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Seitenabrufe

237322974 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteTabletops / MiniaturenProduktlinien (Tabletops / Miniaturen)Silent DarkSilent Dark


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Silent Dark

 

Hersteller: 

Wolfe Games

Produktlinie: 

Silent Dark

Bestellnummer: 

WOG 001

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

50,00 EUR

Anmerkungen:

 

Dieser Artikel ist endgültig vergriffen

Produktbeschreibung

Silent Dark is a tabletop miniatures wargame, set in the relatively near future of the 26th Century. The game is designed for the 25mm figure scale, but because it has been designed with the revolutionary G.U.T.S. Core Rules©, it could easily be adapted to 6mm, 15mm, or the 35mm figure scales... or anything else for that matter.

Before we describe the game's features, and offer the traditional list, let us take a brief moment to describe the G.U.T.S. Core Rules©. G.U.T.S. stands for Generic Universal Tactical System. It is a revolutionary new game design, because it uses new models to create accuracy of simulation without adding dreary layers of useless rules. G.U.T.S. can be used for all sorts of miniatures-based games, such as WWI, the Civil War, and other conflicts, past and present. It has some other advantages, though, that are specific to Silent Dark:

Design your armies from the ground up. Every Creature, Vehicle and Weapon can be designed to your exact specifications, down to the last rifle in the last man's hands. Freedom rules!

The Design System is computerized, and does the math for you. No more complicated charts, randomizers or long sessions with a calculator, just to build an army for a friendly game- you can make an entirely new army in five minutes.

No fixed army lists, gimmicks or loopholes. Tournament rules allow you to use custom Armies, not just ours.

The game comes with an original setting that's not just another cookie-cutter Good vs. Evil story. We have meat on these bones, not just a veneer of backstory or dull tales about the "History of Blah". But if you don't like the setting, you can ignore it. Use our rules as a base for your own adventures in game design.

The rules are so simple that you can teach a friend to play in one session, but so flexible that your Creatures can do things like move through buildings, destroy objects, and drive vehicles. When you've seen what you can do in this game, you'll be amazed that we kept it from becoming annoyingly complicated. But we did.

Every action in the game comes down to three or fewer die rolls. Usually fewer.

We like simplicity. If it's necessary, it's there- if it's not, it ain't.

Tournament-ready play right out of the box. We've designed the game for serious gamers, not rules lawyers.
Wolfe Games doesn't make miniatures, and we're not making this game to sell them to you. Use whatever you like. . . buy them online, make them from scratch. . . or use Lego© guys. We don't mind. Combine your favorite minis into a futuristic horde!

We build modules and Genre settings for different types of players. We won't write up a new version of the Core Rules and force you to buy another book, just to "move" more "product".

That's just the way it should be.

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