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232484404 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteCosimsProduktlinien (Cosims)War GamesMalta Besieged: "The Scorpion of the Sea"


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Malta Besieged: "The Scorpion of the Sea"

 

Hersteller: 

Victory Point Games

Produktlinie: 

War Games

Bestellnummer: 

VPG MBS01

Produkttyp: 

Grundregeln

Sprache: 

Englisch

Preis: 

32,00 EUR

Anmerkungen:

 

Dieser Artikel ist endgültig vergriffen

Produktbeschreibung

States of SiegeTM #11

That Scorpion of the Sea: Malta Besieged is a solitaire game covering the pivotal World War II years of the mid-1940 through 1942 period in the often overlooked Battle for the Mediterranean. You are placed in the role of the Commonwealth Commander in the theatre, and must utilize every resource at your disposal to fend off unrelenting Axis attacks in order to ensure the survival of the island of Malta.

Built upon the same States of SiegeTM engine as the designer's previous 2010 Charles S. Roberts award-winning release (We Must Tell the Emperor), Malta Besieged features both familiar and innovative game play. Supply was the key element in the Mediterranean Campaign, and so it is here as well. Players will have to safely shepherd vulnerable convoys - and their valuable cargoes - in order to effectively wage war. With the ability to trade Supply for extra Actions at the most crucial moments, this places an additional emphasis on that precious resource and also creates extremely tense convoy battles which will resolve as the game progresses.

ULTRA is a crucial asset in the game, but beware of Axis counterintelligence! Spitfires can rule the skies, Gibraltar can block U-Boat advances, Operation Herkules is a constant threat, and Admiral Cunningham himself can intervene on occasion.

North Africa is not treated as a mere sideshow; indeed, the struggle with Rommel, the "Desert Fox", holds the ultimate key to victory... if Malta can hold out against the constant pressure. If a fortified Tobruk manages to stubbornly delay the vaunted Afrika Korps long enough, then General Montgomery and his battle-tested 8th Army can possibly make a final dash from El Alamein to capture Tripoli and secure a glorious triumph.

Raiding Axis supply lines to weaken Rommel's Situation, scrambling Hurricanes to provide Air Support for inbound shipping, attacking the Italians early before the dreaded Luftwaffe arrives, requesting British Fleet escort for your individually named convoys, and maintaining the morale of a battered Malta are just some of the important decisions to be made throughout the game. Numerous theatre-wide events such as The Fall of France, O'Connor's desert offensive, the daring raid on the Italian Fleet at Taranto, the Air Assault on Crete, the evacuation from Greece, the sinking of the aircraft carrier Ark Royal, and the Torch landings are all abstracted via card play, and can have a significant impact on the overall conduct of the war.

With "That Scorpion of the Sea," Malta Besieged, it's all here - the only question is will you have the wisdom, leadership, fortitude, and luck to prevail? Play this game and find out!

Game Data:
Number of Players: 1
Ages: 12 and up
Playing Time: approx. 75 minutes
Complexity: 4 on a 9 scale
Solitaire Suitability: 9 on a 9 scale
Scale: Each unit is one Axis Front, each turn is a variable number of days or weeks.

Game Components:
• One 8 page, color Rules booklet
• Polybag packaging and component storage
• One 11" x 17" color map
• 16 3/4” square color, die-cut game pieces
• 11 5/8” round color, die-cut game markers
• 48 Event cards
• One double-sided Convoy Mat Player Aid
• One Examples and Designer’s Notes Bonus Sheet
• 5 Clear plastic markers (4 red, 1 blue)

What They're Saying:Operation Herkules by Scott Ward

- "A subject that has not been the focus of a design before; Very challenging yet fair gameplay; nicely builds on the We Must Tell The Emperor engine." - Jeff McAleer (The Gaming Gang)
- "I do marvel at VPG‘s ability to squeeze so much into a small package. The map is very busy, and may look overwhelming but it works well. The counter artwork is excellent. Yes, the scope is quite as grand as the War in the Pacific but this game really brings out the challenges and importance of the War in the Med and the desperate scrape the Allies found themselves in... There are very few games covering this theater of operations and particularly covering the varied operational issues and Malta Beseiged: 1940-1942 brings it all to life in a playable way. Fans of the States of SiegeTM system will not be disappointed and if you haven’t tried out any of these games, this is an excellent entry point." - Mark Rivera (Boardgames In Blighty)

Credits:
Game Design: Steve Carey
Documentation & Development: Alan Emrich and John Welch
Map Art: Tim Allen
Playtesting: Kim Beattie, John Burtt, Paul Fell, Mark Kaczmarek, Joe Miranda, Hayne Palmer, Mike Panikowski, Richard Pardoe, Christopher Peirs, Tim Porter, Oliver Upshaw
Proofreading: Bill Barrett, Ian Wakeham

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