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Seitenabrufe

236953393 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteRollenspieleProduktlinien (Rollenspiele)Pathfinder - The Roleplaying Game 2nd EditionDragon Kings World Book (PFRPG)


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Dragon Kings World Book (PFRPG)

 

Hersteller: 

Soldier - Spy

Produktlinie: 

Pathfinder RPG, compatible (PFRPG)

Bestellnummer: 

SOSP 1001E

Produkttyp: 

Hintergrundmaterialien

Sprache: 

Englisch

Preis: 

54,00 EUR

Anmerkungen:

 

Hot Seller

Produktbeschreibung

In better days, the Dragon Kings ruled beneficently over the face of Khitus. The city-states around the Inland Seas thrived beneath their wings. They let each nation and each civilization flourish in its own idiom, all free peoples, unmolested, unafraid.

But those days lay buried beneath dust and sand.

Over the centuries, the Dragon Kings retreated gradually from the world, and in their absence malignancies grew. Greed, war, and pestilence emerged to blight the land. The world’s best days faded into memory.

Now the Dragon Kings are spoken of only in hushed tones, for fear of incurring their wrath. They oversee the savage plundering of Khitus, the theft of anything and everything of value. Their raiders steal it all—metal, gemstones, even food and weapons—and march the weak away in chains. Worse still, the Dragon Kings employ powerful magic to redirect entire rivers and keep the very clouds for themselves, leaving a scorched wasteland of bones and despair.

Khitus is a world in need of heroes, but who can face these wicked Dragon Kings?

Dragon Kings is a rich and diverse fantasy setting that emphasizes a unique struggle of good versus evil and desperate survival on a dwindling world being quite literally plundered dry.

Chapter 1: One World Among Many
Chapter 2: The Struggle for Khitus
Factions
Bev al-Khim: Mysterious pale-skinned agents and brokers
Boneshards: Deadly assassins scarred by hidden weapons
Dramidge: A magic college of isolated wizards devoted to dragons
Gare Attessa: The omnipresent Chroniclers, royal advisers and watchers
Kuad Ahir: The Awakened, followers of the Prophet
Merchants: From peddlers to caravan masters, the world’s traders
Nyutu: The All-Seeing, transient entertainers with unique mental powers
Qath Manhir: Equivocally honorable brigands and enforcers
Raetann: Bureaucratic Water Guild, emergent challengers to power
Rakar: A magic college, the Cozeners, keepers of slave decoys
Shadazim: Right Minders, new clergy of the ancient gods
Trakeen: The Faithful, worshipers of the departed Dragon Kings
Yenfansa: Feared and little-understood Devil’s Children, the White Eyes
Tribes and Races
Attites: Human negotiators and peacemakers
Chindi: Human matriarchal traders and warriors on the fringes of the known world
Cold Skins/Oritahl: Lizard men of the swamps with growing awareness
Krikis: Bug men that hoard bright lode
Makadan: Human warrior culture and source of many Khitan mercenaries
Nordor: Human barbarian stone carvers from the frigid north
Pachyaur: Elephantaurs of the equator
Penmai: Daring acrobatic humanoids with prehensile tails
Prajalu: Short, stocky humans feared as poison makers and child stealers
Watu: Slaver elephantaurs
Chapter 3: Races & Realms
Chapter 4: The Cities
Chapter 5: Traversing the Wastelands
Chapter 6: Traces of the Daragkarik
Chapter 7: Bestiary
Chapter 8: Sorcery’s Mind
Chapter 9: Gods & Demigods
Chapter 10: Khitus in Flux
Dragon Kings is the new fantasy role-playing setting by Timothy Brown, co-designer of Dark Sun and 2300AD.

The Dragon Kings World Book is system-agnostic—look for the free PDF rules supplements to play with your favorite game systems, including the Pathfinder Roleplaying Game, Savage Worlds, and 13th Age!

Written by Timothy Brown
Cover Art by Brom
Interior Art by Thomas Denmark, Thomas M. Baxa, Thomas Babbey, and others
Cartography by Alyssa Faden

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