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Seitenabrufe

240340591 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteRollenspieleProduktlinien (Rollenspiele)GURPS 4th EditionGURPS Ultra-Tech (SC)


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GURPS Ultra-Tech (SC)

 

Hersteller: 

Steve Jackson Games

Produktlinie: 

GURPS 4th Edition

Bestellnummer: 

SJG 01-6104

Produkttyp: 

Regelerweiterungen

Sprache: 

Englisch

Preis: 

60,00 EUR

Anmerkungen:

 

Sammlerstück / Rarität

Produktbeschreibung

GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character or campaign that needs technology from tomorrow... and beyond. GURPS Ultra-Tech is full of personal equipment for heroes and superheroes from TL9 to TL12, including:

* Weapons - from caseless assault carbines and monomolecular swords to
antimatter warheads and disassembler nano.
* Protection - How do you stop a nanomorph assassin with a field-jacketed
X-ray laser rifle? Try a dreadnought battlesuit and a personal force screen...
* Medicine - Superscience can heal, rebuild, and improve on nature. Death
itself can become a temporary inconvenience. With cybernetics and
neural interfaces, ultra-tech medical equipment and mind uploading,
"medical miracles" become everyday occurrences.
* Transport - Air cars, hovertanks, tilt rotors, grav belts,
supercavitating minisubs, matter-transport booths... lots of ways to
get where the action is, for the adventurer on the go!
* As technology advances, the line between man and machine may
become increasingly blurred. GURPS Ultra-Tech provides rules for
establishing the capabilities and limitations of artificial intelligence,
as well as templates for robotic or total cyborg bodies, from handy
technical 'bots to shapeshifting nanomorphs.

And still more! Living biosuits, computer implants, holographic projectors, psionic amplifiers, neutrino communicators, nanofactories, hyperspectral goggles, chameleon suits, repair paste, Dyson spheres... there's something for every adventure at every tech level.

GURPS Ultra-Tech was written by David L. Pulver, co-author of the GURPS Basic Set, Fourth Edition, and author or co-author of over 60 other gaming books, and Kenneth L. Peters, the author of Transhuman Space: Spacecraft of the Solar System, and a co-author of Transhuman Space: Under Pressure.

This is the third edition of GURPS Ultra-Tech; it has been revised to the GURPS Fourth Edition rules. The oldest material included here dates back to the first edition of GURPS Space; other material was revised from the GURPS Third Edition versions of GURPS Ultra-Tech, GURPS Ultra-Tech 2, GURPS Cyberpunk , GURPS Psionics, GURPS Robots, and Transhuman Space.

From the edge of tomorrow to the star-flung future, GURPS Ultra-Tech can equip your characters and your campaign!

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