commodities that were available to be traded in the West Indies, and this game pits the superior naval might of the English against the long-established Spanish fortified settlements throughout the Caribbean. ... (vollständige Beschreibung)

36,00 EUR

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DCG ST 309

Strategy & Tactics # 309: The War of Turkish Liberation

Sammlerstück / Rarität

 

Türkiye Cumhuriyeti'nin 100 yil önce kurulusunu kutluyoruz! Dogu ve Bati'nin kavsaginda gururlu ve güçlü, modern, laik, çok etnikli bir devletin idealleri Mustafa Kemal Atatürk'ün ruhunda yeniden dogsun!

The War of Turkish Liberation begins during the first half of 1920, when the victors of World War I (Greece, France, Italy, and Great Britain) tried to implement the partition of the Ottoman Empire that had been agreed to at the treaty of Sévrés. There are two players in this game:t... (vollständige Beschreibung)

50,00 EUR

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DCG ST 310

Strategy & Tactics # 310: The American Civil War

The American Civil War was by far the most destructive conflict in US history. This game gives players a chance to change the outcome. The Confederate player must maintain a viable economic and political core, while the Union player attempts to divide and conquer the southern states. Victory is checked every turn: Union progress can have political consequences or possibly end the game if either player fails to achieve expectations.

During each quarterly turns, players recruit additional force... (vollständige Beschreibung)

38,00 EUR

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DCG ST 311

Strategy & Tactics # 311: Pacific Subs

Pacific Subs. Germany's U-boats are better known, but the US Navy's submarine fleet achieved the greater victory, bringing the Japanese Empire to its knees by hollowing out its merchant fleet. In this solitaire game, you the player represent the skipper of a submarine. Your task is to conduct patrols against the Japanese by supporting the US fleets in combat, ambushing Japanese warships, carrying out covert operations in Japanese territory, and sinking merchant ships and tankers. You can conduct... (vollständige Beschreibung)

42,00 EUR

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DCG ST 312

Strategy & Tactics # 312: Alesia

Dieser Artikel ist endgültig vergriffen

 

Alesia is a two-player game of the epic battle between Roman and Gallic forces in 52 BC. The battle pitted two of the great Leaders of that era against each other: Julius Caesar and Vercingetorix. This began as a Roman siege of the Gallic fortress at Alesia, and concluded with a decisive battle. The game system emphasizes command control. Players pick command markers to generate actions, modeling the chaos of the original battle. The Gallic objective is to break out of Alesia and link up with th... (vollständige Beschreibung)

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DCG ST 313

Strategy & Tactics # 313: Windhoek - Campaigns in Southwest Africa 1914-15

Windhoek: The Campaign in German Southwest Africa, 1914-15 is a wargame of the campaign in which British Empire forces, mainly from the Union of South Africa, conquered the German colony of Southwest Africa. In the original campaign, the British won within ten months, but the campaign could have gone different, as von Lettow Vorbeck demonstrated in German East Africa. This is a two-player game, in which one side commands the Germans, and the other Allied forces (including South Africa, British a... (vollständige Beschreibung)

42,00 EUR

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DCG ST 314

Strategy & Tactics # 314: Last Stand at Isandlwana, 22 January 1879

Last Stand at Isandlwana, 22 January 1879 is a two-player tactical wargame of low-intermediate complexity simulating the last 90 to 240 minutes of that infamous and legendary battle of the Anglo-Zulu War. The Zulu player is on the offensive, attempting to wipe out the entire British force on the map as quickly as possible. The British is attempting to win by having some remnant hold out longer than occurred historically or, alternatively, by having some portion of his command escape off the map ... (vollständige Beschreibung)

40,00 EUR

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DCG ST 315

Strategy & Tactics # 315: Red Tide South

Dieser Artikel ist endgültig vergriffen

 

Red Tide South is a two-player game. It is a stand-alone game that can is also designed to be played with Red Tide West (Modern War #15). A war in Europe during the 1980’s was primarily going to be decided, one way or the other, in West Germany. Other fronts and theaters were therefore almost irrelevant in the short term. Considering the Soviets’ exceedingly optimistic timetables by which they intended to overrun West Germany, events elsewhere would have not even played out before the war en... (vollständige Beschreibung)

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DCG ST 316

Strategy & Tactics # 316: The Campaigns of 1777

Sammlerstück / Rarität

 

The Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence. The tone for the British was set by leaders like Howe, Burgoyne, Cornwallis and Clinton while the Patriots marched with leaders like Washington, Greene, Arnold, Schuyler and Gates. The Battles fought in the northern Colonies include the Sieges of Fort Ticonderoga and Fort Stanwix, the battles o... (vollständige Beschreibung)

80,00 EUR

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DCG ST 317

Strategy & Tactics # 317: Moscow 1941

Moscow is a two-player game covering the advance of Army Group Center, Autumn 1941. It is a simulation of the campaign by the Germans to capture Moscow from the Soviets in from October until January 1941. This game’s system is a progeny of the foregoing Leningrad game published by Decision Games (2010) with some slight differences (such as the stacking limit). Players whom are familiar with the Leningrad game will be able to play this game with only a perusal of these rules where they are spec... (vollständige Beschreibung)

40,00 EUR

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DCG ST 318

Strategy & Tactics # 318: Constantinople

Sammlerstück / Rarität

 

Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul, Khazar Khanate, Bulgar Kingdom, Slavic Tribes and Lombard Kingdom. The objective of the player is to defeat Barbarians while expanding Byzanti... (vollständige Beschreibung)

68,00 EUR

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DCG ST 319

Strategy & Tactics # 319: Schlieffens War

Schlieffen’s War is a strategic-level two-player wargame of low-intermediate complexity that covers the first six weeks of fighting on World War I’s western front in 1914. The game’s sub-systems are crafted to present a supreme-commander’s-eye-view of the war: it is therefore almost fully strategic in its perspective, with only the most pastel of operational undertones added to enhance historical tone and texture. Each hex on the map represents 16 miles (26 km). Each full turn of play re... (vollständige Beschreibung)

42,00 EUR

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DCG ST 320

Strategy & Tactics # 320: Sepoy Mutiny

Sepoy Mutiny is a two-player wargame simulating the rebellion of Sepoy troops in the British Indian Empire in 1857-58. One player represents the British command, and the other the leadership of the Rebels. Both sides are trying to gain control of India. The game system is based on the one originally presented in our earlier S&T games: They Died with Their Boots On, Volumes 1 & 2 (S&T 236 & 242). It uses an interactive sequence of play in which command, rebellions and events are randomly generate... (vollständige Beschreibung)

42,00 EUR

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DCG ST 321

Strategy & Tactics # 321: Paratrooper: Great Airborne Assaults - Korea

Paratrooper: Great Airborne Assaults, Korea is a game system simulating airborne operations. There are two players, commanding the airborne and defending forces. Each game in the system will include one or more scenarios, representing different airborne operations. Units represent airborne (parachute, glider) and ground forces, plus air support. Combat resolution is quasi-tactical. Central to play of the game is the command system, with players expending command points to conduct special actions... (vollständige Beschreibung)

42,00 EUR

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DCG ST 322

Strategy & Tactics # 322: Banana Wars - US Military Operations in the Caribbean 1898–1934

Banana Wars - US Military Operations in the Caribbean 1898–1934: From 1898 to 1934 the United States launched a series of military interventions around the Caribbean. These campaigns were fought for a variety of reasons but came to be collectively known as the Banana Wars and would serve as a proving ground for future American military doctrine.

Other Articles:
Julian the Apostate & the Battle of Strasbourg: Few figures in ancient history are as fascinating or contentious as the last pagan... (vollständige Beschreibung)

42,00 EUR

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DCG ST 323

Strategy & Tactics # 323: Rangers - Lead the Way! Pointe Du Hoc, 6 June 1944 (Solitaire)

Hot Seller

 

Rangers: Lead The Way is a solitaire simulation of the US Army Ranger assault on the Pointe du Hoc on D-Day. The game challenges the player to do better than the actual Ranger attack up the cliffs that historic morning and additionally allows the player to fight the battle using the planned, rather than the actual, forces and landing beaches. The scenarios cover action through 0300 June 7, a span of almost 24 hours. The area movement map uses one inch representing one-quarter of a mile. Scale: R... (vollständige Beschreibung)

44,00 EUR

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DCG ST 324

Strategy & Tactics # 324: Fight the Fall Faesuka AD405 and Tricamerum AD533

Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533 is a two-player wargame system that simulates the battles that occurred during the era AD 376 to 560, roughly the time from when the Goths crossed the Danube to the Byzantine reconquest of the west.

The game system emphasizes command control, leaders and unique tactics. Players pick command markers to generate actions, modeling the chaos of the battlefield. The objective is to gain victory in battle, usually by destroying enemy units and... (vollständige Beschreibung)

44,00 EUR

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DCG ST 325

Strategy & Tactics # 325: Italian-Ottoman War 1911-1912

Italian-Ottoman War 1911-1912 is a two-player wargame using a variation on the system used in Windhoek (S&T #313) simulating the Italian invasion of the territories that became Libya in 1911 and the subsequent campaign that ended in the following year. The campaign saw the Italians seize the coastal towns, but the Ottomans, supported by local Arab and Bedouin tribes, fell back into the interior. The war came to an end via Italian naval attacks in the Aegean and elsewhere, with the Ottomans final... (vollständige Beschreibung)

44,00 EUR

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DCG ST 326

Strategy & Tactics # 326: Mukden: Russo-Japanese War 1904-1905

Mukden 1905 is a two-player simulation (easily adapted for solitaire play) of the climactic struggle of the Russo-Japanese War of 1904-05. Both players have the opportunity to attack and defend, but the main burden of the offensive is on the Japanese player. Scale: Each hex represents three miles (4.9 kilometers). The units of maneuver are regiments, brigades, divisions and one (cavalry) corps. Each full turn represents two days of real time.

Components: One 22" x 34" map & 228 counters.

44,00 EUR

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DCG ST 327

Strategy & Tactics # 327: Suwalki Gap: The Baltic 2023

Sammlerstück / Rarität

 

Suwalki Gap is a two-player wargame based on hypothetical Russian attack on the Baltic States and Poland taking place sometime between 2023 and 2025. The sides and capabilities in this game are based on current procurement, recruitment, and basing plans to the extent of publicly available information. This game in particular examines the concept of the “Suwa?ki Gap,” a 65km section of the Polish-Lithuanian border between Belarus and Kaliningrad, and the potential of a Russian encirclement of... (vollständige Beschreibung)

70,00 EUR

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DCG ST 328

Strategy & Tactics # 328: Vicksburg - The Assault On Stockade Redan, May 1863

Vicksburg: The Assault On Stockade Redan, May 1863, (May 19th & 22nd 1863) is a two-player tactical wargame simulating the two Union assaults upon the Stockade Redan defensive position situated at the northeastern corner of the Vicksburg perimeter. The Union player must assault and capture the imposing Stockade Redan earthworks that overlook Graveyard Road leading into Vicksburg (unquestionably the most defensible position encompassing the city). The Confederate player must defend the Redan agai... (vollständige Beschreibung)

40,00 EUR

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DCG ST 329

Strategy & Tactics # 329: Battle of Shanghai 1937

The Shanghai-Nanking Campaign 1937 (SNC) is a two-player historical simulation of the largest single military campaign fought anywhere in the world during the interwar period. The Japanese player is primarily on the offensive, attempting nothing less than ending China’s existence as an independent country via the political shock of the rapid conquest of that country’s primary port and capital cities. The units of maneuver are Japanese regiments or Chinese divisions. Japanese regiments were u... (vollständige Beschreibung)

40,00 EUR

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DCG ST 330

Strategy & Tactics # 330: Mediterranean Empires - Struggle for the Middle Sea

Mediterranean Empires is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Western and Central Mediterranean during the turn of the 13th-14th centuries.

Players control either the French/Anjou forces and their allies, or Aragon and their allies. The map shows the Western and Central Mediterranean as it was during the 13th-14th centuries and is divided into its geo-political regions or areas with units moving across the map from area to area. ... (vollständige Beschreibung)

46,00 EUR

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DCG ST 331

Strategy & Tactics # 331: On to Baghdad

On to Baghdad! is an operational-strategic level, two-player wargame covering the campaign in Mesopotamia and Persia in World War I. Players control either the Allies representing the British-Indian, Russians pro-Allied Persians, Kuwaitis, and pro-Allied Partisans or the Central Powers representing the Ottoman Turks (or Turks), Germans, Austro-Hungarian, pro-CP Persians, and pro-CP Partisans.

The Allied objective is to gain strategic control of Mesopotamia and Persia, including oil resources... (vollständige Beschreibung)

40,00 EUR

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DCG ST 332

Strategy & Tactics # 332: Thirty Years War Battles: Wittstock & Lutter

Thirty Years War Battles is a grand tactical two player system for simulating battles in Europe during the first half of the 17th century. Each game in the system is based on one of the major battles of the 30 Years War. Each battle has its own map, special rules and counters representing the military formations which participated in the original action. The rules model the overall effects of the weapons and tactics of the great era of pike and shot, and include combat, leadership and morale. Pl... (vollständige Beschreibung)

46,00 EUR

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DCG ST 333

Strategy & Tactics # 333: Operation Unthinkable

Operation Unthinkable is a two player alternative history wargame intended to investigate the strategic parameters that would have been in place during the first month of operations had the Anglo-Allies and Soviets gone to war against each other starting on or about July 1945. The map illustrates the militarily significant terrain found in and around this portion of Germany in 1945 when portrayed at this scale. Each hex on the map represents five miles (8 km) from side to opposite side. The Sovi... (vollständige Beschreibung)

50,00 EUR

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DCG ST 334

Strategy & Tactics # 334: Rio Grande War

"Rio Grande War" is a two-player wargame on a hypothetical war between the United States and the Empire of Mexico following the American Civil War. The assumption is that France's Napoleon III decided to back up Maximilian with the French army to maintain his power in Mexico, and the US responded with an invasion. At stake: the fate of North America!

One side commands the Imperial forces (Maximilian and his French allies), and the other the Allies (US and Mexican Republic). The central game m... (vollständige Beschreibung)

52,00 EUR

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DCG ST 335

Strategy & Tactics # 335: Descent on Malta

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Descent on Malta is a solitaire operational level simulation of the planned but never executed Axis airborne assault on the British island fortress of Malta. The player controls Axis forces (Germans and Italians). The game system controls the opposing Allied forces and reaction. The objective of the game is for the Axis to capture Malta at the lowest possible cost in casualties. The design is based on the Crete '41 game (World at War #47). The game includes optional rules that allow for two or m... (vollständige Beschreibung)

58,00 EUR

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DCG ST 336

Strategy & Tactics # 336: First Punic War 264-241 BC

First Punic War 264 to 241 BC is a two-player wargame of the first great military clash between the Roman Republic and the Carthaginian Empire, spanning 24 years in the 3rd century BC. At this time, Rome controlled a federation of states in Italy, while Carthage was the major power of the Western Mediterranean. The war was centered around the island of Sicily, but also saw campaigns in Sardinia and North Africa, with the possibility for more operations elsewhere around the region. Each game turn... (vollständige Beschreibung)

56,00 EUR

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DCG ST 337

Strategy & Tactics # 337: Caporetto The Italian Front 1917- 1918

The last year of the Italian Front, 1917-18.

"Caporetto: The Italian Front 1917–1918" is a two-player wargame of the last year of the Italian Front, from the Central Powers’ offensive of the Fall of 1917 until the end of the war in October 1918. In this game, both players command two powerful but fragile forces: the armies of Italy and Austria-Hungary that, in the last year of the war, were at the end of their tether. Each game turn represents 1 month. Each hexagon is 10 kilometers from ... (vollständige Beschreibung)

66,00 EUR

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DCG ST 338

Strategy & Tactics # 338: Russian Boots South - Conquest of Central Asia 1850-90

Russian Boots South: Conquest of Central Asia The game system is based on the previously published S&T games: They Died with Their Boots On, Volumes 1 & 2, Julian, and Sepoy Mutiny.

Russian Boots is a two-player wargame simulating the Russian conquest of Central Asia during the 1850s to 1890s. There are two opposing players: Russian Empire and Khanates. The Russian Empire player represents the theater command of an autocratic empire. The Khanate player represents the various independent kingd... (vollständige Beschreibung)

62,00 EUR

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DCG ST 339

Strategy & Tactics # 339: Saddam Moves South

Hypothetical Iraqi invasion of Saudi Arabia in 1990

Saddam Moves South (SMS) is an operational level two player wargame covering a hypothetical Iraqi invasion of Saudi Arabia in 1990. The assumption here is that after the Iraqi army overran Kuwait in the first week of August 1990, Saddam Hussein continued the offensive to grab the vital oilfields of Saudi Arabia. In response, the United States leads a coalition of states to stop the Iraqis and then retake lost territories.

The game system... (vollständige Beschreibung)

60,00 EUR

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DCG ST 340

Strategy & Tactics # 340: French & Indian War Battles

Grand tactical system simulating battles during the French & Indian War.

French and Indian War Battles is two player grand tactical wargame system for simulating battles in North America during the French & Indian War (1754-60). While these battles often involved small armies for the era, they decided the fate of the continent.

This game includes three scenarios: Lake George (Sep 1755), Fort Oswego (Aug 1756), and Quebec (Sep 1759).

Each battle has its own map, special rules and counter... (vollständige Beschreibung)

60,00 EUR

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DCG ST 341

Strategy & Tactics # 341: Desert Fox Deluxe: Return to Europe - Sicily & Italy July-Nov 1943

Allies bring land combat to Hitler's Fortress Europe.

Return to Europe: Sicily & Italy July–Nov 1943 is a Strategic level board-wargame of the Allied invasion of Sicily and Southern Italy. The operation was viewed as only a limited offensive to secure the Mediterranean and force Italy out of the war. The Germans also intended only a limited effort to delay the Allies while a strong defense was established at the far North of the peninsula. Both sides scented greater possibilities in the ea... (vollständige Beschreibung)

60,00 EUR

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DCG ST 342

Strategy & Tactics # 342: Carolingian Twilight: Decline of an Empire AD814

Civil Wars for the Carolingian Empire following the death of Charlemagne.

Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when the inheritance in question was the Empire itself. From the va... (vollständige Beschreibung)

62,00 EUR

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DCG ST 343

Strategy & Tactics # 343: Operation Albion: Germany versus Russia in the Baltic, 1917-1918

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Amphibious campaign in the Baltic, 1917-18.

Operation Albion: Germany versus Russia in the Baltic, 1917-1918 is a two-player operational wargame of the campaign in the Baltic, 1917-18, in which the Germans captured the city of Riga and took critical islands in an amphibious operation. Operation Albion in part led to the collapse of the Russian Provisional Government and brought the final German victory in the East. The campaign was one of the few joint land-naval-air operations of World War ... (vollständige Beschreibung)

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