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Seitenabrufe

103874678 Seitenabrufe seit dem 30.06.2003


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HauptseiteProduktlinienStrategy & Tactics


Strategy & Tactics

Strategy & Tactics

Strategy & Tactics is published bi-monthly. It is mailed to subscribers and shipped to game specialty shops and newsstands around the world.

Article/Content Philosophy
Articles are accurate in their facts and focus on analysis rather than narrative. Maps, charts, and modules enhance the analysis and focus on key factors.

Game Design Focus
Each issue includes a game on the same subject as one of the articles. The game accurately portrays the situation and the salient factors confronting the forces involved. The players are able to consider how and why the historical outcome occurred as well as the potential for other outcomes. Players can test different tactics and strategies and see the effect of their decisions on the process and outcomes.

Diversity is a major strength in the continuing series of S&T games. With battles and campaigns ranging from ancient to modern period, from very low complexity games that can be played in less than one hour to high complexity games taking hours to play, from maps representing everything from tiny areas to virtually the entire world with hexes, squares, areas, box-to-box, from counters representing everything from individuals to armies, recent experiments with larger counters (and the 1/2 x 1 inch counters in the past), S&T provides something different every issue.

Games are selected through an annual Mega-Feedback process in which customers select the games that will go into production for future issues. Strategy & Tactics games are known for portraying unique and unusual situations rarely covered in boxed games.

A Quick History
Strategy & Tactics was originally founded in 1967 by Jim Dunnigan. In its original format, it did not include a game in each issue but focused on existing wargames, design material for games, and hobby news and information. At issue #19, Dunnigan formed Simulations Publications, Inc. (SPI) and began putting games in the magazine. The decade of the 1970's was dominated by SPI games and Strategy & Tactics magazine became the hobby flagship. Unfortunately, the transition from a direct mail order to a distribution model, rapidly rising component costs, and increasing competition combined to sink SPI. SPI declared bankruptcy shortly after issue #89 was published, and TSR, the company made famous by Dungeons and Dragons, took over as the largest creditor. TSR was not known for their wargames, and though they tried to develop a wargame line and continued publishing Strategy & Tactics from #90-#110, they eventually choose to sell off their SPI assets. Strategy & Tactics was purchased by World Wide Wargames (3W) and, later, most of the SPI box game titles were purchased by Decision Games. 3W published Strategy & Tactics from #111 to #139 and then sold it to Decision Games.

Decision Games has been publishing Strategy & Tactics since #140 with Joseph Miranda as editor. Beginning with issue #176, Strategy & Tactics magazine was distributed to newsstands, and by issue #216, more copies of the magazine edition were being produced than the game edition. Strategy & Tactics is the longest running wargame magazine and will shortly be celebrating its 40th anniversary and 250th issue.

Produkte

Produkte vom Herausgeber (Decision Games)


Bestellnr.
Beschreibung
Preis
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Magazine & Bücher

DCG ST 079

Strategy & Tactics # 079 (played - punched)

Sammlerstück / Rarität

 

Berlin '85 - The Enemy at the Gates

This magazine includes a wargame titled BERLIN '85 which portrays the insane situation of defending West Berlin in WWIII; a Russian Tank Army vs a few French, British, and American border guards!! Most of the Allied defense force is policemen!! Defend the airports at all costs!! Hedgehogs in the ruins!!
The best part of the magazine itself is an article, "Battle for Stalingrad: The Struggle for the City, September-November 1942" by Dave Parham. An excerpt ... (vollständige Beschreibung)

40,00 EUR

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DCG ST 084

Strategy & Tactics # 084 (played - punched)

Sammlerstück / Rarität

 

GAME:
Operation Grenade - J.Balkoski, R.Simonsen
- The Battle for the Rhineland, 23 Feb - 5 Mar 1945

ARTICLES:
Operation Grenade - J.Balkoski
- The Battle for the Rhineland, 23 Feb - 5 Mar 1945

Briefings
For Your Information - B.Hessel

Nelson's Last Victory - A.Nofi
- The Battle of Trafalgar, 12 Oct 1805

30,00 EUR

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DCG ST 085

Strategy & Tactics # 085

26,00 EUR

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DCG ST 097

Strategy & Tactics # 097 (unpunched - mint)

Sammlerstück / Rarität

 

GAME:
The Trail of the Fox - D.Niles, R.Berg
- The Fight for Tunisia

ARTICLES:
Outgoing Mail

For Your Information - A.Nofi

Torch of Liberty - D.Niles
- The Fight for Tunisia

Small Unit 1980s Combat - J.Meldrum
- Updating the Firefight game

Berg's Review of Games - R.Berg
- Never Call Retreat (Wgmr)
- 14 Ottobre Hastings (Italy)
- Port Sta... (vollständige Beschreibung)

40,00 EUR

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DCG ST 105

Strategie & Tactics # 105

26,00 EUR

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DCG ST 109

Strategie & Tactics # 109

26,00 EUR

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DCG ST 115

Strategie & Tactics # 115

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DCG ST 117

Strategie & Tactics # 117

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DCG ST 118

Strategie & Tactics # 118

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DCG ST 119

Strategie & Tactics # 119

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DCG ST 121

Strategie & Tactics # 121

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DCG ST 123

Strategie & Tactics # 123

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DCG ST 126

Strategie & Tactics # 126

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DCG ST 127

Strategie & Tactics # 127

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DCG ST 129

Strategie & Tactics # 129

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DCG ST 130

Strategie & Tactics # 130

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DCG ST 131

Strategie & Tactics # 131

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DCG ST 132

Strategie & Tactics # 132

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DCG ST 133

Strategie & Tactics # 133

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DCG ST 134

Strategie & Tactics # 134

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DCG ST 138

Strategie & Tactics # 138

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DCG ST 139

Strategie & Tactics # 139

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DCG ST 140

Strategie & Tactics # 140

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DCG ST 142

Strategie & Tactics # 142

26,00 EUR

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DCG ST 143

Strategie & Tactics # 143

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DCG ST 144

Strategie & Tactics # 144

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DCG ST 146

Strategie & Tactics # 146

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DCG ST 147

Strategie & Tactics # 147

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DCG ST 148

Strategie & Tactics # 148

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DCG ST 150

Strategie & Tactics # 150

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DCG ST 152

Strategie & Tactics # 152

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DCG ST 153

Strategie & Tactics # 153

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DCG ST 154

Strategie & Tactics # 154

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DCG ST 155

Strategie & Tactics # 155

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DCG ST 156

Strategie & Tactics # 156

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DCG ST 158

Strategie & Tactics # 158

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DCG ST 159

Strategie & Tactics # 159

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DCG ST 160

Strategie & Tactics # 160

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DCG ST 161

Strategie & Tactics # 161

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DCG ST 162

Strategie & Tactics # 162

26,00 EUR

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DCG ST 166

Strategie & Tactics # 166

26,00 EUR

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DCG ST 167

Strategie & Tactics # 167

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 169

Strategie & Tactics # 169

26,00 EUR

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DCG ST 170

Strategie & Tactics # 170

26,00 EUR

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DCG ST 171

Strategie & Tactics # 171

Dieser Artikel ist endgültig vergriffen

 

endgültig vergriffen

DCG ST 172

Strategie & Tactics # 172

26,00 EUR

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DCG ST 174

Strategie & Tactics # 174

26,00 EUR

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DCG ST 176

Strategie & Tactics # 176

26,00 EUR

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DCG ST 178

Strategie & Tactics # 178

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DCG ST 179

Strategie & Tactics # 179

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DCG ST 184

Strategie & Tactics # 184

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DCG ST 185

Strategie & Tactics # 185

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DCG ST 188

Strategie & Tactics # 188

26,00 EUR

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DCG ST 189

Strategie & Tactics # 189

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endgültig vergriffen

DCG ST 190

Strategy & Tactics # 190

Gauntlet is the epic battle of Chongchon, Korea 1950, where the Chinese Communists nearly overran the UN 8th Army. The game includes plenty of armor, infiltration tactics, and a complete air system. It's a tense race of Chinese mobility versus UN firepower. There are also options for reinforcing the UN and marching on the Yalu. Magazine articles include an extensive analysis of the campaign, including the possibilities for a UN total military victory (hint--very limited), the Soviet 19... (vollständige Beschreibung)

26,00 EUR

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DCG ST 191

Strategy & Tactics # 191

Dieser Artikel ist endgültig vergriffen

 

Sea Devils is the American Civil War at Sea, a game of commerce raiding. Also articles on the French war in Indochina, 1946-54 (by Brian Train), Cardinal Mazarin as grand strategist (by Derek Croxton), and the Anglo-French war with China, 1860 (by the humble editor).

endgültig vergriffen

DCG ST 196

Strategy & Tactics # 196

Vietnam Battles, Hue and Khe Sanh (Operation Pegasus). Articles include an extensive analysis of Tet Offensive operations, John Burtt on the all but forgotten battle of Kham Duc, Carl Schuster on the rise and fall of the Luftwaffe, and Jim Yates' reevaluation of Hannibal as general.

26,00 EUR

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DCG ST 197

Strategy & Tactics # 197

Dieser Artikel ist endgültig vergriffen

 

Great Medieval Battles, an update of two classic SPI games, warfare in the year 2000 and beyond (Gary Valenza on Colombia, Michael Weiser on Indo-Pakistani nukes, Joe Miranda on the Revolution in Military Affairs), and Jack Radey with the Korsun Pocket order of battle.

endgültig vergriffen

DCG ST 198

Strategy & Tactics # 198

Dieser Artikel ist endgültig vergriffen

 

Verdun/Lemberg (Over the Top System); lead article on the World War One Revolution in Military Affairs (Joe Miranda); the Air War in North Africa, 1940-43 (an extensive study by Michael Cunningham); the Allied Intervention at Archangel in the Russian Civil War (by noted game designer Perry Moore); and Swedish Volunteers in the Russo-Finnish War, 1939-40 (by Anders Frankson).

endgültig vergriffen

DCG ST 199

Strategy & Tactics # 199

Dieser Artikel ist endgültig vergriffen

 

Fight to the Finnish: Two more battles in the far north, 1941, the Battles of Allakurtti and Loukhi; lead article on Finland, 1941-44 (Brian Train); Moscow front 1941 (Joseph Miranda); World War One naval aviation (Carl Schuster); the "Double Signal" (Donald Mack).

endgültig vergriffen

DCG ST 200

Strategy & Tactics # 200

Dieser Artikel ist endgültig vergriffen

 

French Foreign Legion. Lead article on French Foreign Legion, with three wargames set in Algeria, North Vietnam and Africa. Articles include air war in Vietnam (Chuck Kamps), Cyberwar (Joseph Miranda), Arcane Secrets of Game Design (Jim Dunnigan), and the History of Wargaming (Bill Gray). Plus article and errata indexes.

endgültig vergriffen

DCG ST 201

Strategy & Tactics # 201

Dieser Artikel ist endgültig vergriffen

 

Crimean War Battles. Battles of the Alma and Tchernaya (SPI classic reprints). Articles include Crimean War Battles (D.J. Pollin and Steve Ross), Napoleon's 1813 Campaign in Germany (Coley Cowan), Ukranian Anarchist Insurgency (Brian Train), and Mauryan Empire (James Yates).

endgültig vergriffen

DCG ST 202

Strategy & Tactics # 202

Dieser Artikel ist endgültig vergriffen

 

Taipei. Analysis and simulation of mainland China versus Taiwan, including land, air and cyberwar. Articles on the Korsun Pocket (Jack Radey), the British versus Arabi Pasha in 1882 (Donald Mack), and Montrose, master tactician of the English Civil War (William McPeak).

endgültig vergriffen

DCG ST 204

Strategy & Tactics # 204

Twilight of the Habsburgs. Caporetto, Piave and Vittorio Veneto campaigns, 1917-18 (Mike Bennighof), the Iran-Iraq War (Gary Romano), Maximilian's Empire of Mexico, (Sherilyn Stanfield), and wargaming the development of US aircraft carriers (Greg Wilmoth).

26,00 EUR

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DCG ST 205

Strategy & Tactics # 205

Dieser Artikel ist endgültig vergriffen

 

Boer War. Second Boer War, 1899-1902 (Joe Miranda); Battle of Crecy 1346, Opening of the 100 Years War (Gary Romano); 1941-42 Philippines Campaign (Greg Whitman); and Force XXI, the US Army plan for the future (Ed Mott). Issue game is operational-strategic level; map covers South Africa, Rhodesia, and adjoining territories; units are brigade/division level with Boer commandos; two CRTs, one for Raids and another for Assaults; leaders, armored trains, random events, Cecil Rhodes special... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 206

Strategy & Tactics # 206

Forgotten Axis: Romania. Romania on the Russian Front (Mike Bennighof); Napoleon's 1814 campaign in France (Coley Cowan); the Sino-Japanese War of 1894-5 (Brad Martin); and conflict in modern South Asia (Joseph Miranda).

26,00 EUR

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DCG ST 207

Strategy & Tactics # 207

Dieser Artikel ist endgültig vergriffen

 

War of 1812: Struggle for North America, 1812-15 (Joe Miranda design). Articles: Rise of the American Army (Joe Miranda); Battle of the Philippine Sea (James C. Gordon); the Strange Career of Charles X (Anders Frankson); and the Secret Plans behind 1914 (Al Nofi).

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DCG ST 208

Strategy & Tactics # 208

Back to Iraq Third Edition: US-Coalition versus Iran and Iraq (Ty Bomba & Joe Miranda co-design). Articles: Next War in the Middle East (Ty Bomba); Afghan Update (Gary Romano); Afghan Wars (Andrew Preziosi); Pearl Harbor (Gary Romano); and the Soviet War in Afghanistan (Joe Miranda -- a revision of the one that appeared in the S&T Holy War Afghanistan issue).

26,00 EUR

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DCG ST 209

Strategy & Tactics # 209

Dieser Artikel ist endgültig vergriffen

 

Indochina: French Empire versus Communists (Joe Miranda design). Articles: Vo Nugyen Giap (Dr Gary Valenza); Indochina armies (Joseph Miranda); World War One strategic bombing (Carl Schuster); Greene's southern campaign (John Burtt).

endgültig vergriffen

DCG ST 210

Strategy & Tactics # 210

Dieser Artikel ist endgültig vergriffen

 

Belisarius: Byzantines versus everyone, 6th century AD (Joe Miranda design). Articles: Justinian's Empire (Gary Romano); US warplans for Vietnam (Bruce Costello); Wars of Religion (Ben Hull); Desert warfare WW2 (Michael Cunningham).

endgültig vergriffen

DCG ST 211

Strategy & Tactics # 211

26,00 EUR

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DCG ST 212

Strategy & Tactics # 212

Rough & Ready: Opening Battles of the US-Mexican War (Richard Berg). Articles: Rough & Ready - Zachary Taylor's Invasion of Northern Mexico (Richard H. Berg); Bonnie Prince Charlie and the '45 (Lt. Col. Alistaire Pope, ret.); Samurai Warfare in the Sengoku Period (Lewis Ritter); Technology in Strategy Games (Gregory Wilmoth); and Prince of Travelers - Ibn Battuta (David W. Tschanz).

28,00 EUR

Kaufen

DCG ST 213

Strategy & Tactics # 213

Dieser Artikel ist endgültig vergriffen

 

Two Spanish Civil War Battles - Jarama & Brunete. Articles: Spanish Civil War Blitzkrieg - The Jarama River Campaign, February, 1937 (Perry Moore); US 3rd Army - from Normandy Through Lorraine, 1944 (John D. Burtt); Patton - Master of War (Kevin Carson); The Last British Cavalry Charge (John Barrat).

endgültig vergriffen

DCG ST 214

Strategy & Tactics # 214

Dieser Artikel ist endgültig vergriffen

 

Marathorn & Granicus Articles - Warfare in the Age of the Peloponesian Wars and Alexander the Great - Tupac Amaru, the other American Revolutionary - Airwar on the Eastern Front 1941-45 - Egypt 1882 : the Straghan Diary - Boer War (S&T 205): scenario & designer notes 72 pages avec de nombreuses photos, illustrations et cartes Wargame en encart : Ancient Battles : Marathon & Granicus par Larry Bagget et Wayland Grace

endgültig vergriffen

DCG ST 215

Strategy & Tactics # 215

Dieser Artikel ist endgültig vergriffen

 

The Iran-Iraq War, 1980-88

Articles
- Ignorant Armies : the Iran-Iraq War
- Russo-Swedish War of 1808-1809
- Japanese Strategy & the Opening Moves of the Pacific War, 1941-42
- A Brief History of Computers & Wargaming

endgültig vergriffen

DCG ST 216

Strategy & Tactics # 216

Dieser Artikel ist endgültig vergriffen

 

Asia Crossroad

Articles
- The Red River Campaign
- A Short History of Biological Warfare
- The Great Game : 19th Century Cold War
This issue presents The Great Game, designed by Joseph Miranda and developed by Brian Train. That's a crack team for the tough assignment of recreating the prolonged diplomatic and proxy military conflict between Britain and Russia in 19th Century Central Asia. The map, divided unconventionally into 50-mile squares and rendered in a not particularly attractive ... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 217

Strategy & Tactics # 217

Sammlerstück / Rarität

 

The Amerikan Army in WW I

Linebacker : The American Air War in Southeast Asia, 1972; The Revolutionary War Campaign in New York & New Jersey, 1776; Lost Battalion : The Meuse - Argonne Offensive 1918 Rules by John Desch

34,00 EUR

Kaufen

DCG ST 218

Strategy & Tactics # 218

Chancellorsville

26,00 EUR

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DCG ST 219

Strategy & Tactics # 219

Spanish Civil War #2
Datafil: Spanish Civil War Battles
Stalingrad and the End of German Invicibility
The Firts Sikh War, 1845-46

26,00 EUR

Kaufen

DCG ST 220

Strategy & Tactics # 220

Group Soviet Force Germany

Articles
- The World War That Never Was : NATO vs. the Warsaw Pact
- War Plan Orange and the Evolution of American Naval Strategy, 1907-1941
- Plan 1919 : Blueprint for Victory
- Soviet Invasion of Hungary, 1956

26,00 EUR

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DCG ST 221

Strategy & Tactics # 221

Dieser Artikel ist endgültig vergriffen

 

Seven Years War

Articles
- Seven Years World War : The First Global Conflict, 1756-1763
- Frederick the Great and the Art of Battle Management during the Seven Years War, 1756-1763
- War in the Philippines : The Insurrection of 1899-1902
- End of the Empire : The Destruction of Mobile Group 100

endgültig vergriffen

DCG ST 222

Strategy & Tactics # 222

Dieser Artikel ist endgültig vergriffen

 

Ottoman Empire

Articles
- Crusades in Europe : Ottomans vs. the Habsburg
- The Game of Nations: Intelligence Operations Prior to WWI
- War plan Dropshot & the planning for WWIII
- Data File: Organization of the US Air Force in the 1950s

endgültig vergriffen

DCG ST 223

Strategy & Tactics # 223

Dieser Artikel ist endgültig vergriffen

 

"1918" (Imperial Germany's last chance) (Joseph Miranda). Articles: 1918 (Ted Raicer); French in Egypt 1799-1801 (Coley Cowan); Shogun's March on Peking (Joseph Miranda).

The game in this issue simulates Germany's last great offensive on the western front in the spring of 1918. Fresh from victories over Russia, Italy and in the Balkans, and betting heavily on their new shock troops, the Germans took their last shot at winning the war. 15 km/hex, 1 week/turn, division-corps.

Ted Raicer (of... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 224

Strategy & Tactics # 224

Dieser Artikel ist endgültig vergriffen

 

Sedan 1870

Articles
- The Sedan Campaign of 1870 : an analysis
- The Second Afghan War, 1879-1881
- The Final Plunge : 6th SS Panzer Army in Hungary, 1945
- The Italo-turkish war of 1911-1912
- The Ascendancy of Athens

endgültig vergriffen

DCG ST 225

Strategy & Tactics # 225

Twilight's Last Gleaming 2

Articles
- The Greatest Tank Battle : The Kursk-Orel Salients, Summer 1943
- The Armies in the East, 1943
- The Development of the Canadian Army, 1600-1900
- Great Military Captain : Maurice of Nassau - Prince of Modern Warfare
- Alcibiades, Demagogue of the Peloponnesian War

28,00 EUR

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DCG ST 226

Strategy & Tactics # 226

Dieser Artikel ist endgültig vergriffen

 

Middle East Battles: Clash of Arms in the Sinai Campaigns of 1956 & 1967
- By Joseph Miranda

Feature Articles Cromwell's New Model Army: The English Civil War, 1642-1651
- By Alistair Pope
German Naval Warfare in World War II
- By Carl O. Schuster
Departments Outgoing Mail Works in Progress Feedback Questions S&T Variant Rules Mega-Feedback Results For Your Information The Wehrmacht's Ersatz Desert
- By Swain Scheps
Insurgency in Shangri-La By Gary Romano Maginot Myths
- By J... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 227

Strategy & Tactics # 227

Dieser Artikel ist endgültig vergriffen

 

Vinegar Joe's War (China-Burma-India Theater of Operations) simulates World War II in Malaya, Burma, Indochina and adjoining areas of India and China. In the early campaigns the Japanese overran Malaya, captured the strategic British base of Singapore and conquered Burma. Later campaigns saw the Japanese-=Allied struggle for the Indian frontier, the deployments of the Chindits, and the final Japanese grasp during the Imphal campaign, followed by the Allied counterattack that won victory in the t... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 228

Strategy & Tactics # 228

This game covers Mons, 23-24 Aug 1914. As Ty Bomba stated during playtesting, "It is a rare instance where a good (German) army comes up against an excellent (British Expeditionary Force) army." Done with large counters and large hex map, it is easy to play and a great challenge.

From the publisher: The Old Contemptibles: The Battle of Mons, 1914 is an operational-level simulation of the first major clash between the Germans and British in 1914. The "German player" is on the offensive, attemp... (vollständige Beschreibung)

28,00 EUR

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DCG ST 229

Strategy & Tactics # 229

Dieser Artikel ist endgültig vergriffen

 

KHAN: THE RISE OF THE MONGOL EMPIRE, A.D. 1206 - 1295

A wargame simulating the rise of the Mongols from their origins as a minor nomadic tribe through their sweep across Eurasia, during which they conquered the prominent empires of the age and established a vast realm that stretched from China to Russia and the Middle East. The game has several scenarios, representing the initial Mongol explosion out of Central Asia, the later campaigns of consolidation in the era of Kublai Khan, and a grand ... (vollständige Beschreibung)

endgültig vergriffen

DCG ST 230

Strategy & Tactics # 230

DownFall: If the US Invaded Japan, 1945

(DF), is a wargame simulating the planned but never executed US invasion of the Japanese home island of Kyushu during the last quarter of that year. The design combines factual historical detail with educated guesswork to produce an alternative history simulation covering the period from X-Day +1 through X-Day +30. One player acts as the overall commander of the Allied invasion effort; the other takes the role of the leader of the Japanese defense force... (vollständige Beschreibung)

28,00 EUR

Kaufen

DCG ST 231

Strategy & Tactics # 231

Sammlerstück / Rarität

 

The French & India War: Struggle for the New World (F&IW), is a wargame simulating the conflict between the British and French Empires in North America, 1754-60, which eventually became part of the Seven Years War in Europe. The French initially won several stunning victories, but in the end the British triumphed, though that would set the stage for the American Revolution.

F&IW is a two player game. The British player controls the forces of the British Empire and its American colonies. The ... (vollständige Beschreibung)

36,00 EUR

Kaufen

DCG ST 232

Strategy & Tactics # 232

CATHERINE THE GREAT is a purposed-designed solitaire wargame of the expansion of the Russian Empire under Empress Catherine II (1762-96). The player purposefully conducts the affairs of the Russian Empire and its allies, while the game system does the same for the anti-Russian coalition made up of a shifting alliance of powers.

Central to play of the game are its 'policy cards.' They trigger various strategies, powers at war, and other events that shape the general course of play. Policy car... (vollständige Beschreibung)

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DCG ST 233

Strategy & Tactics # 233

Dagger Thrusts: Patton or Montgomery, September 1944. This is low-to intermediate-complexity, two-player, examination of the historic alternative to Montgomery's ill-fated Operation Market Garden. Instead of his left-jab through lowland Holland to the Rhine, we have Patton's proposed right-hook, starting at Metz and swinging north and east toward the Ruhr for a war-winning knockout blow. Or, as an alternative within an alternative, the Allied player may try for a more conservative push straight ... (vollständige Beschreibung)

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DCG ST 234

Strategy & Tactics # 234

Lest Darkness Fall: Rome in Crisis, A.D. 235-285 (LDF), is a low- to intermediate-complexity, two-player, strategic-level wargame covering the third century crisis that beset the Mediterranean region and its environs. One player leads the Roman Empire and its client states, while the other commands an amalgamation of that realm's enemies: barbarian Germanic tribes, Parthia, Palmyra, and rebel forces from within the Roman world itself.

That second player is generally on the offensive, trying ... (vollständige Beschreibung)

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DCG ST 235

Strategy & Tactics # 235

The Cold War Battles game system is a grand tactical simulation of battles that were fought - or could have been fought - during the Cold War. The playing pieces represent the actual units that participated or could have participated.

Two games included in this issue are: BUDAPEST 1956, covering the ill-fated rebellion in the Hungarian capital in late 1956; and BLITZKRIEG ANGOLA, the clashes between Cuban and South African mechanized forces in Angola in 1987 and 1988.

There are two player... (vollständige Beschreibung)

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DCG ST 236

Strategy & Tactics # 236

They Died With Their Boots On, Vol. 1, presents a wargame system that simulates two campaigns of the US Army in the 18th and 19th centuries. The rules use sub-systems that show the wild fluctuations of fortune that affected the forces of both sides, from heroic last stands to blunders that led to some of the more infamous military actions of the century.

Boots uses an interactive game turn in which both players command an overall force made up of several sub-commands. During each turn, play... (vollständige Beschreibung)

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DCG ST 237

Strategy & Tactics # 237

No Prisoners is a wargame covering the Suez-Palestine-Arabian Theater of Operations during World War I. That theater saw two major campaigns: one in which the forces of the British Empire contested control of the vital Suez Canal and Jerusalem regions with the Ottoman Turks and their German allies; and the Arab Revolt, in which Thomas E. Lawrence ("Lawrence of Arabia") took a leading roll. Both campaigns featured several of the major mobile actions of the Great War. At stake was nothing less tha... (vollständige Beschreibung)

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DCG ST 238

Strategy & Tactics # 238

Dieser Artikel ist endgültig vergriffen

 

Marlborough

Marlborough: War of the Spanish Succession ("Marby," for short), is a wargame of intermediate-to-high complexity, designed by Joseph Miranda, simulating that critical conflict of the early 18th century. The dynastic struggle began when France's Louis XIV attempted to place his grandson, Philip IV, on the throne of Spain. The other major powers saw that as a threat, and so supported their own candidate, Charles III. That in turn began over a decade of fighting that grew into a gen... (vollständige Beschreibung)

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DCG ST 239

Strategy & Tactics # 239

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Winged Horse: Campaigns in Vietnam, 1965-66

Winged Horse: Campaigns in Vietnam, 1965-66, is a simulation of the critical fighting that marked the first months after massive conventional US intervention into the Second Indochina War.

This is a two player wargame of intermediate complexity designed by Joseph Miranda. One player controls the Communists, the other the Free World Forces. Each game turn equals one week, and each hexagon represents 25 miles. The units of maneuver for both sides... (vollständige Beschreibung)

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DCG ST 240

Strategy & Tactics # 240

1066

1066 is a wargame of intermediate complexity, designed by Joseph Miranda, simulating the historic struggle to gain control of Britain during that crucial year of the 11th century.
That struggle saw the Anglo-Saxons, under King Harold, defeat the Vikings, only to in turn be defeated by the Normans from France led by Duke William. His victory eventually led to the establishment of the modern British nation. 1066 can be played by two, three or four, each representing a different side: Ang... (vollständige Beschreibung)

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DCG ST 241

Strategy & Tactics # 241

Twilight of the Ottomans: World War I in the Middle East

Twilight of the Ottomans: World War I in the Middle East (TOTO for short), is an intermediate-complexity simulation of the Ottoman Empire's campaigns, and those campaigns waged against that realm, during World War I.

One player controls the Ottoman forces along with other Central Power units. The other player controls the various Allied contingents. TOTO has been designed by Joseph Miranda.

The concept and exploitation of vict... (vollständige Beschreibung)

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DCG ST 242

Strategy & Tactics # 242

They Died With Their Boots On 2: Pershing & Mad Anthony

They Died With Their Boots On 2 (Boots 2, for short), presents a wargame system that simulates two campaigns of the US Army from the late 18th and early 20th centuries.

The rules present sub-systems that show the wild fluctuations of fortune that historically affected the forces of both sides, from heroic fights to blunders that led to some of the more infamous military actions of those times.

Boots 2 uses an interactive game turn... (vollständige Beschreibung)

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DCG ST 243

Strategy & Tactics # 243

Sammlerstück / Rarität

 

SEALORDS: The Vietnam War in the Mekong Delta.

SEALORDS (SL) is a low-to -intermediate complexity, two-player, operational simulation (with important tactical undertones) of riverine combat the Mekong Delta during the Vietnam War. There are two players: the Free World, including US, South Vietnamese and other allies; and the Communists, including Viet Cong and North Vietnamese Army forces. The objective of the Communist player is to infiltrate men and supplies via the Mekong Delta's many wate... (vollständige Beschreibung)

36,00 EUR

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DCG ST 244

Strategy & Tactics # 244

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Drive On Moscow - Road to Ruin 2, Operation Typhoon, Autumn 1941

After an absence of many years, large-size, "mini-monsters" will begin making annual reappearances in S&T magazine. This is the first entry in that new series of larger games.

Drive on Moscow: Road to Ruin 2, Operation Typhoon, Autumn 1941 (DoM) is a two-player, low-to-intermediate complexity, strategic-level simulation of the final German attempt to capture the capital city of the Soviet Union late in 1941. The German player... (vollständige Beschreibung)

40,00 EUR

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DCG ST 245

Strategy & Tactics # 245

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The Triple Alliance War

The Triple Alliance War (TAW) is a two-player, low-to-intermediate complexity, strategic-level simulation of the second-largest war ever fought in the New World (the largest having been the American Civil War). The Paraguayan player is attempting to hold off the onslaught of three allied nations: Argentina, Brazil and Uruguay. The Allied player is generally on the offensive, attempting to win the game by invading Paraguay and seizing key areas on map within that count... (vollständige Beschreibung)

36,00 EUR

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DCG ST 246

Strategy & Tactics # 246

Manila '45: Stalingrad of the Pacific

Manila '45: Stalingrad of the Pacific (M'45), is a two-player, low-to-intermediate complexity wargame that simulates the American liberation of the capital of the Philippines in World War II, which took place from 3 February to 4 March 1945. To control complexity and present an overall-force-commander's-view of the battle, the game uses a tactically scaled map and units of maneuver coupled with an operationally scaled game turn length. The American player... (vollständige Beschreibung)

30,00 EUR

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DCG ST 247

Strategy & Tactics # 247

Dieser Artikel ist endgültig vergriffen

 

Holy Roman Empire: Wars of the Reformation, 1524-38

Holy Roman Empire: Wars of the Reformation, 1524-38 (HRE) is a wargame of intermediate complexity intended for play by four, three or two, and was designed by S&T Editor Joseph Miranda. The era it covers - from the Peasants Revolt to the Truce of Nice - was one that proved decisive in shaping what has since come to be known as 'modernity.' On one side was the Holy Roman Empire, the (theoretically) Europe-wide polity under control of the Haps... (vollständige Beschreibung)

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DCG ST 248

Strategy & Tactics # 248

First Blood: Second Marne, 15 July 1918 (FB) simulates the final day on World War I's western front during which it was the Germans who held the strategic initiative. After that day, the German high command, though they didn't yet understand they were soon to be fully and finally defeated, knew an offensive solution to the war was no longer available to them. The German player is generally on the offensive, trying to cross the Marne River and exit units southward off the map through the Surmelin... (vollständige Beschreibung)

30,00 EUR

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DCG ST 249

Strategy & Tactics # 249

Forgotten Napoleonic Campaigns: The Egyptian Campaign & The Russo-Swedish War

Forgotten Napoleonic Campaigns (FNC) uses a single operational-level system to examine two of the more obscure, though nonetheless interesting, campaigns fought during the Napoleonic Wars. The designer is S&T Editor Joseph Miranda. The two complete games included in this issue are: The Russo-Swedish War (RSW), which covers the 1808 invasion of Finland, and The Egyptian Campaign (EC), which deals with Napoleon's inva... (vollständige Beschreibung)

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DCG ST 250

Strategy & Tactics # 250

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Red Dragon Rising: The Coming War With China

Red Dragon Rising (RDR), is a strategic-level investigation, with operational undertones, of the possibilities inherent in the first 30-or-so days of a hypothetical war between the Peoples Republic of China and a US-led counter-alliance. The timeframe is the not-too-distant future, roughly between now and the end of 2014. On the Chinese side, the viewpoint of the player is that of Peking's top-rung national leadership. On the US side, the opposing ... (vollständige Beschreibung)

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DCG ST 251

Strategy & Tactics # 251

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Cobra

This is an update of the popular game that originally appeared in S&T over a third of a century ago, and was then expanded and released in boxed format early in the 1980s. This is a two-map game, in which the action begins on D-Day, 6 June 1944, and continues through the Allied breakout and subsequent drive to the Seine River. Two one-map scenarios are also included: one covering the landings and fight to secure the beaches from 6 June to 15 July, and a second covering Patton's famed br... (vollständige Beschreibung)

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DCG ST 252

Strategy & Tactics # 252

The Civil War in the Far West: The New Mexico Campaign, 1862

The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union player to make counterattacks.

Each hexagon on the map represents nine mil... (vollständige Beschreibung)

28,00 EUR

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DCG ST 253

Strategy & Tactics # 253

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Drive on Kursk: July 1943

This design is actually the third edition of the "Kursk" game originally published by old-SPI back in the early 1970s, which was later redesigned into a second edition, retitled as: Eric Goldberg's Kursk: History's Greatest Tank Battle, July 1943. The first edition of the game used the proto-system originally devised by James F. Dunnigan for the France 1940 title he published early on in S&T. This new edition is by Ty Bomba, and shares an evolution of the system used... (vollständige Beschreibung)

36,00 EUR

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DCG ST 254

Strategy & Tactics # 254

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Hannibal's War

Hannibal's War is a two-player, three-player or four-player wargame of intermediate complexity, simulating the struggle to gain control of the western Mediterranean and the lands surrounding it during the late 3rd century BC. That struggle historically pitted Rome against Carthage in a titanic clash that shaped the fate of the Western world for the next several centuries. The historical scenario therefore also pits two players against each other, one commanding Rome and the oth... (vollständige Beschreibung)

28,00 EUR

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DCG ST 255

Strategy & Tactics # 255

The Air War Over England, 1917-18

First Battle of Britain (1BoB) is a two-player wargame of intermediate complexity covering the 1917-18 German bomber offensive against England, designed by S&T Editor Joseph Miranda. The objective is to score more morale points than your opponent. Historically the bombing inflicted little real damage on British cities in general or industry in particular. The attacks' psychological impact, however, was enormous: the campaign demonstrated Britain was vulnerabl... (vollständige Beschreibung)

26,00 EUR

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DCG ST 256

Strategy & Tactics # 256

Ramillies & Malplaquet

Marlborough's Battles (MBat) is a wargame of intermediate complexity, designed by Richard H. Berg, covering two of the Duke's great victories in the War of the Spanish Succession: Ramillies, a massive cavalry clash, and Malplaquet, a hue infantry battle. The period in which Marlborough fought was a transition between the musket-and-pike era and the more fluid, if still massed, tactics that emerged with Frederick the Great. The key transitional mechanic was the invention... (vollständige Beschreibung)

26,00 EUR

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DCG ST 257

Strategy & Tactics # 257

Chosin: X Corps Escapes the Trap

Chosin: X Corps Escapes the Trap, is a two-player, intermediate-complexity simulation of the fighting in eastern North Korea in late 1950 in which the Chinese attacked the United Nation's X Corps as it approached the Yalu River. One of the more famous incidents of the campaign was the US Marine Corps 1st Division fighting its way out of an envelopment at the Chosin Reservoir. Chosin, designed by Joseph Miranda, covers the entire campaign using the same game sy... (vollständige Beschreibung)

30,00 EUR

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DCG ST 258

Strategy & Tactics # 258

The Santiago Campaign, 1898

The Santiago Campaign, 1898 (TSC) is a low-complexity, two-player, operational-level simulation of the US campaign to capture the Cuban port of Santiago during the Spanish-American War, designed by Ron Bell. Solitaire play is also doable, provided the player is willing to "fudge" the concealed Spanish units rule. The US player controls all American and Cuban units; his opponent controls the Spanish units.

The scale on the 34x22" large-hex map is a half-mile (0.... (vollständige Beschreibung)

26,00 EUR

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DCG ST 259

Strategy & Tactics # 259

Battle for China

Battle for China (B4C) is an intermediate-complexity wargame, designed by Brian Train, of what that people call their "War of Resistance Against Japan," specifically covering the struggle from the initial Japanese invasion in July 1937 to the end of 1941. The game is for two players, one directing the military forces acting to defend China against the Japanese, and the other commanding the forces of imperial Japan. The game can also be played with a third player taking the Ch... (vollständige Beschreibung)

26,00 EUR

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DCG ST SE 1

Strategy & Tactics - Specialedition Nr.1

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DCG ST 286

Strategy & Tactics # 286

Sparta versus Athens is a strategic level game of the Peloponnesian War in its entirety, spanning twenty-eight years, from 431 B.C. to 404 B.C. The map is a point-to-point map, using city-states and the common land and navigable sea routes as the conduits that defined the Grecian Mediterranean. The game is designed for simple movement and combat mechanics to resolve battles and sieges, all centered upon the predominance of famous and historic leaders (e.g., Alcibiades). The game is richly histor... (vollständige Beschreibung)

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Magazine & Bücher

DCG ST 260

Strategy & Tactics # 260

Black Prince: Crecy & Navarette

The diversity of doctrines, weapons, training methods and leadership in medieval armies was a function of the geographic and cultural diversity in which those armies originated. Consequently, many military systems developed along divergent lines until the time of the widespread use of gunpowder, which dominated Renaissance warfare. Black Prince: Crecy & Navarette (BP) reflects that diversity by simulating two battles, both of which represented a clash of distin... (vollständige Beschreibung)

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DCG ST 261

Strategy & Tactics # 261

The Kaiser's War: World War I, 1918-19

The Kaiser's War (KW), is an intermediate-complexity, strategic-level simulation of the last year of World War I in Europe, including an optional what-if extension into 1919. As 1918's campaign season opened, the Central Powers had defeated the Russian Empire and dominated much of Europe, yet less than a year later the Western Allies were triumphant.

The concept of "victory points" (VP) is central to play of game. Players begin each scenario with a de... (vollständige Beschreibung)

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DCG ST 262

Strategy & Tactics # 262

Frederick's War: War of the Austrian Secession, 1741-48

Frederick's War: War of the Austrian Succession (FW), is a wargame of intermediate complexity simulating the struggle for power in Europe during the highpoint of the Enlightenment, 1741-48. It was the era of soldier-kings and enlightened monarchs, when powerful states maneuvered professional armies and fought to gain rich provinces. FW is primarily intended as a multi-player player game. It can be played by two, three or four, with each ... (vollständige Beschreibung)

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DCG ST 263

Strategy & Tactics # 263

Cold War Battles 2: Kabul '79 & Pentomic Wurzburg

Cold War Battles 2 (CWB2) presents a low-to-intermediate complexity operational simulation of campaigns that were fought - or that could have been fought - during that long period of military history, 1946-1989. The playing pieces represent the actual units that participated, or could have participated, in those fights. The maps represent the terrain over which those units fought or could have fought. Two games are included: Kabul '79 (K'79),... (vollständige Beschreibung)

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DCG ST 264

Strategy & Tactics # 264

Shiloh: Bloody April, 1862

The design, by Paul Koenig, uses an evolution of the old-Avalon Hill classic, Gettysburg ’77. Each game turn equals one hour, and each hex on the map represents 100 yards. Units of maneuver are double-sided brigades. Rules cover: roads, surprise, fatigue, rout, organization, ranged fire, reinforcements, army organization, gunboats, night, and more. There are three scenarios: one for each day and a combined look at the entire two-day battle. Historical set-ups are pr... (vollständige Beschreibung)

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DCG ST 265

Strategy & Tactics # 265

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Operation Jubilee: Dieppe, August 1942 (OJ), designed by John Butterfield, is a purpose-designed solitaire wargame of intermediate complexity simulating the disastrous Commonwealth raid against the German-held French port of Dieppe on 19 August 1942. A mixed force of Canadian troops and tanks and British commandos landed on several beaches along a 16 mile stretch of coast, with a variety of objectives. While the commando raids on the flanks met with some success, the major action against Dieppe ... (vollständige Beschreibung)

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DCG ST 266

Strategy & Tactics # 266

Julian, designed by Joseph Miranda, is a wargame of intermediate complexity simulating the situation across the Roman Empire in the 4th century AD. There are two opposing players: Roman and Barbarian. The Roman player represents the high command of a centralized empire; the Barbarian player represents the various chaotic forces working to destroy that empire. The Roman objective is to reconsolidate the threatened empire and secure its frontier regions to prevent further barbarian invasion. The B... (vollständige Beschreibung)

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DCG ST 267

Strategy & Tactics # 267 Double-sized game!

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Russian Civil War, redesigned by Joseph Miranda,is a multi-player wargame of the military and political conflict of 1918-1921 that abolished the Czarist regime and created the foundation of the modern Soviet Union. The basic game is designed for three to six players, each of whom controls one or more factions among the revolutionary, counter-revolutionary, nationalist, and interventionist forces that participated in the chaotic struggle to determine Russia’s future. This new edition is based on ... (vollständige Beschreibung)

50,00 EUR

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DCG ST 268

Strategy & Tactics # 268

When Lions Sailed (WLS), designed by Joseph Miranda, is an intermediate-complexity wargame of global naval conflict in the 17th century. That era saw the beginning of a naval technology revolution that set the pace for Western expansion over the next two centuries. The game can be played by two, three or four, each representing a different nation: Netherlands, England, Spain and France.

Each game turn represents one year. Each operations phase represents several weeks of campaigning, dependin... (vollständige Beschreibung)

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DCG ST 269

Strategy & Tactics # 269

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Falklands Showdown: The 1982 Anglo-Argentine War (FS), designed by Philip Sharp, is an intermediate complexity two-player strategic and operational wargame of the conflict that took place between Argentina and the United Kingdom in 1982. It begins with Argentina in control of the Falkland Islands and UK forces approaching to try to retake them.

Aircraft counters represent four aircraft of one particular type. Ground-unit counters represent infantry battalions (500 to 600 men), artillery batta... (vollständige Beschreibung)

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DCG ST 270

Strategy & Tactics # 270

Dieser Artikel ist endgültig vergriffen

 

The American Revolution: Decision in North America (AR), is a two-player wargame, designed by Joseph Miranda, in which you command the Americans or the British in the War of American Independence, 1775-82. The American player may also control French and Spanish units if those nations enter the war. Instead of the full campaign game, players may also choose to play the shorter scenario that ends in 1779.

Each inch on the area map, which covers all of North America from the Mississippi River ea... (vollständige Beschreibung)

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DCG ST 271

Strategy & Tactics # 271

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Second Kharkov: Strike & Counterstrike, May 1942 (2K for short) is a low-complexity, two-player wargame covering the second battle for that city fought during the early period of World War II’s eastern front. The game begins with the Soviets on the all-out offensive, but its second half is dominated by a German counterattack.

There’s a historical scenario covering the battle as it was fought, plus a what-if scenario that allows players to explore the possibilities inherent in the all-out effo... (vollständige Beschreibung)

36,00 EUR

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DCG ST 272

Strategy & Tactics # 272

Lepanto is a two-player or multi-player (Ottoman versus Christian) operational level game, designed by Robert Cowling. The game includes 280 die-cut counters, with the each warship chit representing two ships per counter; there are three primary ships types: Galleys, Galliots and Galleasses, each with different capabilities. The colorful map features the Ionian Sea, printed with the historical set up of both sides just as the two opposing fleets were arrayed to begin battle, as well as various c... (vollständige Beschreibung)

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DCG ST 273

Strategy & Tactics # 273

Reichswher & Freikorps is a two-player (Soviet versus German) strategic level game, designed by Brian Train and Ty Bomba. The game includes 176 large-sized die-cut counters, with the Division as the primary maneuver unit, including Infantry, Naval Infantry, Cavalry and Armored Car units. The colorful map features the German/Polish border, with each hex representing approximately 15 miles across, and includes such prominent locations as Danzig, as well as various charts and tables for easy refere... (vollständige Beschreibung)

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DCG ST 274

Strategy & Tactics # 274 Double-sized game!

The Sun Never Sets volume II

is an operational simulation of three major 19th century wars in which the British Empire participated. The British marched to the four corners of the earth, fighting against fierce Native opposition and covering themselves with glory...as well as a disaster or two.
Abyssinia covers the 1868 British expedition to free hostages which were being held by Abyssinian King Theodore. This was one of the great logistical feats of the 19th century, and at the time was c... (vollständige Beschreibung)

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DCG ST 275

Strategy & Tactics # 275

Battle of Koniggratz.

On 3 July 1866 the armies of Austria-Hungary and Prussia met west of the Bohemian fortress of Königgrätz (now Hradec Králové). The battle was the culmination of a quarter-century of political and military maneuvering by Otto von Bismarck, aimed at enabling Prussia to supplant Austria-Hungary as the dominant state of the coalescing German nation.

The battle is presented using the folio line’s Musket & Saber system: brigade-sized units, one-fifth-mile hexes, 90-minute ... (vollständige Beschreibung)

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DCG ST 276

Strategy & Tactics # 276

Operation Anaconda,

designed by Joseph Miranda, is an intermediate-complexity, grand-tactical game covering that codenamed battle fought between US/Coalition forces and Al Qaeda in eastern Afghanistan in March 2002. It featured a combined US-Afghan-Coalition force attempting to surround and destroy enemy units while also capturing or killing Bin Laden. The operation ultimately failed in its larger objectives owing to poor command control. While technically and tactically a Coalition victory,... (vollständige Beschreibung)

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DCG ST 277

Strategy & Tactics # 277

Ticonderoga,

simulates six engagements in the region between the upper Hudson and lower Lake Champlain, specifically the area between northern Lake George and Fort Carillon (a.k.a. Ticonderoga) during the French and Indian War (1755-58). The game system emphasizes the importance of leaders, and highlights the role of individual command skills, circumstances and luck. Throughout the game, leaders’ skills are tested as their units maneuver and fight, and every leader has the capacity to be “ine... (vollständige Beschreibung)

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DCG ST 278

Strategy & Tactics # 278

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Tobruk;

uses the same system as Sedan: The Decisive Battle for France, May 1940. Tobruk is a simulation of British Eighth Army’s Operation Crusader, the attempt to relieve the Tobruk garrison during the period from November to early December 1941, with each turn representing two days. The units in the game represent regiments (228 counters), and operate according to a chit-pull divisional-command activation system. Movement and combat are randomized by each division’s potential activation, su... (vollständige Beschreibung)

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DCG ST 279

Strategy & Tactics # 279

Reconquista is a strategic-level game simulating the Christian re-conquest of Iberia during the years 850 to 1250. The map shows the entire Iberian peninsula, with land areas representing territories and kingdoms. The game is primarily two-player, simulating the struggle for control of the peninsula between collective Christian kingdoms and the Muslim Moors, but it can also be adapted to a multi-player format as various realms rise and fall. The game includes all the major historic Christian and... (vollständige Beschreibung)

30,00 EUR

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DCG ST 280

Strategy & Tactics # 280

Hot Seller

 

Soldiers: Decision in the Trenches, 1918 is a two-player tactical wargame of low-intermediate complexity simulating the first 30 to 60 minutes of a hypothetical (though typical) attack by an American infantry division somewhere along 1st US Army’s area of operations on the Western Front in the late summer or early autumn of that year. The American player is on the offensive, attempting to use his division to break through the German defense line that covers almost the entire map at the start of... (vollständige Beschreibung)

30,00 EUR

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DCG ST 281

Strategy & Tactics # 281 (Special Edition Double-sized game)

In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied forces. The game has several scenarios (1965, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been reached. It was during the periods of major offensive operations that there was the possibility to have altered the outcome of the war. While the e... (vollständige Beschreibung)

50,00 EUR

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DCG ST 282

Strategy & Tactics # 282

War of the Pacific, Chile vs. Perú and Bolivia, 1879-1883 is a two-player, low-complexity simulation of one of the most decisive wars waged in South America during the 19th Century. This game simulates the conventional aspects of the war, from the outbreak to January of 1881 when the Chileans captured the Peruvian capital of Lima, and the guerilla war that followed, to the standoff that ensued to 1883.

The game consists of twelve game turns, each game turn representing approximately two month... (vollständige Beschreibung)

30,00 EUR

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DCG ST 283

Strategy & Tactics # 283

Fail Safe is a wargame of a hypothetical strategic nuclear air war sometime in the late 1950s, before the age of the ballistic missile. There are two players, the East Bloc and the Free World. Each player has units representing formations of aircraft, weapons systems, and air defense forces. Players move their units, conduct air-to-air battles, and bomb ground targets. The objective of the game is to drop sufficient nuclear weapons upon the other side in order to prevent them from dominating the... (vollständige Beschreibung)

30,00 EUR

Kaufen

DCG ST 284

Strategy & Tactics # 284

"Shenandoah" - Jackson’s Shenandoah Valley Campaign is loosely based upon the Twilight’s Last Gleaming (2) rules system (S&T #225), and simulates the movement of Gen. "Stonewall" Jackson’s army into the Shenandoah Valley in 1862, raiding the Union forces and allowing Jackson to move out to reinforce Gen. Robert R. Lee’s forces outside of Richmond to participate in the Seven Days Battles that decisively defeated the Union Army of the Potomac. One player plays the Union, and the other player plays... (vollständige Beschreibung)

30,00 EUR

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DCG ST 285

Strategy & Tactics # 285

Duel on the Steppe is a simulation of the Winter Campaign in the Ukraine, from 29 January to 17 March, 1943. Known as Operation Star and Gallop, the Soviets arrayed their incredible numerical advantage against some of the best units in the German army. This game uses the same rules system as Sedan: The Decisive Battle for France, May 1940 (World at War #24), and Tobruk: Operation Crusader, Nov-Dec, 1941 (Strategy & Tactics #278), but is modified appropriate to the scale and the theater. Here, th... (vollständige Beschreibung)

30,00 EUR

Kaufen

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