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HauptseiteFirmenPetersen Games


Petersen Games

Petersen Games
(auf das Logo klicken, um zur Firmen-Website zu gelangen)

A new company, formed in 2013. Its first release is the upcoming Cthulhu Wars.

The well-known designer, Sandy Petersen, is a partner, and the chief creative officer of the company. The other partners are highly experienced video game developers, moving into boardgames for the first time.

Hauptproduktlinien

   

Cthulhu Mythos 5E (engl./ deutsch)

       

Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game.

       

Nebenproduktlinien

           
   

Cthulhu Wars

       

Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.

The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.

Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.

The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

   

Evil High Priest

       

he Game of Cult Leadership
You are an ambitious priest in a sinister cult, but your Great Old One lies dormant, locked under the awful power of the dread Elder Signs. He depends on your to free him from this half-existence! You must break your insane henchmen out of the asylums where they are locked up, gather spellbooks and other resources, summon fiendish monsters, conduct dark rituals, and protect yourself against the forces of normal society. If you succeed, your Great Old One will reward you with the title of High Priest, second only to him in the coming cataclysm! But you have rivals, other (obviously inferior) priests in your cult, who seek to claim the prize that is rightfully yours! You must thwart them, while carrying out your plans. Only one can seize the precious title of High Priest – and it must be YOU!

Great Old Ones
Evil High Priest and its expansions has many different great old ones for you and your rivals to worship. Cthulhu, Shub-niggurath, Yog-Sothoth, Nyarlathotep, Hastur, Ubbo-Sathla, Ithaqua, The Watcher, Tsathoggua, and the Ancients. Depending on which cult you choose, there are many differences in how the game will play out. If you’re playing on the Cthulhu cult board there are deep ones that reward you with cash and blood for helping release Cthulhu! Playing on the Yog-Sothoth cult board many of your cultists are turned into mutants and mutate to eventually become horrifying spawn of Yog-Sothoth. Or perhaps you would like to play on the Hastur map where all of the spots are rituals that extend and can be 5 turns long! There is a lot of variety and re-playability with who and how you worship your chosen Great Old One.

Resource Management
Evil High Priest differs from other worker placement games for several reasons. The cult board getting switched out generates new locations and elder sign paths that can be opened in different iterations. The resources you’re spending to destroy elder signs are Victory points at the end of the game! So, do you really want to spend your spellbook and 2 magic to gain an elder sign? That’s only a 1 point increase in victory points! However, it’s much easier to store and protect 1 elder sign than 3 other resources. Also, shattering that elder sign might have triggered an attack that can destroy your opponent’s victory points as you catch him unawares!

   

Planet Apocalypse

       

It is the End Times, and the hordes of Hell are invading our world. Destroy the Hellgate & save our world!

Planet Apocalypse is a cooperative game. The players battle and kill demons as a team. The game is primarily a battle game, but also has a tower-defense element, and a roleplaying element as you build up your heroes over time.

It has large high-quality plastic figures, scaled to 28mm so they can be used in other games.

   

The Gods War

       

The Gods War
Designed by Sandy Petersen and set in the mythic world of Glorantha, The Gods War is a fast moving multiplayer strategy game set in a universe on the brink of disaster. In The Gods War, you take the part of powerful elemental forces, battling to determine the fate of the cosmos. The Gods War was in development for more than three years and is tightly balanced. It is highly asymmetric featuring wildly different factions. Fight over territory, perform miracles, and command monsters and gods. Storm the gates of heaven itself or watch the world collapse into the Chaos Rift.

Unique Asymmetric Gameplay
The tightly-balanced empires play extremely differently. Each seeks to complete its own heroquests while simultaneously establishing itself in the world and gathering runes of power. One of its many unusual facets is that when constructing buildings, you must choose whether you wish breadth: many, but inexpensive, buildings; or if you seek depth: fewer, but more powerful buildings. The former provides more Victory points, the latter more Power which you can use to summon your faction’s units, to move, to fight, and to place more buildings. Each empire also has a plethora of unique abilities and no two empires share a single unit type - every single player will have his or her unique miniatures that operate differently than other players!

Nebenproduktlinien

   
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