Produktbeschreibung
A detailed look at Harpy Physiology kicks off this Slayer's Guide, and James takes us through the origins of the species, as well as their life cycle, diet (meat!), senses and, most importantly, the effects of their dreaded song. A new feat is available for higher level Harpies, Storm Sense, allowing them to predict any violent weather than is impending.
As with a few previous Slayer's Guides, a selection of new sub-species are included to surprise players, just when they think they have Harpies all figured out. The 'standard' Harpy is introduced as the Aiello, but also featured are the Celaeno (with fiendish origins), Nicothoe (mountain dwellers), Ocypete (small but very, very fast) and Podarge (intelligent, owl-faced and love halfling flesh!).
The Habitat chapter looks at the kind of lairs Harpies usually make, both above and below ground, leading onto the meat of the book, Harpy Society. This gives a complete picture of how Harpies actually live, including their own form of leadership, how nests are constructed, and what part religion plays in their lives (including a brand new deity for the race). Also included is a new domain (Storm) and a Harpy only prestige class, the Stormwarden. Rules are also given for talented Harpies to countersong like a bard, as well as how Greater Harpies may be created. On top of all this, there are some interesting new uses for Harpy eggs!
Methods of Warfare and Roleplaying Harpies are both essential guides on how these creatures should be portrayed in a campaign, in a manner that players will not soon forget. The former gives all the information a Games Master
will need to make the creatures far more effective in combat without resorting to magical bonuses and creature advancement, while the latter allows the Games Master to 'get into' the head of a Harpy, enabling him to act and think like one during encounters.
Harpies can quickly be introduced into a campaign world through the jump off points given in the Scenario Hooks and Ideas chapter, while The Caves of Thunder presents a complete lair - the Games Master can either drop this
straight into his campaign world, or use it as a guideline to other Harpy lairs.
Winding up this Slayer's Guide is the Harpy Reference List, presenting a wide range of what is possible with this race - Harpy clerics, scourges, sorcerers and stormsingers are all detailed, further serving as scenario material for the busy Games Master. |