Produktbeschreibung
For King and Country is a reprint of the ASL core module containing the order of battle for the Commonwealth forces represented in Advanced Squad Leader.
For King and Country contains the complete (in ASL terms!) Order of Battle for the British along with "Starter Kit" style maps 6, 7, 10, 12, 13, 14, 15, and 32 and 20 revised and updated scenarios from our favorites which appeared in past magazines or modules that are now unavailable.
This ASL Module adds the British Order of Battle to the ASL Game System. Previously in West of Alamein, now players can recreate British actions in Europe during WWII without having to purchase the rules, maps, and overlays required by the North African theatre. Four mounted mapboards are reintroduced in this ASL system core module, boards 1, 7, 8, and 12 are all often used, yet never "officially" released in an ASL product.
Contents:
- Four mounted 8"x22" ASL Geomorphic mapboards (boards 1, 7, 8, and 12);
- Five countersheets;
- 20 updated out-of-print scenarios featuring the British versus various opponents;
- Chapter H pages for the British OB.
For King and Country contains the complete (in ASL terms!) Order of Battle for the British along with four mounted mapboards (not available in any other ASL module) and 20 revised and updated scenarios from our favorites which appeared in past magazines or modules that are now unavailable.
These scenarios have been updated to incorporate existing errata and some have been changed to try and make them better balanced scenarios. You can download the changes that were made when updating FKAC scenarios so that your already owned versions of these scenarios will be up to date!
Contents:
- 4 8x22 Geomorphic Maps (1,7,8,12) for the ASL System
- 1 full Countersheet of 1/2" counters
- 3 full Countersheets of 5/8" counters
- 1 half Countersheet of 1/2" counters
- 1 half Countersheet of 5/8" counters
- 20 scenarios printed on 10 individual cardstock sheets
- 1 Chapter H section for the British OB
| Time Scale: |
2 minutes per Game Turn |
| Unit Scale: |
5 to 10 men, plus individual leaders, vehicles, guns |
| Map Scale: |
40 meters per hex |
| Players: |
2 (also suitable for solitaire or team play) |
| Complexity: |
High |
| Solitaire Suitability: |
Medium |
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