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Seitenabrufe
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240733555 Seitenabrufe seit dem 30.06.2003 |
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Wolfe Games
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Company Philosophy
Our Philosophy of game design can be summarized in these words:
Flexibility: our games should be as open-ended as possible.
Fairness: our games should be easy to use for tournaments and casual games alike.
Simplicity: our games should provide for quick, easy play.
We believe a strict set of standards sets us apart.
Our standards are simple, concise and on point. We believe every good game achieves these goals- whether one is talking about Counter Strike©, chess, or Silent Dark©. At Wolfe Games, our standards aren't just another piece of salescraft- they are why we are in this business. We hope that you will find our games superior in quality and execution to any other products on the market.
Hauptproduktlinie
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Silent Dark is a tabletop miniatures wargame, set in the relatively near future of the 26th Century. The game is designed for the 25mm figure scale, but because it has been designed with the revolutionary G.U.T.S. Core Rules©, it could easily be adapted to 6mm, 15mm, or the 35mm figure scales... or anything else for that matter.
Before we describe the game's features, and offer the traditional list, let us take a brief moment to describe the G.U.T.S. Core Rules©. G.U.T.S. stands for “Generic Universal Tactical System”. It is a revolutionary new game design, because it uses new models to create accuracy of simulation without adding dreary layers of useless rules. G.U.T.S. can be used for all sorts of miniatures-based games, such as WWI, the Civil War, and other conflicts, past and present. It has some other advantages, though, that are specific to Silent Dark:
Design your armies from the ground up. Every Creature, Vehicle and Weapon can be designed to your exact specifications, down to the last rifle in the last man’s hands. Freedom rules!
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Warenkorb
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