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232685667 Seitenabrufe seit dem 30.06.2003


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HauptseiteFirmenDan Verssen Games


Dan Verssen Games

Dan Verssen Games
(auf das Logo klicken, um zur Firmen-Website zu gelangen)

Dan Verssen Games is a freelance game design company with an industry wide reputation for creating easy to learn, fun to play, flavorful games. Here is how we earned it...

Dan Verssen Games began, as you might expect, as simply Dan Verssen. Dan began modifing games in the early 80's while in High School, much to the irritation of his friends. The victims of Dan's early design modifications included AD&D and Traveller.

Within a couple years, Dan had moved on to creating his own original designs. Most of these designs were based on other people's licensed properties, such as Star Wars. At the time, Dan didn't understand why his game submissions were rejected by companies. Of course, every submission began with something like, "First, your company will need to buy the game rights for Star Wars from Lucas Films..."

The old gang was made up of some very understanding and supportive people who not only wanted to play games, but were also willing to be great friends to a would-be designer.

The Old Gang... Mike Anderson, David Bell, Gary Doriott, Denise Hyun, Holly Johnson, Bill Loftis, Ken Loftis, Paul Phillabaum, Sean Wallace

Dan's first published game was Modern Naval Battles. It was published by 3W Games in the summer of 1989. The game went on to win several awards and did well enough to have two expansion games.

Since then, Dan has designed quite a few games including: Hornet Leader, Thunderbolt+Apache Leader, The 4 Down In Flames games, The Star Trek Collectible Dice Game, The 7th Sea CCG, The Corellian Smuggler and Indiana Jones games for Shadis Magazine, Road Kill for Avalaon Hill, The 2 Flagship games, 2 Bratz boardgames, Naval Battles, and the Lightning War games for Decision Games.

Dan Verssen Games (DVG) came into existance in the summer of 2002. The three members of our company are: Dan Verssen, Holly Verssen, and Chris Richardson. The company was formed in response to the need for a legal business entity when we began design of the Z-Cardz Collectible Card Game.

DVG usually has about 5 games in development at any given time. As of late, we have also started to team up with talented computer game developers in order to bring some of our classic games to a whole new environment.

We hope you enjoy our games, because we certainly enjoy making them!

Hauptproduktlinien

   

Heroic Stand Series

       

A new series of solitaire or co-operational games covering some of history's most famous last stands

   

Skirmish-Level Games

       

For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future:

* Streets of Ruin
* Blood on the Rails.
* Out of the Basement

   

Solitaire Wargame

       

From the Fleet Commander Nimitz and Phantom Leader to Field Commander Rommel, we have great solitaire gaming options.

   

Warfighter: Tactical Card Games

       

At the start of each mission, you each select a soldier, equip him/her with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through hostile territory, engaging hostiles, as you attempt to reach and complete your mission objective. Every mission is a stand-alone game. You build your Soldiers, select your Gear, and then run your mission. Within 30 to 60 minutes you will have succeeded or failed. Warfighter uses a new combat system that takes into account the fire mode you select for your weapon, range, running out of ammo, suppression, and cover - all in the same dice roll! This system creates an incredibly deep narrative with every attack. As you eliminate hostiles, you gain experience to Upgun your Action cards.

       

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