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Seitenabrufe

240021444 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteProduktlinienWargamesVICTORY 2nd Ed.


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VICTORY 2nd Ed.

 

Hersteller: 

Columbia Games

Produktlinie: 

Wargames

Bestellnummer: 

COL 3501

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

60,00 EUR

Anmerkungen:

 

Sonderangebot

Produktbeschreibung

Victory is an exciting, fast paced strategy game of World War 2 combat. You command a variable force of army, navy, and air units, over maps that can be joined together in a variety of ways. You can choose from ten (10) different unit types based on WW2 technology.

The Victory game system is simple, fast and fun and is an accurate reflection of WWII unit abilities and combined arms combat. Victory is easy to learn and is designed so that you can play within minutes of opening the box. Ages 10+

Victory is a game designed to be played repeatedly with mounting interest and enjoyment every time.

Victory is an expandable game. There are additional maps, units and scenarios.

Victory: The Blocks of War is the latest block game from Columbia Games. It is a generic wargame in that it does not cover any specific war but instead is supposed to emulate WWII technology in an alternate generic world. The maps do not show any real world geography but instead are modular in that you can arrainge them in a variety of ways to create different effects. The game system is a stripped down Front system, removing the whole command control element and also simplifies movement and unit production. The game comes with the basic block sets for blue and red players but Columbia has also put out an "elite" block set that adds and additional 10 units to a color. There is a derth of supplements for the game, including basic and elite block sets for four other colors (black, orange, green and grey), several more maps with various terrain to add further variety, and lastly a "Logistics" expansion which provides a twist on production and other strategic elements to the game.

This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most wargames have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other wargames provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their wargames without adding further complex layers of bookeeping and thus allow for interesting and relatively short sessions of play.

Das Block-Spiel von Columbia. Vollständiges Spiel, das mit den folgenden Ausbausätzen beliebig erweiterbar ist.

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