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Seitenabrufe

104267657 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteRollenspieleProduktlinien (Rollenspiele)Hero System


Hero System

Das flexibelste Rollenspiel aller Zeiten ist wieder da! Mit HERO kann man alles spielen, bauen und machen! Effekt-basierte Regeln bewirken, dass man für beliebige Genres nur ein Regelbuch braucht, in dem sich absolut alle notwendigen Regeln befinden - und GURPS-Spieler wissen zu schätzen, was ich meine, wenn ich sage, dass man nur ein Buch braucht! Aus dem Superheldenrollenspiel Champions hervorgegangen, kann man mit dem Hero System alles bauen und spielen vom Toaster bis zum Gott. Die fünfte Auflage ist noch einfacher und klarer geworden - hunderte von Beispielen machen das System leicht zugänglich und erschließen unendliche Flexibilität!

O-Ton: Widely regarded as the best roleplaying game system ever created, the HERO System returns to print with its new 5th Edition. Written by award-winning game designer Steven S. Long, the 5th Edition updates the classic HERO System rules, providing new options, clarification, and information for Hero gamers everywhere.

Unlike any other roleplaying game, the HERO System provides you with unfettered flexibility, letting you excercise your own creativity without hindrance. Build any character, power, gadget, skill, weapon, ability, or vehicle you can think of! It's the ultimate gamer's toolkit, allowing you to do what you do best: create great characters and games.

Whatever you want to do, in any genre, time period, or setting, the HERO System lets you do it.

Rollenspiele

Produkte vom Herausgeber (HERO Games)


Bestellnr.
Beschreibung
Preis
Kaufen
Grundregeln

HRG 0100

HERO System 5th Edition (HC) Core Rulebook

Sammlerstück / Rarität

 

The Ultimate Gamer's Toolkit

Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules!

Unlike any other roleplaying game, the HERO System provides you with unfettered flexibility, allowing you to exercise your own creativity without hindrance. Build any character, power, gadget, skill, weapon, ability, or vehicle you can think of! It's the ultimate gamer's toolkit, allowing you to do what you... (vollständige Beschreibung)

56,00 EUR

Kaufen

HRG 01001

HERO System 6th Edition Volume 1: Character Creation (HC)

z.Zt. vergriffen

 

The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of. Whatever you want to do, in any genre, setting, or time period, the HERO System 6th Edition rules will let you do it!

* The 6th Edition rules come in two Core Rulebooks, each available separately: Character Creation and Combat and Adv... (vollständige Beschreibung)

z.Zt. vergriffen

HRG 01002

HERO System 6th Edition Volume 2: Combat & Adventuring (HC)

z.Zt. vergriffen

 

The best has just gotten even better! The HERO System 6th Edition brings new levels of flexibility and creativity to the acclaimed HERO System, allowing players to create any sort of character, power, gadget, spell, vehicle, monster, or weapon they can think of. Whatever you want to do, in any genre, setting, or time period, the HERO System 6th Edition rules will let you do it!

* The 6th Edition rules come in two Core Rulebooks, each available separately: Character Creation and Combat and Adv... (vollständige Beschreibung)

z.Zt. vergriffen

HRG 01003

Hero System 6th Edition Basic Game

z.Zt. vergriffen

 

Hero System 6th Edition's Basic Rules set strips out all the options, variants, and expanded rules discussions to present you with the absolute core of the HERO System so you can easily learn the game or find the rule you want.

z.Zt. vergriffen

HRG 01004

Hero System 6th Edition Advanced Player's Guide

z.Zt. vergriffen

 

The Hero System 6th Edition Advanced Rules set includes optional rules culled from a wide variety of sources, including existing supplements and the very best house rules ever encountered for expanding upon the near-infinite variety of games playable with the HERO System!

z.Zt. vergriffen

HRG 01005

Hero System: Martial Arts

Sammlerstück / Rarität

 

Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! This HERO System 6th Edition sourcebook is filled with information and rules about every aspect of the martial arts, including everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.

50,00 EUR

Kaufen

HRG 01009

HERO System-6th Edition: Advanced Players Guide II

Bitte vorbestellen

 

STILL MORE RULES!

The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expands on those rules, offering more information and options for dedicated HERO System gamers.

But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules, optional and variant rules, and rules expansions for your HERO Syst... (vollständige Beschreibung)

ca. 28,00 EUR

Vorbestellen

HRG 0112

HERO System: Combat Handbook

When you're fighting the battle of your life and the fate of the world is on the line, it helps to have all the combat rules in one place! That's what the HSCH does: it compiles all the existing HERO System combat rules in one easily-referenced volume. Starting with the entire text of Chapter Two of the Fifth Edition, Revised, it adds information and optional rules about combat from books like The Ultimate Martial Artist, Fantasy Hero, The Ultimate Brick, and other sources. It's the perfect one-... (vollständige Beschreibung)

26,00 EUR

Kaufen

Regelerweiterungen

HRG 0102

Hero System: Bestiary

Sammlerstück / Rarität

 

LIONS, AND TIGERS, AND BEARS....
AND DRAGONS... AND UNICORNS... AND HARPIES

No matter what genre, time period, or setting your campaign takes place in, the HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System game, the Bestiary describes dozens of real-world animals, fantastic beasts, monsters, and strange creatures from movies and science fiction. Each one comes with notes about how to adapt it for different types of games and player characte... (vollständige Beschreibung)

36,00 EUR

Kaufen

HRG 0105

Vehicle Sourcebook

ACROSS LAND, AND SEA, AND SKY...

The HERO System Vehicle Sourcebook is a comprehensive resource on vehicles for all HERO System games. No matter what genre, setting, or time period your campaign takes place in, the HSVS has just the vehicles you need! In addition to full HERO System writeups for the vehicles, the Vehicle Sourcebook contains fascinating historical, technical, and performance information for the cars, planes, and watercraft it describes.

The HERO System Vehicle Sourcebook in... (vollständige Beschreibung)

30,00 EUR

Kaufen

HRG 0400

Ninja Hero

MY FUNG FU CAN BEAT YOUR KUNG FU

The latest in the Hero Games line of genre books, Ninja Hero discusses and describes the martial arts genre for gaming, and shows how to create chracters, campaigns, wondrous weapons, and other elements of martial arts films using the HERO System rules. It includes:

- a complete review of the martial arts genre and its five subgenres - Realistic, Cinematic, Wuxia, Video Games, and Anime - with guidelines and suggestions for simulating each part of the genre... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0401

Lucha Libre Hero

Hero roustabouts Darren Watts and Jason Walters put on their magical wrestling masks, get cranked on tequila, and create for you the ultimate gaming guide to monster-hunting, gangster-fighting Mexican wrestlers in Lucha Libre Hero! Dive right into the weird, fight-filled world of Mexican wrestling adventure movies as you and your masked cohorts save the villagers from werewolves, help the police round up vicious criminals, and then head out for a night on the town with beautiful women!

Colorf... (vollständige Beschreibung)

34,00 EUR

Kaufen

HRG 0509

Hero System: Asian Bestiary

MONSTERS OF THE ORIENT

Every gamer's heard of dragons, vampires, werewolves, and zombies - but how about preta, chiang-liang, qiongqi, macan gadungan, orgoli, or the wondrous beasts of the amazing Himmapan Forest?

The Asian Bestiary, Volume I is your guide to these and dozens more strange, eerie, and dangerous monsters, creatures, beings, and fantastic animals from the cultures and folklore of Asia. It includes monsters from:

- China
- India
- Cambodia
- Indonesia
- Mongolia
- Thai... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0510

Hero System: Asian Bestiary II

MORE ASIAN MONSTERS

Every gamer's heard of dragons, vampires, werewolves, and zombies - but how about kitsune, langsuir, aswang, nat, tokkaebi, penanggalan, or rolang?

The Asian Bestiary, Volume II is the second Hero Games guide to these and dozens more strange, eerie, and dangerous monsters, creatures, beings, and fantastic animals from the cultures and folklore of Asia. It includes monsters from:

- Japan
- the Philippines
- Burma
- Korea
- Malaysia
- Tibet

And see Volume I for... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 1006

Hero System: Bestiary

Hot Seller

 

No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters.

38,00 EUR

Kaufen

HRG 1007

Hero System: Equipment Guide

Bitte vorbestellen

 

The HERO System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment—the sorts of weapons and devices characters might carry themselves on their adventures.

ca. 32,00 EUR

Vorbestellen

HRG 1201

Hero System: Grimoire

Bitte vorbestellen

 

The HERO System Grimoire presents thousands of pregenerated spells in a wide variety of categories—alchemy, necromancy, divine magic, and more. If you can’t find the spell you want in this book, you can easily use its contents as guidelines for designing your own spells.

This file also contains the books cover image and a Summary Index, that summarizes most of the spells from the HERO System Grimoire in one line each. It does not include Superheroic Thaumaturgy, which is used in Champions cam... (vollständige Beschreibung)

ca. 26,00 EUR

Vorbestellen

Hintergrundmaterialien

HRG 0115

You Gotta Have Character, Vol. I

Jason Walters's popular Digital Hero column profiling famous, unusual, and intriguing people from world history makes the leap to hardcopy in You Gotta Have Character, Vol. I. Featuring the best selections from the first three years of Digital Hero, it includes character sheets, complete biographical information, and campaign use suggestions for multiple genres for two dozen amazing people as Lord Byron, Calamity Jane, John Gotti, and Miyamoto Musashi.

28,00 EUR

Kaufen

HRG 0226

Villains, Vandals And Vermin

VILLAINY UNLEASHED! Time for another dose of fiendish villainy!

Villains, Vandals, And Vermin introduces sixty new villains for Champions campaigns, ranging from low-powered costumed crooks to villains powerful enough to singlehandedly threaten the world. It includes:

- the master villain Sunburst and his supervillainous henchmen

- three villain teams: the Brain Trust, a group of strange villains led by a living brain; the Crimelords, a mercenary supervillain team; and the Tiger Squad, ... (vollständige Beschreibung)

22,00 EUR

Kaufen

Sonstiges

HRG 0700

Hero Designer CD-ROM

Sammlerstück / Rarität

 

Designed specifically for the HERO System©, Hero Designer has an intuitive, easy-to-use interface and a powerful, template-driven structure that provide the flexibility and functionality you expect from a Hero product.

Its features include:

Java-based application design
Hero Designer runs on any platform supporting Java2 version 1.4.0 or better.
Character Templates
Use templates to define the available features for new characters, from Base Points and Disadvantages to what Skills and P... (vollständige Beschreibung)

54,00 EUR

Kaufen

HRG 0710

Hero Dice Set

Dieser Artikel ist endgültig vergriffen

 

Become the ultimate Hero gamer with these super-cool, super-sleek Hero dice!

Each set comes with six 6-sided dice. Each face displays the STUN count as well as pips for counting BODY. And the "1" side proudly displays the Hero logo.

endgültig vergriffen

Champions
Grundregeln

HRG 1100

Champions- (Hero 6th Edition)

z.Zt. vergriffen

 

Champions, the world's greatest superhero roleplaying game!

Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces!

z.Zt. vergriffen

HRG 2000

Champions Complete (HERO 6th) Hardcover

Bitte vorbestellen

 

The ultimate super roleplaying game returns to reclaim its crown in *Champions Complete!* All the legendary flexibility and power of the renowned *HERO System* rules engine, plus all the superhero goodness *Champions* has been famous for over 30 years, now in one pulse-pounding, senses shattering, heroic handbook of superpowered action!

At 240 pages, *Champions Complete* includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of *Champion... (vollständige Beschreibung)

ca. 40,00 EUR

Vorbestellen

Regelerweiterungen

HRG 0204

UNTIL Superpowers Database

YOU HAVE THE POWER

Sometimes a player or GM needs to create a Champions character as quickly and easily as possible. The UNTIL Superpowers Database lets him do just that by providing thousands of sample superpowers. Covering the entire spectrum of potential powers and power types, the Superpowers Database makes playing or running Champions games even easier and more fun!

The Superpowers Database includes:

- complete descriptions of superpowers in over forty categories, including Cyberki... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0210

Gadgets & Gear

z.Zt. vergriffen

 

AN ARSENAL OF GADGETS

Superheroes (and villains!) are famous for the super-science gadgets they use - everything from blaster pistols, to flying platforms, to armored capes, to super-handcuffs... and more. Gadgets And Gear brings you thousands of such amazing devices for Champions! It includes:

- Weapons: Hundreds of super-weapons, ranging from blasters and lasers to trick arrows, arsenals of "theme" weaponry, restraint and capture devices, and more.

- Defenses: With so many super-tech ... (vollständige Beschreibung)

z.Zt. vergriffen

HRG 0218

Teen Champions

Dieser Artikel ist endgültig vergriffen

 

"I can't fight Dr. Destroyer now - I've got to study for tomorrow's exam!" Fighting supervillains is a tough job. It can be even tougher when you're in high school and have to worry about finishing your homework, finding a date for the prom, and sticking to your curfew while you're doing it! Teen Champions covers this comic book subgenre for Champions, providing character creation and campaign advice for awesome teen hero gaming fun. TC also includes complete details on Ravenswood Academy, the s... (vollständige Beschreibung)

endgültig vergriffen

HRG 0219

UNTIL Superpowers Database II

More power! By popular demand, the best-selling Champions supplement gets a new volume that features hundreds of new powers defined and described in HERO System terns for players and GMs -- including many submitted by Champions fans! The USPD II even includes entire new categories of powers like Spirit Projection and Hyper-Characteristics.

24,00 EUR

Kaufen

HRG 1101

Champions Powers (Hero 6th Edition)

There are thousands of possible superpowers that a hero or villain could have—and you’ll find them all in Champions Powers! If you need to create a Champions character quickly and easily, or are looking for inspiration for a character, this book provides you with just what you need.

* Champions Powers includes: complete descriptions of superpowers in nearly fifty categories, including Acid, Cyberkinesis, Fire/Heat, Gravity, Matter Manipulation, Shape Alteration, Sonic, Time, and Weather
* a ... (vollständige Beschreibung)

44,00 EUR

Kaufen

HRG 1103

Champions: Villains: Master Villains (Hero 6th Edition) (HC)

Hot Seller

 

A superhero needs just the right villains to make his adventures exciting. Whether you want world-threatening master villains, teams of supercriminals, or solo villains to oppose your heroes, you’ll find what you’re looking for in Champions Villains, a trilogy of books describing over 300 of the most important, powerful, and fun supervillains of the Champions Universe! This book, Volume 1, describes Master Villains — the costumed criminals with enough power to conquer humanity, take on entire su... (vollständige Beschreibung)

46,00 EUR

Kaufen

HRG 1104

Champions: Villains: Villain Teams (Hero 6th Edition) (HC)

Bitte vorbestellen

 

A good hero needs fiendish villains to fight - and the Champions Universe has all the villains you could want! Champions Villains is a series of three books that provide character sheets, backgrounds, and other information on dozens of villains. Together they're the perfect source of villainy for Champions players! Volume II covers villain teams like Eurostar, the Ultimates, and the Crimelords, as well as every other major evil organization in the Champions setting!

ca. 30,00 EUR

Vorbestellen

Hintergrundmaterialien

HRG 0200

Champions

Dieser Artikel ist endgültig vergriffen

 

ANY SUPERHERO... ANY POWER... ANY ADVENTURE!

Champions is back! This latest edition explores the superhero genre more thoroughly than ever before, delving into all the subjects you need to know about to create incredible characters and campaigns. It includes:

- a complete review of the superhero genre, from the earliest Golden Age comics to today's cutting-edge graphic novels, with guidelines and suggestions for simulating the eras and features of the genre using the HERO System rules

... (vollständige Beschreibung)

endgültig vergriffen

HRG 0201

Champions Universe

Dieser Artikel ist endgültig vergriffen

 

A WORLD OF SUPERHEROIC ADVENTURE!

Champions Universe is the official Hero Games setting for Champions, the HERO System game of superpowered roleplaying. The Champions Universe is a compelling world, filled with unique and intriguing details to make campaigns more exciting and fun.

Champions Universe includes:

- a detailed history of the world, from the rise of superhumans in 1938 until the present day

- how the world of the Champions Universe differs from our own - how the existence ... (vollständige Beschreibung)

endgültig vergriffen

HRG 0202

Conquerors, Killers, And Crooks

WITH ENEMIES LIKE THESE...

...a hero had better watch out! Conquerors, Killers, And Crooks is a book of supervillains for Champions, containing nearly 100 villains of every type and motivation. Whether you're looking for world-threatening master villains, teams of supercriminals, or solo villains for one-on-one battles with the heroes, Conquerors, Killers, And Crooks has just what you need!

Conquerors, Killers, And Crooks includes:

- six master villains, including their agents, vehicles... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0203

Millenium City

Welcome to the City of the Future!

Millennium City is a high-tech, glittering metropolis built on the ruins of old Detroit - and the perfect city for superheroes and their arch-enemies! Full of adventure, intrigue, and supervillainous plots, it's one of the most vibrant and exciting cities in the Champions Universe.

- a review of Millennium City's history, geography, politics, and daily life.

- information about law enforcemnt, the underworld, and superhumans in Millennium City

- det... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0206

VIPER

BEWARE THE COILS OF THE SERPENT!

To many people in the Champions Universe, the greatest threat to world peace and security is not Dr. Destroyer, or alien invasion, or the machinations of Mechanon - it's VIPER, a worldwide organization of highly-trained, heavily-armed criminals garbed in green and yellow. This sourcebook is your complete guide to VIPER and its resources. VIPER: Coils Of The Serpent includes:

- a complete history of VIPER

- a detailed review of the organization and struct... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0208

UNTIL- Defenders of Freedom

THE WORLD'S BLUELINE

Mighty menaces - supervillains, alien invaders, the insidious organization VIPER, and more - threaten the world every day. Superheroes can't stop them all, so who's going to protect the citizens of Earth? The United Nations Tribunal on International Law - UNTIL.

UNTIL: Defenders of Freedom details the Tribunal, its personnel, and its effort ro protect Humanity from supercrime. It includes:

- a complete history of UNTIL, from its founding in the early 1960s through t... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0209

Sharper than a Serpents Tooth

A COBRA AMIDST VIPERS...

From within the heart of the insidious organization VIPER, a new evil has arisen... one that wishes to conquer both VIPER and Earth! Can your heroes survive the challenges to come and save humanity from the clutches of King Cobra and his minions of COIL?

In Showdown At Snake Gulch, the heroes receive word that all is not as it seems at a tourist attraction in New Mexico. Investigation uncovers a VIPER Nest where a fiendish plot has been put in place to cripple VIPE... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0211

Galactic Champions

Superheroes in space! Galactic Champions is your portal to superheroic adventure in the Galaxy of 3000 AD, when the fate of not just Earth, but the entire Universe, may lie in the hands of your heroes. In addition to describing the "galactic heroes" subgenre, Galactic Champions also tells you about the Champions Universe in the year 3000. Discover what the new Champions are like, who their greatest enemies are, and whether VIPER has survived the passage of a millennium!

28,00 EUR

Kaufen

HRG 0212

Mystic World

Bring magic into your Champions game with The Mystic World, a sourcebook describing mystic characters, villains and powers in the Champions Universe. Great evils lurk in the shadows of the Mystic World, and it's up to your heroes to stop them!

The Mystic World includes:

- a description of the Multiverse, ranging from dimensions near to Earth (such as the Astral Plane, Faerie, and Babylon) to the bizarre Brialic and Atziluthic realms of concept, form, and thought - with dozens of example d... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0213

DEMON

This organization book for Champions describe the secret arcane cabal DEMON. Hungry for wealth and power, and ever seeking a way to bring its Qliphothic lords to this realm to wreak havoc and terror, DEMON represents one of the gravest threats to the world's freedom and even to the world's existence. Are your heroes up to the challenge of stopping the Inner Circle, its cadre of mystically-created supervillains, and its legions of Morbane sorcerer-priests?

26,00 EUR

Kaufen

HRG 0214

Arcane Adversaries

This collection of occult evil-doers features villain teams and solo villains for your Mystic Champions campaign. It features villain teams, such as The Circle of the Scarlet Moon and The Kings of Edom, and solo villains like Black Fang and Hell Rider for GMs looking to bedevil their players.

26,00 EUR

Kaufen

HRG 0215

Vibora Bay

THE CITY OF SHADOWS

Welcome to scenic Vibora Bay! One of the Gulf Coasts largest and most exciting cities, it's a center of commerce, culture, tourism... and strange goings-on.

Vibora Bay details this fascinating city, which maintains unusual traditions of mysticism and religion alongside modern technology and habits. With its eclectic inhabitants and frequent paranormal incidents, it holds a lot of attraction for superheroes and supervillains. Vibora Bay includes:

- a complete history ... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0217

Champions: Hidden Lands

The Champions Universe contains many places and peoples hidden from the sight and attention of everyday people. This supplement examines three of those places - Atlantis, Lemuria, and Arcadia - and the Atlanteans, Lemurians, and Empyreans who live in them. Featuring dozens of new characters, even more adventure ideas, and tips and rules for creating characters from these races, it's the perfect way to expand the scope of your Champions campaign!

Hidden Lands covers:

- the fabulous undersea... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0220

Everyman

Not everyone can have superpowers and fight crime. But the guy selling newspapers down on the corner, the woman working as a receptionist for a superhero team, a lawyer specializing in defending supervillains, and a superhero's kid brother - all these are important characters, too, with stories of their own to tell and lots of flavor and adventure they can add to your Champions games. Everyman takes a look at these unsung, ordinary, but all too important people in ways that can add depth and exc... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0221

Champions Worldwide

Superheroes and supervillains exist around the world, not just in the United States. Champions Worldwide provides details about superhumans and superhuman activity in other parts of the world, such as Europe and Asia. It includes character sheets for lots of new Champions characters, both villains and NPC heroes.

SUPERHUMANS AROUND THE WORLD

The United States may have a major share of superhumans in the Champions Universe, but it's not the only place you can find heroes and villains. Every... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0222

Stronghold

When you catch a supervillain, where do you put him? In Stronghold, of course! The Stronghold sourcebook takes an in-depth look at this special prison, designed exclusively for holding superhuman criminals. In addition to maps of the prison, information about Stronghold's daily routine and technology, and data on the fascinating people who make the whole place run smoothly, the book contains a reworking of the classic Escape From Stronghold scenario that pits your heroes against a horde of super... (vollständige Beschreibung)

30,00 EUR

Kaufen

HRG 0223

Evil Unleashed

Dieser Artikel ist endgültig vergriffen

 

More villainy for your Champions games! Evil Unleashed collects the many unaffiliated villains appearing in supplements like Champions Universe, Millennium City, Vibora Bay, The Ultimate Brick, The Ultimate Metamorph, and The Ultimate Speedster and assembles them in one fiendish tome for ease of reference! It also includes several all-new villains.

endgültig vergriffen

HRG 0225

Champions Universe 2: News of The World

Dieser Artikel ist endgültig vergriffen

 

RETURN TO THE CHAMPIONS UNIVERSE!

It's been five years since the publication of Champions Universe, and a lot's happened since then. Villains have come and gone, hero teams have gone through all sorts of changes, and more than one master villain has tried to take over or destroy the world. Champions Universe: News Of The World takes a look at the current state of the Champions Universe setting and lets you in on everything that's taken place.

It includes:

* reviews of events in Mill... (vollständige Beschreibung)

endgültig vergriffen

HRG 0227

Champions of the North

Most superheroes and villains may live and fight in the United States, but America's neighbor to the North is no stranger to superhuman activity. Champions Of The North is your guide to the Champions Universe in Canada. Written by native Canadians and edited by Americans, it's the perfect resource for superheroic campaigning and adventure in the Great White North!

The United States isn#t the only place in the Champions Universe with superheroes and villains! Superhumans exist all over the wor... (vollständige Beschreibung)

30,00 EUR

Kaufen

HRG 0228

Cops, Crews & Cabals

Not every organization in the Champions Universe is as big and powerful as VIPER or DEMON... but that doesn't mean they're not every bit as dangerous! Crews, Cops, And Cabals provides complete information about several organizations suitable for any Champions campaign. It includes the mutant-hating Institute for Human Advancement, bounty hunters who specialize in superhuman prey, the Metahuman Activities Response Squad of the Millennium City Police Department, laboratories dedicated to studying ... (vollständige Beschreibung)

32,00 EUR

Kaufen

HRG 0230

Champions: Book of the Destroyer

The Time of the Destroyer

Of all the villains in the Champions Universe, the most powerful and most feared is Dr. Destroyer. Gifted with phenomenal intelligence and possessing some of the most advanced technology on Earth, he's dedicated all of his resources to conquering the world and defeating anyone who dares to oppose him.

The Book of the Destroyer is your guide to everything Destroyer. It features:

- A thorough look at the man himself, including his personal history, his many attem... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0231

Champions: Monster Island

MONSTERS, MINIONS, AND MARAUDERS!

Located just a hundred miles from Japan is a strange and deadly island—a place where gigantic alien monsters battle one another for supremacy, evil entities search for artifacts of power, and villainous organizations scheme and collaborate. This is Monster Island, where even the boldest, strongest superheroes come face to face with enemies powerful enough to give them pause.
# Monster Island is your guide to the entire island, including: a detailed his... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0900

Post-Apocalyptic Hero

Dieser Artikel ist endgültig vergriffen

 

FROM OUT OF THE RUINS... One of the most popular and enduring types of adventure fiction is the post-apocalyptic story, in which brave heroes struggle to survive in a world where mankind's civilization has fallen. Rooted in ancient myths about the end of the world, these stories mix thrilling adventure with profound ethical issues.

Post-Apocalyptic Hero is your ultimate guide to the post-apocalyptic genre for gaming. It covers the genre in all its many forms, providing information and resour... (vollständige Beschreibung)

endgültig vergriffen

HRG 1102

Champions Universe (Hero 6th Edition) (HC)

A Universe Of Superheroic Adventure! Champions Universe is the official Hero Games setting for Champions, the HERO System game of superpowered roleplaying. The Champions Universe is a compelling world, filled with unique and intriguing details to make campaigns more exciting and fun. For HERO System 6th Edition.

46,00 EUR

Kaufen

HRG 1106

Champions Beyond

Bitte vorbestellen

 

SUPERHEROING AMONG THE STARS!

Evil and injustice aren’t confined to Earth. It’s a big galaxy out there, full of threats and enemies for superheroes to battle. Champions Beyond is your guide to outer space, other planets, and aliens in the Champions Universe — worlds and worlds of adventure! It includes:

A review of humanity’s history with aliens, including information on and Templates for the alien species humans have encountered
A look at what’s happening on the Moon and the plan... (vollständige Beschreibung)

ca. 32,00 EUR

Vorbestellen

Szenarien

HRG 0205

Champions Battlegrounds

Dieser Artikel ist endgültig vergriffen

 

SUPERHEROIC ADVENTURE!

Champions Battlegrounds is a collection of five adventures for Champions, each focusing on a particular location that you can use repeatedly in your campaign. You can run the scenarios individually, or as part of a single story arc. Do your heroes have what it takes to survive:

A Walk In The Park, in which several villains lure them to a peaceful park for a confrontation with a sinister purpose

Let's Go To The Maul, when a day of peaceful shopping turns into an en... (vollständige Beschreibung)

endgültig vergriffen

HRG 0207

Reality Storm: When Worlds Collide

The Greatest Heroes of Two Worlds... Together at Last!

When the deadliest villains of two universes - Dr. Destroyer and Kreutzritter - team up to threaten both realities with their evil schemes, it's up to the heroes of both worlds - The Guard and the Champions - to join forces and stopthem... but they need your heroes' help if they're going to succeed! Reality Storm presents this pulse-pounding superhero adventure for two game systems - Champions and Silver Age Sentinels - with enough actio... (vollständige Beschreibung)

20,00 EUR

Kaufen

HRG 0216

Villainy Amok

VILLAINY MOST FOUL!

Among the thousands of adventures Champions GMs run, a few favorite types "classics from the worlds of comic books and the movies stand out". They get run in nearly every campaign, and sometimes multiple times within a single campaign. But if you don't watch out, these beloved classics can become stale and routine.

Enter Villainy Amok! This book looks at several of the most exciting "classic" types of scenarios and provides suggestions, options, and resources for using ... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0233

Champions: Book of the Machine

Since the dawn of the Champions Universe, the fiendish robot Mechanon has been trying to exterminate all organic life on Earth - and only the might and valor of the world's heroes has stopped him. The Book Of The Machine is a detailed look at Mechanon, covering everything from his alternate forms to his hidden lairs, his robotic minions, and his many schemes to rid the Earth of organic infestations. Author: Steven S. Long

40,00 EUR

Kaufen

Dark Champions
Hintergrundmaterialien

HRG 0600

Dark Champion

Sammlerstück / Rarität

 

Hero's fifth genre book, Dark Champions looks at the modern-day action-adventure genre - everything from vigilante crimefighting, to espionage, to technothrillers, to special forces, to cops and robbers. Filled with character creation guidelines, example gear and weapons, GMing advice, and information about subjects like forensics, the underworld, the illegal drug trade, and criminal psychology, it's an ideal resources for any game set in the modern day.

50,00 EUR

Kaufen

HRG 0601

Hudson City

ON THE MEAN STREETS....
Welcome to Hudson City, pal. Better watch your step. Only the smart and the lucky survive around here. Hudson City: The Urban Abyss describes the (in)famous Pearl City in all its gritty detail, from the glittering skyscrapers of Bankhurst to the grimy, sin-filled streets of the Strip. It's the perfect setting for your Dark Champions adventures!
Hudson City includes:
- a history of the city from its founding to the present day
- detailed descriptions of all the major n... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0602

Predators

Criminals prowl the streets of Hudson City, always on the lookout for their next victim. This enemies book for Dark Champions describes these predators. It includes grotesque crimelords like Diomedes and the Kyphotic Man, cold-blooded assassins like Satan's Kiss and Andres Panthanatos, mercenary villains like Guillotine and Jackknife, vicelords like Caligular and Cleopatra, wily thieves like Chiaroscuro and Dagger, and serial killers like Siddhartha and the Shrike. Whatever type of Dark Champion... (vollständige Beschreibung)

30,00 EUR

Kaufen

HRG 0603

The Animated Series

The first subgenre book for Dark Champions takes a look at the less grim side of vigilante crimefighting: caped crusaders with vigilante attitudes but an unwillingness to kill; low-powered superhumans who fight street crime instead of world-threatening supervillains; "theme" villains with clever costumes but psychotic minds. It's a perfect blending of Champions and Dark Champions!

28,00 EUR

Kaufen

Fantasy Hero
Grundregeln

HRG 0500

Fantasy Hero

Sammlerstück / Rarität

 

WONDROUS WORLDS OF FANTASY!

Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, kingdoms, and other elements of Fantasy with the HERO System rules. It includes:

- a complete review of the Fantasy genre, from the most mundane Low Fantasy and Urban Fantasy tales to wondrous and bizarre High Fantasy and Epic Fantasy sagas, with guidelines and suggestions for simulating each part of the genre using the HERO... (vollständige Beschreibung)

50,00 EUR

Kaufen

HRG 1200

Fantasy Hero - 6th Edition (HC)

Dieser Artikel ist endgültig vergriffen

 

Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms—all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.

endgültig vergriffen

Regelerweiterungen

HRG 0501

Fantasy Hero Grimoire

THE POWERS OF MAGIC AT YOUR FINGERTIPS!

Sometimes a Fantasy Hero player or GM needs to create a spell, or an entire magic system, as quickly and easily as possible.

The Fantasy Hero Grimoire has just what you need: over four thousand spells suitable for any Fantasy character or campaign. Unleash the full power and potential of Fantasy Hero magic in your game! The Fantasy Hero Grimoire includes:

- hundreds of spells organized into twelve major categories: Alchemy; Conjuration; Divinati... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0503

Monster, Minions and Marauders

FEARSOME FANTASY FOES!

What's a Fantasy Hero game without dragons, giants, and other monsters to fight? Monsters, Minions, And Marauders provides you with complete game information for nearly a hundred monsters suitable for any Fantasygame. It includes:

- dozens of humanoid foes, ranging from goblins and orcs to ogres, trolls, and giants
- psionic and extradimensional monsters, such as the devious phantasmite, terrifying Qliphtoic hound, or malicious dreamstalker
- spirit creatures like ... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0506

Fantasy Grimoire II

Fantasy Hero game can always use more spells for wizards to cast, characters to find in long-lost libraries, and evil sorcerers to wield against heroes. The Fantasy Hero Grimoire II features hundreds of new spells for your campaign, in ten categories:

Arcanomancy, spells pertaining to fundamental magical forces

Arcomancy, spells for us in warfare

Black Magic, spells used by the most evil wizards

Chaos Magic, the wizardry of the force called Chaos

Monster Magic, spells cast by drag... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0508

Nobles, Knights & Necromancers

Every great hero needs an equally great villain as his nemesis. In a Fantasy Hero campaign having just the right enemies can make the game especially exciting. That's what Nobles, Knights, And Necromancers offers you - dozens of Fantasy villains perfect for adding even more fun to any campaign! It includes:
- four master villains: the deadly spymaster known as the Lord Of Spiders; Sargath the Vampire Lord, usurper of the throne of Dragosani; Thorg Split-Chin, a menacing Orc chieftain; and Zaaro... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0513

Enchanted Items

Dieser Artikel ist endgültig vergriffen

 

Even in Fantasy Hero worlds where magic exists and characters can rule kingdoms, sometimes a hero needs just the right equipment to get the job done. That means magical items weapons, armor, staffs, and other objects with enchantments placed upon them to give them power.

Enchanted Items contains hundreds of pre-generated magical items for your Fantasy Hero games. They're organized into thirteen categories:

* Amulets, Fetishes, and Talismans
* Armor
* Bracers and Bracelets
... (vollständige Beschreibung)

endgültig vergriffen

HRG 0516

The Book of Dragons

z.Zt. vergriffen

 

Nothing quite puts a scare into Fantasy Hero adventurers like a dragon. The Book Of Dragons provides dozens of new types of dragons to confront your Fantasy heroes with, including special rules and templates for quickly creating more. But then it goes beyond that to cover other types of large, powerful, intelligent monsters that will make it harder than ever for your heroes to get their hands on all that treasure.

z.Zt. vergriffen

Hintergrundmaterialien

HRG 0504

Turakian Age

Dieser Artikel ist endgültig vergriffen

 

The first setting book for Fantasy Hero, the Turakian Age sourcebook describes what Earth was like tens of thousands of years ago, when the shape of the land was different and magic ruled the world. Detailing dozens of kingdoms and lands (from the mighty Hargeshite Empire of Vashkhor, to the black and mysterious realm of Thfn, to the windswept Gorthundan Steppes), a complete magic system with dozens of new spells, an entire pantheon of exotic gods, and hundreds of opportunities for adventure, it... (vollständige Beschreibung)

endgültig vergriffen

HRG 0507

The Valdorian Age

This setting book for Fantasy Hero details the epoch after the Turakian Age - a time of swords and sorcery, sword-wielding warrior-lords, beautiful princes, mysterious magic, and dark, ancient cults. The book includes information on the realms of the Valdorian world, a complete magic system with over a hundred pre-generated spells and detailed rules for priestly magic, and enough adventure ideas and possibilities to satisfy any GM.

Mighty-thewed warriors with flashing blades. Cities full of t... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0512

Tuala Morn

Tuala Morn is a pseudo-Celtic fantasy realm of bold warriors, wise wizards, capricious faeries, crafty dragons, and a thousand different types of adventure! Travel the fields, forests, and mountains of the Ten Kingdoms in search of wonder and excitement.

In Dunrioga, the seat of the High King has sat empty for ten long years since the death of Davaine the Strong. While his queen Nuala tries to maintain a regency for their son, young Aillin, no one unites the people against the threat of Vulkr... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0514

Atlantean Age

Tens of thousands of years before the modern day, Earth was a very different place: a realm where Magic took the place of Science, strange monsters walked the land, and the Dominion of Atlantis was the most powerful land in the world.

The Atlantean Age is your guide to this wondrous High Fantasy setting for Fantasy Hero to a world where characters possess awesome powers of might and magic that may make them the equal of the gods themselves!

* It includes: a complete history of the Domi... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0515

Urban Fantasy Hero

Dieser Artikel ist endgültig vergriffen

 

There's more to Fantasy than alternate worlds filled with sword-swinging barbarians, armored knights, and fireball-casting wizards. One of the most popular Fantasy subgenres today is "Urban Fantasy," which combines the mysticism and wondrous creatures of Fantasy with modern-day settings, technology, and people.

Urban Fantasy Hero is your complete guide to this subgenre for gaming, with detailed information about genre elements and themes, character creation, and gamemastering. It also include... (vollständige Beschreibung)

endgültig vergriffen

Szenarien

HRG 0505

Fantasy Hero Battlegrounds

Need maps, exciting locations, and scenarios for your Fantasy Hero campaign? Fantasy Hero Battlegrounds has just what you're looking for. In addition to several scenarios (all linked together into a story arc, but each suited to be used on its own), it has maps and descriptive text for numerous locations suited to any fantasy world, castles, temples, wizards, towers, village inns, alchemist's shops, and more.

26,00 EUR

Kaufen

Pulp Hero
Regelerweiterungen

HRG 0800

Pulp Hero

Sammlerstück / Rarität

 

The HERO System returns to the thrilling adventures of the Pulp genre with Pulp Hero, a successor to the venerated and beloved Justice, Inc. Like Hero's other genre books, Pulp Hero provides a thorough overview of the genre and its elements, character creation notes, equipment and vehicles, GMing tips, and sample characters. It also includes a thorough, gaming-friendly guide to the world of the 1920s and '30s.

THRILLING PULP ADVENTURE!
The Twenties and Thirties were a golden age of adventure... (vollständige Beschreibung)

60,00 EUR

Kaufen

HRG 0801

Masterminds & Madmen

FIENDISH PULP MENACE!

What's a good hero without a great villain to oppose him? For truly exciting Pulp Hero adventures, you need just the right villains, and that's what Masterminds And Madmen gives you: over 80 Pulp villains ranging from world-threatening master criminals to petty crooks suitable for one-on-one battles with your heroes. No matter what type of Pulp Hero campaign you're running, Masterminds And Madmen has just the villains you need! It includes:

- five masterminds: the ins... (vollständige Beschreibung)

30,00 EUR

Kaufen

Szenarien

HRG 0802

Astounding Hero Tales

Hero Games ventures into the wondrous world of fiction with Astounding Hero Tales, an anthology of pulp short stories to accompany Pulp Hero. Original stories by Hugh B. Cave, Robert Weinberg, Will Murray, Darrell Schweitzer, and a previously unpublished weird mystery story by Lester Dent, creator of Doc Savage, from 1935. Foreword by Hugh B. Cave.

20,00 EUR

Kaufen

HRG 0803

Thrilling Places

PLACES OF PERIL!

Pulp heroes often travel to the ends of the Earth seeking adventure, but even citybound masked crimebusters and reporters come across all sorts of interesting locales. Thrilling Places is a resource for Pulp Hero players and GMs describing over a dozen amazing places all around the world where your heroes can have amazing adventures. Do your heroes have the guts and skill to brave:

- the Grant Building, a possibly-haunted office building
- Pranamoltar, volcano city of the... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0804

Thrilling Hero Adventures

Dieser Artikel ist endgültig vergriffen

 

The world of Pulp Hero is full of amazing adventures - tombs to explore, lost civilizations hidden deep in the jungle, mad scientists launching schemes of conquest, evil cults trying to fulfill their dark destiny, and much more.

* Thrilling Hero Adventures presents fifteen Pulp scenarios suitable for any Pulp Hero campaign: The Curse of the Vulture-God
* The Dordogne Zodiac
* The Fangs of the Scarlet Serpent
* The Golden Idol of Sikrál
* Inner-Earth
* The Locomoti... (vollständige Beschreibung)

endgültig vergriffen

Star Hero
Grundregeln

HRG 0300

Star Hero

Star Hero discusses and describes the science fiction genre for gaming, and shows how to create characters, campaigns, starships, and other elements of the science fiction using the HERO System rules. It includes:

- a complete review of the science fiction genre, from the grittiest Low SF and Military SF stories to the most extravagant Space Opera adventures, with guidelines and suggestions for simulating each part of the genre using the HERO System rules

- discussions about alien life and... (vollständige Beschreibung)

30,00 EUR

Kaufen

HRG 1300

Star Hero 6th Edition (HC)

Bitte vorbestellen

 

ADVENTURE AMONG THE STARS!

Sleek starships, strange planets, unusual aliens, weird mental powers, blaster pistols, time travel—all these, and more, are part of the amazing universe of Science Fiction. Star Hero discusses and describes the Science Fiction genre for gaming, and shows how to create characters, campaigns, starships, and other elements of Science Fiction using the HERO System rules. It includes:

A complete review of the Science Fiction genre, from the grittiest Low Science ... (vollständige Beschreibung)

ca. 46,00 EUR

Vorbestellen

Regelerweiterungen

HRG 0302

Spacer's Toolkit

A TOOL FOR EVERY JOB

Most science fiction stories require a lot of high technology - everything from blaster pistols, to sensory enhancement equipment, to glittering starships- and Star Hero campaigns are no different. To supplement the tech in Star Hero and Terran Empire, The Spacer's Toolkit includes the following devices:

- personal technology, ranging from weapons, to battle armor, to survival, communications and psionic gear

- robots, computers and, nanotechnology

- personal aug... (vollständige Beschreibung)

22,00 EUR

Kaufen

Hintergrundmaterialien

HRG 0301

Terran Empire

Terran Empire chronicles the history and adventures of Humanity from 2400 to 2700. After narowly defeating the terrifying Xenovores, Humans reunite under the banner of the Empire and soon rule nearly on fifth of the Galaxy. But power corrupts, and eventually the Empire declines into oppression and tyranny, forcing rebel heroes to band together to overthrow it.

Terran Empire includes:

- a complete history of the 2400-2700 period, chronicling the Empire's rise, period of prosperity and powe... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0303

Alien Wars

WAR AMONG THE STARS

In the early twenty-fourth century, Humanity encounters a new and frightening species: the Xenovores. Aggressive, vicious, and possessing more advanced technology than Humans, the Xenovores don't just want to conquer Earth and her colony worlds - they want to enslave Humanity, a species they regard as a food animal...

Alien Wars is a military science fiction setting for Star Hero depicting the Xenovore Wars of 2303-2396. It includes:

- a complete history of the Wars,... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0304

Worlds of Empire

If your spacefaring Star Hero player characters want to explore strange new worlds, you need some strange new worlds for them to explore. Worlds Of Empire covers two dozen planets ranging from minor but intriguing worlds scattered throughout Human space to some of the most important planets in the Terran Empire. With Worlds Of Empire you can visit key Terran planets like Rigel, Adamant, and Hermetica; experience the strange cultures of planets like New Alexandria and the Tau Ceti worlds; explore... (vollständige Beschreibung)

28,00 EUR

Kaufen

HRG 0305

Scourges of the Galaxy

The Galaxy is a rough place, filled with scum and villainy - in other words, just the sort of bad guys your heroes love to fight! Scourges of the Galaxy, an enemies book for Star Hero, details dozens of these villains. Ranging from ruthless con-men on backwater worlds, to Imperial nobles hungry for ever-greater power, to alien spies, to murderous mercenaries, it's full of characters any GM will want to use!

28,00 EUR

Kaufen

Ultimate Series
Regelerweiterungen

HRG 0104

The Ultimate Vehicle

RIDING THE RED LINE

The Ultimate Vehicle is a comprehensive guide to vehicles in the HERO System. It provides advanced and expanded rules for gamers who want to build anything from a chariot, to a sleek sportscar, to an airplane, to a star cruiser, to a mech! Whether you need to know how sailing ships work, how to make five small mecha that combine into one gigantic super-mech, or how to run exciting car chase scenes, The Ultimate Vehicle has just what you need. It includes:

- general rule... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0107

Ultimate Brick

The latest in Hero's line of Ultimate books addresses that favorite topic of gamers everywhere Strength. While it focuses on the powers and abilities of brick superheroes so common to Champions, like Hero's other Ultimate books The Ultimate Brick has rules, information, and other useful material for any genre of gaming. If you want to know how strong your Fantasy Hero character has to be to lift an ox, how your superhero can squeeze coal into diamonds, or how an immensely strong alien can use hi... (vollständige Beschreibung)

26,00 EUR

Kaufen

HRG 0108

Ultimate Mystic

The Wonders of Magic

Magic, spells, and mystical beings are one of the most popular elements in most roleplaying games - in fact, they're so popular that gamers often introduce them into genres where they don't normally exist! The Ultimate Mystic is a comprehensive guide to using mysticism in your HERO System campaigns, whether they're magic-filled Fantasy games or games that don't usually feature spells and spellcasters. The Ultimate Mystic includes:

- a detailed discussion of the types a... (vollständige Beschreibung)

24,00 EUR

Kaufen

HRG 0110

Ultimate Metamorph

Characters who can change shape, alter their bodies or minds, or otherwise transform themselves in some way are a common feature of almost every adventure genre. The Ultimate Metamorph takes a thorough, detailed look at the HERO System's rules for changing the shape, form, or function of a character's own body. It includes new, optional rules, rules expansions, and rules variants, advice for creating, running, and GMing metamorphs, lots of "metamorph tricks" abilities, and more.

28,00 EUR

Kaufen

HRG 0113

Ultimate Speedster

Bitte vorbestellen

 

THE NEED FOR SPEED

Every character has to walk, run, swim, or fly at some point. But some characters specialize in movement - they're incredibly fast, able to run at hypervelocity and do things in the blink of an eye that take other characters hours, or they can move in ways other characters in the campaign can't. The Ultimate Speedster is your guide to creating and playing movement-based characters and powers in the HERO System. It includes:

- a discussion of the various types of speedste... (vollständige Beschreibung)

ca. 28,00 EUR

Vorbestellen

HRG 0114

Ultimate Mentalist

Mental and psychic powers, and the characters who use them, appear in just about every adventure genre in some form. The Ultimate Mentalist takes a thorough, detailed look at the HERO System s rules for mental and psychic abilities. It includes expanded discussion of the Mental Powers; new and optional rules, rules expansions, and rules variants for psionics; advice for creating, running, and GMing mentalists; special rules for Mental Combat; sample mentalist powers and abilities; and more.

26,00 EUR

Kaufen

HRG 0116

Ultimate Skill

Dieser Artikel ist endgültig vergriffen

 

The latest book in Hero Games's Ultimate line takes an in-depth look at Skills. In addition to expanded and alternate rules for learning, using, and modifying Skills, it contains detailed information about every Skill in the game, making it a resource unparalleled in the world of roleplaying games. If you want to know the modifiers for picking a double-wafer lock (or even what one is), bypassing a fingerprint analyzer, navigating by the stars, living off the land, tracking a fearsome monster, br... (vollständige Beschreibung)

endgültig vergriffen

HRG 0117

Ultimate Energy Projector

One of the most popular archetypes in roleplaying games is the energy projector - the character who commands the awesome, elemental powers of energy, whether he's a Fire Bolt-flinging wizard in a Fantasy game, a superhero who glows with raw power as he shoots beams of pure energy, or an energy-manipulating alien in a Science Fiction setting.

The Ultimate Energy Projector is your guide to creating and playing energy projectors in the HERO System. It deals with all facets of energy projection p... (vollständige Beschreibung)

32,00 EUR

Kaufen

HRG 0119

The Ultimate Base

Sammlerstück / Rarität

 

Whether it's a castle, a gadget-filled secret headquarters, a starbase in deep space, or something even more unusual, a Base provides both resources for the Player Characters and adventure ideas for the GM. The Ultimate Base is your guide to creating any sort of Base using the HERO System rules, whether it's a two-room apartment or an entire world.

44,00 EUR

Kaufen

Produkte von anderen Herstellern



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Bestellnr.
Beschreibung
Preis
Kaufen
Atlas Games
Hintergrundmaterialien

ATG 3500

Champions: Dystopia

Sammlerstück / Rarität

 

The world's an imperfect place.

Lock up one group of supervillains, and another batch springs up, begging to be thrown in prison. The latest volley from the underworld is a group of hired guns called the Coalition.

They're making life difficult: razing city blocks, hitting the local banks, tearing down the local jail, taking hostages in the city's central Trade Tower, and the list goes on.

The world's far from perfect, but somewhere, you have to draw the line.

Dystopia is a Champions... (vollständige Beschreibung)

12,00 EUR

Kaufen

BlackWyrm Games
Hintergrundmaterialien

BWG 0301

The Fires of War: The Algernon Files Volume 2 (HERO System)

The fires of war burn on the horizon, and a world already short on hope desperately looks for heroes. Luckily, they don't have far to look. Welcome to the so-called Golden Age, where the first generation of superhumans in the public eye are forging legends that will live on long after they're gone. Nazi supersoldiers terrorize Europe, while gangsters vie against mad scientists for control of the underworld. Masked mystery men and two-fisted adventurers bring justice into the darkest alleys and d... (vollständige Beschreibung)

30,00 EUR

Kaufen

BWG 0600

Gestalt: The Hero Within

Where Men Become Myth - and Myths Become Men

"Gestalt" is Scott Bennie's unique world of superhuman archetypes. Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. They are populated by characters who represent concepts such as Heroism, Strength, Speed, Cleverness, The Elements, Kindness, Cruelty, and Ambition. All fiction deals in archetypes or symbols, but comic books apply them more consciously than most fictional forms.

The Gestalt campaign ... (vollständige Beschreibung)

50,00 EUR

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BWG 0620

Kazei 5

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Only human is not good enough. Want to be stronger? Faster? Smarter? You can, provided you are willing to pay the price... your humanity.

Cybernetics allow you to punch harder, shoot straighter, run faster, and even think better. And if that's not enough, you can become a full-conversion cyborg, sacrificing mere meat for cutting-edge machine.

You might opt for a genetic upgrade, a reworking of your DNA with the intent of "fixing" all of nature's mistakes. Or you might be a replicated human... (vollständige Beschreibung)

ca. 36,00 EUR

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BWG 0630

The Widening Gyre

Welcome to the 19th Century that never was! It is a world of wonder, of horror, of adventure, of magic, of strange technology and unprecedented cultural revolution. This is an age that should have been, filled with radium-powered flying machines, clockwork automata, and steam-driven computers. It is an age of dark magic, sinister secrets, and unholy cults. It is a time in which the world teeters on the edge of chaos, where the enlightened scientific mind battled against ancient superstition and ... (vollständige Beschreibung)

22,00 EUR

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BWG 0631

Terracide (HERO System 6th Edition)

Humanity was struggling to catch up with its alien neighbors when Terra ceased to exist.

The attack had been a long time coming; it had traveled for over 200 years before it hit. Thousands of relativistic weapons swept across the system in a matter of hours, moving too swiftly for anyone to see them coming, try to escape, or to warn anyone else what was happening. When they struck the homeworld, the surface of Terra became a molten holocaust, and the oceans boiled away into the tortured skies... (vollständige Beschreibung)

22,00 EUR

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BWG 0633

Posthegemony: Terra Nomenklatura (HERO System 6th Edition)

Posthegemony: Terra Nomenklatura (by Jason Walters) is a unique science fiction setting designed to evoke the mood of films such as Logan's Run, The Island, and Idiocracy. Using a decision chart and guided by the game master, the players construct a spaceship and escape from the Posthegemony, a futuristic worldwide society loosely based on Chinese utopian ideals.

Interpersonal relationships and collective storytelling play a large part in Posthegemony. The player characters (known as "Interes... (vollständige Beschreibung)

18,00 EUR

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BWG 0634

The Wreck of Alpha Central (HERO System 6th Edition)

Hot Seller

 

Cumenopolis, the world city. Science fiction is full of them, from Trantor to Coruscant.

But then it all stops working.

What happens to a world of 40 trillion people when the food shipments stop and the lights go out?

What's inside:

setting details common species character archetypes gameplay mechanics cultures and creatures gear & equipment

Post-apocalyptic mutants, aliens, freaks, weirdos, dangers, and wonders abound.

22,00 EUR

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BWG 0635

Lux Aeternum (HERO System 6th Edition)

Lux Aeternum is a cinematic science fiction setting that strives to evoke the romanticized spirit of the 17th Century Age of Exploration – a time of sweeping changes, social upheaval, and limitless opportunity. Action, drama, and grand adventure are key elements to any grand tale to be told in this setting. The absence of faster-than-light travel limits the playing field to a handful of star systems and allows this finite area to be fleshed out with a level of detail and complexity not possible ... (vollständige Beschreibung)

22,00 EUR

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BWG 0636

The Fires of Heaven

A decade ago, the United Worlds and Vorn were at war. Just as we never knew why they attacked, we never knew why they withdrew from U.W. space, but given the losses suffered, we were glad they did. The Vorn remain a weight on the minds of U.W. military planners, but life goes on for everyone else. From the domes covering the frozen wastes of Tawhirimatea to the lush jungles of Yewel, humans the other races of the U.W. live, work and squabble on dozens of inhabited worlds, deal with the everchang... (vollständige Beschreibung)

26,00 EUR

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BWG 0721

Pretty Hate Machines

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Beauty is only skin deep, but ugly goes straight to the bone...

Mr. Hideous is the ugliest man in the world. He has come to the city to make everyone as ugly as he is. Getting beat with that Ugly Stick is gonna hurt. Only your heroes stand in his way.

Pretty Hate Machines is an adventure for four to six experienced HERO System characters of 450 - 550 points. It requires the HERO System 6th Edition rulebook to play.

Inside are detailed write-ups:

* a supervillain and his gang
... (vollständige Beschreibung)

ca. 20,00 EUR

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BWG 0723

Imaginary Friends

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Ever wonder what scares the monsters under your bed? Invisible playmates come to life with deadly consequences involving tests of combat and the mind to challenge even the most seasoned gamers. Focusing on characters and forces with optional plot branches, Imaginary Friends is a long-term campaign supplement as well as a set of scenarios.

ca. 30,00 EUR

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Szenarien

BWG 621

Unkindness

A series of mysterious attacks by Raven Men herald the appearance of a new supervillain, The Raven King! Seeking to collect shiny and beautiful things, the madman strikes seemingly at random, while the citizens of the City quake in fear! But sometimes, extraordinary events have the most ordinary of causes. And even the mightiest of the gods can be inspired by the evil that men do.

Unkindness is a superhero adventure playable using the rules for HERO System 6th Edition.

8,00 EUR

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BWG 710

Foxbat for President

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The Mighty Foxbat is a loony supervillain, who never really hurts anyone in his strange plans. Now, he's gotten enough signatures to allow him to run for the highest office in the land, still in his mask. While honored, the opportunity comes as a surprise to him. But then, who's really behind it, and why?

This is a Champions adventure for 4 to 8 players at 350 to 450 points. It requires the HERO System 5th Edition rulebook, as well as Conquerors, Killers, & Crooks, and DEMON: Servants of Dark... (vollständige Beschreibung)

ca. 20,00 EUR

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BWG 720

War of Worldcraft

Robots attack a sales event for the world's hottest online superhero roleplaying game. Now players are falling unconscious at their computers. Can your superheroes find a supervillain inside a computer game, fighting their way past numerous virtual threats, so that they can free the minds of thousands of trapped players?

War of Worldcraft is an introductory adventure for 4 to 8 superheroes at 400 to 500 points. It requires the HERO System 6th Edition rulebook.

* Inside are detailed wri... (vollständige Beschreibung)

10,00 EUR

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BWG 722

King of the Mountain (HERO 6E)

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In every century...there is a special personE A mythical king who is the symbol of the time in which he lived... Now...an evil sorcerer is going to bring the King of the twentieth century back to life... And rule the world through his millions of fans... Every century has it's heroes... Every century has it's king! Over fifteen villain sheets! Oh, yeah. And Elvis. We've got him, too...

ca. 20,00 EUR

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Gold Rush Games
Hintergrundmaterialien

GRG H300

San Angelo: City of Heroes

San Angelo: City of Heroes is a Champions/Hero System sourcebook that details the fictional city of San Angelo.

It includes all of the details a GM could ask for, including maps, NPCs, history and timeline (covering more than 100 years), and more!

32,00 EUR

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GRG H300 1.5

San Angelo: City of Heroes 1.5

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San Angelo: City of Heroes 1.5 is a city sourcebook that details the fictional city of San Angelo, for both M&M Superlink and Action! System.

It includes all of the details a GM could ask for, including maps, NPCs, history and timeline (covering more than 100 years), and more!

Available in both printed and electronic format! Visit our online store to order today!

Note: This is a revised edition of the original San Angelo: City of Heroes book, which was originally published for the HERO ... (vollständige Beschreibung)

ca. 36,00 EUR

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GRG H301

Enemies of San Angelo

Without evil, there can be no good. Without darkness, no light. Welcome to the dark side of San Angelo: City of Heroes.

Enemies of San Angelo presents a sampling of the superhuman criminals who plague the Golden City and its citizens. Thieves, killers, criminals-for-hire and villains of all kinds are detailed to embolden and enliven your Champions campaign.

But in the world of San Angelo, even supervillains are people first.

Enemies of San Angelo contains over three dozen super-powered ... (vollständige Beschreibung)

20,00 EUR

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GRG H302

Denizens of San Angelo

Denizens of San Angelo takes an in-depth look at some of the key individuals in San Angelo.

Don't expect them to be heroic, although some are. Don't expect them to have strange and exceptional abilities, although a few do. You can safely expect them to be extraordinary, though. It's part of the definition.

They're human.

Discover the dark secrets of Dr. Megalo, the man responsible for the creation of countless "supers!"

Explore the mysteries of April Revette, granddaugher of the l... (vollständige Beschreibung)

18,00 EUR

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GRG H304

The Dragon's Gate: SA Chinatown

Delve into the mysterious world of San Angelo's Chinatown neighborhood.

The Dragon's Gate features a detailed description of the neighborhood, numerous businesses and personalities, both beneficial and dark.

Includes numerous NPCs, a map of Chinatown, adventure seeds, and an in-depth timeline of San Angelo's Chinatown!

Plus, the book contains character write-ups for some of the most popular superhero RPG systems around! Includes stats for HERO System, M&M Superlink and Action! System... (vollständige Beschreibung)

32,00 EUR

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Szenarien

GRG H101

Heroic Adventures Vol.2

20,00 EUR

Kaufen

Selex Inc.
Grundregeln

SEL 1540

Super Babes

Dieser Artikel ist endgültig vergriffen

 

The Femforce Role-Playing Game!
The setting and system rules retain much of the humour of the comic book setting. Boxed set based on the Americomics (AC) Femforce comics. Box contains the rules manual, GM screen, cut out character models, character sheets, maps, a poster, and two Femforce comics.
Boxed set including Manual, GM screen, cut-out cardboard figures, blank character sheets, maps, poster, and two comic books.

endgültig vergriffen

Hintergrundmaterialien

SEL 1500

Super Babes - AC Unbound!

Sammlerstück / Rarität

 

A Sourcebook for Superbabes: The Femforce Role Playing Game.

24,00 EUR

Kaufen

SEL 1551

Super Babes - Doomsday-Y

A Sourcebook for Superbabes: The Femforce Role Playing Game.

14,00 EUR

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SEL 5501

Super Babes - Masked Men and Mystery Women

Sammlerstück / Rarität

 

A Sourcebook for Superbabes: The Femforce Role Playing Game.

24,00 EUR

Kaufen

SEL 5502

Super Babes - Knockouts & Powerhouses

Sammlerstück / Rarität

 

A Sourcebook for Superbabes: The Femforce Role Playing Game.

24,00 EUR

Kaufen

Szenarien

SEL 1407

Super Babes - Game of the Century

Sammlerstück / Rarität

 

A Adventure for Superbabes: The Femforce Role Playing Game.

14,00 EUR

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SEL 1408

Super Babes - Return of the Ravagers!

Sammlerstück / Rarität

 

A Adventure for Superbabes: The Femforce Role Playing Game.

14,00 EUR

Kaufen

SEL 1547

Super Babes - Magical Addiction!

Dieser Artikel ist endgültig vergriffen

 

A Adventure for Superbabes: The Femforce Role Playing Game.

endgültig vergriffen

SEL 1619

Super Babes - Pretorious Rising

Sammlerstück / Rarität

 

A Adventure for Superbabes: The Femforce Role Playing Game.

14,00 EUR

Kaufen

Sonstiges

SEL 1531

Super Babes - Character Sheets

Dieser Artikel ist endgültig vergriffen

 

With the new and improved character sheets for Superbabes: The Femforce Role Playing Game you can customize your characters like never before!

endgültig vergriffen

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