Produktbeschreibung
Adventure and Danger on Top of the World
Euro Game #4
Disaster on Everest ad
As the owner of an exotic travel company that specializes in extreme sporting activities, you provide clients with a way to reach the top of the world, Mt. Everest. Unfortunately, several other competing agencies have opened up, each with the goal of becoming the most prestigious and successful travel company.
You control the guides and clients attempting a dangerous ascent to the summit of Everest as a deadly storm approaches. The more clients that reach the summit and live to tell the tale, the greater your company's prestige and fortune. Can you triumph over a Disaster on Everest?
Control the movement of your guides and climbers as they navigate the treacherous ridges, ascend the technically-challenging Hillary Step, and strive to reach the "top of the world!" Maximize the use of your guides' special abilities to safely escort your clients as the storm approaches. Manage the events on the mountain or lose your well-paying important clients to the inevitable disasters that await.
Advanced and optional game rules add client traits and unique travel company abilities.
BGG ad
Game Data:
Number of Players: 1 (Solitaire only)
Ages: 10 and up
Playing Time: 45-75 minutes
Complexity: 3 on a 9 scale
Solitaire Suitability: 9 on a 9 scale
Scale: 15 minute turns; individual clients and guides.
Game Components:
• One 8½” x 16½” map of Mt. Everest
• 28 5/8” two-sided, full-color markers
• 54 3/4” two-sided, full-color game pieces
• One 4-page full-color Rules booklet
• One 4-page cardstock Player Aid Card
• One 8½” x 5½” full-color Company Status Board
• Polybag packaging and component storage
What They're Saying:
- "Good light solo game, that simulates well the climb up the world's tallest mountain. Plays in a short time, and production values are good." - Eric Lai (Board Game Geek)
- "Movement is very well designed and fun to execute. A very entertaining and replayable Solitaire game." - Marco Arnaudo (The Dice Tower video review)
- "Its nice to have a solo system that is simple to play, doesn’t take too much time at all and leaves me wanting to have another go!" - (Boardgames in Blighty)
Credits:
Game Design: Tom Decker
Development: Chris Taylor
Game Map: Ray Flowers
Playtesting: Alex Decker, Vince DeNardo, Anthony Duclos, Ray Flowers, Jennifer Gailey, Manuel Pasi, Michael Pearsall, Darryl Pickett, Hans von Stockhausen, Ian Wakeham
Proofreading: Ian Wakeham
Special Thanks: Michael Pearsall |