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Seitenabrufe

240216074 Seitenabrufe seit dem 30.06.2003


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HauptseiteRollenspieleProduktlinien (Rollenspiele)Pathfinder - The Roleplaying Game 2nd EditionPathfinder Adventure Path #42: Sanctum of the Serpent God (Serpent's Skull 6 of 6) (PFRPG)


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Pathfinder Adventure Path #42: Sanctum of the Serpent God (Serpent's Skull 6 of 6) (PFRPG)

 

Hersteller: 

Paizo Publishing

Produktlinie: 

Pathfinder Adventure Path (1st & 2nd Edition)

Bestellnummer: 

PZP 9042

Produkttyp: 

Szenarien

Sprache: 

Englisch

Preis: 

20,00 EUR

Produktbeschreibung

Chapter 6: "Sanctum of the Serpent God"
by Neil Spicer

In their lightless sanctuary, an army of serpentfolk gathers to bring the world above to its knees. The skull of the dead god Ydersius has fallen into the hands of his worshipers once more, and fanged fanatics now commence the rites to resurrect their slain deity. Only the heroes stand between the serpentfolk and their insane plot to unleash one of existence’s foulest tyrants once more upon the world. Can the PCs gather the weapons and allies they need to strike back against the snakes and slay their decapitated god once and for all, or will their failure to do so usher in the Age of the Serpent? Decide the fate of an entire world in this, the climax of the Serpent’s Skull Adventure Path!

* This volume of Pathfinder Adventure Path includes: “Sanctum of the Serpent God,” a Pathfinder RPG adventure for 15th-level characters, by Neil Spicer
* Aids and advice to continue your war against the serpentfolk even after the climax of the Serpent’s Skull Adventure Path, by James Jacobs
* Secrets of the sinister snake cult of Ydersius, beheaded god of the serpentfolk, by Rob McCreary
* The triumphant conclusion of the Pathfinder’s Journal, by Robin D. Laws
* Five new monsters, by Jesse Benner, Rob McCreary, and Neil Spicer

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

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