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Seitenabrufe

237147665 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteBrettspieleProduktlinien (Brettspiele)BoardgamesBios: ORIGINS / Der Ursprung (Second Edition)


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Bios: ORIGINS / Der Ursprung (Second Edition)

 

Hersteller: 

Sierra Madre Games

Produktlinie: 

Boardgames

Bestellnummer: 

SMG 0024a

Produkttyp: 

Grundregeln

Sprache: 

multilingual

Preis: 

90,00 EUR

Produktbeschreibung

We have reworked the game Origins from ground up, keeping its bottom-up take on civilization games, but with new features to integrate it with the arc from the predecessor games Bios:Genesis and Bios:Megafauna (second edition). The old Origins had dice, these are gone, but the classic map is retained.

Bios:Origins include 2 maps. One traditional Earth map and one more empty ocean map. New is a hexgrid, found on the back of the map board, for building custom maps. This can be used to to create custom maps using the punch out hexes included in Bios:Origins or recreate the cratons from an end state of Bios:Megafauna (second edition) if you are playing a trilogy campaign game.

The empty ocean map can be used in your Bios:Megafauna game too if you want, while playing that.

The cards have been sorted in categories of Culture, Politics, and Industry, and a Market has been added. Designers: Phil Eklund & Jon Manker.

Bios:Origins is the 3rd part of the Bios Trilogy. The action starts much earlier than most Civilization games: 200,000 years ago or even earlier. One to four players represent the human subspecies extant at that time: Sapiens, Neanderthal, Denisovans, & Hobbits. Take them on an adventure to enlarge your brain, acquire language, discover new worlds, domesticate strange beasts (such as riding war kangaroos or mammoths), discover the wonders and terrors of religion, dive for pearls, challenge the gods, enslave rival hominins, and perhaps enter the Enlightenment. Although wars of conquest and religion are possible, most of the fighting will be internal. You have only limited control of over your ruling class, and if your priests are in control and do a poor job, they will get killed and usurped by merchants or warlords.

Win by specializing as cultural, political, or industrial civilization. This means, unlike most civilization games, that a cult figure on a mountaintop in New Zealand can win over an Emperor that has swept the globe with his armies.

The game integrates with Bios:Genesis and Bios:Megafauna, so that you can start as a variety of intelligent but not-quite lingual marine or terrestrial creatures. Two maps and 26 hex chits are included, to accommodate variable landforms and cratons on habitable Earth, Mars, or Venus. Solitaire and cooperative variants are included.

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