Fantasy En'Counter - Der Online-Shop für Rollenspiele, Brettspiele, Miniaturen, Tabletops, Cosims, Trading Cards und mehr!

Fantasy En'Counter Logo
 

Fantasy En'Counter c/o Holger Willert  •  Gudulastr. 5 D  •  (Hofgebäude rechts hinten)  •  45131 Essen
Tel.: 0201 786877  /   0201 797743 (rund um die Uhr 24h Service)  •  Fax: 0201 797410  •  EMail: fanen@fanen.com

Einkaufswagen
Suche
Suche starten

Kategorien

Brettspiele
Rollenspiele
Tabletops / Miniaturen
Cosims
Kartenspiele
Magazine
Bücher
CDs
Figuren
Allgemein


Kataloge
(Cosims)

Firmen
Produktlinien
Spiele nach Titel


Service
Warenkorb

Warenkorb / Kasse

Bestellbedingungen

Bestellungen und mehr

Bilder aller Art

Die Galerien - Bilder aller Art

Kontaktdaten

Kontaktdaten & Anfahrt

AGB

AGB

Impressum

Impressum

Datenschutzerklärung

Datenschutz-
erklärung


Seitenabrufe

236931813 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteCosimsProduktlinien (Cosims)WargamesBuena Vista


 (Klicken zur Vergrößerung)

In den Warenkorb legen...
Artikel in den
Warenkorb legen

Buena Vista

 

Hersteller: 

Fifth Column Games

Produktlinie: 

Wargames

Bestellnummer: 

FCG BV

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

28,00 EUR

Produktbeschreibung

Taktische Simulation der Schlacht von Buena Vista, 22./23. Februar 1847.
Im Ziplock.

Sub-title is "The Battle for Northern Mexico, February 22-23, 1847" with Artwork by Mark Simonitch & Stuart Rose, as well as assistance from Mark Miller, Gary Miller, & Mark May.
The Game is contained in a Ziploc "Baggie" with a 22-inches by 34-inches 7-Color Mapsheet, 100-Glossy Color Cardboard Counters, a Large Rules Booklet, 2-Casualty & Ammo Record sheets with a reduced planning Mapsheet printed on the reverse(1 for EACH Player) while it is suggested that copies be made of these, and Players will need to provide their OWN writing utensils & ORDERS paper as well as at least (1)-10-sided DIE.
The Mapsheet is primarily TAN & Light TAN overall, with Light BLUE & BLUE water features, RED Road lines, GRAY Slope hexsides, Gullies, & Higher Levels, and BLACK print for "the Narrows" & Buena Vista buildings. Included on the Mapsheet are: the Game Turn Track; Terrain Effects Chart; a 4-Part Impulse Track; the "Mountain BOX"; the "Saltillo BOX"; 2-Gun Fire Tables(Case & Ball); a Small Arms Fire Table; a Fire Value Modifiers Table; and a Morale Modifiers Table.
The game Counters are GREEN with large WHITE Unit Symbols and BLACK print for the Mexicans & BLUE with large WHITE Unit Symbols and BLACK print for the Americans. There are also informational counters in both GREEN & BLUE colors as well as WHITE with BLACK print.
The scale of the game is 90 yards across for each hex, a Strength Point represents 25 Men or 1 Gun, and a Turn equals 20 Minutes split into (4)-5 minute impulses. A Game Turn Sequence consists of the following: 1.RAIN phase(only on Turns 27 through 31); 2.1st Impulse-a)Reinforcement phase, b)Command phase, c)Cavalry Charge Initiation phase, d)Tactical Movement phase, e)Charge phase, f)Simultaneous Fire phase, g)Shock phase followed by 3 MORE similiar Impulses as the latter detailed previously. Once the 4 Impulses are completed, then there is a Strategic Movement phase, a Rally phase, and a Mountain Skirmish phase rounding out the Turn. It is during the Command phase that Players will write out and conduct activation of their Orders, which require a certain number of Impulses before they arrive at their intended destinations.
The Rules go into details such as Sighting, Force Marching, Multi-hex Units(line extension), Stacking, Facing, Formations, detaching Rifle Companies(U.S. only), Attacking in the Mountain & Saltillo Boxes, Casualty marking, Ammunition depletion, Routing, Rallying, Special Rules such as RAIN, Mexican Units besieging Saltillo and their conditional release as well as the American's Forces there, Optional Units, and Resupplied Mexican Forces continuing the battle beyond the "actual" time limits. There are 2 Scenarios: 1.February 23, 1847 starting turn 10 to turn 40; & 2.February 22 & 23, 1847--40 turns long beginning with turn 1. An extensive Historical Notes is written up accompanying this with Bibliography & designer's notes and an Example of play with commentary.
This appears to be another attempt at introducing a "miniatures" based concepts & game mechanics into a conventional cardboard counters game. Although the thought processes involved are more adept at producing the desired effects of delayed Orders implementation than some previous games, only devoted Wargamers could adequately appreciate this facet of play. This is definitely NOT for the casual Wargamer, but more for the dedicated Historical "feel" for the era enthusiast.

Weitere Bilder

 (Klicken zur Vergrößerung)

 (Klicken zur Vergrößerung)

 (Klicken zur Vergrößerung)

Warenkorb

Im Moment ist Ihr Warenkorb noch leer. Klicken Sie auf 'Kaufen' oder 'In den Warenkorb legen', um ihn zu füllen.


Newsletter

Anmeldung für unseren Newsletter

Abmeldung für unseren Newsletter


News
(Cosims)

Frisch eingetroffen - "Prigoschin Strikes: The long Way to Moscow"

(28.06.2023)

Like it or not, we live in interesting times …”

(12.03.2022)

Like it or not, we live in interesting times …”

(03.03.2022)

Jäger verlorener Schätze aufgepasst!

(13.03.2019)

(Alle News)