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Seitenabrufe

153451325 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteProduktlinienNumenera (engl. & dt.)


Numenera (engl. & dt.)

Numenera (engl. & dt.)

Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera.

Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called “magic” of the past to create a promising future.

Produkte

Produkte vom Herausgeber (Monte Cook Games)


Bestellnr.
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Preis
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Grundregeln

MCG 0001

Numenera Core Book (HC)

z.Zt. vergriffen

 

The Numenera corebook is the main rulebook. It’s a 416-page hardcover with color art, some of which we’ve previewed for you. This book gives you all the rules of the game as well as the Ninth World setting, GM advice, and even some adventures to get you started. We’re taking the lessons that I learned creating Ptolus and applying them here, so if you liked the way that book was presented and organized, you’re going to like this book.

You can pre-order the Numenera Corebook until Augus... (vollständige Beschreibung)

z.Zt. vergriffen

MCG 0132

Numenera Starter Set (Box)

Discover the Wonders—and Dangers—of the Ninth World

There have been eight previous worlds. Each world stretched across vast millennia. Each saw civilizations flourish before dying, scattering, or transcending. Those that ruled these worlds spoke to the stars, reengineered their bodies, and mastered form and essence.

Explore the vast, fascinating, and unique setting of Numenera—the Ninth World. Gather your friends, open this box, and begin playing right away! The game is easy to learn... (vollständige Beschreibung)

28,00 EUR

Kaufen

MCG 0159

Numenera Discovery

They say there have been eight worlds before ours. Eight times the people of Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and master for and essence. They built cities and machines that have since fallen to ruin, leaving only their cast outlines and barest remnants.

This is the Ninth World. The people of the prior worlds are gone-scattered, disappeared, or transcended. But ... (vollständige Beschreibung)

60,00 EUR

Kaufen

MCG 0160

Numenera Destiny

Hot Seller

 

They say there have been eight worlds before ours. Eight times the people of Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and master for and essence. They built cities and machines that have since fallen to ruin, leaving only their cast outlines and barest remnants.

This is the Ninth World. The people of the prior worlds are gone-scattered, disappeared, or transcended. But ... (vollständige Beschreibung)

60,00 EUR

Kaufen

MCG 0176

Discovery and Destiny Slipcase

Hot Seller

 

They say there have been eight worlds before ours. Eight times the people of Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and master for and essence. They built cities and machines that have since fallen to ruin, leaving only their cast outlines and barest remnants.

This is the Ninth World. The people of the prior worlds are gone-scattered, disappeared, or transcended. But ... (vollständige Beschreibung)

122,00 EUR

Kaufen

Regelerweiterungen

MCG 0002

Numenera Player's Guide

Just like it sounds, this is a guidebook aimed at players. It’s short–only 64 pages–and includes only material for the corebook. In other words, there’s nothing in the Player’s Guide that isn’t in the corebook. It’s very useful, because there’s no need to hand a new player a 416-page rulebook to get them started. It has only the material that a player needs to get a feel for the game and the setting, and to create a character. More or less, it’s a distilled version of the first... (vollständige Beschreibung)

20,00 EUR

Kaufen

MCG 0004

Numenera: Ninth World Bestiary (HC)

Sammlerstück / Rarität

 

Ferocious, terrifying, or just plain weird, the Ninth World Bestiary features more than 140 creatures and characters to unleash upon your Numenera campaign. Additionally, the Ninth World Bestiary includes comprehensive information on the complex far-future, post apocalyptic ecology of Numenera, as well as Ninth World parasites, transdimensional creatures, mechanical automatons, extraterrestrials, and loads and loads of monsters.

46,00 EUR

Kaufen

MCG 0005

Numenera: Technology Compendium - Sir Arthour’s Guide to the Numenera (HC)

The namesake of the entire game line, the "numenera" are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World's foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table!

46,00 EUR

Kaufen

MCG 0019

Numenera: Character Options (SC)

Sammlerstück / Rarität

 

In addition to new descriptors and foci, Character Options offers new mutations, visitant races, esotaries, fighting moves, and tricks of the trade for the Numenera RPG. Character Options also introduces entirely new kinds of descriptors, expanding the concept to include a character's origin and negative traits, along with new rules for customizing characters, switching descriptors and foci, and more.

48,00 EUR

Kaufen

MCG 0040

Torment: Tides of Numenera - The Explorer’s Guide

Explore new lands. Discover new creatures. Unearth new secrets.

The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details and expands upon the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants and conflicts, in whole or in part, into your campaign. Maybe even become a castoff or e... (vollständige Beschreibung)

44,00 EUR

Kaufen

MCG 0047

Numenera: The Jade Colossus (SC)

The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World
Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or create your own, using the Numenera Ruin Mapping Engine to create ancient sites large or small, with all the wonder and weirdness you expect in the Ninth World setting.
Run an entire campaign around the Ja... (vollständige Beschreibung)

38,00 EUR

Kaufen

MCG 0088

Numenera: Character Options 2 (SC)

Sammlerstück / Rarität

 

Players love new options for their characters. This followup to the very popular Numenera Character Options contains over 50 new foci and descriptors, including location-based and racial descriptors. But players will be especially excited about two entire new types—the glint and the seeker. They’re the first new types ever added to the game, making this a real must-have for players!
• It’s a character book. What can we say—they sell!
• Introduces the first new types (the Cypher Sys... (vollständige Beschreibung)

80,00 EUR

Kaufen

MCG 0089

Numenera: Ninth World Bestiary 2

z.Zt. vergriffen

 

The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of the Numenera setting are no different, and the Ninth World Bestiary 2 gives you 170 new ones to populate your campaign, with additional details about the Ninth World's complex far-future, post-apocalyptic ecology. Ninth World parasites, transdimensional creatures, mechanical automatons, extraterrestrials, and loads and loads of creatures for characters to face and fight ar... (vollständige Beschreibung)

z.Zt. vergriffen

MCG 0161

Numenera Building Tomorrow

Uncover the secrets of yesterday to build a better tomorrow
Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold the keys to the future. Those brave enough to discover and study the amazing structures, weird devices, inscrutable automatons, and extradimensional gateways can unearth the knowledge... (vollständige Beschreibung)

46,00 EUR

Kaufen

MCG 0162

Numenera Player's Guide (2nd. Edition)

Amazing characters, the wondrous Ninth World, and the game rules to explore it with.

Create characters, explore the Ninth World, and lean the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to access resource for anyone playing Numenera and a wonderful introduction and teaching tool for the game.

The Nu... (vollständige Beschreibung)

22,00 EUR

Kaufen

MCG 0166

Numenera: Priests of the Aeons

Tap into the secrets of the Order of Truth—or even join the Aeon Priests!
Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider, we cannot understand or even fully perceive the works of the ancients. Calaval was, of course, the first Amber Pope... (vollständige Beschreibung)

46,00 EUR

Kaufen

MCG 0168

Numenera: Ninth World Bestiary 3

130 new creatures as dangerous as they are interesting and imaginative. For a billion years this Earth has teemed with life. Nature has crafted innumerable species - and thousands more have been shaped by the prior worlds. There is no end, it seems, to the variety of life to be encountered in the Ninth World. And all of it is interesting, usually weird, sometimes creepy - and often very, very dangerous.

This lavishly illustrated tome brings over 130 new Ninth World creatures to life. Innovati... (vollständige Beschreibung)

52,00 EUR

Kaufen

MCG 0238

Numenera Liminal Shores

Bitte vorbestellen

 

Over a billion years into the Earth’s future, great civilizations have risen and fallen, each attaining wonders beyond our wildest dreams and furthest imaginings. The remnants of these civilizations shaped the Ninth World into a beautiful but weird place of both wonder and danger.

You have explored ruins of the ancient past and found the magic there called the numenera. You have wandered the Steadfast and the Beyond, to discover cities and peoples you never knew existed. You have dived the... (vollständige Beschreibung)

ca. 46,00 EUR

Vorbestellen

Hintergrundmaterialien

MCG 0006

Numenera: Ninth World Guidebook (HC)

The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed.
From the frozen lands beyond the Southern Wall, to the volcanic desert of Vralk and the weird, faroff realm of Corao, The Ninth World... (vollständige Beschreibung)

46,00 EUR

Kaufen

MCG 0071

Numenera: Into the Night (HC)

Numenera’s Ninth World setting is Earth—a billion years in the future. The eight previous worlds that spanned the millennia reached beyond Earth, spreading their civilization through our solar system, our galaxy, and even other dimensions. Now your campaign can follow in their footsteps!
Into the Night expands the setting of Numenera even beyond the new territories unveiled in the hugely successful Ninth World Guidebook. Visit locations in Earth’s orbit, on the moon, on Mars, and around d... (vollständige Beschreibung)

46,00 EUR

Kaufen

MCG 0082

Numenera: Into the Deep (HC)

What Wonders Lie Beneath the Waves?
The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins? Secrets? Treasures? Gods? Any of these, and rewards yet unimagined, may await discovery for those willing t... (vollständige Beschreibung)

38,00 EUR

Kaufen

MCG 0083

Numenera: Into the Outside (HC)

Hot Seller

 

The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can you even begin to cope with such radically different worlds? Explore them and find out!

42,00 EUR

Kaufen

MCG 0161

Numenera: Building Tomorrow (HC)

Bitte vorbestellen

 

The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can you even begin to cope with such radically different worlds? Explore them and find out!

ca. 46,00 EUR

Vorbestellen

MCG 0253

Numenera: Voices of the Datasphere (HC)

The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can you even begin to cope with such radically different worlds? Explore them and find out!

50,00 EUR

Kaufen

MCG 0256

Numenera: Edge of the Sun (HC)

The greatest work of the prior worlds: the Engine of the Gods! Few who dwell on the Ninth World even know of the greatest achievement of the ancients, for it rests imperceptibly, despite its vast size on the very edge of the Sun itself. What horrific danger what incredible threat, to the Sun and our world compelled them to such an audacious creation? Has that threat been ended? Or do the beings that dwell upon the Engine (for yes, it is home to many strange creatures) struggle now in vain, unawa... (vollständige Beschreibung)

46,00 EUR

Kaufen

Szenarien

MCG 0003

Numenera: The Devil's Spine

The Devil’s Spine wraps three distinct adventures in a thrilling, hard-driving frame story—run them (in any order) as a mini-campaign, or ignore the frame story and use them as standalone adventures. They give gaming groups a taste of the fantastic Numenera setting and showcase the narrative structure of the game and its evocative world.
The terrifying Devil’s Spine graft will claim a life, and the clock is ticking. Removing it will send the characters to the depths of the Mechanized Tomb... (vollständige Beschreibung)

28,00 EUR

Kaufen

MCG 0065

Numenera: Weird Discoveries

What’s the hardest part of running a game? It has to be the prep. GMs often commit hours to preparation before the first minute of Play - one of the biggest stumbling blocks to getting campaigns rolling. But what if running a great game didn't require any more time for the GM than it does for the players?

Weird Discoveries makes prepping for an RPG no more difficult or time consuming than setting up a board game, while showcasing the wonder, mystery, and awe of the Ninth World. This is a mu... (vollständige Beschreibung)

28,00 EUR

Kaufen

MCG 0165

Numenera: Slaves of the Machine God (HC)

An epic hardcover adventure title. 144 pages of great content keeps gamers playing (and buying) Numenera for the better part of a year.
Ties in to the new rules and modes of play presented in Numenera Destiny. Gamers who haven’t picked up that second core title will come back in to get it!
Beautiful art, legendary production values, and unique ideas will convert book-flippers into purchasers.
From the mind of famed RPG adventure designer Bruce R. Cordell.

46,00 EUR

Kaufen

MCG 0171

Numenera: Explorer's Keys

Ten Instant Adventures! This innovative, super low-prep format lets you literally run an Instant Adventure with less that ten minutes prep time—the same time it takes to set up a board game. These are ten full-fledged, fully detailed adventures you can run as part of your campaign, but they’re also perfect for pickup games. This book even includes pregenerated characters, so you could run a Numenera session at the drop of a hat.

34,00 EUR

Kaufen

MCG 0286

Numenera: Vertices

Hot Seller

 

Eight Dangerous Adventure Sites that Connect to the Datasphere - A maze of steel and crystal blades summons demons and bladehounds from this world and worlds beyond. Seven huge boulders float a mile above the earthlegend says they guard against enemies among the stars, and indeed cruel, stone-armored creatures do fall randomly from the sky in this area. A massive ribcage rises from the earth, a giant weathered skull resting nearby. Creatures in the areafrom simple insects to terrifying abhumansg... (vollständige Beschreibung)

32,00 EUR

Kaufen

Sonstiges

MCG 0054

Numenera: Character Sheets

These 64 double-sided, full color character sheets are the perfect companion to the Character Options supplement for the Numenera RPG.

16,00 EUR

Kaufen

MCG 0056

Numenera: Cypher Chest

Cyphers are among the most common type of numenera devices in the Ninth World. Usually single-use and frequently cobbled together or used in ways completely unrelated to their original intent, cyphers are a great opportunity for characters to discover and use the numenera as one-time weapons, wearable devices, quick heals, and more.

30,00 EUR

Kaufen

MCG 0251

Numenera: Character Portfolios (bundle of 5)

A lot can happen in a campaign. The Numenera Character Portfolio is more than just a sheet. At 24 pages, it records all your character's pools, abilities, skills, cyphers, and everything else you find on your character sheet. But it also gives you room for notes, sketches, and details about those abilities, cyphers, and artifacts. Jot down thoughts about your character's appearance and mannerisms. There’s plenty of room for notes about connections to the other PCs in your party along with peop... (vollständige Beschreibung)

22,00 EUR

Kaufen

Arcana of the Ancients (5e)
Regelerweiterungen

MCG 0245

Numenera: Arcana of the Ancients (5E) (HC)

There are powers even greater than magic . . .
In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and harnessed energies we can only guess at. The remnants of their incredible creations now lay hidden away in the deepest recesses of the world. Those few learned folk who even know about them ... (vollständige Beschreibung)

62,00 EUR

Kaufen

MCG 0248

Numenera: Arcana of the Ancients - Beneath the Monolith (5E)

Hot Seller

 

They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants.

This is the Ninth World. The people of the prior worlds are gone—scattered, disappeared, or transcended. But the... (vollständige Beschreibung)

52,00 EUR

Kaufen

MCG 0249

Numenera: Arcana of the Ancients - Where the Machines Wait (5E)

Bitte vorbestellen

 

They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And they say its riches are as vast and unfathomable as its depths.

Venture into the Grave of the Machines, if you dare, for adventure unlike any you’ll find in typical ruins or dun... (vollständige Beschreibung)

ca. 32,00 EUR

Vorbestellen

Produkte von anderen Herstellern


Bestellnr.
Beschreibung
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Q-Workshop
Sonstiges

QWS SNUM66

Numenera Dice Set (4)

Located bilion years in the future, the Numenera RPG presents a new approach to traditional fantasy, creating unique way to stimulate the imagination of gamers all over the world. Players explore a world full of secrets and hazard to find ancient artifacts of the previous civilizations and technology. Numenera lets your character discover the miracles of the worlds that collapsed in the past to develop the present and set up a future. Q WORKSHOP presents official dice set, crafted to enhance you... (vollständige Beschreibung)

12,00 EUR

Kaufen

Reaper Miniatures
Miniaturen

REA 62101

Numenera Glaive Miniature

Glaive is one of the character types in Numenera that can be chosen during character creation.
Glaives are the warriors of the Ninth World. Glaives can wear heavy armor and wield massive weapons, or they can fight with light weapons and armor so they can move quickly.

Model may require assembly and is supplied unpainted.

7,00 EUR

Kaufen

REA 62104

Numenera Varjellen Miniature

Tall and angular, the varjellen would never be confused with humans. They have a violet-red hue to their flesh; bulbous, yellow-cast, contralateral eyes; a tall, thin crest atop their head; and a broad chest with two limblike structures that open a cavity within their chest. This cavity protects their heart and provides them access to it and other internal organs. Humans have likened a varjellens chest to a cage with doors that can open and close. The varjellen call this protected cavity their c... (vollständige Beschreibung)

7,00 EUR

Kaufen

Uhrwerk Verlag
Numenera (Deutsch)
Grundregeln

UWV 750SC

Numenéra Regelwerk - Softcover

In der Vergangenheit gab es acht Welten vor der unseren.

Jede Welt erstreckte sich über zahllose Jahrtausende. Jede war die Heimat einer Rasse, deren Zivilisation zu unglaublichen Höhen aufstieg, aber schließlich starb oder zerstreut wurde, verschwand oder aufstieg. In den Blütezeiten einer jeden Welt sprachen ihre Herrscher mit den Sternen, erschufen ihre physischen Körper neu und meisterten Form und Essenz, alle auf ihre einmalige Art und Weise. Jede Welt hat Überreste zurückgelasse... (vollständige Beschreibung)

39,95 EUR

Kaufen

Regelerweiterungen

UWV 7501

Numenera Charakter-Optionen

z.Zt. vergriffen

 

Viele Spieler wissen genau, was für einen Charakter sie spielen wollen – und genau den sollen sie auch bekommen. Die Charakter-Optionen für Numenera helfen euch dabei und liefern umfangreiches neues Material, um die Auswahl bei der Charaktererschaffung von Numenera interessanter und ungewöhnlicher zu gestalten.
Die Charakter-Optionen für Numenera enthalten:
Mehr als 40 neue Fähigkeiten für alle Charakter-Archetypen. Neue Kampftechniken für Glaiven, Esoterien für Nanos und Tricksereie... (vollständige Beschreibung)

z.Zt. vergriffen

UWV 7503

Numenera Technologie-Kompendium - Sir Arthours Handbuch der Numenera

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Die Numenera sind der neunten Welt größtes Vermögen, doch sie sind auch ihr größter Fluch." - Der Namensgeber der gesamten Spielelinie, die Numenera der Neunten Welt, sind Artefakte, Kuriositäten und Bruchstücke einer magisch erscheinenden Technologie vorangegangener Zivilisationen. Nun zeigt euch der führende, wenn auch geistig nicht mehr ganz gesunde Experte der Neunten Welt, Sir Arthour, beinahe eintausend neue Numenera, die ihr am Spieltisch einsetzen könnt! - Das Technologiekompend... (vollständige Beschreibung)

39,95 EUR

Kaufen

UWV 7507

Numenera: Bestiarium der Neunten Welt

Hot Seller

 

Das Sonderbare, das Wundersame und das durch und durch Unheimliche: 130 neue Kreaturen für Numenera!

Das Bestiarium der Neunten Welt ist reich bebildert und sprüht vor Fantasie, es enthält mehr als 130 Kreaturen und Charaktere. Diese Sammlung bietet Spielleitern nicht nur Hilfe beim Erstellen von vorgefertigten Kreaturen sowie beim Erschaffen eigener Wesen, sie enthält auch eine Menge zusätzlicher Details über das komplexe und in der fernen Zukunft liegende postapokalyptische Ökosystem... (vollständige Beschreibung)

39,95 EUR

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Hintergrundmaterialien

UWV 7504

Numenera: Reiseführer der neunten Welt

Auslaufmodell (keine Nachbestellungen mehr möglich)

 

Neue seltsame Länder warten auf ihre Entdeckung!

Die Welt von Numenera ist anders als andere Spielwelten. Ein Ort, eine Milliarde Jahre in der Zukunft, an dem Technologie nicht von Magie zu unterscheiden ist. Und nun ist diese Welt mehr als doppelt so groß geworden! Der Reiseführer der Neunten Welt bringt deine Kampagne in unerforschtes Territorium und erweitert die Welt über die Grenzen der Regionen aus dem Numenera Grundregelwerk hinaus. Dieser über 250 Seiten starke Band beschreibt La... (vollständige Beschreibung)

49,95 EUR

Kaufen

UWV 7506

Numenera Torment: Tides of Numenera – Das Entdecker Handbuch

Erkunde neue Länder. Entdecke neue Kreaturen. Erforsche neue Geheimnisse.

Das Computerspiel Torment: Tides of Numenera spielt in einer komplett neuen Region der Neunten Welt. Dieses Buch beschreibt detailliert die seltsamen und faszinierenden Orte, Leute und Kreaturen, die man in Torment nur flüchtig zu sehen bekam. Entdecke Geheimnisse des Computerspiels und erforsche seine Welt mit mehr Tiefe und Detailgrad. Füge die Region, ihre Einwohner und ihre Konflikte als Ganzes oder teilweise in ... (vollständige Beschreibung)

39,95 EUR

Kaufen

Szenarien

UWV 7505

Numenera: Seltsame Entdeckungen

Bitte vorbestellen

 

Rollenspiel so einfach und schnell wie ein Brettspiel – mit diesen zehn Kurz-Abenteuern ist das möglich!

Entdecke die Ruinen unter der riesigen schwebenden Schwarzen Pyramide. Stelle dich der Spinnenritterin. Entdecke die Geheimnisse der Mutter Maschine.

Ganz gleich, ob ihr die faszinierende Welt von Numenéra zum ersten Mal bespielt oder schon erfahrene Entdecker der Neunten Welt seid: Seltsame Entdeckungen bietet zehn Kurz-Abenteuer, die keinerlei Vorbereitung bedürfen und somit idea... (vollständige Beschreibung)

ca. 24,95 EUR

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Immer in Bereitschaft - Trotz LockDown

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