Produktbeschreibung
Mare Nostrum: Volume One of the Fronte Mare Series
Mare Nostrum: Fronte Mare is a simulation game recreating every aspect of modern naval combat in the Mediterranean Sea during World War Two. Each hex represents 1 maritime mile and unit scales represent single ships. Game turns represent 15 minutes. Average playing time is 2 to 8 hours depending on the scenario. Complexity rating is from 5.6 to 6.2 (using the old SPI scale). Number of players can be 1 to 4, or teams.
Components include 6 floating tactical maps, 2 counter sheets, 300 counters (white for Italians, red for British and Australians, blue for the French and a red, white and blue striped counter for the single Dutch ship). 2 rules folder, one in Italian and one in English, 2 scenario folders, one in Italian and one in English. 2 colored dice, 1 counter trays with labels (very nice: the labels were preprinted on stickers and the case looks like a mini tackle box). 1 game-table sheet, 1 modifying technical table, 3 ships log sheets.
Scenarios range from 1940 - 1942 and include: Punta Stilo (July 9, 1940), Canale di Sicilia 2 (Oct. 12, 1940), Secche di Kerkennah (April 16, 1941), Battaglia della seconda Sirte (March 21, 1941), Capo Spada (July 19, 1940), Gaudo (March 28, 1941), Matapan (March 28, 1941), Canale di Sicilia (hypothetical), June 12, 1940, Operation Mincemeat (hypothetical) August 24, 1941, plus many others.
This game was designed to be part of a series, "Fronte Mare", and is very rare. Miniatures can also be adapted to this system easily.
Map scale: 1 hex 1 maritime mile
Unit scale: single ship
Game turn: 15'
Average playing time: 2 to 8 hours
Compelixity rating: from 5.6 to 6.2
Solitaire playability: medium
Players: from 1 to 4
Game equipment:
6 tactical maps
2 counter sheet (300 pieces)
2 coloured die
1 rules folder
1 scenario folder
1 counter trays with labels
1 game-table sheet
1 modifying technical tabulate
3 Ship's Log |