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Seitenabrufe

232473736 Seitenabrufe seit dem 30.06.2003


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HauptseiteMagazineProduktlinien (Magazine)World at War


World at War

World at War

World at War Magazine is a magazine focused on World War 2, published by Decision Games. It is a sister magazine to Strategy and Tactics. Each issue comes with a game that is either an original design or a reprint of an older game with updated graphics and rules.

Magazine

Produkte vom Herausgeber (Strategy & Tactic Press)


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DCG WaW93

World at War Issue #93: Baltic Offensive Fall 1944

Baltic Offensive: Fall 1944 is a two player simulation of the Soviet offensive in the Baltic countries in the Fall of 1944.
The Soviet player must conquer as much territory as possible within a limited time frame, while the German forces must try to delay
the Soviet advance as much as possible.

The Soviet player has a positional advantage and numerical superiority, but it has a tight timetable to clear the Baltic countries
so that the Red Army can return to the decisive direction of th... (vollständige Beschreibung)

60,00 EUR

Kaufen

Magazine & Bücher

DCG WaW01

World at War Issue #1: Barbarossa: The Russo-German War, 1941-45

Dieser Artikel ist endgültig vergriffen

 

World at War #1 features a game, Barbarossa: East Front 1941-1945, by editor and renowned game designer Ty Bomba. Articles include Barbarossa, an overview of the strategic decisions on the East Front, A Drop Zone Too Far, an analysis of Operation Market-Garden, Goering's New Year's Resolution: Bodeplatt, Janaury 1945, and Biak: Unknown Blunder in the Pacific. Several FYI-style pieces are included: On the Seas with Japan's Escort Convoys, On the Home Front with New Orleans and Lagrade Hospital, ... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW02

World at War Issue #2: Solomons Campaign

Dieser Artikel ist endgültig vergriffen

 

The Solomons Campaign is an extensive redesign of the old-SPI game of the same name originally designed and published by James F. Dunnigan in 1973. It presents a two-player, complex historical simulation of the air, sea and land campaigns waged on and around the island of Guadalcanal in the summer and fall of 1942. The game begins with the American invasion of that island and includes the subsequent Japanese attempts to retake it. The game is intended to be a simulation of combined air-naval-gro... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW03

World at War Issue #3: The Bulge

Dieser Artikel ist endgültig vergriffen

 

The Bulge is a redesign, by Ty Bomba, of the title originally published by old-SPI in 1979, which was designed and developed by James F. Dunnigan and Eric Smith. That earlier version was, in fact, published under two titles, the other being Big Red One, as part of a marketing effort coinciding with the release that same year of a motion picture of the same name. Under any title, then and now, this design runs counter to the decades-old hobby trend concerning the 1944 German counteroffensive in t... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW04

World at War Issue #4: USAAF: Strategic Bombing Operations Over the Third Reich, 1944

Dieser Artikel ist endgültig vergriffen

 

Best estimates today have it that the war in Europe most likely would have continued for about 24 months after February 1944 had it not been for the cumulative effects of the Allied strategic aerial offensive against the Germans. That means the war was most likely shortened somewhere between 13 and 15 months by the effects of that campaign. We say "most likely" and "somewhere between" because we can't be more certain. That is, starting at the end of 1944, the Western Allied and Soviet ground adv... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW05

World at War Issue #5: Finnish Front, 1941-42

Sammlerstück / Rarität

 

World at War number five, scheduled to ship in April 2009, will have the following feature articles: "The Finnish Front, 1941-42"; "Omaha Beach"; "The Ribbontrops: Father & Son"; and "Sakai's Longest Day".

The wargame featured in that issue will be Joseph Miranda's "Finnish Front, 1941-42" (TFF), which will be the fifth game we've published in his well-liked "They Died With Their Boots On" series.
TFF's "Boots" system simulates what might otherwise appear to be hopeless campaigns, in this c... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW06

World at War Issue #6: Greater East Asia War

Sammlerstück / Rarität

 

World at War number six, scheduled to ship in June 2009, will have the following feature articles: "The Great East Asia War"; "Hungary in World War II"; "The Air War Over Libya"; and "Slovakia in World War II".

The wargame featured in that issue will be Joseph Miranda's Greater East Asia War, which uses the much-liked system he pioneered in his earlier Twilight of the Ottomans: World War I in the Middle East design in Strategy & Tactics magazine.

Greater East Asia War (GEAW) is a two-pla... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW07

World at War Issue #7: Greek Tragedy

z.Zt. vergriffen

 

World at War number seven, scheduled to ship in August 2009, will have the following feature articles: "The Italian Invasion of Greece, 1940"; "The Battle of Yelnia"; "The Churchill Conspiracy"; and "Okinawa".

The wargame featured in that issue will be Richard H. Berg's Greek Tragedy (GT), which covers Mussolini's ill-fated invasion of that country late in 1940. The game is, at least for the Italians, a logistics nightmare. Most of what that player does will be concerned with simply getting h... (vollständige Beschreibung)

z.Zt. vergriffen

DCG WaW08

World at War Issue #8: Arriba Espana: The Spanish Civil War, 1936-39

Sammlerstück / Rarität

 

World at War number eight, scheduled to ship in October 2009, will have the following feature articles: "The Spanish Civil War"; "Women in the Soviet Armed Forces"; "Fort Eben Emael"; "The Hammelburg POW Raid"; and "Japan's Oilers & Tankers".

The wargame featured in that issue will be Brian Train's Arriba Espana: The Spanish Civil War, 1936-39. It's intended for two-player play, one representing the left-wing coalition government of the Spanish Republic, and the other the alliance of right-w... (vollständige Beschreibung)

30,00 EUR

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DCG WaW09

World at War Issue #9: The Destruction of Army Group Center

Sammlerstück / Rarität

 

This new version of DAGC is a thorough redesign, by Ty Bomba, of the game originally published by old-SPI in the early 1970s. The campaign under examination is "Operation Bagration", the Red Army's summer offensive of 1944 during which they destroyed more German manpower and equipment than had been lost at Stalingrad.

Without question a one-sided affair in terms of which side is 'shaping the battlefield' and 'controlling the tempo', we've managed to make things more interesting for both playe... (vollständige Beschreibung)

50,00 EUR

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DCG WaW10

World at War Issue #10: Coral Sea 1942

Sammlerstück / Rarität

 

Coral Sea Solitaire (CSS) is a purpose-designed one-player wargame covering the aero-naval battle that took place between the US and Imperial Japanese Navies in May 1942. It was the first of the Pacific War

CSS is based on the game system used in World at War number three Solomons Campaign; however, there are significant differences owing to the smaller scale of this operation and the systemic necessitates inherent in a solitaire design. The player controls various US and Allied forces; the g... (vollständige Beschreibung)

50,00 EUR

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DCG WaW11

World at War Issue #11: Afrikakorps - Decision in the Desert, 1941-42

Sammlerstück / Rarität

 

The (Afrika Korps: Decision in the Desert, 1941-41 (AK), uses that system to simulate the campaigns in the Western Desert in which Italo-German forces under the command of Erwin Rommel took on the forces of the British Empire.

The game map shows the Egyptian/Libyan coastal area as it was in 1941-42. Each game turn represents one month. Each hexagon on the map represents 12.5 miles (20 km). There are two scenarios, short (May-November 1941) and long (May 1941 to November 1942). AK is a two-pla... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW12

World at War Issue #12: 1940 - What if

The conjectured departure from the historic timeline that resulted in the design of this game is assumed to have taken place in mid-September 1939. At that time, as his forces are completing the conquest of Poland, Hitler receives a flash of intuition. That is, he can’t help but notice the strategic paralysis of the Anglo-French, who do nothing to try to prevent the downfall of their fast-disappearing eastern ally Poland. From that he concludes it would be a waste of time to redeploy the Wehrm... (vollständige Beschreibung)

30,00 EUR

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DCG WaW13

World at War Issue #13: Guard Tank - KURSK

Sammlerstück / Rarität

 

Guards Tank: The Battle of Prochorovka, July 1943

Guards Tank: The Battle of Prochorovka, July 1943 (GT), designed by Joseph Miranda, is the first of our new East Front Battles Series. That series will present operational simulations of medium-to-large-sized battles fought during World War II on that front. There will be two players in each game, and solitaire play is easily doable.

There are two general types of units in the counter-mix: maneuver (non-artillery) and artillery. In addition... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW14

World at War Issue #14: Invasion Pearl Harbor - What If the Japanese Invaded?

Invasion Pearl Harbor: What If the Japanese Invaded? (IPH).
This game has been designed by Adrian McGrath and Chris Smith, and was developed by Ty Bomba.
A low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the other commanding the US force... (vollständige Beschreibung)

30,00 EUR

Kaufen

DCG WaW15

World at War Issue #15: Soft Underbelly

Sammlerstück / Rarität

 

Soft Underbelly: Italy, 1943 designed Ty Bomba, will be Soft Underbelly: The War in Southern Italy, 1943 (SU). It’s an intermediate-complexity, two-player wargame simulating that historic World War II campaign. It may also be used to explore the “what ifs” inherent in the situation had the German high command chosen to react to the Allied landings in a much different manner: making that effort’s defeat Berlin’s main strategic goal for late 1943 (Operation Wacht am Tiber). The design th... (vollständige Beschreibung)

50,00 EUR

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DCG WaW16

World at War Issue #16: Partizan

Partizan is a two-player, intermediate-complexity, historical simulation of the struggle between the Communists and the Axis occupation forces for mastery of Yugoslavia from 1941 through 1944. It starts with the first uprisings against the Axis in Bosnia, Serbia and Montenegro in late 1941, and ends in late 1944 just before the Soviet Army entered the country. The game is won by the Partisan player by waging an aggressive guerilla war: harassing the occupiers and destroying infrastructure that m... (vollständige Beschreibung)

34,00 EUR

Kaufen

DCG WaW17

World at War Issue #17: Leningrad 41 What if ...

Leningrad ’41: What If Manstein had Attacked? (L’41), designed by Joseph Miranda, is a two-player alternative history wargame of intermediate complexity that simulates a hypothetical German attempt to seize the city of Leningrad in late July through August 1941. The assumption is Manstein, rather than pausing for two weeks as he did historically, simply charged ahead into the city immediately upon crossing the Luga River.

To control complexity and present an overall-force-commander’s-vi... (vollständige Beschreibung)

34,00 EUR

Kaufen

DCG WaW18

World at War Issue #18: The South Seas Campaign, 1942-43

Dieser Artikel ist endgültig vergriffen

 

The South Seas Campaign, 1942-43 (SSC), designed by Joseph Miranda, is a two player, strategic-level wargame of intermediate complexity that covers the struggle for control of the naval, air and land lines of communication between Australia and the US during those two years. Most ground units in the game represent divisions, brigades or regiments. Aircraft units represent two groups or air regiments (six to eight squadrons). Ship units mostly represent one fleet aircraft carrier, “divisions”... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW19

World at War Issue #19: The Hardest Days

Sammlerstück / Rarität

 

The Hardest Days (THD), designed by John Butterfield, is a purpose-designed solitaire wargame of intermediate complexity covering five critical days in the Battle of Britain, the five days that saw the heaviest air action in the sky over England in the summer of 1940. Each of those days is presented as its own scenario. THD puts you in control of British Fighter Command, responding to air raids launched by the Luftwaffe, which is controlled by the game system.

Each one-day scenario represents... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW20

World at War Issue #20: Panzerdivision Grossdeutschland (Double-sized game)

Dieser Artikel ist endgültig vergriffen

 

The Famous Divisions series, featuring Gross Deutschland Panzer (GDP) in this installment, is the first in a new evolution in design that brings tactical elements to an otherwise operational simulation. Recreating four battles of the GDP from the eastern front in 1943 and 1944, this first game of the series includes: Lutchessa Valley, Kursk, Akhtyrka and Mischurin Rog (each played on its own detailed and historically accurate map). It was designed by John Schettler and has been thoroughly develo... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW21

World at War Issue #21: The Rhineland War, 1936-37

Sammlerstück / Rarität

 

The Rhineland War, 1936-37 (RW), designed by Joseph Miranda, is a strategic-level simulation of intermediate complexity that covers an alternative World War II in Europe, one that began in 1936. The assumption is, when Hitler ordered his army to march into the Rhineland, the Allied powers, instead of appeasing him, ordered their armed forces to resist. The ensuing chain of events leads to the war expanding throughout Europe. A war fought at that time would’ve found all European militaries woef... (vollständige Beschreibung)

50,00 EUR

Kaufen

DCG WaW22

World at War Issue #22: Minsk '44

Sammlerstück / Rarität

 

Minsk '44 -- the second game in Joseph Miranda's new East Front Battles Series, which began with Guards Tank in issue 13 -- covers the crucial exploitation phase of the great Soviet summer offensive against the Germans' Army Group Center, in June of 1944. The game utilizes the classic quad series rules’ mechanics and a retreat-emphasizing differential combat system to encourage encirclement tactics, so typical of Soviet armor strategy during World War II.

Minsk is a two-player (Soviet versu... (vollständige Beschreibung)

50,00 EUR

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DCG WaW23

World at War Issue #23: Pacific Battles: Guadalcanal

Sammlerstück / Rarität

 

Pacific Battles: Guadalcanal is a two-player (Japanese vs. US) operational-level game designed by Joseph Miranda. The game includes 228 die-cut counters, with the battalion as the primary maneuver unit, and also includes air units, supply markers, campaign chits, suppression chits, and deception markers. The colorful map features the island of Guadalcanal, with each hex representing approximately two miles across, and includes such prominent locations as Henderson Field and Bloody Ridge, as well... (vollständige Beschreibung)

50,00 EUR

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DCG WaW24

World at War Issue #24: Sedan: The Decisive Battle for France, May 1940

Sedan: The Decisive Battle for France, May 1940, designed by Paul Youde, simulates the German Army’s offensive to reach and cross the imposing Meuse River, near Sedan, and the subsequent breakthrough to the west. Using basic combat mechanics, the game includes command control strictures to better simulate the differences between French and German capabilities.

Sedan, May 1940 is a two-player (German versus French) operational level game, designed by Paul Youde. The game includes 228 medium-... (vollständige Beschreibung)

30,00 EUR

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DCG WaW25

World at War Issue #25: Battle of Keren

Keren simulates the Battle of Keren, one of the pivotal engagements in East Africa during the Second World War. The Italian units, particularly the Savoia Grenadiers, fought so well the Commonwealth forces had to conduct three assaults to break their position. Indeed, the Savoia Grenadiers were never dislodged from their hilltop position, and were only compelled to surrender after being surrounded an after the other Italian positions had fallen. In spite of their ultimate defeat, it’s regarded... (vollständige Beschreibung)

30,00 EUR

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DCG WaW26

World at War Issue #26: Race to the Reichstag

Sammlerstück / Rarität

 

Race to the Reichstag is an innovative design that allows players to play both sides of two competing commands as the Red Army fights its way into Berlin during the closing days of World War II. There are two areas of operations for the Soviets and Germans, and each player runs one area for both sides, opposite his opponent (Battle for Germany-style). Players compete for reinforcing assets and to seize objectives, in an attempt to be the first to capture Berlin’s city center and end the war.
... (vollständige Beschreibung)

50,00 EUR

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DCG WaW27

World at War Issue #27: Operations Olympic & Coronet (Double-sized game)

Sammlerstück / Rarität

 

Operations Olympic & Coronet is an update of the Olympic solitaire game first published in S&T along with a second complete game covering the planned follow-up invasion: Operation Coronet. The Olympic map has been updated to reflect better understanding of the tough and, in places, impassable terrain as well as the potential landing sites. The Coronet map shows the flat, wide-open Tokyo plain. The counters have also been updated with new information about the Japanese order of battle, especially... (vollständige Beschreibung)

80,00 EUR

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DCG WaW28

World at War Issue #28: Green Hell

Green Hell uses the popular Fire & Movement system (DG Folio Series) to examine two different situations in Burma during World War II: Operation Thursday and The Battle of the Admin Box. Operation Thursday simulates the British gliderborne assault into Burma in March 1944, after Gen. Slim ordered Gen. Wingate to land behind the Japanese lines to support the Allied offensive in Burma, particularly Gen. Stilwell’s advance to the strategic town of Myitkyina. The Battle of the Admin Box is a simul... (vollständige Beschreibung)

30,00 EUR

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DCG WaW29

World at War Issue #29: Norway, 1940

Sammlerstück / Rarität

 

Norway, 1940 is an operational level wargame of the German campaign to conquer Norway. The operation was a combined naval-air-land campaign in which all elements of military power were utilized. The historic campaign saw a German victory, but at the cost of much of the Kreigsmarine. Norway, 1940’s system is based on S&T’s award winning Red Dragon Rising system. It has been crafted to present the campaign as a unitary vision rather than a strictly sequenced process. The action can alternately... (vollständige Beschreibung)

50,00 EUR

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DCG WaW30

World at War Issue #30: Hinge of Fate

Sammlerstück / Rarität

 

Hinge of Fate is primarily meant to examine the strategic alternative history possibilities inherent in the campaign that could’ve occurred within Poland and the Rhineland in September 1939 if the French had resolved to keep their promise to launch a “major offensive” into Germany within a week after that nation invaded Poland. The action in that scenario is fought on two maps, East and West, and also allows for the possibility of a last-minute change of side by Stalin. It can be played by... (vollständige Beschreibung)

50,00 EUR

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DCG WaW31

World at War Issue #31: Dubno, 1941

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Dubno, 1941. During the opening days of Operation Barbarossa, the German First Panzer Group drove deep through the Ukraine with its ultimate objective the great city of Kiev. Leading the thrust was the 48th Panzer Corps. The Germans broke through the Soviet frontier defenses, but the Red Army quickly counterattacked with several mechanized corps. While the Germans were outnumbered, especially in tanks, they had superior command control and tactics, allowing them to defeat the Soviets piecemeal. ... (vollständige Beschreibung)

34,00 EUR

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DCG WaW32

World at War Issue #32: Pacific Battles: Nomonhan, 1939

Pacific Battles is a wargame series of several campaigns in the Pacific Theater of operations in World War II. The system emphasizes the operational level of these campaigns, and deals with land and air operations. Nomonhan is the second game in the series (Japanese vs. Soviet), following the first game in the series, Guadalcanal (World at War issue #23); It covers the entire land-air campaign for the strategic Mongolian city of Nomonhan, May to September, 1939. The game includes 228 die-cut cou... (vollständige Beschreibung)

30,00 EUR

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DCG WaW33

World at War Issue #33: Operation Shingle: The Anzio Beachhead

Sammlerstück / Rarität

 

Operation Shingle: The Anzio Beachhead

To reinvigorate their stalled Italian campaign, the Allies landed a reinforced corps at the small coastal town of Anzio, just 30 miles from Rome and the German supply arteries. A hesitant advance and a rapid German reaction set the stage for a nip-and-tuck battle for the beachhead.

This classic campaign is covered using the Fire & Movement system at one kilometer per hex and one day per turn. The standard unit is the infantry battalion, which can b... (vollständige Beschreibung)

50,00 EUR

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DCG WaW34

World at War Issue #34: Guards Armoured Division

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Guards Armoured Division - SPECIAL EDITION!

The Famous Divisions series continue with British Guards Armour. It brings tactics to an operational simulation and recreates four battles from 1944-45: Operations Goodwood and Veritable, Bonninghardt Ridge and Joe’s Bridge.

The system offers a new concept: play is governed by drawing "Event Chits.” Combat isn’t simply resolved by comparing attack and defense strengths, but is modified by chit-draws that introduce elements of chaos.

Chit... (vollständige Beschreibung)

52,00 EUR

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DCG WaW35

World at War Issue #35: Strike North

Strike North presumes that Imperial Japan has decided to invade the Soviet Union in 1941, instead of going to war with the United States. Conceptually, a Japanese invasion of the Soviet Union would be in conjunction with the German attack on the USSR (Operation Barbarossa) on 22 June, 1941. The strategic possibilities of this alternative course are incredible; The Soviets will be under the pressure of fighting a two-front war. However, by following this strategy, the Japanese would be temporaril... (vollständige Beschreibung)

32,00 EUR

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DCG WaW36

World at War Issue #36: Winterstorm

Winterstorm (EFB 4) covers the December 1942 effort by a scratch German corps to break the Soviet ring around Stalingrad and rescue Sixth Army. The German begin the game on the Aksay River, and must cross the entire map to reach the roads beyond the Myshkova River leading to the Stalingrad pocket. This is the fourth entry of Joseph Miranda's East Front Battles system, which emphasizes the importance of command control. Combat units are battalions of not just infantry and armor, but a variety of ... (vollständige Beschreibung)

30,00 EUR

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DCG WaW37

World at War Issue #37: Bloddy Ridge (Solitaire)

Sammlerstück / Rarität

 

Bloody Ridge: Decision on Guadalcanal, 13 September 1942 (BR for short) is a purpose-designed solitaire wargame of low complexity simulating the climactic Japanese night attack of that date. The attacked was aimed at nothing less than the capture of Henderson Field and the annihilation of the entire US ground force on the island.

You are on the offensive, commanding the Japanese attack force that’s attempting to break through the US Marine defense. The rules system, with your help in handli... (vollständige Beschreibung)

50,00 EUR

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DCG WaW38

World at War Issue #38: Ghost Division (Solitaire)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Ghost Division is a solitaire game in which you, the player, takes command of General Erwin Rommel’s 7th Panzer Division during the drive across Belgium and France in those heady days of May and June of 1940 (there are four German formations in the game that drive the events of play: The 7th Panzer Division, a regiment of the 5th Panzer Division, a regiment of §§-Totenkopf Division, and the 15th Motorized Corps’ non-divisional units, also representing OKW non-divisional units). Each has a ... (vollständige Beschreibung)

30,00 EUR

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DCG WaW39

World at War Issue #39: France Fights On

France Fights On. This alternative history wargame examines the strategic and operational possibilities inherent in the campaign that would’ve occurred within France in June 1940 if that country’s government had resolved not to give up, as was the case historically. The assumption is that they instead chose to evacuate as much of the French Army as possible to France d’Outre Mer (Algeria). The resultant campaign, then, is one of strategic retreat and pursuit. The German player must try to ... (vollständige Beschreibung)

30,00 EUR

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DCG WaW40

World at War Issue #40: Rampage & Stalingrad Cauldron

Sammlerstück / Rarität

 

Special Two Game Issue

Rampage (Rp) is purpose-designed solitaire wargame that covers the fighting in northwest Europe from the time of the Argentan-Falaise encirclement in mid-August 1944 through the end of September. You actively commands the Allied forces, while the rules system directs you in the handling of German forces. You win by accumulating victory points via seizure of key areas on the map.

Stalingrad Cauldron (SC) is purpose-designed solitaire wargame that covers the fighting i... (vollständige Beschreibung)

40,00 EUR

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DCG WaW41

World at War Issue #41: Mare Nostrum (Special Edition)

Sammlerstück / Rarität

 

SPECIAL EDITION

Mare Nostrum is an operational level wargame of the struggle for the Mediterranean and North African theaters of operation during World War II from the German intervention in early 1941 through the Allied liberation of Sicily in 1943. There are four main scenarios of varying length.

This was a combined naval-air-land campaign, in which all elements of military power were utilized. Grounds units are mostly divisions, air units represent six to twelve squadrons (depending on ... (vollständige Beschreibung)

60,00 EUR

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DCG WaW42

World at War Issue #42: Pacific Battles: Shanghai

Pacific Battles: Shanghai is a wargame series of several campaigns in the Pacific Theater of Operations in World War II. The system emphasizes the operational level of these campaigns, and deals with land and air operations. This is a two-player game. One player controls the Japanese, the other the Allies. Shanghai is the third game in the series. It covers the entire land-air campaign for that strategic Chinese city of Shanghai, August to November, 1937.


Components: One 22" x 34" map & 228... (vollständige Beschreibung)

36,00 EUR

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DCG WaW43

World at War Issue #43: Patton's Third Army Solitaire

Sammlerstück / Rarität

 

Patton’s Third Army is a solitaire game system where the player takes command of General George Patton’s Third Army during the campaign across France in 1944. The game begins immediately following the Falaise Battle and continues through to 15 December, at which point Third Army was sent to fight In the Battle of the Bulge. Your goal as a player is to surpass Patton’s original record, thereby possibly forestalling Germany’s Ardennes Offensive and thereby gaining glory as a great general.... (vollständige Beschreibung)

40,00 EUR

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DCG WaW44

World at War Issue #44: Night Fight: Solitaire East Front Tactics

Dieser Artikel ist endgültig vergriffen

 

Night Fight: Solitaire East Front Tactics is a solitaire wargame in which you command a Kampfgruppe group of German panzers infiltrating and attacking Soviet forces at night while the system runs the Soviet forces. The first scenario is based on an actual night action from the Battle of Kursk during elements of 6th Panzer Division infiltrated behind Soviet lines. There are also several other scenarios representing other night fights on the eastern front in 1943.

Each vehicle counter represent... (vollständige Beschreibung)

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DCG WaW45

World at War Issue #45: Panzer East: Solitaire East Front Tactics

Panzers East Solitaire (PES) is a simulation that covers the advance of Germany’s Army Group Center, starting on the first day of Operation Barbarossa and potentially extending to the last day of August later that same summer. The design supports both strict historical and alternative history explorations. That is, at the end of July, when the AGC offensive was historically shut down in favor of supporting extended drives by the flanking army groups, it’s possible that, if you’ve done bett... (vollständige Beschreibung)

36,00 EUR

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DCG WaW46

World at War Issue #46: Yamato Unleashed

Yamato Unleashed. US forces returned to the Philippines in October 1944. In a desperate attempt to halt the US landings, the remnants of the Japanese fleet sortied. While the last carriers, with only a few planes between them, drew off the massive US carrier strike force, a flotilla of Japanese battleships and cruisers descended on the American invasion fleet in Leyte Gulf. As the Japanese ships rounded the island of Samar, they ran into two task forces of US escort carriers.

Yamato Unleashed... (vollständige Beschreibung)

36,00 EUR

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DCG WaW47

World at War Issue #47: Crete 1941

Dieser Artikel ist endgültig vergriffen

 

Crete 1941 is an operational level wargame of the German airborne assault on the island of Crete in May 1941. This is a solitaire game; the player controls German forces (including the Italian forces) and the game system controls the opposing Allied (British Commonwealth and Greek forces) reaction. The objective of the game is for the Germans to capture Crete at the lowest possible cost in terms of casualties. You have the option to maneuver German units as you desire within the rules’ allowan... (vollständige Beschreibung)

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DCG WaW48

World at War Issue #48: Duel in the North: The Leningrad Campaign, Jun-Sep 1941

Duel in the North: The Leningrad Campaign, Jun-Sep 1941. This design covers the campaign of Germany's Army Group North, from the border to Leningrad, during the first year of the war in the east. This game uses the same rules system as Sedan: The Decisive Battle for France, May 1940 (W24), Tobruk: Operation Crusader, Nov-Dec, 1941 (ST278) and Duel on the Steppe (ST285), albeit with some occasional modifications appropriate to the scale and theater portrayed.

The map area portrays the Leningra... (vollständige Beschreibung)

38,00 EUR

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DCG WaW49

World at War Issue #49: Operation Gertrud: The German invasion of Turkey

Hot Seller

 

Ob dies eine Option bezüglich Erdogan wäre?

Operation Gertrud: The German invasion of Turkey is a speculative two-player wargame about a German invasion of Turkey during the Second World War. The historical course of events during World War II precluded any likelihood that the Germans would invade their erstwhile ally, it is conceivable that a different turn of events could have precipitated a German Blitzkrieg into Turkey. The Turks were concerned about this possibility and they endeavored... (vollständige Beschreibung)

38,00 EUR

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DCG WaW50

World at War Issue #50: Zhukov’s War-The Decisive Middle Phase of the Eastern Front, July 1942 – July (Special Edition)

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Zhukov’s War covers the pivotal middle period of the titanic struggle between Hitler's Germany and Stalin's USSR, from July 1942 - July 1943. Strategic options abound for both players; victory goes to the one best able to carry out the chosen strategy, while maintaining a reserve to contain sudden enemy action or exploit an opportunity. The map covers the eastern front from Leningrad to the Sea of Azov at 20 miles per hex. Turns cover one month each for most of the year, two months during wint... (vollständige Beschreibung)

60,00 EUR

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DCG WaW51

World at War Issue #51: Pacific Battles: Malaya

Pacific Battles: Malaya is a wargame series of several campaigns in the Pacific Theater of Operations in World War II. The system emphasizes the operational level of these campaigns, and deals with land and air operations. This is a two player game. One player controls the Japanese, the other the Allies. Pacific Battles Malaya is the fourth game in this series, and it covers the entire land-air campaign for the lower peninsula of Malaya, and the city of Singapore, December 1941 to February 1942.... (vollständige Beschreibung)

36,00 EUR

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DCG WaW52

World at War Issue #52: Sealion - The German Invasion of England, September 1940

Dieser Artikel ist endgültig vergriffen

 

Sealion: The German Invasion of England, September 1940 is a wargame that simulates a hypothetical German invasion of England in late 1940 (circa September) and assumes that the Germans had achieved air superiority over the Royal Air Force. This game incorporates an unabstracted level of detail and, therefore, both air and naval operations, as well as all facets of land operations (operational and strategic). While it is to be assumed that the British had already lost the eponymous Battle of Bri... (vollständige Beschreibung)

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DCG WaW53

World at War Issue #53: Strike & Counter Strike

Strike & Counterstrike (SCS) is purpose-designed solitaire wargame that covers the Soviet counteroffensive against German Army Group Center (AGC) from early December 1941 to the end of April 1942. The single player actively commands the Soviet forces, while the rules system directs him in the deployment of the opposing German force. The player wins with the Soviets by seizing control of key territorial objectives. Games may also end in draws or German victories. Strike & Counterstrike shares the... (vollständige Beschreibung)

36,00 EUR

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DCG WaW54

World at War Issue #54: Battle of Midway (Solitaire)

Dieser Artikel ist endgültig vergriffen

 

Grand Strategy in the Pacific - Coral Sea and Midway 1942:
The pre-war plans of both the Japanese and Allies for operations in the Pacific changed
dramatically following the rapid Japanese expansion in the first months of the conflict. Attempts to reorient those plans led to two major naval battles in mid-1942: Coral Sea and Midway.

Other Articles:
The Escape of Jan Baalsrud: In early 1943, the Allies deployed a group of commandos to northern Norway to organize and assist the locals i... (vollständige Beschreibung)

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DCG WaW55

World at War Issue #55: Butcher & Bolt - Commandos: Europe (Solitaire)

z.Zt. vergriffen

 

Commandos: Europe puts you in charge of a team of commandos operating in Europe (and North Africa) during WWII. Your duty is to lead your men on a variety of randomly generated missions (representing orders direct from high command), choose weapons and equipment that are best suited for the mission, decide on how to posture your team, plan your approach, and a method of extraction. However, it is not quite that simple; you must choose weapons and equipment that will be the most efficient utiliza... (vollständige Beschreibung)

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DCG WaW56

World at War Issue #56: Bastogne (Solitaire)

Bastogne (Solitaire) is a wargame covering the German siege of the town of Bastogne during the Battle of the Bulge, specifically the period 18-26 December when the town was surrounded. Bastogne Solo is based on Dien Bien Phu (Modern War #17), but there are some significant differences.

You (the player) command US forces, while the game system controls the Germans.

The game is a race against time. You must hold out until relieved by Patton’s Third Army. If not, the Germans take the town a... (vollständige Beschreibung)

36,00 EUR

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DCG WaW57

World at War Issue #57: Escape Hell’s Gate

Escape Hell’s Gate covers the final attempt of the German 3rd Panzer Corps formations to reach those German units that were encircled within the Korsun Pocket between 10 - 17 February 1944. Escape Hell’s Gate is a two-player game using the standard Fire & Movement folio rules system and a set of exclusive rules that model the actual campaign. The game presents some unique challenges to both the German and Soviet player as the German relief forces attempt to break through the pocket, while th... (vollständige Beschreibung)

36,00 EUR

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DCG WaW58

World at War Issue #58: Stalin Moves West

Stalin Moves West is a two-player strategic level hypothetical simulation of a potential World War II campaign in which the Third Reich did not invade the Soviet Union in 1941 and instead Stalin launched an invasion of central and western Europe. The map depicts the Soviet Union (USSR), the Greater German Reich, the General Government (German-occupied Poland), Hungary, Romania, and Slovakia as they were in 1941.

Each hex on the map represents about 70 kilometers from side to opposite side and... (vollständige Beschreibung)

36,00 EUR

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DCG WaW59

World at War Issue #59: The Luzon Campaign, 1945

The Luzon Campaign, 1945 (LC) is a wargame, purpose-designed for solitaire play, which covers the fighting across the main Philippine island of Luzon early in 1945. The first turn represents one week, each turn after that represents half a month. Each regular hexagon represents 6.75 miles (11 kilometers) from side to opposite side.

You, as the single player, actively commands the invading US forces, while the rules direct you in the deployment of the defending Japanese. You win or lose via th... (vollständige Beschreibung)

44,00 EUR

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DCG WaW60

World at War Issue #60: Eisenhower’s War

Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end. The game is also easily adaptable for solitaire play. The political boundaries shown on the map are those drawn by Hitler prior to his downfall. Victory is judged by measuring the player’s performances against that of their historic counterparts, with the historic outco... (vollständige Beschreibung)

40,00 EUR

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DCG WaW61

World at War Issue #61: Peaks of the Caucasus

Peaks of the Caucasus simulates the German offensive in the southern Soviet Union in 1942, and the ensuing Soviet Counteroffensive. The German objective was initially the Caucasus oilfields, but the campaign turned into a struggle for the city of Stalingrad on the Volga. The game uses a variant of the “Boots system” to model higher echelon command-control and logistics, and their impact on the theater of operations. The map is divided into two sectors: Stalingrad and the Caucasus. Various Co... (vollständige Beschreibung)

40,00 EUR

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DCG WaW62

World at War Issue #62: Spanish Civil War Battles - Teruel & Belchite

Hot Seller

 

Spanish Civil War Battles is a two-player, operational-level wargame of the Belchite (August to September 1937) Battles of Teruel (December 1937), and Alfambra (December 1937 to February 1938). The game uses Eric Harvey’s popular Fire & Movement system rules with exclusive rules allowing the game to simulate these three important struggles of the Spanish Civil War. The map consists of two separate half-sheet maps depicting the area of the battles at 1km per hex and many of the charts and table... (vollständige Beschreibung)

40,00 EUR

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DCG WaW63

World at War Issue #63: Central Pacific Campaign 1943-1944

The Central Pacific Campaign is a solitaire, strategic-level wargame of the struggle for control of the Central Pacific during World War II. The solitaire player is commanding the US forces and the system controls the Japanese forces. The player wins by accomplishing historic campaign milestones ahead of what was done historically, thereby opening the way for an earlier invasion of Okinawa or Formosa. Most ground units represent divisions, brigades or regiments. Aircraft units represent two grou... (vollständige Beschreibung)

40,00 EUR

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DCG WaW64

World at War Issue #64: The Rats of Tobruk

The Rats of Tobruk uses a derivative of the Famous Divisions Series that appeared in W orld at War #20 (Grossdeutchland) and #34 (Guards Armored). Rats of Tobruk is a two-player operational/tactical game that simulates Rommel’s Easter Day attack on Tobruk in April 1941. This battle primarily involved the Australian 9th Infantry Division, as well as British artillery batteries that were tasked to prevent the capture of Tobruk harbor by the German 5th Light Division. Each game turn represents ap... (vollständige Beschreibung)

40,00 EUR

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DCG WaW65

World at War Issue #65: Operation Typhoon

Operation Typhoon is a solitaire operational-strategic simulation that covers the final advance toward Moscow of Germany’s Army Group Center late in 1941. The player actively commands the German forces, while the rules system directs you in the handling of Soviet forces. The system allows the player to plan and execute his advance towards Moscow with the Soviet defending forces being randomly created in each hex dependent on the terrain. You win or lose, ultimately, based on the timely seizure... (vollständige Beschreibung)

40,00 EUR

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DCG WaW66

World at War Issue #66: Cruise of the Graf Spee

Sammlerstück / Rarität

 

Cruise of the Graf Spee is an operational-tactical solitaire game that puts you in command of the KMS Graf Spee, the German battlecruiser that made a historic epic voyage through the South Atlantic during the opening days of World War II. The player must accomplish a specific “objective” to win the game that will be generated at random at the start of each scenario or the campaign game. You must manage the various out fittings and functions of the KMS Graf Spee. As you fight your way through... (vollständige Beschreibung)

58,00 EUR

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DCG WaW67

World at War Issue #67: The second Battle of Changsha

The Battle of Changsha is a two player, operational level game of the second (September to October 1941) battle for Changsha, China, capital of the Hunan Province. The first Battle of Changsha had been fought in 1939 as part of the Second Sino-Japanese War and resulted in Changsha being the first Chinese city to successfully repel the Japanese advance. The second battle in 1941, resulted in the city being captured (after most of it was destroyed in a fire) by the Japanese, and then being recaptu... (vollständige Beschreibung)

40,00 EUR

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DCG WaW68

World at War Issue #68: France 1940: Strange Victory – Strange Defeat

France 1940 is a two player game that allows players to examine the strategic possibilities inherent in the campaign that occurred within France and the Low Countries in that year. A second scenario allows for an alternative history examination of the opportunity the French had in September 1939 if they had kept their promise to launch a major offensive into Germany within a week after that nation invaded Poland. Each game turn of the 1940 scenario represents 3.5 days. Aside from the West Wall a... (vollständige Beschreibung)

40,00 EUR

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DCG WaW69

World at War Issue #69: Breakout: 1st Panzer Army

Breakout: First Panzer Army is a two player game that allows players to examine the operational challenges in the battles between the Soviet and German Armies in the northwest Ukraine in March and April 1944, leading to 1st Panzer Army Pocket. Most units are represented as corps-sized units with German garrison units represented as regiments or brigades. Each combat unit displays several types of information: nationality and type, organizational size, attack factor, defense factor, historical id... (vollständige Beschreibung)

40,00 EUR

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DCG WaW70

World at War Issue #70: Great Pacific War: War Plan Orange

Great Pacific War is a solitaire game of the hypothetical campaigns fought between the United States and Japan in the Pacific Theater of Operations sometime in the 1920s or 1930s. This would have been a combined naval-air-land campaign, in which all elements of military power were utilized. The game system shows the effects of various operations over the course of a scenario. Players conduct actions that encompass discrete combat, logistical, intelligence and other operations. Most ground units ... (vollständige Beschreibung)

44,00 EUR

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DCG WaW71

World at War Issue #71: Forgotten Pacific Battles

Forgotten Pacific Battles is a solitaire game using the standard Fire & Movement (F&M) rules and a series of exclusive rules covering each scenario. There are individual scenarios for the islands of Engebi, Eniwetok, Parry, Guam, Tinian and Angaur. Each scenario can be played separately or as part of two different campaign games. Designed as a solitaire game, the scenarios include instructions for a two player version. The unit counters represent company to regimental-sized units that participat... (vollständige Beschreibung)

44,00 EUR

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DCG WaW72

World at War Issue #72: Paratrooper

Paratrooper is a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations. This first game includes two scenarios. The first is Palembang: The Air Assault on Sumatra, February 1942, the Japanese airborne operation that attempted to gain control of the Dutch East India oilfields. In the second, Primosole Bridge: The Clash of Airborne, Sicily July 1943, the British 1st Ai... (vollständige Beschreibung)

44,00 EUR

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DCG WaW73

World at War Issue #73: Spring Awakening: Hitler’s Last Offensive, March 1945

Spring Awakening is a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance, and the ensuing Red Army offensive swept into Vienna. While historically, the situation was dismal for the Third Reich, the objective is for players to do better than their historical counterp... (vollständige Beschreibung)

44,00 EUR

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DCG WaW74

World at War Issue #74: Munich War - World War II in Europe 1938

Munich War: World War II in Europe 1938 is a two-player game.
One player commands the Axis, controlling Germany and the countries aligned with Berlin.
The other is the Allied player, who controls the anti-German forces. It is an operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechos... (vollständige Beschreibung)

44,00 EUR

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DCG WaW75

World at War Issue #75: Centrifugal Offensive - The Japanese Campaign in the Pacific, 1941-42

z.Zt. vergriffen

 

Centrifugal Offensive: The Japanese Campaign in the Pacific, 1941-42 is a solitaire, strategic level wargame of the initial Imperial Japanese campaigns in the Pacific War, 1941 to 1942.
The player commands the Japanese forces, with the Allies are controlled by the game system. The player's objective is to accomplish campaign objectives ahead of the original schedule, thereby forestalling the inevitable US-led Allied offensive.
A critical factor in the game is victory fever. The more the Japa... (vollständige Beschreibung)

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DCG WaW76

World at War Issue #76: Operation Jupiter: Churchill’s Plan to Invade Norway, 1942

Operation Jupiter: Churchill’s Plan to Invade Norway, 1942 is a two-player wargame simulating the possible events that could have unfolded during the first 30 days of this planned but never run World War II campaign. The British prime minister had intended it as a strategic alternative for Operation Torch. A complete game takes from two to three hours to complete. Each hex on the map equals 10 miles (16.2 km). Each full turn represents three days. Ground units represent a regiment, brigade or ... (vollständige Beschreibung)

40,00 EUR

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DCG WaW77

World at War Issue #77: Winter War: Finland vs the Soviet Union 1939

Winter War is a two player operational level wargame covering the Soviet invasion of Finland over the Winter of 1939-40. The Soviets initially expected a quick victory. However, the Finns, under the leadership of Carl Gustav Mannerheim, resisted and outmaneuvered the more ponderous Red Army forces. The game system is based on the asymmetrical situation of the campaign. The Soviets have a preponderance of forces. The Finns have superior tactics and the knowledge of the terrain. Both sides must ex... (vollständige Beschreibung)

40,00 EUR

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DCG WaW78

World at War Issue #78: Drive on Suez: Rommel Drives Deep, 1942

Suez Solo: Rommel Drives Deep is a solitaire game where the player takes command of the German-Italian Panzer Armee Afrika (PAA) during the 1942 campaign in Egypt as Rommel drives on the Suez Canal.
The game begins immediately following the PAA capture of Tobruk in June 1942 and continues through to the August battle of Alam el Halfa where Rommel was finally stopped. Your goal is to seize strategic objectives such as major cities in the Nile Delta and the Suez Canal.
In the game, you control... (vollständige Beschreibung)

40,00 EUR

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DCG WaW79

World at War Issue #79: Rising Sun Over China - Japan vs China 1931 – 1937

Rising Sun Over China: Japan vs China 1931 – 1937 is an operational-strategic level two player wargame covering the campaigns in northern China, 1931 to 1937. These campaigns revolved around the regions of Manchukuo (Manchuria) and Menjiang (Inner Mongolia), and culminated in the Japanese invasion of China proper, taking the capital at Peiping (Peking). There was also the possibility of Soviet intervention. The game has two players: the Japanese Empire and the Republic of China. The Japanese o... (vollständige Beschreibung)

44,00 EUR

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DCG WaW80

World at War Issue #80: Hannut: France 1940

Dieser Artikel ist endgültig vergriffen

 

Hannut: France 1940 is a two player operational level simulation of the battle fought during the Battle of Belgium that took place between 12 and 14 May 1940 at Hannut in Belgium. The primary purpose of the Germans was to tie down the strongest elements of the French 1st Army and keep it away from the main German attack by Army Group A through the Ardennes. The delay was to entice the Allies into believing the main thrust would come through Belgium and then down into France.

The ensuing battl... (vollständige Beschreibung)

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DCG WaW81

World at War Issue #81: Balkans '44

In the late Summer of 1944, the Soviets were poised to invade the Balkans after having inflicted a crushing blow to the Wehrmacht at Belarus. On August 20, 1944, after a period of relative calm in that front, the Soviets opened up their offensive between the Black Sea and the Carpathians. Despite of German counterattacks and setbacks such as Debrecen, by Christmas Eve the Red Army was besieging Budapest, had joined hands with the Yugoslav Partisans, and had occupied Bulgaria and Romania.

"Bal... (vollständige Beschreibung)

42,00 EUR

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DCG WaW82

World at War Issue #82: Watch on the Oder - January 1945

Watch on the Oder: January 1945 is a hypothetical two-player game allowing the players to examine the strategic possibilities inherent in the campaign that may have taken place had Hitler decided to send the forces he used historically in the Ardennes to the eastern front. Both sides’ orders of battle are entirely historic within that context. Each of the eight game turns represents four days, and each large hex on the map equals 20 miles. The map runs from the Oder River on the west to the Ri... (vollständige Beschreibung)

42,00 EUR

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DCG WaW83

World at War Issue #83: Operation Causeway: Formosa 1944

Hot Seller

 

Operation Causeway: Formosa 1944 is an operational-level two player wargame covering the planned but never executed Allied invasion of the Allied island of Formosa in World War II. Had the operation been executed, it would have been the largest amphibious invasion of the Pacific Theater of Operations. The Allied objective is to gain control of Formosa with a minimal number of losses. The Japanese objective is to inflict sufficient cost in terms of manpower and delay to make the invasion counterp... (vollständige Beschreibung)

54,00 EUR

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DCG WaW84

World at War Issue #84: Manstein's War - Decision in the West 1940

Manstein's War: Decision in the West 1940 is a two-player wargame of the German offensive in Western Europe in May-June 1940 in which the Wehrmacht seized a stunning victory over Allied forces in the Low Countries and France. The game uses a variant of the Boots system to model command, control, and logistics on an operational scale. Both players can fight a campaign of mobility and decisive battles.

The general structure of the game is that each player uses command markers to activate their ... (vollständige Beschreibung)

54,00 EUR

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DCG WaW85

World at War Issue #85: Budapest Campaign 1944-45

Budapest Campaign: October 1944 to February 1945 is a wargame of the Soviet offensive in Hungary in late 1944 and early 1945 which culminated in the conquest of the city of Budapest. Throughout this campaign the Axis launched successive counterattacks which regained ground but, in the end, failed to stem the Soviet tide.

There are two players: Axis and Soviets. Each side is divided into sub-commands. For the Axis, this includes Armee Kommando Nord, Armee Kommando Sud (these are not historical... (vollständige Beschreibung)

54,00 EUR

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DCG WaW86

World at War Issue #86: The Chaco War, 1932-1935

Struggle for one of the most inhospitables places on Earth.

The Chaco War was fought out by two landlocked countries, Bolivia and Paraguay in South America. On paper, the Bolivians should win handily: they enjoyed a three to one superiority in manpower against the Paraguayans. However, to reach the front the Bolivians had to overcome long lines of communication, impossible terrain and low morale. The Paraguayans, on the other hand, saw the war as a life-or-death struggle. Thanks to their sup... (vollständige Beschreibung)

60,00 EUR

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DCG WaW87

World at War Issue #87: Netherlands East Indies: 1941 to 1942

Hot Seller

 

The Japanese conquest of the Netherland East Indies, 1941-1942.

Netherlands East Indies: 1941 - 1942 is an operational wargame of the campaign in 1941-42 in which the Japanese seized control of the Dutch colonial empire in the South Pacific. NEI is a combined naval-air-land campaign, in which operational capabilities can be decisive. The game system shows the effects of various operations over the course of a scenario. Players conduct Actions which encompass discrete combat, logistical, inte... (vollständige Beschreibung)

64,00 EUR

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DCG WaW88

World at War Issue #88: War Comes Early

World War 2 begins in 1938

War Comes Early (WCE) is a low to intermediate complexity two-player alternative history wargame.
It investigates the parameters of the six weeks of the conflict that would have resulted had the Czechoslovakians refused to accept the Munich Agreement.
Had they been willing to fight the Soviets were pledged to come to their aid as fully and directly as possible.
That intervention would have immediately escalated the crisis beyond a Czech German one and into the... (vollständige Beschreibung)

58,00 EUR

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DCG WaW89

World at War Issue #89: Crimean Campaign

Struggle for the Crimea, 1941-42

The Crimean Campaign, 1941 -42 (TCC) is a strategic level two-player wargame (with strong operational undertones) of low-intermediate complexity covering the fighting across the peninsula that climaxed with the German capture of Sevastopol.

The action simulated in the game took place historically between 28 October 1941 and 4 July 1942. The first date marks the German entry into the Crimea via the Perekop Isthmus, while the second marks the end of organized... (vollständige Beschreibung)

60,00 EUR

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DCG WaW90

World at War Issue #90: Great European War

An alternative World War II in Europe

Great European War is a Strategic level two-player wargame of an alternative World War II in Europe, based on the premise that Adolf Hitler did not order the invasion of the Soviet Union in June 1941. Instead, the Axis goes over to a naval-air offensive against the British with additional operations in North Africa and the Middle East, while waiting for America to enter the war and keeping a watchful eye on Stalin who may intervene.

The game assumes th... (vollständige Beschreibung)

60,00 EUR

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DCG WaW91

World at War Issue #91: Stalin's First Victory & Battle of Taierz

Stalin’s First Victory (SFV): Covers the five-day campaign that determined the outcome of the 1929 Sino-Soviet War.
A low complexity two-player grand tactical game at 1.25 miles/2 km/hex, and one day turns. Units are battalions, companies and regiments.

Stalin’s First Victory (1929) & The Battle of Taierzhuang (1938) This game includes two separate and distinct battles. Both battles use many of the same rules and concepts, however for ease of play, the rules are separated into two distin... (vollständige Beschreibung)

60,00 EUR

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DCG WaW92

World at War Issue #92: Narvik 1940

The battles around Narvik, April 1940.

Narvik 1940 is a two-player wargame of low to intermediate complexity that simulates the battles around Narvik, Norway in 1940. To control complexity and present an overall force commander’s view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled turn length. The Allied player is normally on the offensive, trying to clear the Germans from the Narvik area, but the German player has opportunit... (vollständige Beschreibung)

60,00 EUR

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