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Seitenabrufe

239810682 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteBrettspieleProduktlinien (Brettspiele)Fantasy Board GamesWar of the Ring Core Set 2nd Edition (Reprint) - Epic Battles in the Lands of Middle-Earth


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War of the Ring Core Set 2nd Edition (Reprint) - Epic Battles in the Lands of Middle-Earth

 

Hersteller: 

ARES Games

Produktlinie: 

Ares Games' Lord of the Rings Games

Bestellnummer: 

ARG WOTR001

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

120,00 EUR

Produktbeschreibung

The War of the Ring has begun! The War of the Ring is a grand strategy board game that allows players to immerse themselves in the world of J.R.R. Tolkien's The Lord of the Rings and experience its epic action, dramatic conflict, and memorable characters. Face the evil minions of Sauron on the field of battle in a desperate attempt to delay their onslaught, while you lead the Fellowship of the Ring in the Quest for Mount Doom. Or, lead the hordes of the Dark Lord and his most powerful minions as they try to bring darkness to Middle-earth. Hunt the Ring-bearer and bring the precious Ring to his Master, or crush your enemies with your unstoppable armies!

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.

The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.

Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track).

Action Dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events that could possibly have happened) that cannot be portrayed through normal game-play. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle.

Components:
1 forty-eight page color illustrated rule booklet
1 game board (in two sections)
2 player aids folders
5 white six-side combat dice
6 blue Free Peoples action dice
10 red Shadow action dice
110 playing cards
14 character cards (1 Gollum, 3 Shadow, 10 Free)
96 event cards (4 decks of 24 cards each)
81 cardboard counters
205 plastic figures

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