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Seitenabrufe

90647189 Seitenabrufe seit dem 30.06.2003


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HauptseiteMagazineProduktlinien (Magazine)World at War


World at War

World at War Magazine is a magazine focused on World War 2, published by Decision Games. It is a sister magazine to Strategy and Tactics. Each issue comes with a game that is either an original design or a reprint of an older game with updated graphics and rules.

Magazine

Produkte vom Herausgeber (Strategy & Tactic Press)


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DCG WaW29

World at War Issue #30: Hinge of Fate

Hinge of Fate is primarily meant to examine the strategic alternative history possibilities inherent in the campaign that could’ve occurred within Poland and the Rhineland in September 1939 if the French had resolved to keep their promise to launch a “major offensive” into Germany within a week after that nation invaded Poland. The action in that scenario is fought on two maps, East and West, and also allows for the possibility of a last-minute change of side by Stalin. It can be played by two, ... (vollständige Beschreibung)

30,00 EUR

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Magazine & Bücher

DCG WaW01

World at War Issue #1: Barbarossa: The Russo-German War, 1941-45

Dieser Artikel ist endgültig vergriffen

 

World at War #1 features a game, Barbarossa: East Front 1941-1945, by editor and renowned game designer Ty Bomba. Articles include Barbarossa, an overview of the strategic decisions on the East Front, A Drop Zone Too Far, an analysis of Operation Market-Garden, Goering's New Year's Resolution: Bodeplatt, Janaury 1945, and Biak: Unknown Blunder in the Pacific. Several FYI-style pieces are included: On the Seas with Japan's Escort Convoys, On the Home Front with New Orleans and Lagrade Hospital, ... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW02

World at War Issue #2: Solomons Campaign

Dieser Artikel ist endgültig vergriffen

 

The Solomons Campaign is an extensive redesign of the old-SPI game of the same name originally designed and published by James F. Dunnigan in 1973. It presents a two-player, complex historical simulation of the air, sea and land campaigns waged on and around the island of Guadalcanal in the summer and fall of 1942. The game begins with the American invasion of that island and includes the subsequent Japanese attempts to retake it. The game is intended to be a simulation of combined air-naval-gro... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW03

World at War Issue #3: The Bulge

Sammlerstück / Rarität

 

The Bulge is a redesign, by Ty Bomba, of the title originally published by old-SPI in 1979, which was designed and developed by James F. Dunnigan and Eric Smith. That earlier version was, in fact, published under two titles, the other being Big Red One, as part of a marketing effort coinciding with the release that same year of a motion picture of the same name. Under any title, then and now, this design runs counter to the decades-old hobby trend concerning the 1944 German counteroffensive in t... (vollständige Beschreibung)

50,00 EUR

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DCG WaW04

World at War Issue #4: USAAF: Strategic Bombing Operations Over the Third Reich, 1944

Dieser Artikel ist endgültig vergriffen

 

Best estimates today have it that the war in Europe most likely would have continued for about 24 months after February 1944 had it not been for the cumulative effects of the Allied strategic aerial offensive against the Germans. That means the war was most likely shortened somewhere between 13 and 15 months by the effects of that campaign. We say "most likely" and "somewhere between" because we can't be more certain. That is, starting at the end of 1944, the Western Allied and Soviet ground adv... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW05

World at War Issue #5: Finnish Front, 1941-42

Sammlerstück / Rarität

 

World at War number five, scheduled to ship in April 2009, will have the following feature articles: "The Finnish Front, 1941-42"; "Omaha Beach"; "The Ribbontrops: Father & Son"; and "Sakai's Longest Day".

The wargame featured in that issue will be Joseph Miranda's "Finnish Front, 1941-42" (TFF), which will be the fifth game we've published in his well-liked "They Died With Their Boots On" series.
TFF's "Boots" system simulates what might otherwise appear to be hopeless campaigns, in this c... (vollständige Beschreibung)

50,00 EUR

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DCG WaW06

World at War Issue #6: Greater East Asia War

Sammlerstück / Rarität

 

World at War number six, scheduled to ship in June 2009, will have the following feature articles: "The Great East Asia War"; "Hungary in World War II"; "The Air War Over Libya"; and "Slovakia in World War II".

The wargame featured in that issue will be Joseph Miranda's Greater East Asia War, which uses the much-liked system he pioneered in his earlier Twilight of the Ottomans: World War I in the Middle East design in Strategy & Tactics magazine.

Greater East Asia War (GEAW) is a two-pla... (vollständige Beschreibung)

50,00 EUR

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DCG WaW07

World at War Issue #7: Greek Tragedy

World at War number seven, scheduled to ship in August 2009, will have the following feature articles: "The Italian Invasion of Greece, 1940"; "The Battle of Yelnia"; "The Churchill Conspiracy"; and "Okinawa".

The wargame featured in that issue will be Richard H. Berg's Greek Tragedy (GT), which covers Mussolini's ill-fated invasion of that country late in 1940. The game is, at least for the Italians, a logistics nightmare. Most of what that player does will be concerned with simply getting h... (vollständige Beschreibung)

26,00 EUR

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DCG WaW08

World at War Issue #8: Arriba Espana: The Spanish Civil War, 1936-39

World at War number eight, scheduled to ship in October 2009, will have the following feature articles: "The Spanish Civil War"; "Women in the Soviet Armed Forces"; "Fort Eben Emael"; "The Hammelburg POW Raid"; and "Japan's Oilers & Tankers".

The wargame featured in that issue will be Brian Train's Arriba Espana: The Spanish Civil War, 1936-39. It's intended for two-player play, one representing the left-wing coalition government of the Spanish Republic, and the other the alliance of right-w... (vollständige Beschreibung)

26,00 EUR

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DCG WaW09

World at War Issue #9: The Destruction of Army Group Center

This new version of DAGC is a thorough redesign, by Ty Bomba, of the game originally published by old-SPI in the early 1970s. The campaign under examination is "Operation Bagration", the Red Army's summer offensive of 1944 during which they destroyed more German manpower and equipment than had been lost at Stalingrad.

Without question a one-sided affair in terms of which side is 'shaping the battlefield' and 'controlling the tempo', we've managed to make things more interesting for both playe... (vollständige Beschreibung)

26,00 EUR

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DCG WaW10

World at War Issue #10: Coral Sea 1942

Sammlerstück / Rarität

 

Coral Sea Solitaire (CSS) is a purpose-designed one-player wargame covering the aero-naval battle that took place between the US and Imperial Japanese Navies in May 1942. It was the first of the Pacific War

CSS is based on the game system used in World at War number three Solomons Campaign; however, there are significant differences owing to the smaller scale of this operation and the systemic necessitates inherent in a solitaire design. The player controls various US and Allied forces; the g... (vollständige Beschreibung)

50,00 EUR

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DCG WaW11

World at War Issue #11: Afrikakorps - Decision in the Desert, 1941-42

The (Afrika Korps: Decision in the Desert, 1941-41 (AK), uses that system to simulate the campaigns in the Western Desert in which Italo-German forces under the command of Erwin Rommel took on the forces of the British Empire.

The game map shows the Egyptian/Libyan coastal area as it was in 1941-42. Each game turn represents one month. Each hexagon on the map represents 12.5 miles (20 km). There are two scenarios, short (May-November 1941) and long (May 1941 to November 1942). AK is a two-pla... (vollständige Beschreibung)

30,00 EUR

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DCG WaW12

World at War Issue #12: 1940 - What if

The conjectured departure from the historic timeline that resulted in the design of this game is assumed to have taken place in mid-September 1939. At that time, as his forces are completing the conquest of Poland, Hitler receives a flash of intuition. That is, he can’t help but notice the strategic paralysis of the Anglo-French, who do nothing to try to prevent the downfall of their fast-disappearing eastern ally Poland. From that he concludes it would be a waste of time to redeploy the Wehrmac... (vollständige Beschreibung)

30,00 EUR

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DCG WaW13

World at War Issue #13: Guard Tank - KURSK

Sammlerstück / Rarität

 

Guards Tank: The Battle of Prochorovka, July 1943

Guards Tank: The Battle of Prochorovka, July 1943 (GT), designed by Joseph Miranda, is the first of our new East Front Battles Series. That series will present operational simulations of medium-to-large-sized battles fought during World War II on that front. There will be two players in each game, and solitaire play is easily doable.

There are two general types of units in the counter-mix: maneuver (non-artillery) and artillery. In addition... (vollständige Beschreibung)

50,00 EUR

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DCG WaW14

World at War Issue #14: Invasion Pearl Harbor - What If the Japanese Invaded?

Invasion Pearl Harbor: What If the Japanese Invaded? (IPH).
This game has been designed by Adrian McGrath and Chris Smith, and was developed by Ty Bomba.
A low-to-intermediate complexity, strategic/operational-level, alternative history wargame of the campaign that could've resulted had the Japanese decided to launch an amphibious invasion of Oahu at the same time as their historic air raid. The game is intended for two players, one commanding the Japanese and the other commanding the US force... (vollständige Beschreibung)

30,00 EUR

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DCG WaW15

World at War Issue #15: Soft Underbelly

Soft Underbelly: Italy, 1943 designed Ty Bomba, will be Soft Underbelly: The War in Southern Italy, 1943 (SU). It’s an intermediate-complexity, two-player wargame simulating that historic World War II campaign. It may also be used to explore the “what ifs” inherent in the situation had the German high command chosen to react to the Allied landings in a much different manner: making that effort’s defeat Berlin’s main strategic goal for late 1943 (Operation Wacht am Tiber). The design therefore co... (vollständige Beschreibung)

34,00 EUR

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DCG WaW16

World at War Issue #16: Partizan

Partizan is a two-player, intermediate-complexity, historical simulation of the struggle between the Communists and the Axis occupation forces for mastery of Yugoslavia from 1941 through 1944. It starts with the first uprisings against the Axis in Bosnia, Serbia and Montenegro in late 1941, and ends in late 1944 just before the Soviet Army entered the country. The game is won by the Partisan player by waging an aggressive guerilla war: harassing the occupiers and destroying infrastructure that m... (vollständige Beschreibung)

34,00 EUR

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DCG WaW17

World at War Issue #17: Leningrad 41 What if ...

Leningrad ’41: What If Manstein had Attacked? (L’41), designed by Joseph Miranda, is a two-player alternative history wargame of intermediate complexity that simulates a hypothetical German attempt to seize the city of Leningrad in late July through August 1941. The assumption is Manstein, rather than pausing for two weeks as he did historically, simply charged ahead into the city immediately upon crossing the Luga River.

To control complexity and present an overall-force-commander’s-view of ... (vollständige Beschreibung)

34,00 EUR

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DCG WaW18

World at War Issue #18: The South Seas Campaign, 1942-43

Dieser Artikel ist endgültig vergriffen

 

The South Seas Campaign, 1942-43 (SSC), designed by Joseph Miranda, is a two player, strategic-level wargame of intermediate complexity that covers the struggle for control of the naval, air and land lines of communication between Australia and the US during those two years. Most ground units in the game represent divisions, brigades or regiments. Aircraft units represent two groups or air regiments (six to eight squadrons). Ship units mostly represent one fleet aircraft carrier, “divisions” of ... (vollständige Beschreibung)

endgültig vergriffen

DCG WaW19

World at War Issue #19: The Hardest Days

Sammlerstück / Rarität

 

The Hardest Days (THD), designed by John Butterfield, is a purpose-designed solitaire wargame of intermediate complexity covering five critical days in the Battle of Britain, the five days that saw the heaviest air action in the sky over England in the summer of 1940. Each of those days is presented as its own scenario. THD puts you in control of British Fighter Command, responding to air raids launched by the Luftwaffe, which is controlled by the game system.

Each one-day scenario represents... (vollständige Beschreibung)

50,00 EUR

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DCG WaW20

World at War Issue #20: Panzerdivision Grossdeutschland (Double-sized game)

Sammlerstück / Rarität

 

The Famous Divisions series, featuring Gross Deutschland Panzer (GDP) in this installment, is the first in a new evolution in design that brings tactical elements to an otherwise operational simulation. Recreating four battles of the GDP from the eastern front in 1943 and 1944, this first game of the series includes: Lutchessa Valley, Kursk, Akhtyrka and Mischurin Rog (each played on its own detailed and historically accurate map). It was designed by John Schettler and has been thoroughly develo... (vollständige Beschreibung)

80,00 EUR

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DCG WaW21

World at War Issue #21: The Rhineland War, 1936-37

Sammlerstück / Rarität

 

The Rhineland War, 1936-37 (RW), designed by Joseph Miranda, is a strategic-level simulation of intermediate complexity that covers an alternative World War II in Europe, one that began in 1936. The assumption is, when Hitler ordered his army to march into the Rhineland, the Allied powers, instead of appeasing him, ordered their armed forces to resist. The ensuing chain of events leads to the war expanding throughout Europe. A war fought at that time would’ve found all European militaries woeful... (vollständige Beschreibung)

50,00 EUR

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DCG WaW22

World at War Issue #22: Minsk '44

Minsk '44 -- the second game in Joseph Miranda's new East Front Battles Series, which began with Guards Tank in issue 13 -- covers the crucial exploitation phase of the great Soviet summer offensive against the Germans' Army Group Center, in June of 1944. The game utilizes the classic quad series rules’ mechanics and a retreat-emphasizing differential combat system to encourage encirclement tactics, so typical of Soviet armor strategy during World War II.

Minsk is a two-player (Soviet versus ... (vollständige Beschreibung)

30,00 EUR

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DCG WaW23

World at War Issue #23: Pacific Battles: Guadalcanal

Pacific Battles: Guadalcanal is a two-player (Japanese vs. US) operational-level game designed by Joseph Miranda. The game includes 228 die-cut counters, with the battalion as the primary maneuver unit, and also includes air units, supply markers, campaign chits, suppression chits, and deception markers. The colorful map features the island of Guadalcanal, with each hex representing approximately two miles across, and includes such prominent locations as Henderson Field and Bloody Ridge, as well... (vollständige Beschreibung)

30,00 EUR

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DCG WaW24

World at War Issue #24: Sedan: The Decisive Battle for France, May 1940

Sedan: The Decisive Battle for France, May 1940, designed by Paul Youde, simulates the German Army’s offensive to reach and cross the imposing Meuse River, near Sedan, and the subsequent breakthrough to the west. Using basic combat mechanics, the game includes command control strictures to better simulate the differences between French and German capabilities.

Sedan, May 1940 is a two-player (German versus French) operational level game, designed by Paul Youde. The game includes 228 medium-si... (vollständige Beschreibung)

30,00 EUR

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DCG WaW25

World at War Issue #25: Battle of Keren

Keren simulates the Battle of Keren, one of the pivotal engagements in East Africa during the Second World War. The Italian units, particularly the Savoia Grenadiers, fought so well the Commonwealth forces had to conduct three assaults to break their position. Indeed, the Savoia Grenadiers were never dislodged from their hilltop position, and were only compelled to surrender after being surrounded an after the other Italian positions had fallen. In spite of their ultimate defeat, it’s regarded a... (vollständige Beschreibung)

30,00 EUR

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DCG WaW26

World at War Issue #26: Race to the Reichstag

Race to the Reichstag is an innovative design that allows players to play both sides of two competing commands as the Red Army fights its way into Berlin during the closing days of World War II. There are two areas of operations for the Soviets and Germans, and each player runs one area for both sides, opposite his opponent (Battle for Germany-style). Players compete for reinforcing assets and to seize objectives, in an attempt to be the first to capture Berlin’s city center and end the war.

... (vollständige Beschreibung)

30,00 EUR

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DCG WaW27

World at War Issue #27: Operations Olympic & Coronet (Double-sized game)

Operations Olympic & Coronet is an update of the Olympic solitaire game first published in S&T along with a second complete game covering the planned follow-up invasion: Operation Coronet. The Olympic map has been updated to reflect better understanding of the tough and, in places, impassable terrain as well as the potential landing sites. The Coronet map shows the flat, wide-open Tokyo plain. The counters have also been updated with new information about the Japanese order of battle, especially... (vollständige Beschreibung)

50,00 EUR

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DCG WaW28

World at War Issue #28: Green Hell

Green Hell uses the popular Fire & Movement system (DG Folio Series) to examine two different situations in Burma during World War II: Operation Thursday and The Battle of the Admin Box. Operation Thursday simulates the British gliderborne assault into Burma in March 1944, after Gen. Slim ordered Gen. Wingate to land behind the Japanese lines to support the Allied offensive in Burma, particularly Gen. Stilwell’s advance to the strategic town of Myitkyina. The Battle of the Admin Box is a simulat... (vollständige Beschreibung)

30,00 EUR

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DCG WaW29

World at War Issue #29: Norway, 1940

Norway, 1940 is an operational level wargame of the German campaign to conquer Norway. The operation was a combined naval-air-land campaign in which all elements of military power were utilized. The historic campaign saw a German victory, but at the cost of much of the Kreigsmarine. Norway, 1940’s system is based on S&T’s award winning Red Dragon Rising system. It has been crafted to present the campaign as a unitary vision rather than a strictly sequenced process. The action can alternately tel... (vollständige Beschreibung)

30,00 EUR

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