Produktbeschreibung
Am 22.Juni 1941 startete Deutschland einen Überraschungsangriff gegen Rußland, Codename Barbarossa. Es war der Beginn eines vierjährigen Kampfes, der bislang die größte militärische Konfontration in der Geschichte darstellte. 120 blocks, 1 Karte, Innovative Regeln, acht miteinander verbindbare Szenarien. Deutsche Regeln möglich
Eastfront details the conflict between Germany and the Soviet Union during WWII. Players have to contend with production, supply, command control and weather to try and break the other sides' lines. Several scenerios cover every major point of the war. The game comes with a fantastic detailed map of Eastern Europe and Russia printed on card and gobbs of wooden blocks for the units. This is one section of the complete "Front" system that covers the entire european conflict of WWII.
This title uses Columbia Games Block system. While there are variations in the rule sets, all of their games are based on the block system. Basically this means that rather than using the traditional counters to represent units on the map the game uses wooden blocks that stand upright with unit details only shown on one side. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is or its current strength. Second, having the blocks stand on end allows the possibility of rotating a block so the current strength is the top number. Although most wargames have some type of mechanism that lets units take steps in their overall strength, counters normally have at most two steps because they only have two sides. Blocks, however, have four so you can easily keep track of twice the amount of detail that many other wargames provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their wargames without adding complex layers of bookeeping, allowing interesting and relatively short sessions of play. |